Created
June 21, 2020 14:45
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/** | |
* @param {number[][]} dungeon | |
* @return {number} | |
*/ | |
var calculateMinimumHP = function(dungeon) { | |
const xMax = dungeon[0].length - 1; | |
const yMax = dungeon.length - 1; | |
const hp = new Map([ | |
[key(xMax + 1, yMax), 1], | |
[key(xMax, yMax + 1), 1] | |
]); | |
for (let y = yMax; y >= 0; y--) { | |
for (let x = xMax; x >= 0; x--) { | |
hp.set(key(x, y), min(dungeon, x, y, hp)); | |
} | |
} | |
return get(hp, 0, 0); | |
}; | |
function min(dungeon, x, y, hp) { | |
const value = dungeon[y][x]; | |
return Math.max( | |
1, | |
Math.min(get(hp, x + 1, y), get(hp, x, y + 1)) - value, | |
); | |
} | |
function get(hp, x, y) { | |
return hp.get(key(x, y)) ?? Infinity; | |
} | |
function key(x, y) { | |
return `${x},${y}`; | |
} |
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