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Steps to Submit app to Google Play Store | |
1. Prepare your developer account. | |
1.1 Register for a Google Play Developer account using your Google Account (https://play.google.com/console/u/0/signup) | |
1.2 Once you have a Developer account, you can use the Play Console to publish and manage your apps | |
1.3 During the signup process, you'll need to review and accept the Google Play Developer Distribution Agreement | |
1.4 Pay registration fee. There is a $25 USD one-time registration fee that you can pay with credit or debit cards | |
1.5 Type your account details. Your "Developer name" is displayed to customers on Google Play. | |
1.6 You can add more account information after you've created your account. |
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Hi All! | |
I've recently launched a tool that wraps many of the commands here with a user interface. This desktop application is currently available for macOS. There's a roadmap outlining planned features for the near future. | |
Feel free to request any features you'd like to see, and I'll prioritize them accordingly. | |
One of the most important aspects of this application is that every command executed behind the scenes is displayed in a special log section. This allows you to see exactly what’s happening and learn from it. | |
Here's the link to the repository: https://github.com/Pulimet/ADBugger | |
App Description: | |
ADBugger is a desktop tool designed for debugging and QA of Android devices and emulators. It simplifies testing, debugging, and performance analysis by offering device management, automated testing, log analysis, and remote control capabilities. This ensures smooth app performance across various setups. |