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import os | |
import sqlite3 | |
import zlib | |
con = sqlite3.connect("shader_overrides.db") | |
con.row_factory = sqlite3.Row | |
cur = con.cursor() | |
cur.execute("SELECT id, source FROM shaders") |
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{ | |
"resource": "hardcap", | |
"count": 25792 | |
} | |
{ | |
"resource": "_cfx_internal", | |
"count": 25792 | |
} | |
{ | |
"resource": "sessionmanager", |
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import { privateDecrypt, constants } from "crypto" | |
import fs from "fs" | |
import fetch from "node-fetch" | |
const input = `...` | |
// decrypt payload | |
const privateKey = fs.readFileSync("private.key") | |
const data = new Buffer.from(input, "base64") |
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struct EventVar | |
{ | |
char* name; | |
int offset; // offset in eventvars array | |
}; | |
struct UnsavedVar | |
{ | |
char* name; | |
int* var; |
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BytesToOctets(ipv6.GetAddressBytes()); | |
public static ushort[] BytesToOctets(byte[] bytes) | |
{ | |
var octets = new ushort[8]; | |
var j = 0; | |
for(var i = 0; i < bytes.Length; i += 2) | |
{ | |
octets[j] = (ushort)((bytes[i] << 8) | bytes[i + 1]); |
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RequestModel(`prop_cs_bucket_s`) | |
RequestModel(`prop_cs_mop_s`) | |
RequestAnimDict("missfbi_s4mop") | |
RequestAnimSet("move_ped_bucket") | |
RequestAnimSet("move_ped_wpn_bucket") | |
Wait(1000) | |
local bucket = CreateObjectNoOffset(`prop_cs_bucket_s`, GetEntityCoords(PlayerPedId()), true, true, false) | |
local mop = CreateObjectNoOffset(`prop_cs_mop_s`, GetEntityCoords(PlayerPedId()), true, true, false) |
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-- get the interior id of floyd's house | |
local interiorid = GetInteriorAtCoords(-1157.1294, -1523.0276, 9.6327) | |
-- load the interior props | |
EnableInteriorProp(interiorid, "swap_clean_apt") | |
EnableInteriorProp(interiorid, "swap_wade_sofa") | |
EnableInteriorProp(interiorid, "layer_sextoys_a") | |
-- always refresh the interior or they won't appear | |
RefreshInterior(interiorid) |