Created
August 26, 2020 19:37
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IW3 engine UI script "commands" complete list
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fadeout(<item name>) | |
show(<item name>) | |
hide(<item name>) | |
showMenu(<menu name>) | |
hideMenu(<menu name>) | |
setcolor(<type>, <r>, <g>, <b>, <a>), where <type> from {backcolor, forecolor, bordercolor}, <{r, g, b, a}> is float from 0.0 to 1.0 where 0.0 is 0 and 1.0 is 255. | |
open(<menu name>) | |
close(<menu name>) | |
ingameopen(<menu name>) | |
ingameclose(<menu name>) | |
setbackground(<material>) | |
setitemcolor(<item name>, <type>, <r>, <g>, <b>, <a>), where <type> like in "setcolor", <{r, g, b, a}> like in "setcolor" | |
focusfirst(?) | |
setfocus(<item name>) | |
setfocusbydvar(<dvar name>) | |
setdvar(<dvar name>, <dvar string value>) | |
exec(<string>) | |
execnow(<string>) | |
execOnDvarStringValue(<dvarName>, <dvarValue>, <execCommand>) | |
execOnDvarIntValue(<dvarName>, <dvarValue>, <execCommand>) | |
execOnDvarFloatValue(<dvarName>, <dvarValue>, <execCommand>) | |
execNowOnDvarStringValue(<dvarName>, <dvarValue>, <execCommand>) | |
execNowOnDvarIntValue(<dvarName>, <dvarValue>, <execCommand>) | |
execNowOnDvarFloatValue(<dvarName>, <dvarValue>, <execCommand>) | |
play(<soundAlias>) | |
scriptmenuresponse(<responseString>) | |
scriptMenuRespondOnDvarStringValue(<dvarName>, <dvarValue>, <responseString>) | |
scriptMenuRespondOnDvarIntValue(<dvarName>, <dvarValue>, <responseString>) | |
scriptMenuRespondOnDvarFloatValue(<dvarName>, <dvarValue>, <responseString>) | |
setLocalVarBool(<varName>, <intAsString>) | |
setLocalVarInt(<varName>, <intAsString>) | |
setLocalVarFloat(<varName>, <floatAsString>) | |
setLocalVarString(<varName>, <string>) | |
feederTop() | |
feederBottom() | |
openforgametype(<string>), where <string> can contain "%s" where current gametype will be inserted and then it opens menu with result name. | |
closeforgametype(<string>), where <string> same as is "openforgametype" | |
statclearperknew(???), something related to "mp/statstable.csv" | |
statsetusingtable(???), something related to create-a-class feature. | |
statclearbitmask((<dvarName>, <dvarName2>), ???) |
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