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@Syfaro
Last active May 14, 2025 03:09
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Download OBJ previews of products from Bad Dragon
from typing import List, Iterator
import os
import urllib.request
import json
from dataclasses import dataclass
import argparse
PRODUCT_URL = "https://bad-dragon.com/api/products"
SAVE_DIR = "models"
@dataclass
class DownloadableProduct:
name: str
preview_object_url: str
preview_texture_map_url: str
preview_normal_map_url: str
def load_products() -> List[dict]:
with urllib.request.urlopen(PRODUCT_URL) as f:
return json.load(f)
def process_products(products: List[dict]) -> Iterator[DownloadableProduct]:
for product in products:
name = product.get("sku")
preview_object_url = product.get("previewObjModel", {}).get("url")
preview_texture_map_url = product.get("previewTextureMap", {}).get("url")
preview_normal_map_url = product.get("previewNormalMap", {}).get("url")
if (
not name
or not preview_object_url
or not preview_texture_map_url
or not preview_normal_map_url
):
continue
yield DownloadableProduct(
name, preview_object_url, preview_texture_map_url, preview_normal_map_url
)
def download_file(url: str, path: str) -> None:
if os.path.exists(path):
print("Already downloaded {path}".format(path=path))
return
print("Downloading {path}".format(path=path))
urllib.request.urlretrieve(url, path)
def download_product(
product: DownloadableProduct, save_dir: str, include_maps: bool = False
) -> None:
download_file(
product.preview_object_url,
os.path.join(save_dir, "{name}.obj".format(name=product.name)),
)
if include_maps:
download_file(
product.preview_texture_map_url,
os.path.join(save_dir, "{name}_texture_map.png".format(name=product.name)),
)
download_file(
product.preview_normal_map_url,
os.path.join(save_dir, "{name}_normal_map.png".format(name=product.name)),
)
if __name__ == "__main__":
parser = argparse.ArgumentParser(description="Download Bad Dragon preview objects.")
parser.add_argument(
"--maps", help="include texture and normal maps", action="store_true"
)
parser.add_argument("dir", help="Path to save models", nargs="?", default=SAVE_DIR)
args = parser.parse_args()
if not os.path.exists(args.dir):
os.mkdir(args.dir)
print("Saving objects to {dir}".format(dir=args.dir))
products = load_products()
for product in process_products(products):
download_product(product, args.dir, args.maps)
@foxwearingbox
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foxwearingbox commented Apr 18, 2023 via email

@Zrksie
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Zrksie commented Apr 18, 2023

The script wont run in blender, get the newest version of python and run the downloaded script on your desktop. It'll create a folder with the models.

So I did that now I don’t know how to get the models into blender it’s saying it’s the wrong file type (the file type is .obj)

@foxwearingbox
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foxwearingbox commented Apr 18, 2023 via email

@Zrksie
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Zrksie commented Apr 19, 2023

you have to tell it to import .obj files, its one of the options in the "files" tab i think

Thank you it worked

@foxwearingbox
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foxwearingbox commented Apr 19, 2023 via email

@WellGoblin
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is there a way to construct the model with the texture maps to give it the high res look like the preveiw?

@PixelVengeur
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PixelVengeur commented May 2, 2025

I was getting 403 Forbidden errors when downloading the maps, which I assumed were related to the User Agent, since I could open the URLs and download the maps in my normal browser.

I changed two lines in the download_file function, so that I could add my own user agent to the request:

def download_file(url: str, path: str) -> None:
    if os.path.exists(path):
        print("Already downloaded {path}".format(path=path))
        return

    print(f"Downloading {path}")
    opener = urllib.request.URLopener()
    opener.addheader('User-Agent', 'Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:138.0) Gecko/20100101 Firefox/138.0')

    opener.retrieve(url, path)

Now everything works as expected when using --maps :)

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