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@aequabit
aequabit / youtube-sidebar-playlists.user.js
Last active January 2, 2025 04:56
YouTube Sidebar Playlists
// ==UserScript==
// @name YouTube Sidebar Playlists
// @description Shows playlists in the sidebar again
// @version 0.0.4
// @author aequabit
// @match https://www.youtube.com/*
// @grant none
// @run-at document-start
// @downloadURL https://gist.github.com/aequabit/9f2dcd6af2e7d8958fcc1ffe8e87199a/raw/youtube-sidebar-playlists.user.js
// ==/UserScript==
@raysan5
raysan5 / custom_game_engines_small_study.md
Last active April 24, 2025 05:27
A small state-of-the-art study on custom engines

CUSTOM GAME ENGINES: A Small Study

a_plague_tale

A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.

Nowadays lots of companies choose engines like Unreal or Unity for their games (or that's what lot of people think) because d

@hakib
hakib / time_limited_paginator.py
Last active April 23, 2024 21:31
CountTimeoutLimitPaginator - Paginator that enforced a timeout on the count operation.
class TimeLimitedPaginator(Paginator):
"""
Paginator that enforced a timeout on the count operation.
When the timeout is reached a "fake" large value is returned instead,
Why does this hack exist? On every admin list view, Django issues a
COUNT on the full queryset. There is no simple workaround. On big tables,
this COUNT is extremely slow and makes things unbearable. This solution
is what we came up with.
"""
@aspyct
aspyct / wpa_supplicant.conf
Created September 17, 2018 13:10
Connect to a WPA2 Enterprise network with wpa_supplicant with this .conf file. I used this to connect to my university's wireless network.
# Connect to a WPA2 Enterprise network with wpa_supplicant with this .conf file.
# I used this to connect to my university's wireless network on Arch linux.
# Here's the command I used:
#
# wpa_supplicant -i wlan0 -c ./wpa_supplicant.conf
#
network={
ssid="YOUR_SSID"
scan_ssid=1
@Geoyi
Geoyi / install virtualenv ubuntu 16.04.md
Created September 16, 2017 12:19 — forked from frfahim/install virtualenv ubuntu 16.04.md
How to install virtual environment on ubuntu 16.04

How to install virtualenv:

Install pip first

sudo apt-get install python3-pip

Then install virtualenv using pip3

sudo pip3 install virtualenv 

Oh my zsh.

Install with curl

sh -c "$(curl -fsSL https://raw.githubusercontent.com/robbyrussell/oh-my-zsh/master/tools/install.sh)"

Enabling Plugins (zsh-autosuggestions & zsh-syntax-highlighting)

  • Download zsh-autosuggestions by
@Abban
Abban / Mover.cs
Created August 5, 2015 11:21
Simple 2D Waypoint Movement in Unity
using UnityEngine;
using System.Collections;
public class Mover : MonoBehaviour
{
public Waypoint[] wayPoints;
public float speed = 3f;
public bool isCircular;
// Always true at the beginning because the moving object will always move towards the first waypoint
public bool inReverse = true;
@PurpleBooth
PurpleBooth / README-Template.md
Last active April 29, 2025 02:22
A template to make good README.md

Project Title

One Paragraph of project description goes here

Getting Started

These instructions will get you a copy of the project up and running on your local machine for development and testing purposes. See deployment for notes on how to deploy the project on a live system.

Prerequisites

@vladignatyev
vladignatyev / progress.py
Last active December 2, 2024 17:14
Python command line progress bar in less than 10 lines of code.
# The MIT License (MIT)
# Copyright (c) 2016 Vladimir Ignatev
#
# Permission is hereby granted, free of charge, to any person obtaining
# a copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the Software
# is furnished to do so, subject to the following conditions:
#