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@ThomsGuillemot
Last active November 15, 2021 13:31
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My resume
{
"meta": {
"theme": "elegant"
},
"basics": {
"name": "Thomas Guillemot",
"label": "Versatile Developer",
"picture": "",
"email": "[email protected]",
"website" : "",
"phone": "+33 6 47 00 38 91",
"summary": "My professionnal, personnal and associative experiences, helped me to become more versatile, self-sufficient and to improve my learning capacities. Today I'd like to find a job with a competent team, that will allow me to learn new way of working and to grow up from my colleagues, and still bringing what I have to share.",
"location": {
"address": "1 Rue de Molsheim",
"postalCode": "67000",
"city": "Strasbourg",
"countryCode": "FR",
"region": "Alsace"
},
"profiles": [
{
"network": "Linkedin",
"username": "Thomas Guillemot",
"url": "https://www.linkedin.com/in/thomas-guillemot-317779b0/"
},
{
"network": "GitHub",
"username": "Thoms Guillemot",
"url": "https://github.com/ThomsGuillemot"
}
]
},
"work": [
{
"company": "hARpp",
"position": "AR Developer",
"website": "https://www.harpp.eu/",
"startDate": "2020-09-23",
"endDate": "2021-03-23",
"summary": "My job in the hARpp startup was to develop an AR professionnal tool from the ground. I had to meet the client needs, and suggest new tools that could improve their workflow. I was working alone on the project, which offer a great freedom in my action, but ask for a strict methodology in therm of project management and code sanity to meet the deadline and allow another developer to work on the project",
"highlights": [
"AR Core",
"Unity 3D",
"C#, UXML, USS",
"Scrum, Jira"
]
},
{
"company": "OBVI",
"position": "AR/VR Developer",
"website": "http://www.obvi.fr/",
"startDate": "2017-01-16",
"endDate": "2018-12-31",
"summary": "During my 2 years of service at OBVI I had to work on Virtual Reality application for a client, and achieve multiple demo application for the company. I was working closely with the 3D artist to take technical decisions as we were working on mobile VR applications. During these demo I was free of the technology I used and was able to experiment with Google Tango and AR Core, as well as the Gear VR. As a first job it was a very good training for me.",
"highlights": [
"AR Core, Gear VR",
"Unity 3D, Unreal Engine 4, LibGDX",
"C#, C++, UE Blueprints, Java",
"Scrum, Jira"
]
},
{
"company": "APAJH",
"position": "C# Developer",
"startDate": "2015-04-01",
"endDate": "2015-06-30",
"summary": "For my second year of studies, I had an internship in a handicapped rehabilitation association. During 2 months I had to create an informatique phone book, and a ticket management application. These tools must run on Windows server 2003.",
"highlights": [
"End of studies internship",
"C#, Windows Server"
]
}
],
"volunteer": [
{
"organization": "Bretz'selle",
"position": "Volunteer",
"website": "https://www.bretzselle.org",
"startDate": "2020-04-01",
"summary": "In this self repair workshop, I help people to learn how to fix their bikes. And it's with pleasure that I participate to the workshop life, by holding the shop, tidying up the rooms and disassembling out of service bikes."
},
{
"organization": "STICK",
"position": "Volunteer",
"website": "https://http://www.lestick.fr/",
"startDate": "2020-04-01",
"summary": "The STICK is another self repair workshop in which I do the same activities as in Bretz'selle."
},
{
"organization": "Vélo du coeur",
"position": "Volunteer",
"website": "https://www.helloasso.com/associations/les-velos-du-coeur",
"startDate": "2020-03-01",
"summary": "Several times in a month I participate in the social patrol, giving food to people in need in the streets of Strasbourg. Sometimes I also fix the bikes of other voluntaries to be sure everybody can brake."
}
],
"education": [
{
"institution": "IUT de Saint-Dié-Des-Vosges",
"area": "Image et Numeric Sound",
"studyType": "Professional Degree (Third Year degree)",
"startDate": "2015-09-01",
"endDate": "2016-06-28",
"courses": [
"Java 3D development",
"Computer Graphics (2D & 3D)",
"Video Game Engine",
"SCRUM project Management"
]
},
{
"institution": "Institut Universitaire Technique de Ifs",
"area": "Computer Science",
"studyType": "Diplôme Universitaire Technique (Two years degree)",
"startDate": "2013-09-01",
"endDate": "2015-06-28",
"courses": [
"Procedural Programming",
"Object Oriented Programming",
"Web Programming",
"Database programing",
"AGILE project Management"
]
}
],
"awards": [],
"publications": [],
"skills": [
{
"name": "Object Oriented Programming",
"level": "Advanced",
"keywords": [
"C#",
"C++",
"Java"
]
},
{
"name": "Game Engines",
"level": "Advanced",
"keywords": [
"Unreal Engine 4",
"Unity 3D",
"Augmented Reality",
"Virtual Reality"
]
},
{
"name": "Scripting",
"level": "Intermediate",
"keywords" : [
"Python"
]
},
{
"name": "Web Development",
"level": "Intermediate",
"keywords": [
"HTML 5",
"CSS 3",
"Javascript",
"PHP"
]
},
{
"name": "Computer Graphics",
"level": "Intermediate",
"keywords": [
"Modeling (Blender, 3ds Max)",
"Texturing (Substance Painter, Gimp, Photoshop)"
]
}
],
"languages": [
{
"language": "French",
"fluency": "Mother Tongue"
},
{
"language": "English",
"fluency": "TOEIC 820"
}
],
"interests": [
{
"name": "Computer Graphics",
"keywords": [
"Real Time",
"Blender",
"Python",
"Game Engines"
]
},
{
"name": "Video Games",
"keywords": [
"Play",
"Develop (Game Jams)",
"Modding"
]
},
{
"name": "Mecanics",
"keywords": [
"Bicycles",
"Old Cars"
]
}
]
}
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