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@TommyB123
Last active August 3, 2019 12:50
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CMD:teleport(playerid, params[])
{
if(!IsPlayerAdminLevelOK(playerid,3)) return SysMsg(playerid,"You are not authorized to use that command.");
new playa = -1, location[20];
if(sscanf(params, "us[20]", playa, location))
{
SysMsg(playerid,"Usage: /teleport [player id or name] [location]");
SysMsg(playerid,"Locations: 1-mont, 2-dil, 3-bb, 4-pc, 5-lstower, 6-sftower, 7-a51, 8-bone, 9-htf, 10-weed");
SysMsg(playerid,"11-taxi, 12-ems, 13-angel, 14-micks, 15-gant, 16-ajail, 17-fc, 18-lasb, 19-elq, 20-bayside");
SysMsg(playerid,"21-blood, 22-lasp, 23-axiom, 24-sadvla, 25-1626, 26-et, 27-spain, 28-exec, 29-satellite");
SysMsg(playerid,"30-prison, 31-chc, 32-LS, 33-SF, 34-LV");
return 1;
}
if(playa == INVALID_PLAYER_ID) return SysMsg(playerid,"Invalid Player.");
if(IsPlayerNPC(playa)) return SysMsg(playerid,"That player is a NPC.");
if(IsJailed[playa] == 1) return SysMsg(playerid,"That player is in jail.");
if(IsCuffed[playa] == 1) return SysMsg(playerid,"That player is in cuffs.");
new locationid = strval(location);
new vehicleid = GetPlayerVehicleID(playa);
new string[128];
if(vehicleid == 0)
{
if(locationid == 1 || strcmp("mont",location,true) == 0 || strcmp("montgomery",location,true) == 0) //MONTGOMERY
{
SetPlayerPos(playa,1286.065795,259.397888,19.546892);
SetPlayerFacingAngle(playa,247.222427);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to Montgomery.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to Montgomery.",NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playa], GetName(playa), "Teleported to Montgomery");
}
else if(locationid == 2 || strcmp("dil",location,true) == 0 || strcmp("dillimore",location,true) == 0) //DILLIMORE
{
SetPlayerPos(playa,674.401611,-492.673828,16.335937);
SetPlayerFacingAngle(playa,181.445251);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to Dillimore.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to Dillimore.",NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playa], GetName(playa), "Teleported to Dillimore");
}
else if(locationid == 3 || strcmp("bb",location,true) == 0 || strcmp("blueberry",location,true) == 0) //BLUEBERRY
{
SetPlayerPos(playa,222.127410,-141.133483,1.578125);
SetPlayerFacingAngle(playa,270.986877);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to Blueberry.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to Blueberry.",NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playa], GetName(playa), "Teleported to blueberry");
}
else if(locationid == 4 || strcmp("pc",location,true) == 0 || strcmp("palminocreek",location,true) == 0) //PALOMINO CREEK
{
SetPlayerPos(playa,2286.880371,-16.831209,26.484375);
SetPlayerFacingAngle(playa,270.095947);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to Palomino Creek.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to Palomino Creek.",NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playa], GetName(playa), "Teleported to Palomino");
}
else if(locationid == 5 || strcmp("lstower",location,true) == 0) //LS TOWER
{
SetPlayerPos(playa,1541.081054,-1364.230834,329.796875);
SetPlayerFacingAngle(playa,357.439239);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to the L.S. Tower.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to the L.S. Tower.",NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playa], GetName(playa), "Teleported to LS tower");
}
else if(locationid == 6 || strcmp("sftower",location,true) == 0) //SF TOWER
{
SetPlayerPos(playa,-1753.774169,885.215759,295.875000);
SetPlayerFacingAngle(playa,357.91381);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to the S.F. Tower.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to the S.F. Tower.",NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playa], GetName(playa), "Teleported to SF tower");
}
else if(locationid == 7 || strcmp("a51",location,true) == 0 || strcmp("area51",location,true) == 0) //AREA 51
{
SetPlayerPos(playa,77.2566,1919.5846,17.6406);
SetPlayerFacingAngle(playa,0.0);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to Area 51.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to Area 51.",NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playa], GetName(playa), "Teleported to Area 51");
}
else if(locationid == 8 || strcmp("bone",location,true) == 0 || strcmp("boneyard",location,true) == 0) //BONE YARD
{
SetPlayerPos(playa,408.786987,2536.820312,16.546947);
SetPlayerFacingAngle(playa,0.0);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to Verdant Meadows.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to Verdant Meadows.",NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playa], GetName(playa), "Teleported to V.Meadows");
}
else if(locationid == 9 || strcmp("htf",location,true) == 0 || strcmp("hilltopfarm",location,true) == 0) //HILLTOP FARM
{
SetPlayerPos(playa,1034.0928,-336.2662,73.9922);
SetPlayerFacingAngle(playa,0.0);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to Hilltop Farm.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to Hilltop Farm.",NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playa], GetName(playa), "Teleported to Hilltop farm");
}
else if(locationid == 10 || strcmp("weed",location,true) == 0 || strcmp("weedfarm",location,true) == 0) //WEED FARM
{
SetPlayerPos(playa,-1085.631835,-1634.588623,76.367187);
SetPlayerFacingAngle(playa,0.0);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to the Weed Farm.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to the Weed Farm.",NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playa], GetName(playa), "Teleported to Weed farm");
}
else if(locationid == 11 || strcmp("taxi",location,true) == 0) //TAXI
{
SetPlayerPos(playa,1235.911987,187.018402,19.554687);
SetPlayerFacingAngle(playa,0.0);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to the Taxi HQ.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to the Taxi HQ.",NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playa], GetName(playa), "Teleported to Taxi HQ");
}
else if(locationid == 12 || strcmp("ems",location,true) == 0 || strcmp("hospital",location,true) == 0) //EMS
{
SetPlayerPos(playa,1216.183715,305.905029,19.554687);
SetPlayerFacingAngle(playa,0.0);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to the Hospital.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to the Hospital.",NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playa], GetName(playa), "Teleported to Mont EMS");
}
else if(locationid == 13 || strcmp("angel",location,true) == 0)
{
SetPlayerPos(playa,-2131.383789, -2412.833496, 30.625);
SetPlayerFacingAngle(playa,0.0);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to Angel Pine.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to Angel Pine.",NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playa], GetName(playa), "Teleported to Angel Pine");
}
else if(locationid == 14 || strcmp("micks",location,true) == 0 || strcmp("micksmotors",location,true) == 0) //MICKS MOTORS
{
SetPlayerPos(playa,643.090332,-503.772155,16.335937);
SetPlayerFacingAngle(playa,0.0);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to Micks Motors.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to Micks Motors.",NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playa], GetName(playa), "Teleported to Dillimore dealership");
}
else if(locationid == 15 || strcmp("gant",location,true) == 0 || strcmp("gantbridge",location,true) == 0) //GANT BRIDGE
{
SetPlayerPos(playa,-2666.669189,1595.062866,217.273895);
SetPlayerFacingAngle(playa,270.401367);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to Gant Bridge.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to Gant Bridge.",NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playa], GetName(playa), "Teleported to Gant Br.");
}
else if(locationid == 16 || strcmp("ajail",location,true) == 0) //Admin Jail
{
SetPlayerPos(playa,268.5122,84.1522,1001.0391);
SetPlayerFacingAngle(playa,180.0);
SetPlayerInterior(playa,6);
SetPlayerVirtualWorldEx(playa,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to the Admin Jail.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to the Admin Jail.",NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playa], GetName(playa), "Teleported to AJail");
}
else if(locationid == 17 || strcmp("fc",location,true) == 0) //Fort Carson
{
SetPlayerPos(playa,-136.034286, 1214.920288, 19.74);
SetPlayerFacingAngle(playa,180.0);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to Fort Carson.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to Fort Carson.",NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playa], GetName(playa), "Teleported to Ft. Carson");
}
else if(locationid == 18 || strcmp("lasb",location,true) == 0) //las barrancas
{
SetPlayerPos(playa,-852.036499, 1543.056640, 22.854631);
SetPlayerFacingAngle(playa,270.0);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to Las Barrancas.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to Las Barrancas.",NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playa], GetName(playa), "Teleported to Las Bar.");
}
else if(locationid == 19 || strcmp("elq",location,true) == 0) //El Quebrados
{
SetPlayerPos(playa,-1412.014526, 2608.812011, 55.835937);
SetPlayerFacingAngle(playa,90.0);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to El Quebrados.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to El Quebrados.",NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playa], GetName(playa), "Teleported to El Que.");
}
else if(locationid == 20 || strcmp("bayside",location,true) == 0) //Bayside
{
SetPlayerPos(playa,-2442.044189, 2324.293945, 4.984375);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to Bayside.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to Bayside.",NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playa], GetName(playa), "Teleported to Bayside");
}
else if(locationid == 21 || strcmp("blood",location,true) == 0)
{
SetPlayerPos(playa,-1394.2, 987.62, 1023.96);
SetPlayerInterior(playa,15);
SetPlayerVirtualWorldEx(playa,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to the Bloodring Stadium.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to the Bloodring Stadium.",NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playa], GetName(playa), "Teleported to Bloodbowl");
}
else if(locationid == 22 || strcmp("Payasadas",location,true) == 0) //Las Payasadas
{
SetPlayerPos(playa,-242.2057,2683.0261,62.6804);
SetPlayerFacingAngle(playa,68.2640);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string), "Admin %s has teleported you to Las Payasadas.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string), "[Admin] %s has teleported %s to Las Payasadas.",NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playerid], GetName(playa), "Teleported to Las Payasadas");
}
else if(locationid == 23 || strcmp("Axiom",location,true) == 0) //Axiom HQ
{
SetPlayerPos(playa,1026.7051,1152.2170,10.7233);
SetPlayerFacingAngle(playa,166.1630);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string), "Admin %s has teleported you to the Axiom HQ.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string), "[Admin] %s has teleported %s to the Axiom HQ.",NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playerid], GetName(playa), "Teleported to Axiom HQ");
}
else if(locationid == 24 || strcmp("SADVLA",location,true) == 0) //SADVLA HQ
{
SetPlayerPos(playa,1792.5424,405.6879,19.6681);
SetPlayerFacingAngle(playa,174.2643);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to the SADVLA HQ.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to the SADVLA HQ.", NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playerid], GetName(playa), "Teleported to SADVLA HQ");
}
else if(locationid == 25 || strcmp("1626",location,true) == 0) //1626 Hood
{
SetPlayerPos(playa,2462.7378,-41.9114,26.4844);
SetPlayerFacingAngle(playa,57.4267);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to the 1626 Hood.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to the 1626 Hood.", NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playerid], GetName(playa), "Teleported to 1626 Hood");
}
else if(locationid == 26 || strcmp("ET",location,true) == 0) //Elite Trucking HQ
{
SetPlayerPos(playa,617.0178,1657.6266,6.9922);
SetPlayerFacingAngle(playa,55.7339);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to the Elite Trucking HQ.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to the Elite Trucking HQ.", NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playerid], GetName(playa), "Teleported to Elite Trucking HQ");
}
else if(locationid == 27 || strcmp("Spain",location,true) == 0) //A Piece of Spain
{
SetPlayerPos(playa,-310.8858,1764.7908,43.6406);
SetPlayerFacingAngle(playa,217.8579);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to A Piece of Spain.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to A Piece of Spain.", NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playerid], GetName(playa), "Teleported to Piece of Spain");
}
else if(locationid == 28 || strcmp("Executive",location,true) == 0) //Aperture Executive Ranch
{
SetPlayerPos(playa,-687.9054,946.4386,13.0313);
SetPlayerFacingAngle(playa,4.1357);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to the Aperture Executive Ranch.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to the Aperture Executive Ranch.", NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playerid], GetName(playa), "Teleported to Executive Ranch");
}
else if(locationid == 29 || strcmp("Satellite",location,true) == 0) //Aperture Satellite
{
SetPlayerPos(playa,-323.5419,1535.6516,75.5625);
SetPlayerFacingAngle(playa,4.1357);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to the Aperture Satellite.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to the Aperture Satellite", NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playerid], GetName(playa), "Teleported to Aperture Satellite");
}
else if(locationid == 30 || strcmp("Prison",location,true) == 0) //Saint Lawrence Prison
{
SetPlayerPos(playa,-670.8079,494.1655,4.5042);
SetPlayerFacingAngle(playa,182.5020);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to the Saint Lawrence Prison.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to the Saint Lawrence Prison", NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playerid], GetName(playa), "Teleported to Saint Lawrence Prison");
}
else if(locationid == 31 || strcmp("chc",location,true) == 0) //Montgomery Farm
{
SetPlayerPos(playa,1565.5929,17.4952,24.1641);
SetPlayerFacingAngle(playa,116.0188);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to the Montgomery Farm.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to the Montgomery Farm", NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playerid], GetName(playa), "Teleported to Montgomery Farm");
}
else if(locationid == 32 || strcmp("LS",location,true) == 0) //Los Santos
{
SetPlayerPos(playa,1183.4312,-1324.5529,13.5772);
SetPlayerFacingAngle(playa,264.7505);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to Los Santos.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to the Los Santos", NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playerid], GetName(playa), "Teleported to Los Santos");
}
else if(locationid == 33 || strcmp("SF",location,true) == 0) //San Fierro
{
SetPlayerPos(playa,-2028.9001,173.9227,28.8359);
SetPlayerFacingAngle(playa,267.0274);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to San Fierro.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to the San Fierro", NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playerid], GetName(playa), "Teleported to San Fierro");
}
else if(locationid == 34 || strcmp("LV",location,true) == 0) //San Fierro
{
SetPlayerPos(playa,2166.3525,1683.4303,10.8203);
SetPlayerFacingAngle(playa,91.2637);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to Las Venturas.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to the Las Venturas", NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playerid], GetName(playa), "Teleported to Las Venturas");
}
}
else
{
if(locationid == 1 || strcmp("mont",location,true) == 0 || strcmp("montgomery",location,true) == 0) //MONTGOMERY
{
SetVehiclePos(vehicleid,1286.065795,259.397888,19.546892);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
LinkVehicleToInterior(vehicleid,0);
SetVehicleVirtualWorld(vehicleid,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to Montgomery.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to Montgomery.",NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playa], GetName(playa), "Teleported to Montgomery");
}
else if(locationid == 2 || strcmp("dil",location,true) == 0 || strcmp("dillimore",location,true) == 0) //DILLIMORE
{
SetVehiclePos(vehicleid,674.401611,-492.673828,16.335937);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
LinkVehicleToInterior(vehicleid,0);
SetVehicleVirtualWorld(vehicleid,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to Dillimore.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to Dillimore.",NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playa], GetName(playa), "Teleported to Dillimore");
}
else if(locationid == 3 || strcmp("bb",location,true) == 0 || strcmp("blueberry",location,true) == 0) //BLUEBERRY
{
SetVehiclePos(vehicleid,222.127410,-141.133483,1.578125);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
LinkVehicleToInterior(vehicleid,0);
SetVehicleVirtualWorld(vehicleid,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to Blueberry.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to Blueberry.",NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playa], GetName(playa), "Teleported to Blueberry");
}
else if(locationid == 4 || strcmp("pc",location,true) == 0 || strcmp("palminocreek",location,true) == 0) //PALOMINO CREEK
{
SetVehiclePos(vehicleid,2286.880371,-16.831209,26.484375);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
LinkVehicleToInterior(vehicleid,0);
SetVehicleVirtualWorld(vehicleid,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to Palomino Creek.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to Palomino Creek.",NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playa], GetName(playa), "Teleported to Palomino");
}
else if(locationid == 5 || strcmp("lstower",location,true) == 0) //LS TOWER
{
SetVehiclePos(vehicleid,1541.081054,-1364.230834,329.796875);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
LinkVehicleToInterior(vehicleid,0);
SetVehicleVirtualWorld(vehicleid,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to the L.S. Tower.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to the L.S. Tower.",NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playa], GetName(playa), "Teleported to LS tower");
}
else if(locationid == 6 || strcmp("sftower",location,true) == 0) //SF TOWER
{
SetVehiclePos(vehicleid,-1753.774169,885.215759,295.875000);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
LinkVehicleToInterior(vehicleid,0);
SetVehicleVirtualWorld(vehicleid,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to the S.F. Tower.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to the S.F. Tower.",NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playa], GetName(playa), "Teleported to SF tower");
}
else if(locationid == 7 || strcmp("a51",location,true) == 0 || strcmp("area51",location,true) == 0) //AREA 51
{
SetVehiclePos(vehicleid,77.2566,1919.5846,17.6406);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
LinkVehicleToInterior(vehicleid,0);
SetVehicleVirtualWorld(vehicleid,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to Area 51.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to Area 51.",NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playa], GetName(playa), "Teleported to Area 51");
}
else if(locationid == 8 || strcmp("bone",location,true) == 0 || strcmp("boneyard",location,true) == 0) //BONE YARD
{
SetVehiclePos(vehicleid,408.786987,2536.820312,16.546947);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
LinkVehicleToInterior(vehicleid,0);
SetVehicleVirtualWorld(vehicleid,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to Verdant Meadows.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to Verdant Meadows.",NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playa], GetName(playa), "Teleported to Verdant Meadows");
}
else if(locationid == 9 || strcmp("htf",location,true) == 0 || strcmp("hilltopfarm",location,true) == 0) //HILLTOP FARM
{
SetVehiclePos(vehicleid,1034.0928,-336.2662,73.9922);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
LinkVehicleToInterior(vehicleid,0);
SetVehicleVirtualWorld(vehicleid,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to Hilltop Farm.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to Hilltop Farm.",NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playa], GetName(playa), "Teleported to Hilltop farm");
}
else if(locationid == 10 || strcmp("weed",location,true) == 0 || strcmp("weedfarm",location,true) == 0) //WEED FARM
{
SetVehiclePos(vehicleid,-1085.631835,-1634.588623,76.367187);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
LinkVehicleToInterior(vehicleid,0);
SetVehicleVirtualWorld(vehicleid,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to the Weed Farm.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to the Weed Farm.",NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playa], GetName(playa), "Teleported to Weed Farm");
}
else if(locationid == 11 || strcmp("taxi",location,true) == 0) //TAXI
{
SetVehiclePos(vehicleid,1235.911987,187.018402,19.554687);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
LinkVehicleToInterior(vehicleid,0);
SetVehicleVirtualWorld(vehicleid,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to the Taxi HQ.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to the Taxi HQ.",NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playa], GetName(playa), "Teleported to Taxi HQ");
}
else if(locationid == 12 || strcmp("ems",location,true) == 0 || strcmp("hospital",location,true) == 0) //EMS
{
SetVehiclePos(vehicleid,1216.183715,305.905029,19.554687);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
LinkVehicleToInterior(vehicleid,0);
SetVehicleVirtualWorld(vehicleid,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to the Hospital.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to the Hospital.",NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playa], GetName(playa), "Teleported to Mont EMS");
}
else if(locationid == 13 || strcmp("angel",location,true) == 0)
{
SetVehiclePos(vehicleid,-2131.383789, -2412.833496, 30.625);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
LinkVehicleToInterior(vehicleid,0);
SetVehicleVirtualWorld(vehicleid,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to Angel Pine.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to Angel Pine.",NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playa], GetName(playa), "Teleported to Angel Pine");
}
else if(locationid == 14 || strcmp("micks",location,true) == 0 || strcmp("micksmotors",location,true) == 0) //MICKS MOTORS
{
SetVehiclePos(vehicleid,643.090332,-503.772155,16.335937);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
LinkVehicleToInterior(vehicleid,0);
SetVehicleVirtualWorld(vehicleid,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to Micks Motors.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to Micks Motors.",NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playa], GetName(playa), "Teleported to Dillimore Dealership");
}
else if(locationid == 15 || strcmp("gant",location,true) == 0 || strcmp("gantbridge",location,true) == 0) //GANT BRIDGE
{
SetVehiclePos(vehicleid,-2666.669189,1595.062866,217.273895);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
LinkVehicleToInterior(vehicleid,0);
SetVehicleVirtualWorld(vehicleid,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to Gant Bridge.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to Gant Bridge.",NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playa], GetName(playa), "Teleported to Gant Br.");
}
else if(locationid == 17 || strcmp("fc",location,true) == 0) //Fort Carson
{
SetVehiclePos(vehicleid,-136.034286, 1214.920288, 19.74);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
LinkVehicleToInterior(vehicleid,0);
SetVehicleVirtualWorld(vehicleid,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to Fort Carson.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to Fort Carson.",NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playa], GetName(playa), "Teleported to Ft. Carson");
}
else if(locationid == 18 || strcmp("lasb",location,true) == 0) //las barrancas
{
SetVehiclePos(vehicleid,-852.036499, 1543.056640, 22.854631);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
LinkVehicleToInterior(vehicleid,0);
SetVehicleVirtualWorld(vehicleid,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to Las Barrancas.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to Las Barrancas.",NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playa], GetName(playa), "Teleported to Las Bar.");
}
else if(locationid == 19 || strcmp("elq",location,true) == 0) //El Quebrados
{
SetVehiclePos(vehicleid,-1412.014526, 2608.812011, 55.835937);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
LinkVehicleToInterior(vehicleid,0);
SetVehicleVirtualWorld(vehicleid,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to El Quebrados.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to El Quebrados.",NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playa], GetName(playa), "Teleported to El Que.");
}
else if(locationid == 20 || strcmp("bayside",location,true) == 0) //Bayside
{
SetVehiclePos(vehicleid,-2442.044189, 2324.293945, 4.984375);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
LinkVehicleToInterior(vehicleid,0);
SetVehicleVirtualWorld(vehicleid,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to Bayside.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to Bayside.",NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playa], GetName(playa), "Teleported to Bayside");
}
else if(locationid == 21 || strcmp("blood",location,true) == 0)
{
SetVehiclePos(vehicleid,-1394.2, 987.62, 1023.96);
SetPlayerInterior(playa,15);
SetPlayerVirtualWorldEx(playa,0);
LinkVehicleToInterior(vehicleid,15);
SetVehicleVirtualWorld(vehicleid,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to the Bloodring Stadium.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to the Bloodring Stadium.",NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playa], GetName(playa), "Teleported to Bloodbowl");
}
else if(locationid == 22 || strcmp("lasp",location,true) == 0) //Las Payasadas
{
SetPlayerPos(playa,-242.2057,2683.0261,62.6804);
SetPlayerFacingAngle(playa,68.2640);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string), "Admin %s has teleported you to Las Payasadas.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string), "[Admin] %s has teleported %s to Las Payasadas.",NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playerid], GetName(playa), "Teleported to Las Payasadas");
}
else if(locationid == 23 || strcmp("Axiom",location,true) == 0) //Axiom HQ
{
SetVehiclePos(vehicleid,1026.7051,1152.2170,10.7233);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
SetVehicleVirtualWorld(vehicleid,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string), "Admin %s has teleported you to the Axiom HQ.", NameEx(playerid));
SendClientMessage(playa, COLOUR_LIGHTBLUE,string);
format(string,sizeof(string), "[Admin] %s has teleported %s to the Axiom HQ.", NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playerid], GetName(playa), "Teleported to Axiom HQ");
}
else if(locationid == 24 || strcmp("SADVLA",location,true) == 0) //SADVLA HQ
{
SetVehiclePos(vehicleid,1792.5424,405.6879,19.6681);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
SetVehicleVirtualWorld(vehicleid,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to the SADVLA HQ.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to the SADVLA HQ.", NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playerid], GetName(playa), "Teleported to SADVLA HQ");
}
else if(locationid == 25 || strcmp("1626",location,true) == 0) //1626 Hood
{
SetVehiclePos(vehicleid,2462.7378,-41.9114,26.4844);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
SetVehicleVirtualWorld(vehicleid,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to the 1626 Hood.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to the 1626 Hood.", NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playerid], GetName(playa), "Teleported to 1626 Hood");
}
else if(locationid == 26 || strcmp("et",location,true) == 0) //Elite Trucking HQ
{
SetVehiclePos(vehicleid,617.0178,1657.6266,6.9922);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
SetVehicleVirtualWorld(vehicleid,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to the Elite Trucking HQ.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to the Elite Trucking HQ.", NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playerid], GetName(playa), "Teleported to Elite Trucking HQ");
}
else if(locationid == 27 || strcmp("Spain",location,true) == 0) //A Piece of Spain
{
SetVehiclePos(vehicleid,-310.8858,1764.7908,43.6406);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
SetVehicleVirtualWorld(vehicleid,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to A Piece of Spain.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to A Piece of Spain.", NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playerid], GetName(playa), "Teleported to Piece of Spain");
}
else if(locationid == 28 || strcmp("Executive",location,true) == 0) //Aperture Executive Ranch
{
SetVehiclePos(vehicleid,-687.9054,946.4386,13.0313);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
SetVehicleVirtualWorld(vehicleid,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to the Aperture Executive Ranch.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to the Aperture Executive Ranch.", NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playerid], GetName(playa), "Teleported to Executive Ranch");
}
else if(locationid == 29 || strcmp("Satellite",location,true) == 0) //Aperture Satellite
{
SetVehiclePos(vehicleid,-323.5419,1535.6516,75.5625);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
SetVehicleVirtualWorld(vehicleid,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to the Aperture Satellite.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to the Aperture Satellite", NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playerid], GetName(playa), "Teleported to Aperture Satellite");
}
else if(locationid == 30 || strcmp("Prison",location,true) == 0) //Saint Lawrence Prison
{
SetVehiclePos(vehicleid,-670.8079,494.1655,4.5042);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
SetVehicleVirtualWorld(vehicleid,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to the Saint Lawrence Prison.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to the Saint Lawrence Prison", NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playerid], GetName(playa), "Teleported to Saint Lawrence Prison");
}
else if(locationid == 31 || strcmp("CHC",location,true) == 0) //Montgomery Farm
{
SetVehiclePos(vehicleid,1565.5929,17.4952,24.1641);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
SetVehicleVirtualWorld(vehicleid,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to the Montgomery Farm.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to the Montgomery Farm", NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playerid], GetName(playa), "Teleported to Montgomery Farm");
}
else if(locationid == 32 || strcmp("LS",location,true) == 0) //Los Santos
{
SetVehiclePos(vehicleid,1183.4312,-1324.5529,13.5772);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
SetVehicleVirtualWorld(vehicleid,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to Los Santos.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to the Los Santos", NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playerid], GetName(playa), "Teleported to Los Santos");
}
else if(locationid == 33 || strcmp("SF",location,true) == 0) //San Fierro
{
SetVehiclePos(vehicleid,-2028.9001,173.9227,28.8359);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
SetVehicleVirtualWorld(vehicleid,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to San Fierro.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to the San Fierro", NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playerid], GetName(playa), "Teleported to San Fierro");
}
else if(locationid == 34 || strcmp("LV",location,true) == 0) //San Fierro
{
SetVehiclePos(vehicleid,2166.3525,1683.4303,10.8203);
SetPlayerInterior(playa,0);
SetPlayerVirtualWorldEx(playa,0);
SetVehicleVirtualWorld(vehicleid,0);
if(IsInHouseID[playa] > 0) IsInHouseID[playa] = -1;
if(IsInBizzID[playa] > 0) IsInBizzID[playa] = -1;
format(string,sizeof(string),"Admin %s has teleported you to Las Venturas.",NameEx(playerid));
SendClientMessage(playa,COLOUR_LIGHTBLUE,string);
format(string,sizeof(string),"[Admin] %s has teleported %s to the Las Venturas", NameEx(playerid),NameEx(playa));
AdminBroadcast(string, 1);
AdminLog(playerid, SQLID[playerid], GetName(playa), "Teleported to Las Venturas");
}
}
return 1;
}
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