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******************************************************************************* | |
* EXCLUSIVE SCRIPT FOR THE CURSE OF MONKEY ISLAND * | |
* (Version 1.2) * | |
* * | |
* Author: Deborah L. Kearns * | |
* E-mail: [email protected] * | |
******************************************************************************* | |
Copyright © 2010 by Deborah L. Kearns | |
The Curse of Monkey Island is a trademark of LucasArts. | |
The Curse of Monkey Island: Copyright © 1997 by LucasArts. | |
===DISCLAIMER=== | |
This scripted document is intended ONLY for private home use and may not be | |
reproduced through electronic or commercial means without the expressed consent | |
of the author (Deborah L. Kearns). It cannot be hosted, edited, or distributed | |
for profit and may not be given away as an add-in/gift to bought items, and it | |
should not be claimed as your own. All rights are reserved to respective | |
parties, even those not explicitly stated herein. Thank you for reading this, | |
and thank you for respecting FAQ authors. | |
*WARNING: THIS SCRIPT CONTAINS SPOILERS AHEAD FOR PEOPLE WHO HAVEN'T PLAYED THE | |
GAME OR BEATEN IT, SO READ AT YOUR OWN RISK! THE SCRIPT WILL BE MORE ENJOYABLE | |
TO BE READ IF YOU HAVE FINISHED THE GAME AT LEAST ONCE! YOU'VE BEEN WARNED!* | |
TABLE OF CONTENTS | |
1. Introduction | |
2. Cast of Characters | |
3. Script | |
3.1. DISC 1 GAME SCRIPT | |
3.1a. Intro | |
3.1b. Part I: The Demise of the Zombie Pirate LeChuck | |
3.1c. Part II: The Curse Gets Worse | |
3.2. DISC 2 GAME SCRIPT | |
3.2a. Intermission | |
3.2b. Part III: Three Sheets to the Wind | |
3.2c. Part IV: The Bartender, the Thieves, His Aunt, and Her Lover | |
3.2d. Part V: Kiss of the Spider Monkey | |
3.2e. Part VI: Guybrush Kicks Butt Once Again | |
3.2f. End Credits | |
3.3. SCRIPT MISCELLANY | |
4. Version History | |
5. Thanks | |
# 1. Introduction # | |
Hello to those of you who are familiar with the Monkey Island series, | |
especially to those of you who are familiar with this game and yet wanted to | |
know the script for it. As you may know, "The Curse of Monkey Island" is the | |
third game in the Monkey Island series, which followed the success of the | |
previous two games: "The Secret of Monkey Island" and "Monkey Island 2: | |
LeChuck's Revenge". This game, released on October 31, 1997, is the twelfth | |
and last LucasArts™ game to use the SCUMM engine that was extensively upgraded | |
for its last outing (the engine would be replaced by the GrimE engine for the | |
next game in the series, "Escape from Monkey Island", which was the only Monkey | |
Island game supported by that engine). However, "Curse" has two very unusual | |
things: 1. it has a more cartoon-ish graphic style than the earlier Monkey | |
Island games; and 2. it is the first Monkey Island game to feature pretty good | |
voice acting, with Dominic Armato (then 20 years old) as the main character | |
Guybrush Threepwood, British actress Alexandra Boyd as Elaine Marley, and Earl | |
Boen (then about fifty-something years old) as the undead pirate LeChuck. | |
There are also many other voice actors in this game, most of whom are still | |
living today, though some are deceased; among the latter are guest stars Mary | |
Kay Bergman (voice actress for many TV shows, including "South Park"), Glenn | |
Quinn (actor for nine episodes of the "Buffy the Vampire Slayer" spin-off, | |
"Angel"), and, more recently, Gary Coleman (former child actor for the classic | |
TV sitcom, "Diff'rent Strokes"). | |
Anyway, it is with my gratitude to the game itself, after almost 13 years, that | |
I now write this plain-text script for "The Curse of Monkey Island". So far, | |
GameFAQs contributor HRahman had already written the game script for The Secret | |
of Monkey Island, but so far no game scripts have been written for other Monkey | |
Island games (though I had most recently written and uploaded the game scripts | |
for all five chapters of the episodic "Tales of Monkey Island" in GameFAQs' | |
Formatted FAQ text markup, which is pretty cool, IMO). Anywho, "Curse", like | |
"The Secret of Monkey Island" and, more recently, "Tales of Monkey Island", has | |
quite a loose gameflow, so your storyline may vary from what's listed here, | |
according to HRahman. Due to the overwhelming amount of choices and story | |
paths, I may put ONLY ONE kind of flow that makes the whole story, while the | |
rest of the scripts may be explored by yourself. To tell you the truth, I | |
don't really have THAT much of a free time, and I may or may not figure out a | |
way to chart out the all-confusing SCUMM story system to make it an easy read. | |
Sorry! | |
Anyway, this script that I'm about to write may only be for the Mega-Monkey | |
difficulty level of the game (in the final version, that is), so, like I said, | |
this game script will be more enjoyable to be read once you have finished | |
playing the game. Be mindful that the game is quite rare and very hard to come | |
by, so you may have to buy it on Amazon.com or eBay. Believe me, the game will | |
be quite useful if you have the ScummVM emulator (which can be downloaded for | |
free on its website if you have Windows XP or Windows 7, and especially if you | |
have Macintosh and Mac OS computers, as the game was never officially released | |
for that platform, leaving a gap in the series between "Monkey Island 2: | |
LeChuck's Revenge" and "Escape from Monkey Island"). Oh, BTW, this is also a | |
correction of the text errors from the earlier version of the game, which is | |
downgraded from its final version and playable on the updated version of | |
ScummVM, with the text and its accented marks and symbols based on the final | |
version (thanks to YouTube fan Omgarrett for recording and uploading the video | |
clips of the game pre-ScummVM upgrade) and the voices that fit said text. | |
Anyway, I hope you will enjoy the script, so read it at your own risk. | |
# 2. Cast of Characters # | |
Guybrush Ulysses Threepwood: Main character and protagonist of the Monkey | |
Island series, often described as a plucky, yet stupid, goofy and incompetent | |
pirate, treasure hunter and swashbuckler, with an almost supernatural ability | |
to hold his breath underwater for ten minutes (what happens after these ten | |
minutes are up depends on which Monkey Island game you play; in "The Secret of | |
Monkey Island" he can drown, but in "LeChuck's Revenge", "Escape from Monkey | |
Island" (first time only) and "Tales of Monkey Island" he can quickly surface | |
to the top, though I'm not sure if he can also surface to the top in this | |
game). Guybrush first discovered the love of his life, Governor Elaine Marley, | |
in her mansion while he was out to steal an idol in one of his three trials. | |
Unfortunately, the ghost pirate LeChuck was also pining for her, and captured | |
her, and Guybrush was determined to rescue her (unaware that she had plans to | |
foil the ghost pirate and escape while protecting herself from harm); | |
eventually he ended up having to destroy LeChuck in spite of the injuries | |
inflicted on him, and became a fearsome pirate himself on a new adventure to | |
find the legendary treasure of Big Whoop while breaking up with Elaine. | |
However, he unfortunately stumbled into LeChuck's former henchman Largo | |
LaGrande, who stole LeChuck's beard (Guybrush's only proof of the ghost | |
pirate's defeat) and used it to resurrect LeChuck as an undead zombie pirate. | |
Guybrush somehow managed to find Big Whoop on Dinky Island and defeat LeChuck | |
yet again, but ended up being hypnotized into believing that LeChuck was his | |
brother. Now about three months have passed, and Guybrush, who has somehow | |
overcome LeChuck's hypnosis spell, returns to stop LeChuck once again and find | |
Elaine (and, heck, even marry her). Guybrush is voiced by Dominic Armato. | |
Elaine Marley: Governor of the Tri-Island Area and Guybrush's love interest. | |
She is often constantly getting stalked by undead pirate LeChuck, who would go | |
at lengths to make her his demon bride, but she spurns his advances. She is | |
consistently getting captured by LeChuck, prompting Guybrush to attempt her | |
rescue, although she's more capable of escaping predicaments by herself. By | |
the start of the game she is caught up in a battle between Plunder Island and | |
LeChuck and is waiting for Guybrush to arrive and save her, and possibly even | |
marry her (!). Elaine is voiced by British actress Alexandra Boyd. | |
LeChuck: Undead pirate and main antagonist of the series. Although he is | |
intelligent, he displays a ruthless and sadistic disposition, with little | |
regard for human life, often dabbling in the dark arts of voodoo and being | |
driven by a megalomaniacal desire for powers of voodoo and his love for | |
Governor Elaine Marley, frequently attempting to make her his demon bride. His | |
first attempt was foiled when Guybrush attempted to rescue her and eventually | |
ended up dousing LeChuck's ghostly form with voodoo root beer. Reincarnated as | |
a zombie, he tried taking revenge on Guybrush. Although LeChuck was defeated | |
once again, he somehow managed to hypnotize Guybrush into believing that they | |
were both brothers in the Carnival of the Damned, eventually succeeding in | |
indisposing him. By the start of the game, LeChuck is attempting to make | |
Elaine his undead bride, making an attack on Plunder Island in an attempt to do | |
so. He is voiced by Earl Boen. | |
Voodoo Lady: Voodoo priestess and proprietor of the voodoo shop chain | |
International House of Mojo, often helping out Guybrush from time to time. She | |
now sets up another shop in a ship half-sunk in a swamp on Plunder Island and | |
spends her time playing with "the Voodoo Kids". Sometimes when she is | |
confronted and being asked for her name, she would often say that it's not | |
important, although she later admits that names has power. She is voiced by | |
Leilani Jones-Wilmore. | |
Smilin' Stan S. Stanman: A fast-talking, fast-moving salesman who always waves | |
his arms when he speaks, often referring to Guybrush as "kid" or "kiddo". Stan | |
first appeared as a used boat salesman whom Guybrush swindled out of a ship | |
used to sail to Monkey Island. When Stan next tried to sell LeChuck a ship, | |
the latter responded with a punch to Stan's face across the Caribbean. Stan | |
eventually ended up on Booty Island, where he became the proprietor of "Stan's | |
Previously-Owned Restaurant Supplies" and of the "Previously Owned Coffins" | |
shop. Guybrush showed up again and convinced him to lie down in one of his | |
own coffins as to prove that it had breathing room, thereby trapping him inside | |
it for about three months. By the start of this game, Stan has ended up in the | |
common crypt, often feasting on the remains of a previous corpse while awaiting | |
rescue. Stan is voiced by Patrick Pinney. | |
Murray: A demonic talking skull who boasts of taking over the world with his | |
megalomania, and does nothing but talk and hop around, trying to talk Guybrush | |
into joining him in his "evil" line of work. Murray is voiced by Denny Delk. | |
Wally B. Feed: Also known as Bloodnose the Pirate. Wally had been captured by | |
LeChuck's forces over the Big Whoop map in the previous Monkey Island game, | |
LeChuck's Revenge. Guybrush attempted to escape the fortress with him, but | |
they ended up in a room full of dynamite, which blew Guybrush into Dinky | |
Island, and Wally ended up being a member of LeChuck's crew. He now refers to | |
himself as Bloodnose the Pirate and is given a task to guard Guybrush once the | |
latter is caught. Wally is voiced by Neil Ross. | |
Captain René Rottingham: A ruthless pirate who is extremely proud of his hair, | |
and, in his own words, "the most cunning and well-groomed captain ever to sail | |
the Caribbean." Rottingham is introduced at The Barbery Coast barbershop owned | |
by the pirates Haggis McMutton, Cutthroat Bill, and Edward Van Helgen, in which | |
Guybrush is given a task to give Rottingham a haircut if he wants to speak to | |
Haggis. (Weird that in the earlier version in ScummVM, Rottingham's first name | |
is mislabelled as "Renee", which sounds more like a girlish name, if you ask | |
me. :P) Rottingham is voiced by Tom Kane. | |
Haggis McMutton: A pirate barber, whose given name is Heart Liver and Kidneys | |
Boiled in the Stomach of the Animal McMutton. He was originally from Scotland, | |
and now works at The Barbery Coast in Puerto Pollo as a barber, together with | |
Cutthroat Bill and Edward Van Helgen. Haggis is voiced by Alan Young. | |
Edward Van Helgen: Another pirate barber, whose pet name is Snugglecakes. He | |
works on The Barbery Coast with Haggis McMutton and Cutthroat Bill. Van Helgen | |
is quite skilled at banjo-playing and can often play a furious solo if | |
challenged. His name is an allusion to famous metal guitarist Eddie Van Halen. | |
Also, notice how his name is mislabelled as "VanHelgen" without a space in the | |
earlier version of the game in ScummVM? Anyway, Van Helgen is voiced by | |
Michael Sorich. | |
Cutthroat Bill: Yet another pirate barber, who is often short and appears | |
fixated on gold. He seems to have a fondness for jawbreakers, and works at The | |
Barbery Coast in Puerto Pollo with Haggis McMutton and Edward Van Helgen. Bill | |
is voiced by Gregg Berger. | |
Slappy Cromwell: Actor in the stage production of "'SPEARE! A theatrical | |
medley" in the Long John Silver Center for the Performing Arts in Puerto Pollo. | |
In his own words, "Speare" is a 45-minute revue that Slappy was compelled to | |
rewrite William Shakespeare's plays into because nobody came to his | |
performances. Slappy's real name, BTW, is Rex Fortune, Adventure Seeker; he | |
also has an agent named Palido Domingo, and another actor named Stu Boyle | |
(voiced by Roger Behr), a fat pirate in a pink dress who is always found in an | |
onstage balcony. Slappy is voiced by Victor Raider-Wexler. | |
Palido Domingo: Agent of Slappy Cromwell. A pale man who is a member of | |
Brimstone Beach Club on Plunder Island, often lying around sunbathing on the | |
beach, yet he has a Blood Island map tattooed on his back, which is something | |
that can be vital to Guybrush. (Palido's name is a play on Spanish tenor | |
Plácido Domingo, BTW.) Voiced by George DelHoyo. | |
Cabaña Boy: Member of the bustling Plunder Island workforce who works at the | |
Brimstone Beach Club. He is often snotty and doesn't take kindly to strangers | |
whose appearance and body odor may disgust or frighten other members, and that | |
means non-club strangers like Guybrush. Voiced by Harvey Jason. | |
Mr. Fossey: A crazed owner of The Sea Cucumber and leader of the Pirates | |
of Danjer Cove. He is self-appointed first mate to Captain LeChimp, and orders | |
the monkey pirates to do whatever he tells them to, like making anyone walk the | |
plank when they try to board The Sea Cucumber. Fossey is voiced by Quinton | |
Flynn. | |
Pirates of Danjer Cove: A group of pirate monkeys led by Captain LeChimp, | |
enslaved by The Sea Cucumber's owner Mr. Fossey into doing whatever he tells | |
them to, even if things he says can be harmful. | |
Kenny Falmouth: A boy who works as a salesman in Puerto Pollo on Plunder | |
Island, often selling some kind of strange lemonade for five cents per mug and | |
having a bottomless mug policy. He kind of sounds a bit like "South Park's" | |
Eric Cartman, if you ask me. Voiced by former "Diff'rent Strokes" child actor | |
Gary Coleman (R.I.P. :( ). | |
Captain Blondebeard: Proprietor of Blondebeard's Chicken Shoppe on Plunder | |
Island, often working to a point when he's threatened to run anyone through for | |
suggesting to leave his shop. He often fears that El Pollo Diablo (or "The | |
Devil Chicken") set all his chickens loose and will come back to kill him. | |
Voiced by Terence McGovern, voice-actor for Launchpad McQuack from Disney's | |
"Ducktales" and "Darkwing Duck". | |
Man-Eating Snake: A snake that lives near a cliff at Plunder Island and attacks | |
people if they get too close. | |
Swordfighting Pirates: Yes, these pirates from "The Secret of Monkey Island" | |
are back again, except that they often make swordfighting insults that need to | |
rhyme in order to advance, and they often work for Captain René Rottingham. | |
These six pirates are voiced by George DelHoyo, S. Scott Bullock, Dave Fennoy, | |
Roger Behr, "Roseanne" and "Angel" star Glenn Quinn (R.I.P.), and Brendan | |
Holmes. | |
Griswold Goodsoup: Owner of the Goodsoup Plantation Resort Hotel and Casino on | |
Blood Island, whose family owns a line of restaurants and hotels renowned | |
around the world. He appears to be the last of the Goodsoup clan, and | |
unfortunately he is suffering from a hangover; yet he holds dark secrets about | |
a volcano on Blood Island and about his family and his great-aunt Minnie. He | |
is voiced by Kay E. Kuter (R.I.P.). | |
Madame Xima: A gypsy fortuneteller who occupies the Goodsoup Plantation Resort | |
Hotel and Casino on Blood Island. Xima also has the tendency to (in the words | |
of Pee-Wee Herman) "scream real loud", which irritates Griswold, even when he | |
is hung over. She is voiced by Kathleen Freeman (R.I.P.). | |
Mort the Gravedigger: A gravedigger of Blood Island who had been put under a | |
curse by one of the paper voodoo dolls in the Voodoo Lady's house on Plunder | |
Island, until Guybrush frees him by pulling the pin out of the doll. Mort is | |
also a fan of cheesy horror fiction, which may be the reason why he is severely | |
behind on the burials. He seems to be on good terms with Griswold Goodsoup, | |
and also has a dog called Old Blind Pew who lives outside in a coffin. Mort is | |
voiced by Roger Behr. | |
Old Blind Pew: An old unwashed dog who lives in the Blood Island cemetery, | |
sleeping in the coffin doghouse. Although Pew may be a pet of Mort the | |
Gravedigger, he is not very social, since he wears smoky spectacles and has to | |
sniff around for dog treats. Pew is very true to his name, know what I mean? | |
Minnie Goodsoup: Great-aunt of hotel-owner Griswold Goodsoup. Her full name | |
and title is Minerva Stroneheim-Goodsoup, Baroness of Borscht, or Minnie | |
"Stronie" Goodsoup, for short, though she is often referred to as the Ghost | |
Bride in the end credits. Minnie speaks with a Southern drawl, and always had | |
an affection for pirates during her lifetime, since most of her suitors had | |
bored her to tears, until the day she first fell in love with Charles DeGoulash | |
before falling for LeChuck, who only had an eye for her diamond ring and pried | |
the diamond from it during the wedding rehearsal and sold it to King André for | |
his new ship. LeChuck's actions left her depressed, and she soon died from a | |
broken heart. Now she waits for the day when she will be freed only when she | |
is married to a man she truly loves. Minnie is voiced by Mary Kay Bergman | |
(R.I.P.). | |
Charles DeGoulash: Often referred to as the Ghost Groom and the Guest that | |
never left, Charles was the only other man that Minnie Goodsoup could fall for | |
before she fell for LeChuck, who probably trapped him in the Murphy bed and | |
left him to die at the Goodsoup Plantation Resort Hotel while having an eye | |
only on the diamond ring to sell in exchange for LeChuck's escape. This could | |
be the reason why his skeleton was in the Murphy bed, unable to escape until | |
the time when he can be freed. Like Van Helgen, Charles is voiced by Michael | |
Sorich. | |
The Lost Welshman: Also known as "The Flying Welshman". He is the ghostly | |
ferryman who travels between Blood Island and Skull Island, or used to | |
regularly until the lighthouse on Blood Island was smashed, leaving him trapped | |
forever in the accursed mists until the lighthouse can be fixed. He is voiced | |
by Tom Kane, like Captain Rottingham. | |
Effete LaFoot: Bungling assistant and replacement at the winch atop Skull | |
Island. In spite of his short stature and his lack of physical strength, he is | |
ordered to operate the lift to the Smuggler's Cave. LaFoot is voiced by Harvey | |
Jason, just like Cabaña Boy. | |
King André: Smuggler king of Skull Island who lives in the smuggler's cave with | |
his assistant Cruff. King André was the one to whom LeChuck had sold the | |
diamond that he had stolen from Minnie Goodsoup's wedding ring for a new ship. | |
André is often a balding Negro pirate with a menacing voice and a | |
megalomaniacal streak, as he is a parody of the classic James Bond villains. | |
:D Anyway, André is voiced by Dave Fennoy. | |
Cruff: King André's assistant and right-hand man, primarily brawn with little | |
brain, leaving most of the talking to Andre. Like Captain Blondebeard, Cruff | |
is voiced by "Launchpad McQuack" voice actor Terence McGovern. | |
The Monkey Island Cannibals: Yes, these are the cannibals that were once | |
health-conscious in trying to eat people when Guybrush first encountered them. | |
Thanks to his efforts in appeasing them, they abandoned their cannibalistic | |
nature and apparently moved to Blood Island to get away from the Carnival of | |
the Damned. Lemonhead appears to be the only one to return in The Curse of | |
Monkey Island, where he is accompanied by Pineapple Head and Banana Head. As | |
such, they eat only tofu, veggies and fruit and serve the island's volcano god, | |
Sherman, who is highly lactose intolerant and is irritated by other foods such | |
as meat; and they have to offer him human mannequins made of fruits and | |
vegetables to calm him down so as not to cause a volcano eruption. Lemonhead | |
is voiced by S. Scott Bullock. | |
Sherman: An unseen volcano god who is lactose-intolerant and lives on Mount | |
Acidophilus. The cannibals often try pacifying him with ritual fruit and | |
vegetable sacrifices so as not to cause a volcano eruption. | |
Dinghy Dog™: A henchman of LeChuck who works at the Carnival of the Damned. | |
This costumed dog runs a booth where he can guess the age and weight of the | |
guests, with the guest winning a prize if Dinghy Dog™ guesses wrong; he often | |
displays a condescending attitude towards children. Please note that the "™" | |
symbols after the words "Dinghy Dog", "Wharf Rat" and "Monty Meringue" are | |
missing from the earlier version. He is voiced by Dave Madden. | |
Wharf Rat™: Another costumed entertainer at the Carnival of the Damned who runs | |
a booth in which guests can fire pies at Monty Meringue™ the Mime. He's | |
particularly grouchy at the costume he has to wear and dislikes his co-worker | |
Dinghy Dog™. Voiced by Joe Nipote. | |
Snowcone Guy: Also known as a Soda Jerk. A man who sells snow cones at the | |
Carnival of the Damned, often giving plain ones at no extra charge. He often | |
admits that he sells a variety of snow cones that are almost inedible, and has | |
a small stomach and a nasty odor. Voiced by Victor Raider-Wexler, like Slappy | |
Cromwell. | |
Monty Meringue™: Carnival mime who works at the Carnival of the Damned; his | |
sole purpose is to have guests fire lemon meringue pies at his face in a game | |
manned by the Wharf Rat™, with the guest winning a prize if they toss the pie | |
directly at Monty's face. | |
Other Characters: | |
Fort Soldier | |
Skeletal Pirates, Including a Skeleton Head named Skully (voiced by Denny Delk) | |
Thin Pirate (voiced by Chris Sena) | |
Fat Pirate (voiced by Jan Eddy) | |
Quiet Patron at Blondebeard's Chicken Parlor | |
LeChuckie, zombie pirate toy King André has in stock on Skull Island | |
Doomed Family on the Rollercoaster of Death | |
New Skeleton Recruits | |
Father Pirate (voiced by Denny Delk) and His Son (voiced by Alexandra Boyd) | |
# 3. Script # | |
* 3.1. DISC 1 GAME SCRIPT * | |
************* | |
*3.1a. Intro* | |
************* | |
CMI | |
The Monkeys are listening... | |
Fade-in of a map of the Tri-Island Area with the word "LucasArts™" inscribed in | |
the middle of it. After a few seconds the wind blows away, revealing a far-off | |
view of an island as the camera is moving towards it, and moving on closer and | |
closer... | |
Deep in the Caribbean | |
...until it slows down to a complete stop. | |
Monkey Island | |
Monkey grunts are heard from far away, and the camera moves away from a view of | |
Monkey Island, moving on further toward the right, and there is a full moon in | |
the night sky as the camera moves on closer, revealing a view of a bumper car | |
floating in the middle of the ocean many seconds later. On the car sits our | |
hero, Guybrush Ulysses Threepwood, writing in some journal of his plight, as | |
his thoughts are now in voice-over. | |
Guybrush: (voice-over) Captain's log: Guybrush Threepwood. Lost at sea for | |
days now. I have no crew or navigational instruments. No provisions except a | |
half-eaten corn-dog and, unless I find water soon, I'm surely done for. Only | |
the hope of finding my love, Elaine, keeps me going. | |
As he writes, he gets a bit of sadness on his face and sighs at the thought of | |
Elaine before he continues. | |
Guybrush: (voice-over) My quest for the fabulous treasure called Big Whoop has | |
left me in this sorry state. I thought it would bring me fame and glory. | |
Instead, it delivered me into the clutches of my enemy, the zombie-pirate | |
LeChuck. I had thwarted his evil plot to marry Elaine and he was after | |
revenge. | |
He becomes disgusted at the thought of LeChuck, then calms down and writes some | |
more as the camera cuts to a far-off view of Guybrush and the bumper car. | |
Guybrush: (voice-over) <Cough> Really, really thirsty now. If only I could | |
have a small drink of fresh water, I might have the strength to sail on. | |
A bottle of Monkey Spring Water floats on past him while he writes. | |
Guybrush: (voice-over) Oh, but I know there's nothing but ocean for miles and | |
miles... If I could reach land, I might find water and some food. Fruit, | |
maybe... something to fight off the scurvy and help me get my strength back. | |
Mmmmmm... maybe some bananas... | |
While he writes, a box of fresh fruit floats on past him, followed by a box of | |
bananas. | |
Guybrush: (voice-over) Oh, why do I torture myself like this? I might as well | |
wish for some chicken and a big mug of grog for all the good it will do me. | |
While he is still writing, a smiling chicken on a barrel of grog floats on past | |
him as if on cue, and clucks on as it sails away. Camera cuts back to a close- | |
up view of Guybrush in despair, still writing. | |
Guybrush: (voice-over) Oh, my sweet Elaine... am I cursed to starve here on | |
this ocean... without seeing your face just one more time? Am I-- | |
He is suddenly interrupted by a cannon blast, and looks around before the | |
camera cuts to a view of a horde of ships, some active and some sunken, near | |
some far-off island, amid cannon blasts, as he is caught in the middle of a | |
battle before the title screen and credits appear. | |
THE CURSE OF MONKEY ISLAND | |
STARRING | |
Dominic Armato | |
as | |
Guybrush Threepwood | |
PROGRAMMED BY | |
Chuck Jordan | |
Chris Purvis | |
Jonathan Ackley | |
LEAD BACKGROUND ARTIST | |
Bill Tiller | |
BACKGROUNDS | |
Maria Bowen | |
Kathy Hsieh | |
LEAD ANIMATOR | |
Marc Overney | |
2D ANIMATION | |
Derek Sakai Anson Jew | |
Kevin Micallef Yoko Ballard | |
Graham Annable Charlie Ramos | |
Chris Miles Vamberto Maduro | |
3D ANIMATION | |
Daniel Colon, Jr. | |
2D CLEANUP & IN-BETWEENS | |
Oliver Sin | |
ART & ANIMATION DIRECTOR | |
Larry Ahern | |
LEAD RENDER ARTIST | |
Kim Balestreri | |
RENDER ARTISTS | |
Marcia Thomas | |
Thomas Aredt | |
Roger Tholloug | |
ART TECHNICIANS | |
Livia Mackin | |
Michelle Harrell | |
Kim Gresko | |
C. Andrew Nelson | |
POST PRODUCTION VISUAL EFFECTS | |
C. Andrew Nelson | |
MUSIC COMPOSED BY | |
Michael Land | |
MUSIC PRODUCED BY | |
Michael Land | |
Hans Christian Reumschuessel | |
MUSIC ENGINEERED AND MIXED BY | |
Hans Christian Reumschuessel | |
VOICE DIRECTOR & PRODUCER | |
Darragh O'Farrell | |
SENIOR VOICE EDITOR | |
Khris Brown | |
VOICE EDITORS | |
Coya Elliott | |
Cindy Wong | |
VOICE DEPARTMENT COORDINATOR | |
Peggy Bartlett | |
SOUND DESIGN | |
Clint Bajakian and Julian Kwasneski | |
SYSTEM PROGRAMMING | |
Aric Wilmunder | |
SCUMM™ SYSTEM | |
Aric Wilmunder | |
Aaron Giles | |
Brad P. Taylor | |
INSANE ANIMATION SYSTEM | |
Vince Lee | |
Matt Russell | |
iMUSE™ MUSIC SYSTEM | |
Michael McMahon | |
Michael Land | |
Peter McConnell | |
LEAD TESTER | |
Dan Pettit | |
TESTING | |
John Castillo Scott Tingley | |
Lee Susen Deedee Anderson Scott Douglas | |
Paul Zabierek Tim Chen Morgan Gray | |
Greg Land John Buzolich Colin Munson | |
Matthew Azeveda Leyton Chew Theresa M. O'Connor | |
Randy Tudor Jo "Capt. Tripps" Ashburn Charles Smith | |
SENIOR COMPATIBILITY TECH | |
Chip Hinnenberg | |
COMPATIBILITY TECHS | |
James Davison | |
Lynn Selk | |
Kevin Von Aspern | |
Jason Lauborough | |
Doyle Gilstrap | |
PRODUCTION MANAGER | |
Camela Boswell | |
PRODUCTION COORDINATOR | |
Kellie Tauzin | |
PRODUCT MARKETING MANAGER | |
Tom Byron | |
Based on Characters Created By | |
Ron Gilbert | |
SCRIPT BY | |
Jonathan Ackley | |
Chuck Jordan | |
Chris Purvis | |
Larry Ahern | |
STORY, DESIGN & PROJECT LED BY | |
Larry Ahern | |
Jonathan Ackley | |
The credits are ended by a swish of the blade by the undead pirate LeChuck | |
himself, who then barks out a command. | |
LeChuck: Fire! | |
The cannon fires from The Death Starfish as a fortress soldier points out at | |
the approaching cannonball. | |
Soldier: (in a panic) Incoming! Aaaaaaah! | |
He runs off as the cannonball blasts onto the fort cannon, destroying it in a | |
puff of smoke, which finally clears out to reveal the governor herself, Elaine | |
Marley, waving her torch and looking at the damage the blast had made before | |
looking at LeChuck's ship in spite. | |
Elaine: How many times do I have to tell you, LeChuck? I just don't feel that | |
way about you. | |
Elsewhere, Guybrush is near The Death Starfish as he looks around and sees her | |
in excitement. | |
Guybrush: Elaine! | |
LeChuck: (calls out to her) By my congealed blood, you'll learn to love me! | |
Sail with me and I'll make ya queen of the dead! | |
He raises his sword while he speaks, and Elaine runs to the cannons and pauses | |
a bit before a cannonball shot is launched from far away. | |
Elaine: I... I can't. I'm washing my hair tonight. | |
With her torch she lights up one of the fort cannons, which fires a shot at | |
him. | |
LeChuck: Blast be yer hair, woman! Can't you see that this salty old sea- | |
corpse pines for your every gentle caress? | |
He awaits her response but finds none and fires the cannon at her fortress | |
again at his order. | |
Elaine: You know... I don't think my father would approve of me dating the | |
undead-- | |
She lights the cannon with her torch, and a shot fires back before she moves to | |
another cannon and continues. | |
Elaine: And you're probably too nice a zombie-pirate for me anyway-- | |
She lights said cannon, which fires the shot again before moving to yet another | |
cannon. | |
Elaine: ...Let's just be friends instead. | |
She lights the cannon that fires another shot yet again, and LeChuck gets | |
annoyed. | |
LeChuck: Daaaaaaurgh! | |
Elaine starts to get bored and angry. | |
Elaine: *(Breathy Sigh)* Let's face it, LeChuck. You're an evil, foul- | |
smelling, vile, co-dependent villain and that's just not what I'm looking for | |
in a romantic relationship right now. | |
She points at him while she speaks, and he looks at the skeletal pirate named | |
Skully and gets all confused. Finally, after a short pause... | |
LeChuck: Darn yer riddles, ya saucy female! What d'ya mean? | |
He knocks off Skully's head while he speaks, and the head falls onto the floor | |
before stopping. | |
Skully: Ahhh! Ohhh! | |
Elaine: (calls out again) You're a bloodthirsty monster who's already kidnapped | |
me once, tortured my friends, and taken from me the only man I ever loved: | |
Guybrush Threepwood. | |
She becomes saddened while she speaks, and Guybrush lets out a sigh of | |
contentment before Skully's head looks at them both. | |
Skully: Awwww... how romantic... | |
He shakes his head and suddenly becomes astonished to see Guybrush before he | |
jumps and calls out. | |
Skully: Ship Ahoy! | |
LeChuck hears this and looks around to see that Guybrush has escaped from the | |
Carnival of the Damned, and gets into a rage. | |
LeChuck: Threepwood?!!! | |
He takes out a cannon and shoots at Guybrush's bumper car raft, blasting him | |
into the water, then looks up and calls out... | |
LeChuck: Fish him out! | |
At LeChuck's order, the skeletal pirates pull Guybrush out of the water with a | |
long fishing pole, and Elaine becomes surprised. | |
Elaine: Guybrush?! | |
Guybrush is flanked by the two skeletal pirates who wake him up while LeChuck | |
speaks. | |
LeChuck: Guybrush Threepwood! By my gangrenous gut, I don't know how you | |
escaped my carnival of the damned, but you won't escape the taste of my blade! | |
As he speaks, he points the finger of blame at Guybrush and lifts up his | |
cutlass to strike when a gunshot knocks the blade off of LeChuck's hand and | |
onto the mast, and he becomes furious. | |
LeChuck: Daaaargh! | |
He turns around and sees Elaine holding the shotgun that she had fired at the | |
blade. She blows the smoke off her musket, and he becomes astounded. | |
LeChuck: Ooooh. The lass has spirit! Eh. | |
He then turns to the skeleton pirates holding Guybrush. | |
LeChuck: Throw him in the hold! I'll finish him after the battle. | |
The skeletons toss Guybrush into the hold at LeChuck's order before LeChuck | |
turns to the other skeleton pirates on the lifeboats. | |
LeChuck: Turn loose the longboats. | |
At his order, the skeletons lower the boats down before he looks behind him and | |
finishes his speech with a close-up of his face. | |
LeChuck: ...and prepare the flaming, voodoo cannon ball! | |
******************************************************* | |
*3.1b. Part I: The Demise of the Zombie Pirate LeChuck* | |
******************************************************* | |
Scene fades into the hold as Guybrush gets up near Wally B. Feed from "Monkey | |
Island 2: LeChuck's Revenge" near the cannon and ponders a bit. | |
Guybrush: I've got to get out of here and help Elaine! | |
He walks up to the locked door. | |
Guybrush: If I could only get through this one door... ...then I could easily | |
overpower the armed guards above... ...slip over the side and make for the | |
shore. | |
Wally: (takes out his gun) Quit yer mumbling, captive! | |
Wally puts away the gun, then turns to the cannon and fires a few shots. | |
Wally: Blast ye scurvy dogs! | |
While Wally speaks and fires the shots, Guybrush takes the ramrod from the wall | |
near the cannonballs and stuffs it near his pants pocket. | |
Wally: (after some cannon fire) This will make you rue the day! *(another | |
cannon blast)* Avast, ye swabs! Prepare for yer doom! *(another cannon blast | |
later)* Ya drink bilge water, and yer mothers dress you funny! *(another cannon | |
blast)* Let's see if you can handle this! *(another cannon blast)* I'll reduce | |
yer fort ta rubble! | |
[Examine the locked door] | |
Guybrush: (to no one in particular) If there are any of you stinking, wretched | |
fiends of the damned in there... ...could you open this door? *(pause)* It's | |
not that I'm trying to escape or anything. It's just that I'd like to step | |
outside and enjoy an adult beverage. | |
Guybrush leans out of the window and tries budging, but... | |
Guybrush: I can't quite squeeze past this cannon. | |
Wally: (off-camera) Move out of the way! I can't fire the cannon with you | |
standing there! | |
[Examine the left porthole] | |
Guybrush: There's a strange glow coming from that porthole. | |
[Examine the right porthole] | |
Guybrush: It's a brightly lit porthole. | |
Guybrush goes back into the hold and comes up to Wally, who gets frightened and | |
points his gun at him again. | |
Wally: Stand yer distance! | |
Guybrush: I'm Guybrush Threepwood, who are you? | |
Wally: I'm the evil pirate, Bloodnose! The wickedest fiend ever to sail under | |
the banner of King Death! I'd as soon chew your nose off as look at you! | |
Or: | |
Guybrush: (fearless) You don't scare me, you mangy pirate! | |
Wally: (puts down his gun in fright) Brave talk, boy! But now you're face to | |
face with the wicked pirate Bloodnose! | |
Or: | |
Guybrush: I'm selling these fine leather jackets. | |
Wally: (puts away his gun) Really? | |
Guybrush: No. I'm lying. | |
Wally: In that case I don't want one. | |
Guybrush: Yep, sorry we couldn't make a deal. | |
Wally pauses, then takes up the gun in anger. | |
Wally: Cross me again and I'll chum for sharks with ya! | |
As Bloodnose, Wally aims the gun at Guybrush again. | |
Guybrush: (points at Wally) You sound pretty tough. | |
Wally: (puts down the gun again) I'm so tough, in junior high, I stuffed Davy | |
Jones in his locker. | |
Guybrush: How tough are you again? | |
Wally: I'm so tough, I could survive being flogged with a cat-o'-nine-tails for | |
half an hour... ...or three cats-o'-five-tails for eighteen minutes. | |
Guybrush: (repeats) How tough are you again? | |
Wally: I'm so tough, I... ...er... um... | |
He puts away the gun again before continuing. | |
Wally: I drink milk straight from the carton! | |
He takes the gun again. | |
Guybrush: (fake shudder) Ooooh! | |
After a few seconds... | |
Guybrush: Well, I'm pretty tough myself! | |
Wally: (points his hook) You! Don't make me laugh! You couldn't even grow a | |
decent beard! | |
Guybrush: (surprised) Hey... How did you know about my attempted beard? | |
Wally: (puzzled) Er... Pirate's intuition. | |
Guybrush: I am so tough! | |
Wally: You are not! | |
Guybrush: Yes, I am! | |
Wally: No, you're not! | |
Guybrush: Are so! [sic] | |
Wally: Are not! | |
Guybrush: (resigns, then...) Are you wearing a fake beard? | |
Wally: (raises his hook again) Bloodnose the Pirate would not have a fake | |
beard! | |
Guybrush: Yes, it is! | |
Wally puts away the gun while Guybrush speaks. | |
Guybrush: It's been glued to your ear hair! | |
Wally: Actually, it's a highly sophisticated beard weave... ...made from the | |
chest and back hair of real pirates! | |
Guybrush becomes astonished and grossed out at this. | |
Wally: I'm hoping it'll take root if I don't wash it for a while! | |
Or: | |
Guybrush: (resigns, then points at Wally's hook) Is that hook for real? | |
Wally: (puts down the gun again) Of course it's real! *(raises his hook)* A | |
vicious shark tore off me hand. Oh, what a struggle it was. I remember... | |
Guybrush: (interrupts) It is so a fake! | |
Wally: It is not! Well... O.K., it is. See, I haven't lost my hand yet. | |
This is sort of a training hook. | |
He puts away his gun before continuing. | |
Wally: I'm wearing this just to get used to the feel of it. Captain LeChuck | |
says he'll cut my hand off when he gets some free time. I do have a hangnail. | |
It'll probably get infected. | |
He takes out the gun again, and Guybrush recognizes him. | |
Guybrush: Hey! Wait a minute! You're not a pirate! Wally! Don't you | |
recognize me? It's Guybrush Threepwood! | |
Wally: Oh, gee... Hello, Mr. Wood. | |
He puts away the gun again. | |
Guybrush: The last time I saw you, we were prisoners in LeChuck's dungeon. Why | |
would you sign on with a ship of the living dead? | |
Wally: Well, Mr. Brush... ...at first I had some misgivings about it. | |
He takes out the gun again before continuing. | |
Wally: But thanks to LeChuck's seminars, motivational lectures... ...and audio | |
books-on-parrot, I've become a vicious corsair! You can too! Ask me how! | |
Guybrush: Tell me about these seminars. | |
Wally: The seminars really brought things into focus. You don't know how | |
empowering it is... ...to be able to say to yourself... "Yes. I am a | |
despicable, filthy, villainous pirate... ...deserving blame and censure... | |
...but THAT pirate... ...is who I want to be." | |
He puts away the gun again. | |
Wally: Everyone was really very supportive. We had this great feeling of | |
synergy. Then LeChuck kicked me down the door and said... "Ye lazy scum! Get | |
back ta work or I'll beat you with yer own legs." | |
He takes out the gun again. | |
Guybrush: Tell me about these motivational lectures. | |
Wally: Well, they weren't lectures as such. It was what LeChuck described as | |
flogging the inner child. | |
Guybrush: Tell me about these audio books. | |
Wally: (raises his hook again) To become a pirate, the audio books-on-parrot | |
are the key. You get a set of twelve parrots... ...one a month. Return as | |
many as you like. Keep them all and live. They teach you to talk just like a | |
pirate! All the key phrases are in there! "Blow the man down." "Shiver me | |
timbers." "Who's a pretty bird?" All the phrases a pirate needs to command | |
respect on the high-seas! | |
Guybrush: Do you have any literature I could look at? | |
Wally: (takes out the paper sheets) Here. | |
Guybrush kneels down and takes the pirate literature from Wally. | |
Wally: (continues) This leaflet explains the basic philosophy I follow. | |
Or: | |
Guybrush: (in a bored voice) I'm not in the mood for sales hype. | |
Wally: Here. *(takes out the paper sheets)* At least take this literature. You | |
may change your mind. | |
Guybrush kneels down and takes the pirate literature from Wally. | |
Guybrush: Set me free, Wally. | |
Wally: I can't, Mr. Brush. I'm the evil pirate Bloodnose, now. And besides... | |
...even if you got up on deck, LeChuck would cut you to ribbons. | |
Guybrush: What's behind that door? | |
Wally: Oooooh... *(points at the door)* That's the door to LeChuck's treasure | |
hold. There's heaps and piles of gold and silver. He's brought all the loot | |
he's ever stolen to give to Elaine. LeChuck is convinced that he can buy | |
Elaine's love. | |
Guybrush: Hmmmm... *(a pause, then)* What are LeChuck's plans? | |
Wally: He's been working on a secret weapon. Some incredibly powerful | |
cannonball. He's going to use it to blow down the walls of the fort... ...so | |
his crew can overrun the island! | |
Guybrush: Snap out of it, Wally! | |
Wally: (retorts) That's Bloodnose to you, ya scurvy sea-bass! | |
Guybrush: (with an angry look) You're a failure as a pirate. | |
Wally: (points the gun at him again) Shut yer trap, ya yellow-bellied blowfish! | |
*(starts aiming at Guybrush)* One more peep out of you and I'll do ya in! | |
Guybrush: (in a monotone) Peep. | |
Wally: (angry) Ya scabrous swab! One more word and I'll let you have it! | |
Guybrush: (in a monotone again) Word. | |
Wally: (furious) That's it! | |
He starts to falter. | |
Wally: I'm gonna blast ya! I'm gonna... ...I'm... ...gonna... ...<sniff>... | |
Wally soon breaks down and becomes saddened. | |
Wally: Oh, I can't do it! I just can't! <sob> | |
After a pause... | |
Wally: You're right, Mr. Wood! | |
He puts the gun away one more time before continuing. | |
Wally: I'm just not a pirate! I'm not ferocious, or bloodthirsty, or hateful, | |
or anything! I'm not even... *(brief pause)* I'm not even unpleasant! | |
He kneels down and places his hands to his eyes but accidentally pokes himself | |
with an "Ow!" He tosses the hook from his hand and cries. | |
Wally: Waaaaaaaaah! | |
Guybrush: (calming him down) Oh. There, there. | |
[Try to push Wally] | |
Guybrush: I don't want to slap the little guy around. | |
[Examine Wally] | |
Guybrush: I don't think I've ever seen a cuter pirate. | |
[Try to talk to Wally again] | |
Guybrush: I don't want to disturb him. He's had a hard day. | |
[Examine the keyhole] | |
Guybrush looks at the keyhole for a second, then... | |
Guybrush: I see a diorama of the children of the world living in peace and | |
freedom. | |
Wally: <weep> | |
Guybrush looks at the keyhole again, then... | |
Guybrush: No, wait. It can't be that. It's just too dark to make out what's | |
in there. | |
Wally: <whimper> | |
[Examine the cannonballs] | |
Guybrush: Nice cannon balls. | |
[Pick up the cannonballs] | |
Guybrush: They're too heavy to carry. | |
Guybrush takes the plastic hook from the floor and, with the ramrod, creates a | |
gaff. He then goes to the cannon and attempts to shoot at the four boats. | |
[If you make a bad aim] | |
Skeleton Pirate #1: Hey! You're gettin' a little close there, pal! | |
Or: | |
Skeleton Pirate #2: Watch where you're shootin'! | |
Or: | |
Skeleton Pirate #3: The fort, you fool! Aim for the fort! | |
[Shoot at the fort wall] | |
Guybrush: Whoops! | |
Or: | |
Guybrush: That was me. Sorry. | |
Or: | |
Guybrush: Sorry about that! | |
Or: | |
Guybrush: Oops! My fault! | |
Or: | |
Guybrush: Ouch. | |
Guybrush successfully downs one boat with a cannonball blast, and the skeleton | |
pirates scream. | |
Skeleton Pirate #4: Hey, whose side are you on? | |
He aims the cannon at the next boat and downs it with another shot, and aims it | |
at the third boat. | |
Skeleton Pirate #3: You're gonna get us all killed! Again! | |
Skeleton Pirate #4: It's like you're not one of LeChuck's evil minions! | |
Guybrush downs the third boat with a cannon shot, then goes for the final boat | |
and blasts it to smithereens with a final shot, clearing the ocean. | |
Guybrush: (smiles) Hey! I'm getting pretty good at this... | |
He goes to the window. | |
Guybrush: Ewww, gross... all the bones and stuff are floating towards the ship. | |
While Wally cries with a "<weep>", Guybrush leans back out of the window and | |
sees a floating skeleton arm near a skull on the plank, which suddenly talks. | |
Skull: Well, they've messed with the wrong skull this time! Ha Ha! If I | |
could just get my hands on that gunner! If I could just get my hands, period! | |
Guybrush decides to talk to the talking skull. | |
Guybrush: Lose something? | |
Skull: I am Murray! The invincible, demonic skull! Quake in fear, mortal! | |
For your insolence, I shall now devour you! | |
Guybrush: Uh-huh. | |
Murray: Could you... ...er... Could you pick me up, so I can bite you? | |
Guybrush: No. | |
Murray: I just thought I'd ask. | |
Guybrush: You know, you'd look great with a melting candle on your forehead. | |
Murray: I get the feeling you're not taking me very seriously. | |
Guybrush: No, I am. Really. | |
Murray: Really? Then let me hear you scream in terror! | |
Guybrush: (in a bored, low tone) Eeek. | |
Murray: Bwahahahahahahaha! | |
Guybrush: Why do you villains always laugh so much? | |
Murray: I wasn't laughing about anything in particular. Somewehere, there's a | |
fish nibbling on my foot and it really tickles. | |
Guybrush: Can I call you BOB? | |
Murray: You may call me Murray! I am a powerful demonic force! I am the | |
harbinger of your doom! And the forces of darkness will applaud me as I STRIDE | |
through the gates of hell carrying your head on a pike! | |
Guybrush: (puzzled) "Stride?" | |
Murray: Alright then, "ROLL! ROLL through the gates of hell." Must you take | |
the fun out of everything? | |
Guybrush: You're about as fearsome as a doorstop. | |
Murray: Is it a really EVIL looking doorstop? | |
Guybrush: Uh, never mind. | |
After a few seconds... | |
Guybrush: Was your mother's father bald too? | |
Murray: (angry) I'm not bald! I just have a really high widows peak. | |
Guybrush: Well, at least now you never have to worry about what to wear. | |
Murray: Well, I suppose that's true. | |
Guybrush: And accessorizing is really easy. | |
Murray: That's also true. And I look good in hats. | |
Guybrush: There you go. *(after some pondering)* How can you see without | |
eyeballs? | |
Murray: How can you walk around without a brain? Some things no one can | |
answer. | |
[If you chose fewer answers] | |
Guybrush: It's been swell talking to ya. | |
Murray: (furious) Run, then! Run! RUN away from the fearsome skull! Until | |
you die, I shall revisit you in your most horrible nightmares! *(evil cackle)* | |
Guybrush: Whatever. | |
[If you spoke to Murray long enough] | |
Guybrush: I'm going now. | |
Murray: Good. Now leave me alone! I have a lot of scheming and evil plotting | |
to do. *(evil cackle)* | |
Guybrush takes out the gaff and pulls the skeleton arm holding a sword out of | |
the water, then puts it away. | |
Murray: (angry) Hey! That's my arm! Give that back! | |
Guybrush talks to him again. | |
Guybrush: If I gave you your arm back, what would you do with it? | |
Murray: I'd terrorize the South Seas! I'd torture the living! I'd demolish | |
the... er... What I meant to say was I'd use it to pet kittens. | |
Guybrush: *(Laugh)* Nope. You blew it. | |
Murray: (sulks) Drat. | |
Guybrush takes out the gaff and knocks Murray off the platform. | |
Murray: Hey! | |
Murray falls into the water with a splash, and the platform floats away. | |
[Use the cutlass anywhere] | |
Guybrush: That doesn't need cutting. | |
[Use the skeleton arm anywhere] | |
Guybrush: I can't use the skeleton arm with that. | |
Guybrush goes back in the deck, then goes to the cannon and takes out the | |
cutlass, making a pretend stance. | |
Guybrush: Ha-ha! Taste cold steel, feeble cannon restraint rope! | |
He slices off the rope and puts the cutlass away, then goes to the cannon. | |
Meanwhile, LeChuck holds out a glowing voodoo cannonball as he speaks. | |
LeChuck: Now, with the demon flames of this voodoo cannonball, I'll blast my | |
significant other into the significant otherworld. *(Laugh)* | |
He gets all emotional as he continues. | |
LeChuck: That'll show her how much I truly care-- | |
Back in the hold, Guybrush fires the cannon, whose blast makes the cannon knock | |
him onto the door and bust it to safety; the force also makes LeChuck lose his | |
balance. | |
LeChuck: DAAAaarrr! | |
He suddenly drops the cannonball onto the floor while Elaine watches and waits | |
for The Death Starfish to blow up, but nothing happens... yet. | |
LeChuck: (off-camera) Ugh! Neptune's navel, that was a close one. | |
A second later, his ship mast blows up in a flash of light. | |
LeChuck: (off-camera, terrified) Aaaah! | |
The light fades into a green skull-shaped smoke before it fades away. | |
Suddenly... | |
Elaine: (terrified) Oh, no! | |
She runs as fast as she can as The Death Starfish is sinking, with LeChuck's | |
smoky boots falling off with his scream. The ship soon tilts to the side, and | |
a few seconds later it slowly turns upside-down. Back on The Death Starfish, | |
Guybrush gets up in the treasure hold and looks around. | |
Guybrush: Hey! I lost my cutlass when the ship capsized. | |
[Examine the music box] | |
Guybrush: It's got a zombie ballerina. | |
[Examine the porthole] | |
Guybrush: Hey! I can see the ocean floor. And there's a really angry-looking | |
skull floating around out there. | |
[Examine the lucre] | |
Guybrush: It's the biggest pile of treasure I've ever seen! | |
[Pick up the lucre] | |
Guybrush: I wouldn't be able to swim with all that treasure. I'll leave it | |
here and come back for it when I have a boat. | |
[Examine LeChuck's unused comb] | |
Guybrush: I hate to think what that comb's been through. | |
[Try to pick up LeChuck's unused comb] | |
Guybrush: I think LeChuck needs it more than I do. | |
[Examine the flotation device] | |
Guybrush: I don't even want to know what LeChuck's plans were for that. | |
[Try to pick up the flotation device] | |
Guybrush: No self-respecting pirate would be seen wearing that. | |
[Examine the portrait] | |
Guybrush: It's LeChuck in all his gory. Err, glory. | |
He goes up to the bag and examines it. | |
Guybrush: It's a bag of wooden nickels. Some treasure. | |
He takes the bag, uncovering what looks like a diamond ring. | |
Guybrush: Hey! There's a big diamond ring behind this bag! | |
He examines the gaping hole to the surface. | |
Guybrush: If only I could find a way to get up there and get out! | |
He picks up the ring, then goes to the porthole to the right of him, takes out | |
said ring, and uses its diamond to carve out the glass, opening up the | |
porthole, and water suddenly sprays out on him onto the wall, washing him down. | |
Scene fades to black before fading back to the ship that is now sinking as he | |
is now on the flotation device. The water pressure pushes him up out of the | |
ship's hole. Meanwhile, the day is dawning, and as Elaine watches, he swims up | |
closer to her on shore. | |
Elaine: Guybrush? ... | |
She becomes astonished to see him again. | |
Elaine: Guybrush! I thought I'd lost you forever. Is it really you? | |
Guybrush: (now on shore) Yes, Elaine! | |
He tries getting out of the flotation device, but it doesn't budge, and he pats | |
the back of his neck as he continues. | |
Guybrush: Umm... did you really mean what you said out there? ... That I was | |
the only man you ever loved? | |
Elaine: Uh... well... Yes, Guybrush, I guess I did. | |
Guybrush: Elaine, I'm a man of action. A swashbuckler. A rouge. A wanderer! | |
A man who can hold his breath for ten minutes. I have no ties and no regrets. | |
I sail with the wind and go where adventure takes me. But somehow, something | |
always leads me... | |
Elaine: (interrupts off-camera) Guybrush, stop babbling. | |
He becomes embarrassed, and then... | |
Guybrush: Elaine, will you marry me? | |
He takes out the ring with a sparkle as he speaks. | |
Elaine: (off-camera, surprised) Oh, Guybrush! | |
He places the ring onto her finger. | |
Guybrush: Oh, *(he suddenly stops and looks around to find Wally near them)* | |
--WALLY?!! You're alive! Uh, but, how did you survive the explosion?!! | |
Wally: Oh, I was thrown clear. I'm just lucky I wasn't wearing my seat belt. | |
Wally then looks at her. | |
Wally: Wow, Elaine! That's some ring! | |
Elaine: Thank you, Wally. It's an engagement ring from Guybrush. | |
Wally: (excited) Hey! That looks just like the big diamond ring LeChuck had in | |
his treasure hold. You know, the one with that ghastly, disfiguring voodoo | |
curse on it. | |
Guybrush and Elaine become shocked upon hearing this before Wally continues. | |
Wally: Well, I'm sure Guybrush wouldn't have given you THAT ring. Anyway, I | |
gotta be going. I hear there's a tattoo removal place on this island that's | |
freckle-safe. | |
As he speaks, Guybrush's flotation device becomes deflated while Elaine gets | |
angry at him before Wally leaves. | |
Wally: See ya at the wedding! | |
Elaine: (furious) Guybrush?!!! | |
Guybrush: (clueless) Uhhh... | |
She goes for the wind-up, about to punch him, when a sickly green aura envelops | |
her, turning her into a golden statue. Scene cuts to black. | |
************************************* | |
*3.1b. Part II: The Curse Gets Worse* | |
************************************* | |
Guybrush is shocked to find that his fiancée is now a statue thanks to the | |
power of what is now the cursed Midas Diamond ring. | |
Guybrush: Oh no! Elaine! | |
He turns around from her. | |
Guybrush: She's not going to be happy about this. | |
[Try to talk to Elaine] | |
Guybrush: Elaine? Honey? You okay? *(pause)* Can I get you anything? | |
*(another pause)* I'll just start lifting that pirate curse, then, huh? | |
[Try to pick up Elaine] | |
Guybrush: She must weigh a ton! Uh, no offense. *(turns around)* Hey, I | |
wonder how many karats she... No, no. Bad idea. | |
[Go to the bridge near the fort and push the secret button] | |
A cannon fires from the fortress. | |
Guybrush: Fun. | |
[Examine the chicken atop the "Welcome to Puerto Pollo" sign] | |
Guybrush: Hmmm. | |
[Talk to the chicken atop a palm tree] | |
Guybrush: Hi. | |
He takes the glowing ember to the right of Elaine; the ember becomes hot to his | |
touch. | |
Guybrush: Ouch. | |
[Examine the plaque near the chicken] | |
Guybrush: It's an informative plaque put up by the Plunder Island Naturalist | |
Society. "Plunder Island Feral Chicken. One of Plunder Island's most common | |
fauna, and the animal for which our capital of Puerto Pollo is named." | |
[Try to grab the feral chicken] | |
On Guybrush's touch, the feral chicken makes a roaring cluck. | |
Guybrush: I don't think so. | |
[Examine the voodoo markings on the tree] | |
Guybrush: Mysterious. | |
He walks on to the right past the plaque near the chicken, exits the jungle, | |
and moves on toward the Plunder Island swamp, where Murray is atop the gate, | |
and tries going to a wrecked ship before... | |
Murray: BOO! | |
Guybrush: (with a jolt) AHHHHH! | |
Murray: Bwahahahahahaha! | |
Guybrush: (relieved) Oh, it's just you again. | |
Murray: Just your most terrifying image of evil revisited! | |
Guybrush: Yeah, right. | |
Murray: I bring you warning from the infernal realms... do not go farther into | |
the swamp! Turn back! Turn back! Darkness will envelop you! | |
Bwahahahahahaha! | |
Guybrush: How'd you get all the way up there? | |
Murray: Through sheer force of will. | |
Guybrush: (bored) Uh huh. | |
Murray: All right, it was a bunch of those weird voodoo kids. They found me on | |
shore and put me on top of this spike, all the time thinking they were so | |
funny. | |
Guybrush: Do you need me to help you down? | |
Murray: (angry) Help? I need no help from you foolish mortals! I am Murray! | |
The all-powerful demonic skull! | |
Guybrush: Okay, just thought I'd ask. | |
Murray: Don't get me wrong; I do appreciate the offer. | |
Guybrush: What are you doing up there? | |
Murray: I am standing as a testament... | |
Guybrush: Standing? | |
Murray: (corrects himself) ...hanging as a testament to the power of the forces | |
of Evil that will one day claim victory over the entire earth! | |
Guybrush: How long are you going to keep doing that? | |
Murray: As long as it takes. | |
Guybrush: Must get pretty dull up there, I suppose. | |
Murray: (defiant) Never! The powers of darkness are never dull! We will one | |
day prove that... ...oh, who am I trying to fool? I'm bored out of my skull. | |
Figuratively speaking, of course. | |
Guybrush: You seem restless. | |
Murray: Oh, I don't know. It's just that not many people come through this | |
swamp. | |
Guybrush: What would you rather be doing? | |
Murray: I need to be out among the lesser people, terrifying them and causing | |
pain and misery. | |
Guybrush: That would make you happy? | |
Murray: Yes, happy, in a dark, demonic way. | |
Guybrush: Do you know anything about lifting curses? | |
Murray: Oh, right. I know a lot about lifting curses. That's why I'm a | |
disembodied talking skull sitting on top of a spike in the middle of a swamp. | |
Guybrush: You seem bitter. | |
Murray: I'm sorry. It's been a rough day. | |
Guybrush: I'd love to stay and chat, but ...uh... I've got to go. | |
[Try talking to Murray again] | |
Guybrush: I think he wants to be alone right now. | |
He goes past Murray onto the ship. Once inside, he goes to the gumball machine | |
and places the wooden nickel from the bag into its coin slot, and there is a | |
sound of the machine dispensing a pack of gum. | |
Guybrush: Wow! I got a whole pack of gum! | |
He takes the gum pack, then goes to one of the paper voodoo dolls and pulls out | |
the pin from it. Elsewhere, a paralyzed gravedigger suddenly feels that he is | |
no longer in pain or paralyzed. | |
Gravedigger: (sighs) What a relief! | |
[Pick up the voodoo doll] | |
Guybrush: I don't need it. It's just a toy. | |
[Use the pin on the voodoo doll again] | |
Guybrush: I'm sure it won't do anything. After all, it's just a paper voodoo- | |
doll. | |
He pokes the voodoo doll again, and the gravedigger in the meantime feels a | |
sharp pain again. | |
Gravedigger: Yeeeeee! | |
[Try putting the ember on stick on the voodoo doll] | |
Guybrush puts the ember on the voodoo doll, and the gravedigger in the meantime | |
becomes tortured. | |
Gravedigger: Make it stop! Aaaaaah! | |
[If you still have the serrated bread knife and use it on the voodoo doll] | |
Guybrush tries cutting the voodoo doll, and the gravedigger in the meantime | |
becomes tortured again. | |
Gravedigger: Oh! The pain! | |
[Try using the skeleton arm on the voodoo doll] | |
Guybrush pats the voodoo doll with the skeleton arm, and the gravedigger in the | |
meantime feels rubbed on by an invisible force. | |
Gravedigger: Ahh... no, it's at the small of my back... no, higher... little | |
higher... RIGHT there! Oh, perfect! | |
Back at the wrecked ship, Guybrush goes to the paste bottle near the voodoo | |
doll and picks it up, then goes to the alligator and pulls out its tongue, | |
making its eyes bulge out. He then turns around as an elevator platform rises, | |
revealing the Voodoo Lady whom he had met in his previous adventures, sitting | |
as usual between a flaming sconce and a bookshelf. He starts talking with her. | |
Guybrush: Who are you and how did you just appear like that? | |
Voodoo Lady: I am one gifted with the Second Sight, adept at manipulating the | |
forces of nature for the benefit of all who enter my door. | |
Guybrush: You're a fashion consultant? | |
Voodoo Lady: Well, yes, but that's not what I was referring to. I am a Voodoo | |
Priestess. | |
She tosses an orb onto the sconce, which emits a puff of smoke like a mushroom | |
cloud. | |
Guybrush: Neat! | |
Voodoo Lady: (points at him) You're an "autumn", by the way. | |
Guybrush: Don't I know you from somewhere? | |
Voodoo Lady: We have known each other for a very long time, Guybrush | |
Threepwood. You've been through much, so it is understandable that you have | |
forgotten me. We met on Mêlée Island, when you were first trying to become a | |
pirate. | |
Guybrush: Hang on a second. Are we going to do one of those flashback things? | |
They always make me nauseous. | |
Voodoo Lady: No, I'll make this quick. I twice helped you defeat the evil | |
pirate LeChuck, first by preparing the voodoo anti-root... | |
Guybrush: I'm starting to remember... | |
Voodoo Lady: ...and then again by helping you prepare a voodoo doll of his | |
zombie form. | |
Guybrush: (realizes) That's right! *(after a brief pause)* You've helped so | |
much and I still don't know your name. | |
Voodoo Lady: (lights up the sconce again) I am known by many names on many | |
different islands. But names have little importance. *(points at him again)* | |
You should know this more than anyone, Guybrush Threepwood. | |
Guybrush: Yes, you're right... *(pause)* Hey! Are you making fun of me? | |
Voodoo Lady: I wouldn't dream of it. | |
Guybrush: Boy, have I got some stories to tell you! | |
Voodoo Lady: Stories? *(puts her fingers to her forehead)* Yes, well, I'm... | |
sensing a great disturbance. I have to go. | |
Guybrush: But I've got to tell you about LeChuck! And Elaine! | |
Voodoo Lady: I'm going to disappear now, in a big flash of light. Cover your | |
eyes... | |
Guybrush: No, no, no, wait! It started back on Dinky Island. I knew LeChuck | |
was close... | |
Voodoo Lady: (impatient) I'll be disappearing here, any moment. | |
Guybrush: (resigns) Okay, okay. No stories. Nice place. I love what you've | |
done with it. | |
Voodoo Lady: Thank you. You'll have to excuse the mess. The kids came over to | |
play with their paper voodoo dolls. They're adorable children. Would you like | |
to see some pictures? | |
Guybrush thinks of what to say, about to say, "NO!", "No, please, no," "For the | |
love of all that is good and holy, NO," or "I can't think of anything I would | |
hate more," then changes the subject. | |
Guybrush: Perhaps later. | |
Voodoo Lady: (puts her fingers to her forehead again) Yes, there's no time for | |
that now. I sense that something terrible has happened. | |
Guybrush: (astonished) Hey, you're good! Something terrible HAS happened! I | |
finally proposed to Elaine! | |
Voodoo Lady: Congratulations! That doesn't sound so terr... | |
Guybrush: (interrupts) And when I placed the engagement ring on her hand she | |
was placed under a horrible pirate curse and trapped for eternity as a solid | |
gold statue! | |
Voodoo Lady: (tosses the orb onto the sconce again) Ah, that explains it. I | |
was struck with a wave of overwhelming hatred and anger. | |
Guybrush: Yeah, that LeChuck was a pretty mean guy. | |
Voodoo Lady: I was talking about Elaine. | |
Guybrush: There's no time to worry about that now! We have to hurry! | |
Voodoo Lady: Do not panic, Guybrush. She will be safe until we can break the | |
curse... You only have to worry about her being stolen. Where did you hide | |
her? | |
Guybrush: Err... I can't tell you. It's too secret. | |
Voodoo Lady: (tosses the orb onto the sconce again) Very well. But I am very | |
much relieved to hear that she is safe and... | |
Guybrush: (interrupts again) Err... I just remembered something I've got to do. | |
Uh, see you around! | |
Voodoo Lady: (points her finger at him in shock) You didn't hide her? Go, | |
Guybrush! Hurry! Before you're too late! | |
He runs back to the beach to find that there is now a sign where Elaine used to | |
be, and that a ship has sailed off. | |
Guybrush: (shocked) ELAINE! *(after a brief pause and a chicken's cluck)* I've | |
got to get her back! *(turns around)* This is so embarrassing. It looks like | |
I'm going to need some more help. | |
A few minutes later, he pulls the alligator tongue in the wrecked ship, and the | |
elevator platform rises again. He goes to the Voodoo Lady and talks with her. | |
Guybrush: Someone's stolen Elaine! | |
Voodoo Lady: That is unfortunate. It will be difficult to get her back. | |
Guybrush: Do you know who kidnapped her? | |
Voodoo Lady: Not for certain. But I suspect that it's the mangy pirates | |
anchored in Danjer Cove. | |
Guybrush: Can you give me something to lift the curse? | |
Voodoo Lady: No, LeChuck's curse is a very powerful one... ...fueled by his | |
anger and his intense frustration in dealing with the opposite sex. | |
She tosses the orb onto the sconce again as she continues. | |
Voodoo Lady: I have nothing here to lift so powerful a curse, but there is one | |
way. | |
Guybrush: (in hope) Great! Tell me! | |
Voodoo Lady: You have to replace the cursed ring with a pure one of greater or | |
equal value. A good guideline is two months' salary. | |
Guybrush: Where am I going to find a huge, uncursed diamond ring? | |
Voodoo Lady: (puts her fingers to her forehead again) Legends speak of a | |
whopping big diamond ring on Blood Island. | |
Guybrush: Blood Island? I've never heard of it. | |
Voodoo Lady: (tosses the orb onto the sconce again) You will soon become quite | |
familiar with it. *(points her finger at him)* But you must be careful, | |
Guybrush. *(puts her fingers to her forehead again)* I have foreseen that your | |
journey will be filled with peril and deception. I have also seen that Blood | |
Island will be the place... *(puts her hand down before continuing)* ...where | |
you will die. | |
Guybrush: Uh huh. So, uh, any huge uncursed rings on any other islands? | |
Or: | |
Guybrush: Die? Did, did you say, "Die?" As in, me? Dead? | |
Voodoo Lady: Don't be such a baby. | |
Guybrush: Isn't there a less... dangerous way? | |
Voodoo Lady: No. The value of the ring on Blood Island comes from its | |
emotional significance. It represents a pure, true love, a power greater than | |
any other. | |
Guybrush: Oh, that's sweet. I... I think I have something in my eye. | |
Voodoo Lady: (points at him in a strict manner) Do not mock the voodoo | |
priestess. | |
Guybrush: How do I get to Blood Island? | |
Voodoo Lady: (puts her fingers to her forehead again) You will need three | |
things: A map to Blood Island, for the journey is a long and dangerous one... | |
...a seaworthy ship to take you there... ...and an experienced crew. | |
Guybrush: Map, ship, and crew. Got it. *(a pause, then...)* Well, how will I | |
find the ring on Blood Island? | |
Voodoo Lady: (puts her fingers to her forehead again) All I can say is that I | |
see a long and painful history connected with that ring... ...and I feel a | |
great sadness associated with it. | |
She puts her hand down again. | |
Voodoo Lady: You will learn more once you have actually found the island. | |
Guybrush: Blood Island sounds dangerous! Ya have to come with me! | |
Voodoo Lady: No, I cannot. I have lived on three different islands in the past | |
six years. I do not wish to travel anymore. Besides, this derelict is still | |
in escrow. | |
Guybrush: But who will point me in the right direction? You've got to come! | |
You're my only hope! | |
Voodoo Lady: No, Guybrush. There is another. | |
As she tosses the orb into the sconce again... | |
Guybrush: Blood Island, here I come! *(after a brief pause)* I finally defeated | |
LeChuck and his skeleton pirates! | |
Voodoo Lady: True evil can never be destroyed completely. | |
Guybrush: But I heard him blow up and everything! | |
Voodoo Lady: You'd be surprised at how much abuse an evil undead zombie pirate | |
can take. | |
Guybrush: How can I finally destroy him for good? | |
Voodoo Lady: No one knows. His power seems to grow with every incarnation. | |
*(points her finger at him again)* You may have dealt with him for now, but | |
this respite can only be temporary at best. | |
Guybrush: I finally found Big Whoop and was enormously disappointed! | |
Voodoo Lady: (points at him in a warning) Big Whoop is pure evil. You were | |
lucky to escape alive. | |
Guybrush: I can't remember much about it... just that I was expecting so much | |
more, and felt so let down. | |
Voodoo Lady: Yes, it is the source of much of LeChuck's power. | |
Guybrush: (mutters) Well, I'm never going back there again. | |
Voodoo Lady: (puts her fingers to her forehead again) I have foreseen | |
otherwise. You will return to Big Whoop and confront LeChuck once again. | |
Guybrush: What makes you think LeChuck will be back? | |
Voodoo Lady: Some men can search their entire lives and never discover their | |
reason for being. LeChuck has found his: to perpetually rise from the dead and | |
torment you and Elaine. It's what he does best. | |
Guybrush: Gee, when you put it that way, it's kind of hard to stay mad at him. | |
*(after a pause again)* What island is this, anyway? | |
Voodoo Lady: You have landed on Plunder Island. | |
Guybrush: Plunder Island. Sounds appropriately piratey. | |
Voodoo Lady: Naturally. It's a sort of retirement community for ex-pirates and | |
their spouses. | |
Guybrush: Hmmm. Sounds... exciting. | |
Voodoo Lady: Lately there has been all too much excitement on the island. All | |
centering around Governor Marley, LeChuck, and a giant chicken. | |
Guybrush: Elaine is governor of this island, too? | |
Voodoo Lady: Actually, Elaine is the governor of the entire tri-island area, | |
comprised of Mêlée, Booty, and Plunder Islands. *(tosses the orb onto the | |
sconce again)* She moved to her fort here on Plunder after the kitchen and | |
landscaping staff quit her Booty Island mansion. | |
Guybrush: How did you end up on Plunder Island? | |
Voodoo Lady: I realized that my location in the swamp on Scabb Island wasn't | |
ideally situated. | |
Guybrush: So you moved to a swamp on a different island? | |
Voodoo Lady: I just said I could see the future; I never claimed to be an | |
expert in real estate. | |
Guybrush: What about this giant chicken business? | |
Voodoo Lady: (puts her fingers to her forehead again) Ah yes, Guybrush. You | |
have landed on this island gripped... ...by the cold, clammy hand... *(puts | |
her fingers back down again)* ...of FEAR! | |
Guybrush: Don't you think you're being a bit over-dramatic? | |
Voodoo Lady: This was a peaceful island, until the Great Beast landed on our | |
shores. Some say It was sent to make the islanders pay for their cruelty; | |
others say it was simply blind fate. Whatever the impetus, It came. | |
Guybrush: (terrified) AHHHHHHHHHHHH! | |
Voodoo Lady: What? What? I'm not even at the scary part yet! | |
Guybrush: (calms down) Oh. Sorry. Go ahead. | |
Voodoo Lady: It was El Pollo Diablo, the Giant Demon Chicken! Tall as a man | |
and twice as powerful, his massive drumsticks propel him through the dark | |
jungle with ease. No one has seen the Beast, but on the eve of the full | |
moon... ...his blood-curdling squawk can be heard from every corner of this | |
wretched island. In the dark of night, he roosts patiently... watching... | |
waiting... for the one day... | |
Guybrush: No, no, no, wait. Don't tell me. Let me guess... *(thinks a bit, | |
then...)* He's crossing the road... to freedom! | |
Voodoo Lady: (strictly) He roams the island, exacting terrible vengeance on | |
those who would capture and eat his smaller brethren. | |
Guybrush: (shrugs his shoulders in jest) Oh, give me a break. | |
Voodoo Lady: (points at him again) There were once others like you, skeptical | |
to the true nature of the Beast... ...but they're all dead now, pecked into a | |
bloody pulp by his savage beak. But I'm sure you have nothing to worry about. | |
Guybrush: Yeah, right. Whatever. Thanks, I've heard all I needed to know. | |
*(after a pause again...)* I want to know what voodoo spell you're working on. | |
Voodoo Lady: Voodoo spell? Oh, this. This is just a fondue I'm making for | |
tonight. Would you like to try it? | |
Guybrush: Does it have any skink toes in it? | |
Voodoo Lady: A few. | |
Guybrush: (as she tosses the orb into the sconce again) I'll pass. *(after a | |
brief pause again)* I want to know more about safe hair replacement systems. | |
Voodoo Lady: I can imagine. *(points at him again)* Didn't you have a beard the | |
last time I saw you? | |
Guybrush: I sure did! A really cool one! I wonder what happened to it... | |
*(another pause)* I want to know more about a diet I can live with. | |
Voodoo Lady: I'll share with you knowledge passed from mother to daughter in my | |
family for generations. | |
Guybrush: What's that? | |
Voodoo Lady: Low fat, high fiber. It works. | |
Guybrush: *(after a pause again...)* I want to know more about variable-rate | |
mortgages. | |
Voodoo Lady: Bad idea. Though attractive to the first-time homeowner, the rate | |
reacts wildly to fluctuations in the market and can work against the buyer over | |
time. *(points at him again)* You're best off starting with a 20 percent down | |
payment and a variable-rate mortgage, then refinancing at a fixed rate after | |
one or two years, as the market warrants. | |
Guybrush: Could you repeat that? | |
Voodoo Lady: (strict) No. | |
Guybrush: I want to know more about a career in TV and VCR repair. | |
Voodoo Lady: So you want to make more money. | |
Guybrush: Sure, we all do! | |
Voodoo Lady: (strict again) Stick to pirating. | |
Guybrush: I want to know more about the Aztec god, Quetzalcoatl. | |
Voodoo Lady: Really sweet guy. Not at all as bloodthirsty as they make him out | |
to be. Shorter than you might think. | |
After all these questions are discussed... | |
Guybrush: Thanks for your help. Gotta go! | |
The elevator platform lowers down. | |
[Try to give the pack of gum to Murray] | |
Guybrush tosses the pack of gum to Murray, who chews it. | |
Murray: Mmmmmmmm.... | |
Murray blows the bubble while chewing. | |
[Show the skeleton arm to Murray] | |
Guybrush: Hey Murray, remember this? | |
Murray: I'd still appreciate it if I could have that back. | |
Guybrush: What would you do with it without your collarbone? | |
Murray: Oh, never mind... | |
[Show the skeleton arm to Murray again] | |
Guybrush: Hey, Murray... | |
Murray: Stop tormenting me! | |
[If you use the paste with the skeleton arm and then show it to Murray...] | |
Guybrush: Hey, Murray, check this out! | |
Murray: (grossed out) Oh, ick. What have you done to my arm? | |
Guybrush: Rubbed paste all over it. | |
Murray: You are a sad, strange little man. | |
[Use the skeleton arm with paste on Murray again] | |
Murray: Get away from me, you sick freak. | |
Guybrush exits the swamp and moves on to Puerto Pollo. There, he goes into | |
The Barbery Coast, where he meets four people, and one of them near the exit | |
door speaks. | |
?????????: Welcome, patron, to The Barbery Coast... | |
Another man to the right of the speaker follows. | |
????: ...where every haircut is an adventure! | |
A Scottish barber follows the conversation. | |
??????: Aye! If yer wantin' a haircut, ye'll have to wait until I'm finished | |
with Captain Rottingham here. | |
Guybrush: Are you guys pirate barbers? | |
?????????: We prefer the term "buccaneer hairstylists". | |
Guybrush: Great! Maybe you guys can help me find this huge diamond ring I'm | |
looking for! | |
??????: (confused) Diamond ring? | |
Guybrush: (turns to the barber near the chair) Yeah! It's supposedly enormous, | |
and it's on Blood Island! | |
Rottingham: (the guy seated on the chair) Blood Island? | |
?????????: Never heard of it. | |
Guybrush: It's a funny story, really: I need it to lift this curse that's | |
turned my girlfriend into a solid gold statue! | |
????: Solid gold? | |
Guybrush pauses for a bit, then... | |
Guybrush: Wait a second. Did I just share too much? | |
Guybrush goes on to talk to the dapper pirate. | |
Guybrush: Ahoy there! I'm Guybrush Threepwood, mighty pirate. | |
?????????: Of course you are. | |
Guybrush: Okay, then... who are you? | |
?????????: Edward Van Helgen. | |
Guybrush: (surprised) Not THE... | |
Van Helgen: That's right. Mine is the name that pirates fear the most. Edward | |
"Snugglecakes" Van Helgen. | |
Guybrush: Dude! *(after a brief pause)* How'd you like to join my ever-growing | |
pirate crew? | |
Van Helgen: Your crew? Why would I want to be on your crew? | |
Guybrush: It's going to be a blast! We're going to Blood Island! | |
Van Helgen: Sorry, Threepwood. As much as I'd love to be out at sea again... | |
...I could never serve a captain who wasn't a gentleman and who wasn't my | |
equal. | |
Guybrush: Gentleman? That's me all over! | |
Van Helgen: Then prove it. If you can defeat me in a gentleman's duel, I'll | |
join your crew. | |
Guybrush: All right. Let's get to dueling! | |
Van Helgen: No, no, no. There are rules. If you want to duel with me, you | |
have to give me sufficient insult. | |
Guybrush: Hmmm... okay. *(tries thinking up an insult, then...)* Hey, that's a | |
nice shirt... How long have you been colorblind? | |
Van Helgen: Oh. Please. | |
Guybrush: Nice cologne you're wearing... Did you actually roll around in dung, | |
or just dab a little behind each ear? | |
Van Helgen: That's not the type of insult I had in mind. | |
Guybrush: Did I mention you're a big old bed-wetting doody-head? | |
Van Helgen: No, but I'm still not impressed. | |
Guybrush: How appropriate. You fight like a cow. | |
Van Helgen: THAT's an old one. Come back when you have some fresher material. | |
Eh? | |
Guybrush: I don't want to insult you! Why can't we just get along? *(after | |
some pause)* You went from pirating to hairstyling. Why? | |
Van Helgen: The music of the sea is something that takes hold of your soul and | |
never lets go. But the life of a sailor is a rough one, and the sea shows no | |
mercy. It was no easy choice to leave... ...but I realized that I could still | |
enjoy the music of the sea while remaining safely on land. | |
Guybrush: Through affordably-priced sea shanty compilation albums? | |
Van Helgen: Err, no... | |
Or: | |
Guybrush: By hanging out at the docks and singing to passing sailors? | |
Van Helgen: No, believe me, THAT doesn't work. | |
Van Helgen continues the story... | |
Van Helgen: By starting a barbershop quartet, obviously. | |
Guybrush: Obviously. But there are only three of you. | |
Van Helgen: Auditions didn't go as well as we'd hoped. We once had a tenor | |
named Dominique, but he left. Artistic differences. Hmph! | |
Guybrush: You still haven't explained why you chose hairstyling. | |
Or: | |
Guybrush: Oh, my feet are killing me. | |
Van Helgen: What was that? | |
Guybrush: Huh? Oh. I'm sorry, my mind was wandering. Please go on. | |
Van Helgen: Well, we'd spent so much time coming up with a clever name for the | |
shop... ...we realized we were going to have to give up singing and actually | |
become barbers. But I still like to think that we're not just cutting hair... | |
...that maybe, just maybe, we're teaching people a little bit about themselves. | |
Guybrush: Are you truly happy with this line of work? | |
Van Helgen: I may return to the sea one day, but for now I'm happy helping | |
pirates look their very best. At least until we find a fourth for our | |
barbershop quartet. | |
Guybrush: I could be the fourth for your barbershop quartet! | |
Van Helgen: Uh, no, no. That's okay. Uh, I was wrong. We don't need one | |
after all. | |
Guybrush: Ah, come on! I've really got a way with a ballad! | |
Van Helgen: All right, then. Let's hear what you've got. | |
Guybrush starts thinking up ballads, thinking one of them would satisfy | |
Van Helgen, maybe "'There's a Monkey in My Pocket' (a popular children's | |
song)"; "'I've Got a Friend in the Ocean' (a popular pirate shanty)"; "'Plunder | |
on My Mind' (a popular Caribbean island anthem)"; "'Wooden Leg, Restless Heart' | |
(a popular romantic ballad)"; or "'Silver's Long Johns' (a popular commercial | |
jingle)". He chooses "There's a Monkey in My Pocket", then starts warming up | |
for a few seconds before singing, sometimes off-key. | |
Guybrush: Oh, there's a monkey in my pocket, | |
And he's stealing all my change. | |
His stare is blank and glassy, | |
I suspect that he's deranged.... | |
Van Helgen: (appalled) Oh my dear sweet merciful savior in heaven! | |
Guybrush: Pretty good, huh? | |
Van Helgen: You must take an oath now, before man and God... ...that you will | |
never ever again sing in public. | |
Guybrush: So what are you telling me, exactly? *(after a pause again)* Let me | |
try out for your barbershop quartet again! | |
Van Helgen: No. | |
Guybrush: Oh please! Please! The spirit of music is in me! | |
Van Helgen: All right, but this is the last time. | |
Guybrush chooses "I've Got a Friend in the Ocean" and, as usual, warms up for a | |
few seconds, then... | |
Guybrush: Once my old man spoke to good King Triton | |
And asked "Why all this senseless fightin'? | |
Why can't we men express emotion?" | |
Now I've got a friend in the... | |
[here, Van Helgen interrupts before Guybrush can finish] | |
Van Helgen: Great sainted jumping monkeys! | |
Guybrush: What do you think, huh? | |
Van Helgen: That was even more atonal than last time! | |
Guybrush is still persistent and speaks with him again. | |
Guybrush: Let me try another song for your barbershop quartet! | |
Van Helgen: (annoyed) Am I just not getting through to you, Threepwood? | |
Guybrush: Come on, this time will be great. Trust me. | |
Van Helgen: (reluctantly) If you insist. | |
Guybrush chooses "Plunder on My Mind" and, as usual, warms up for a few | |
seconds, then... | |
Guybrush: Plunder, Plunder, how I wonder, | |
How'd you get so doggone pretty? | |
Home to sailors, barbers, tailors | |
And Puerto Pollo, your capitol [sic] city... | |
Van Helgen: (appalled again) Mother of all that we as humans hold sacred! | |
Guybrush: Well...? | |
Van Helgen: You're actually beginning to make me physically ill. Please, stop. | |
Guybrush: (persistent again) Listen to me sing again. You'll love it this | |
time. | |
Van Helgen: I really really REALLY don't want to. | |
Guybrush: No, believe me! I'm just getting warmed up. | |
He chooses "Wooden Leg, Restless Heart", and, as usual, warms up for a few | |
seconds, then... | |
Guybrush: I'm hooked on you, baby, | |
But the seas keep us apart. | |
And there ain't no eyepatch big enough | |
To cover up my broken heart... | |
Van Helgen: (infuriated) Words! I need more words! | |
Guybrush turns to Van Helgen before he continues. | |
Van Helgen: My grasp of the language is not sufficient to describe the violent, | |
retching nausea your singing is causing me to experience. | |
Guybrush: I'm not following you -- is that a good thing? | |
He goes for one more shot nevertheless. | |
Guybrush: I've got one song left for you. It's a showstopper! | |
Van Helgen: (annoyed) Okay, whatever. | |
Guybrush goes for "Silver's Long Johns" and warms up for a few seconds once | |
more. Yet, as he sings, Van Helgen gets nauseated by the singing. | |
Guybrush: For those cold, dark shipboard nights, | |
We've got boxers, briefs, and tights | |
Made from cotton, silk, or satin, | |
In styles Anglo, Dutch, and Latin, | |
When you sail don't take a chance | |
Wearing nothing 'neath your pants! | |
Trust... Silver's Long Johns! (They breathe!) | |
Van Helgen: (unimpressed) That's odd. | |
Guybrush: (turns to him once more) What? What? You liked it? | |
Van Helgen: No, no, no. It was dreadful. It's just that my queasiness has | |
subsided... ...but now I'm beginning to taste metal and see spots before my | |
eyes. I'm afraid that your singing is so bad that it has caused me to have a | |
stroke. | |
Guybrush resigns with the singing and continues on with the conversation. | |
Guybrush: I bet you have a ton of cool pirate stories. | |
Van Helgen: No, I couldn't... | |
Guybrush: Come on! I'd really like to hear some of... | |
Van Helgen: (starts abruptly) The year was 1675. We were on a course towards | |
the wreck of The Rattling Phlegm. Our days were filled with songs of the | |
voyage and the untold riches we'd find at our destination. Two months into our | |
journey, we realized something was horribly wrong. | |
Guybrush: Had your ship been placed under some kind of pirate curse? | |
Van Helgen: Not as such, but we were cursed all the same. | |
Or: | |
Guybrush: Were you haunted by the spiteful ghost of a former captain? | |
Van Helgen: No, a restless spirit would have been a welcome relief compared to | |
the evil we faced. | |
Van Helgen continues on with the story. | |
Van Helgen: We were all stricken with a melody... ...a diabolical song that I | |
shall never forget. *(sings out the "Monkey Island" theme song)* La la la la la | |
la la... La la la la la la la la... | |
Guybrush: Hey, that's kind of catchy! | |
Van Helgen: Aye, all too catchy for a crew of fifty men confined to a ship | |
hundreds of miles from port. No one could think of anything else, and many | |
threw themselves into the sea rather than hear any more of the incessant | |
humming. We returned with but eight of our crew left. The doomed voyage of | |
The Obsessivo-Compulsivo will haunt me forever. | |
Guybrush: Whoa! Look at the time. Gotta scoot. | |
He next goes to the salty pirate and speaks with him. | |
Guybrush: Ahoy there! I'm Guybrush Threepwood, mighty pirate. | |
????: So? | |
Guybrush: So... it's good to meet you, Mister...? | |
????: (introduces himself) Bill. | |
Guybrush: Bill? That's your pirate name? Bill? | |
Bill: (turns toward Guybrush) Cutthroat Bill. | |
Guybrush: Oh, I see. Well, that puts a whole new spin on it, doesn't it? | |
A pause, then... | |
Guybrush: Are you ever going back to pirating? | |
Bill: Maybe. Someday. If I find the right captain. | |
Guybrush: Perfect! I'll be your captain... onward to Blood Island and high | |
adventure! Want to come? | |
Bill: You? A captain? Hardly. | |
Guybrush: I'm the mighty pirate who defeated LeChuck! | |
Bill: And what do you have to show for it? | |
Guybrush: (ponders) I've got a ton of cool stories... | |
Bill: Treasure? Immense mounds of gold and diamonds? Solid gold scepters of | |
power? Anything? | |
Guybrush: Well, I've got these nickels. | |
Bill: Wooden? | |
Guybrush: Err, yeah. | |
Bill: Some treasure hunter you are! You couldn't find gold in a jewelry shop. | |
Guybrush: I bet I could find more gold than you've ever seen! | |
Bill: How MUCH would you bet? | |
Guybrush: Well, I've got these nickels. | |
Bill: Right. Come back when you have some real treasure to show me. | |
Guybrush: How'd you break into the hairstyling industry? | |
Bill: I saw an ad to join a barbershop quartet. Got a problem with that? | |
Guybrush: No! That must be very rewarding work. | |
Bill: What's that supposed to mean? | |
Guybrush: Mean? Just that... you know, cutting hair, and, err, singing must be | |
just... a lot of fun. | |
Bill: It's like a party every day. Somedays [sic] I just don't know how to | |
contain my joy. I get giddy and the laughter bubbles out of me like a | |
sparkling fountain of mirth and gaiety. | |
Guybrush: Okay! New topic. *(after thinking a bit)* Do you really enjoy being | |
a barber? | |
Bill: It's a steady income. | |
Guybrush: (thinks a bit again) Pirate stories. Got any? | |
Bill: Okay, here's a story: I started out as a crewman on The Raging Tightwad, | |
sailing out of Puerto Pollo. The captain was a master treasure hunter, a | |
diviner from some ancient secret society. He had some weird fifth sense when | |
it came to finding objects of value. | |
Guybrush: Supernatural powers? I have a hard time believing that. | |
Bill: I did, too... at first. | |
Or: | |
Guybrush: Is this going to be scary? Because I warn you, I've been known to | |
leap into the arms of total strangers when startled. | |
Bill: I have a razor. | |
Guybrush: Good point. *(laugh)* Please go on. | |
Bill continues the story. | |
Bill: We left port without a map, guided only by the captain's keen senses. We | |
spent the first week going around in circles... ...until we realized the | |
crew's gold earrings were throwing the captain off. After we tossed all our | |
jewelry, gold coins, and belt buckles overboard, we got back on course. | |
Guybrush: Your captain sounds like a real freak show. | |
Bill: Many of us on board started to think the same thing. | |
Or: | |
Guybrush: How long is this story, anyway? | |
Bill: Long enough. Shut your hole. | |
Guybrush: (embarrassed) Will do! | |
Bill: (continuing) We sailed for two years, and had finally started back to | |
Plunder Island. But just as we started to doubt him, he paid off. We found | |
sunken treasure, right off the coast! | |
Guybrush: Wait a second... was it an enormous pile of jewelry and gold coins | |
and belt buckles at the bottom of the bay? | |
Bill: Exactly! How did you know that? | |
Guybrush: Eh, just had a feeling. *(a pause, then...)* Do you know any more | |
pirate stories? | |
Bill: Want the story of how I slit the throat of the annoying little pirate who | |
kept asking me questions? | |
Guybrush: Is something troubling you? *(a pause again)* Say, uh, whatcha eating | |
there? | |
Bill: Jawbreaker. | |
Guybrush: Is it good? | |
Bill: Yep. | |
Guybrush: You don't say much, do you? | |
Bill: Nope. | |
Guybrush: That's a really good jawbreaker there, huh? | |
Bill: Yep. | |
Guybrush: Well. That's just terrific, isn't it? | |
Bill: Yep. | |
Guybrush: Boy, I sure could go for a jawbreaker right about now. | |
Bill: Yep. | |
Guybrush: (annoyed) I said, "I sure could go for a jawbreaker right about now." | |
Bill: I hope you find one. | |
Guybrush: You going to finish that jawbreaker? | |
Bill: Sure am. | |
Guybrush: Okay. Just checking. Nothing I love more than a good jawbreaker! | |
Bill: Me too. | |
Guybrush: (shrugs) Heh. See? When you look at it that way, we're really not | |
all that different, you and I. | |
Bill: Whatever. | |
Guybrush: Could I have your jawbreaker? | |
Bill: No. | |
Guybrush: (resigns, then...) It's been a pleasure. Bye. | |
After some pondering and an idea, he talks to Bill again. | |
Guybrush: You know, I really appreciate you taking the time to talk to me. I | |
think we've, well, we've bonded. | |
He then slaps Bill on the back, making him choke on the jawbreaker. | |
Bill: Gnk... *(tries beating his chest to get the jawbreaker out, but coughs | |
and chokes up)* ...trj... ...grfklbt... ...phrb... ...hack... ...knnk... | |
...cough... ...phrb... | |
[Try talking to Bill while he's choked up] | |
Guybrush: Hi. | |
Bill: Hrmvlnt! | |
[NOTE: If you leave Bill alone for a few minutes and leave him on The Barbery | |
Coast before returning, Bill will turn purple and still struggle on the | |
jawbreaker.] | |
While Bill is still choking, Guybrush slaps him on the back again, making him | |
cough up the jawbreaker out of his mouth and onto the floor, and Bill feels | |
relieved. | |
Bill: How did you do that? | |
Guybrush: Oh, it was nothing, really. Just sudden pressure applied below the | |
sternum to expel a foreign object from the windpipe. | |
Bill: That's amazing! I owe you my life! From now on... | |
Guybrush: Yes? | |
Bill: From now on, that will be known as the Threepwood Maneuver. *(after a | |
pondering pause)* Nah. | |
Bill goes back to work, and Guybrush goes to the jawbreaker on the floor and | |
picks it up. Finally, he moves on to the barber pirate to the far right and | |
talks with him. | |
Guybrush: Ahoy there! I'm Guybrush Threepwood, and I'm a mighty pi... | |
Rottingham: (in an annoyed interruption) Quiet! | |
Guybrush: (finishing the sentence) ...rate. Huh? | |
Rottingham: Don't distract him while he's working on me! | |
??????: Aye, laddie. Ye'll have to wait yer turn. It's the pirate way. | |
Guybrush decides to speak with Captain Rottingham. | |
Guybrush: Ahoy there! I'm Guybrush Threepwood! | |
Rottingham: I see. And I don't care. | |
Guybrush: I'm a mighty pirate. | |
Rottingham: HA! | |
Guybrush: What did you mean, "Ha?" | |
Rottingham: I meant just what I said: HA! If you're a mighty pirate, then I'm | |
bald. | |
Guybrush: I'm mighty enough to defeat LeChuck! Twice! | |
Rottingham: LeChuck? Ha! Even if he is dead, there's just no excuse for that | |
hair. | |
Guybrush: So you're a ship captain, huh? | |
Rottingham: Not just any ship captain. Don't tell me you've never heard of | |
Captain René Rottingham. [NOTE: It's weird that in the earlier version | |
noticable on ScummVM Rottingham's name is mislabelled as "Renee", which sounds | |
more like a girl's name, if you ask me. This name is corrected in the game's | |
final version.] | |
Guybrush: I've never heard of Captain Rottingham. | |
Rottingham: (interrupts) I'm only the most cunning and well-groomed captain | |
ever to sail the Caribbean. | |
Guybrush: Well, how'd you like to join my crew? | |
Rottingham: Me? Serve on YOUR crew? Please, don't make me break into | |
hysterical laughter while this buffoon is working on my hair. | |
Guybrush: Why don't you want to join my crew? | |
Rottingham: I serve under no man... or boy. | |
Guybrush: (appalled) Now just one second... | |
Rottingham: If there's any treasure to be found, I'm going to be the man to | |
find it. And I'll look absolutely STUNNING while I'm doing it. | |
Guybrush: Well, I didn't want you on my crew anyway. | |
Rottingham: That's your loss. And boy? Lose the pony-tail. It's so... last | |
year. | |
Guybrush: Did you know you're starting to go gray? | |
Rottingham: (furious) I most certainly am not! | |
Guybrush: Eh, don't get me wrong. Gray hair suits you. | |
Rottingham: It doesn't... I mean... of course it would... ...but uh, I don't | |
have to worry about that for several years. | |
Guybrush: If I were you, I'd worry more about those split ends. | |
Rottingham: (surprised) Split ends? I'll have you know I've killed men for | |
comments less slanderous than that. | |
Guybrush: You've got a bald spot starting here in the back. | |
Rottingham: (shocked) What?!? *(calms down)* You're lying, of course. | |
Guybrush: If you say so. All I know is that there's definitely some kind of | |
shine going on back here. *(after a brief pause)* You seem irritable. Is it | |
from your dry scalp? | |
Rottingham: My scalp is lovingly massaged with the finest creams and oils in | |
the world, twice daily. | |
Guybrush: Eeeh. THAT's a little more than I wanted to know. | |
Rottingham: Your petty jabs and insults mean nothing to me. | |
Guybrush: They're doing great things with dandruff shampoo these days. | |
Rottingham: I suggest you leave, boy... ...before you force me to defend my | |
honor. | |
Guybrush: (with an alarmed look) Fire! Run for your life! | |
Rottingham: (unfazed) I'm sure the authorities probably have the situation | |
under control. But just in case, barber. More moisturizer! | |
Guybrush: Rabid dogs are on the loose! Get out now! | |
Rottingham: I don't hear anything. There are no rabid dogs on the loose. | |
Guybrush: (disappointed) That's just what they WANT you to think! *(after a | |
pause again...)* There's an ax-wielding maniac at the door! Flee! | |
Rottingham: Hmm, perhaps you should offer yourself as a sacrifice so the rest | |
of us may be saved. | |
Guybrush: The calls are coming from within the barber shop! You must get out | |
immediately! | |
Rottingham: I have no idea what you're talking about. Leave us alone. | |
Guybrush: (persistent) Storm's a-coming. Better get a move on. Could be a | |
twister. | |
Rottingham: Then I'm most definitely staying inside. The humidity does | |
horrible things to my hair. | |
Guybrush: Captain Rottingham? You're being paged. | |
Rottingham: (annoyed) Take a message. | |
Guybrush: You know, sitting down for too long can be unhealthy. It's a serious | |
risk to your cardiovascular system. I think a nice jog could be just what you | |
need right about now. Up and at 'em! | |
Rottingham: (annoyed) Go away. | |
Guybrush: (repeats) You know, sitting down for too long can be unhealthy. | |
Rottingham: That's a risk I'll just have to take. | |
Guybrush: (after some resignation) You seem busy. I'll come back later. | |
Guybrush exits The Barbery Coast and examines the fountain. | |
Guybrush: (reads) "In memory of the chickens who gave their lives... ...during | |
the Great Puerto Pollo Potluck Jamboree of 1621." | |
He goes into the back room of the Long John Silver Center for the Performing | |
Arts and examines the pirate coat. | |
Guybrush: Looks like a nice coat... ...with just a few flakes of unsightly | |
dandruff. | |
[Examine the dandruff] | |
Guybrush: That's weird. I didn't think dandruff... ...moved... *(gets grossed | |
out)* Oh! | |
[If you pick up the dandruff before examining it] | |
He picks up the dandruff. | |
Guybrush: I'd hate people to think less of this guy just because of a slight | |
problem with... Hey, this isn't dandruff... *(gets grossed out)* Oh! | |
[Examine the lice] | |
Guybrush: They're, uh, wiggling. | |
He then examines the coat pocket. | |
Guybrush: It looks like there's something inside the pocket of this coat. | |
He opens the pocket. | |
Guybrush: There's a glove in here. | |
He takes the glove from the pocket. | |
[Examine the magic hat] | |
Guybrush: It's empty... ...or is it? | |
He then goes to the magic wand. | |
Guybrush: Watch me make THIS disappear. | |
He takes the wand and goes to the hat with it. | |
Guybrush: Nothing up my sleeve... | |
He goes further from the hat toward the exit door, then pulls out the wand from | |
his pocket and waves it around a bit before pointing it at the hat, which makes | |
a "poof" sound and makes something appear. He puts the wand back in his | |
pocket. | |
Guybrush: Presto! Hey, it worked! There's something inside! | |
He goes toward a ventriloquism book inside the hat and examines it. | |
Guybrush: (reads) "The A-mfggh-C's of Ventriloquism" | |
He takes the book, then looks at the Blood Island sticker on the suitcase. | |
Guybrush: (laughs in excitement) Hey! It's a sticker from Blood Island! It | |
says "Blood Island is for bleeders... ...a message from the Blood Island | |
Tourism Council." Maybe the performer who owns this trunk knows how to get to | |
Blood Island! | |
[Examine the wig] | |
Guybrush: It's very mod. | |
[Use the magic wand on any item] | |
Guybrush: The magic wand has no effect on that. | |
[Use the ventriloquism book on the wig] | |
Guybrush: It's a book about ventriloquism. Say hello to the folks, Harry! | |
He takes out the book and throws out his voice as he reads it. | |
Guybrush: (in ventriloquy) Hello, folks! *(closes the book and puts it away)* | |
[Use the book on the well-worn trunk] | |
He takes out the book and throws out his voice as he reads it. | |
Guybrush: (in ventriloquy) Please someone help! I'm trapped inside this trunk! | |
[Use the book on the mirror] | |
Guybrush: I don't want to throw my voice there. | |
He goes east toward the stage, where he sees two actors there, and the actor on | |
the left is reading a script near a hideous, fat pirate wearing a dress. | |
Actor: (reads) "Ta swab, or not t'swab..." No, no... That's not right. | |
[Use the ventriloquism book on the actor] | |
Guybrush takes out the book and reads it again. | |
Guybrush: (in ventriloquy) You're no actor! Get off the stage, ya bum! | |
He closes the book and puts it away. | |
Actor: (surprised) What!? | |
Hideous Pirate: But I didn't... | |
Actor: Just you be quiet and help me rehearse! *(talks to himself)* C'mon, | |
Slappy! You've got to get this right. The show opens today! | |
[Use the ventriloquism book on the actor again] | |
Guybrush: That was funny once. | |
Guybrush decides to speak to the actor on the left. | |
Guybrush: Yo. I'm a dangerous pirate, who are you? | |
Actor: Cromwell. Slappy Cromwell. It's not my real name, actually. My agent | |
told me my given name just didn't have star quality. | |
Guybrush: What was your given name? | |
Slappy: Rex Fortune, Adventure Seeker. | |
Guybrush: I see. *(a pause, then...)* What's that putrid stench-ridden drivel | |
that you're rehearsing? | |
Slappy: But this... this is the masterwork of the bard! Do you really think | |
it's THAT bad? | |
Guybrush: Do pirates drink grog? | |
Slappy: (in despair) Oh, I knew I shouldn't have altered the material! How | |
could I have taken up my wretched pen and stabbed it, bodkin-like, through the | |
unsullied poetry of the master. | |
Guybrush: You re-wrote Shakespeare? | |
Slappy: I was compelled to! Not a single person was coming to any of my | |
performances! Oh, these stupid, brutish pirates! Not men enough to confront | |
their own sensitive inner natures! So I rewrote the whole folio! Contracted | |
the brilliance of decades into a forty-five minute revue! | |
He lifts his arm as he speaks out the name of the revue. | |
Slappy: 'SPEARE! A theatrical medley. | |
Guybrush: Why can't you go back to the original scripts? | |
Slappy: Oh, the sweet, sweet, bitter irony of it all. Now that you have | |
confirmed that I have produced a work of unredeemable trash... ...I'm more or | |
less guaranteed to have a financial success on my hands. | |
Guybrush: (turns around, clueless) Why do I find that strangely encouraging? | |
*(turns back to Slappy)* Can I watch you rehearse your horrible play? | |
Slappy: I'd rather you didn't. I get nervous when people watch. | |
Guybrush: Of course. *(after a brief pause again)* C'mon. Let me watch you | |
rehearse. | |
Slappy: I'd rather you didn't. And stop whining. | |
Guybrush: PUH-LEEZE can I watch you rehearse? | |
Slappy: I'd rather you didn't. You might see the surprise ending to "Romeo and | |
Juliet." | |
Guybrush: Romeo and Juliet die. | |
Slappy: Actually, that ending didn't set well with the focus groups. | |
Guybrush: (still persistent) C'mon. Let me watch you rehearse. | |
Slappy: I'd rather you didn't. Then you'll hear all the answers to my knock- | |
knock jokes. | |
Guybrush: PUH-LEEZE can I watch you rehearse? | |
Slappy: I'd rather you didn't. | |
[If you didn't talk to Van Helgen or sing in front of him first] | |
Guybrush: (resigns a bit, then...) Can I join your show? | |
Slappy: Let me be blunt... You just don't have the hands of a spear carrier. | |
Guybrush: (shrugs) You have no idea how often I hear that. *(a pause, then...)* | |
Acting is my life! Let me join your show! I was a tree in my kindergarten | |
play. | |
Slappy: (annoyed) We ALREADY have a tree. | |
Guybrush: Oh. *(repeats again)* Acting is my life! Let me join your show! | |
Slappy: Sorry, this is a one-man show. | |
Hideous Pirate: Hey! What am I? Chopped liver? | |
Slappy: (to the pirate) No, not liver. Liver has a more appealing stage | |
presence. | |
Guybrush: Of course, what I really want to do is direct. | |
Slappy: Why? | |
Guybrush: I've always dreamed of my own production... "Titus Andronicus on | |
Ice!" | |
Slappy: (smiles) Brilliant! | |
[If you talked to Van Helgen and sang in front of him first] | |
Guybrush: (resigns a bit, then...) Can I join your show? | |
Slappy: (strict) Good heavens, no! I could hear your awful singing in the | |
barbershop from way over here. | |
Guybrush: PUH-LEEZE can I join your show? | |
Slappy: (strict again) Good heavens, no! And stop whining. | |
Guybrush: (persistent) Acting is my life! Let me join your show! | |
Slappy: (strict again) Good heavens, no! | |
Guybrush: (a bit of pause, then...) Have you been to Blood Island? | |
Slappy: But of course! Blood Island was once THE place to be if you were an | |
artist in the Caribbean. Those were the days. We were young and wild! | |
Pushing the limits of our craft. Oh, what risky, daring performances we gave! | |
We weren't afraid to shock or offend the stodgy, mainstream sensibilities of | |
our audiences. | |
Guybrush: Oh, what did you perform? | |
Slappy: Dinner theater, mostly. | |
Guybrush: Could you tell me how I can find Blood Island? | |
Slappy: My agent, Palido Domingo, always handled the travel arrangements. He | |
would know how to get there. | |
Guybrush: Any idea where I could find him? | |
Slappy: He's a member of the Brimstone Beach Club here on Plunder Island. You | |
might catch him there. | |
Guybrush: Carry on. | |
Slappy goes back to reading again. | |
Slappy: Then I kill Caesar... follow that up with a little soft shoe. | |
While Slappy is rehearsing, Guybrush decides to talk with the hideous pirate, | |
Stu Boyle. | |
Guybrush: So how'd you get roped into doing this show? | |
Boyle: I'm a spokesmodel, actually. But what I really want to do is act. | |
People just don't take you seriously when you're a spokesmodel. | |
Guybrush: How surprising. | |
Boyle: Yeah. Isn't it? | |
Guybrush: Break a peg-leg. | |
Boyle: Thanks. | |
As Guybrush is exiting the stage... | |
Slappy: I don't remember. Is the water ballet before or after my mad scene? | |
[Examine the plaque near the stage tree] | |
Guybrush: (reads) "Prop Tree. Fake trees of this genus were often used by | |
early settlers for theatrical productions." | |
Slappy: (still reading) "A pirate, by any other name, would still reek! | |
Aargh!" *(reads some more)* Next I burn Thebes, subdue its army, trample its | |
citizenry... ...and then I smash the watermelon. | |
[Talk to Slappy again] | |
Guybrush: Excuse me... | |
[The same conversation repeats again.] | |
While Slappy is still rehearsing, Guybrush exits the stage and out of the back | |
room of the theater. He goes to the Brimstone Beach Club and Smorgy. There, | |
he checks on the Cabaña Boy. | |
Guybrush: He's a member of the bustling Plunder Island workforce. | |
Nevertheless, Guybrush decides to speak with him. | |
Cabaña Boy: Yes. May I help you? | |
Guybrush: My name is Guybrush Threepwood, and I'm a mighty pirate. | |
Cabaña Boy: Threepwood? You must be "Seersucker" Skip Rackham's cousin. How | |
are Muffy and the twins? | |
Guybrush: (confused) Who? | |
Cabaña Boy: Hey, it's a lovely afternoon for the beach today. Not too crowded | |
yet. There's a crafts workshop on the south beach and a "Swabercise" class at | |
two and four. Water's warm and the waves aren't too high. Just watch out for | |
the occasional undead corpse washing up on shore. Might want to keep the kids | |
away from any rotting flesh. But otherwise, the siege earlier today shouldn't | |
spoil your afternoon. Just between you and me... the undead are notoriously | |
bad tippers. So it's just as well they didn't take over the island, eh? Ha, | |
ha. Let me see your membership card and we'll fix you right up. | |
Guybrush: (acts in a low voice) You don't need to see my identification. | |
Cabaña Boy: (acts hypnotized) I don't need to see your identification. | |
Guybrush: I'm not the pirate you're looking for. | |
Cabaña Boy: You're not the pirate I'm looking for. | |
Guybrush: I can go about my business. | |
Cabaña Boy: You can go about your business. | |
Guybrush: Move along. | |
Cabaña Boy: Move along... move... *(suddenly acts strict)* Hey! Wait a minute! | |
Your mind games won't work on me, boy. *(pauses a bit, then...)* No membership | |
card, I see. Well, SIR... You're at the Brimstone Beach Country Club and | |
Smorgy. Part of the Leisure Lubber's Planned Community for Retired Pirates. | |
It's VERY exclusive. *(after a brief pause)* I'm afraid if you don't have a | |
membership card you cannot use any of the club's amenities. | |
Guybrush: I don't want an amenity. I had to eat one of those while I was lost | |
at sea and it was terrible. | |
Cabaña Boy: (strict) Then let me also point out that without that membership | |
card you are not permitted on the beach... ...you can not use any of our | |
towels... ...and you can't have anything from the grill. Good day! | |
In resignation, Guybrush heads back to The Barbery Coast in Puerto Pollo, where | |
the Scottish barber is still grooming Rottingham's hair before he sets the comb | |
down on the table. | |
[Use the ventriloquism book on Captain Rottingham] | |
Guybrush takes out the book and reads it again. | |
Guybrush: (in ventriloquy) Shave me like a yak. | |
He closes the book and puts it away. | |
??????: Whatever you say, sir. | |
Rottingham: (surprised) No, stop! | |
Guybrush: (laughs) Tee Hee! | |
[Use the ventriloquism book on Captain Rottingham again] | |
Guybrush takes out the book and reads it again. | |
Guybrush: (in ventriloquy) I'd like a crew-cut, please. | |
He closes the book and puts it away. | |
??????: Aye Aye, Captain Rottingham! | |
Rottingham: (surprised) No, stop! | |
Guybrush: (laughs) Tee Hee! | |
[Use the ventriloquism book on the barber pirate] | |
Guybrush: I don't think he'd like that. | |
Once the comb is on the table, Guybrush quickly sets the lice on the comb | |
before the barber picks it up to discover the comb infested. | |
??????: (in shock) Holy infestation! You've been struck with the hair demons! | |
Rottingham: What are you talking about? | |
??????: The cursed head vermin, the scourge of every hygienic sailor on the | |
Seven Seas! | |
Rottingham: (surprised) That's a lie! | |
??????: Sure as I'm standin' here, they're wrigglin' about your scalp like a | |
pack of wretched sea lions! | |
Guybrush: Good analogy. | |
??????: This calls for drastic action. I'm bringing in Old Ironsides! | |
Rottingham: (shocked) No, no, let's not be too rash. | |
Guybrush: (innocently) Rash? That's a bad sign. | |
??????: That's no time to lose! I'm going to have to amputate! | |
Rottingham: No! No! You'll ruin my hair! | |
Disregarding the warning, the barber yanks out Rottingham's hair, then takes | |
out the sword and slices the hair clean off, leaving Rottingham bald, then | |
grabs him by the neck and tosses him out of the shop. After a few seconds the | |
barber smiles, and Guybrush talks to him. | |
Guybrush: (waves) Ahoy there! I'm Guybrush Threepwood, here to serve all your | |
mighty pirate needs. | |
??????: Pleasure to meet ye, Guybrush. I am Haggis McMutton, of the clan | |
McMutton. | |
Guybrush: How did you become a barber pirate? | |
Haggis: I spent ten years at sea on board the H.M.S. Anathema, the fastest ship | |
in the Scottish Navy. | |
Guybrush: So how did that help you become a barber pirate? | |
Haggis: It was a clipper ship. | |
Guybrush: Ah. *(after a brief pause)* Do you know any rousing pirate stories? | |
Haggis: Well, there is the story of The Secret of Bulky Island. We were a crew | |
of twoscore men under the command of Big Jake McJuggernaut, the most powerful | |
captain on the seas. One night in port, Cap'n Jake heard a tale of an enormous | |
treasure buried somewhere on Bulky Island. We set sail and landed on the | |
island within a fortnight, and found the treasure the next morning. | |
Guybrush: Bulky Island? Where's that? | |
Haggis: Ye won't find it on any map; Cap'n Jake took the location of the | |
treasure to his grave. Oh, it was a beautiful sight. A tremendous chest made | |
of solid gold. Big Jake leapt into the hole and wrapped his sinewy arms around | |
the chest. He gathered his resolve, counted to three, filled his lungs, and | |
lifted with all his might. The sound of his back cracking brought a grimace to | |
even the most steel-hearted crewman. By nightfall the lot of us were lying on | |
the beach, writhing in pain. | |
Guybrush: Why didn't you work in pairs or groups of three or four? | |
Haggis: That would've been the weak man's way out! The pirate Angus McFulcrum | |
had followed us to Bulky Island, wantin' the treasure for himself. The | |
weakling used a lever and took the chest, laughing at us as he carried it to | |
his ship. And my proud Cap'n McJuggernaut died in traction, cursing himself | |
for not being strong enough. | |
Guybrush: (after some pause) How would you like to join my crew? | |
Haggis: Ye seem like a nice enough sort, Guybrush, but a man canna serve as my | |
captain unless he earns me respect. | |
Guybrush: And how would a man go about doing that? | |
Haggis: By besting me in a time-honored test o' strength. | |
Guybrush: Helping you move? | |
Haggis: Oh, could ye? I just have a bed and a few boxes of books... | |
Guybrush: I was just kidding. Was that really the test of strength? | |
Haggis: No, I'm talkin' about the traditional Highlander display of strength | |
and virility... ...the caber toss! | |
Guybrush: Oh, but in school I was always picked last for caber tossing. | |
Haggis: Maybe it's because ye weren't familiar enough with the sport. Ye | |
see... The caber is a large tree trunk. We go to the field of competition and | |
each of us heaves the caber as far as he can. The man whose caber goes the | |
farthest is the winner. | |
Guybrush: That's just about the stupidest sport I've ever heard of. And I | |
watch cable television. | |
Haggis: (sighs) Aye, but ye cannot argue with tradition. | |
Guybrush: Ahhh, toss THIS. | |
A brief pause, then... | |
Guybrush: "Haggis." That's an unusual name. | |
Haggis: I suppose it is, but "Haggis" is just a nickname. Me given name is | |
Heart Liver and Kidneys Boiled in the Stomach of the Animal McMutton. | |
Guybrush: Oh, so your parents were expecting a girl. | |
Haggis: Aye. | |
Guybrush: What is that blue stuff in the jar, anyway? | |
Haggis: Ah! The ol' comb juice! 'Tis a fiery brew that's bested many a sailor | |
with her fermented froth. It'll burn your throat, unless you chase it with | |
conditioner. | |
Guybrush: Those sure are nice scissors. | |
Haggis: Aye, they're me best pair. They can cut through almost anything. | |
Guybrush: Why are they in the ceiling? | |
Haggis: Sometimes, I cut hair so fast the scissors fly from me hands at | |
unbelievable speeds. | |
Guybrush: Could I, uh, borrow those scissors for a minute? | |
Haggis: Sorry, no. They're much too valuable to me. You know they can cut | |
through almost anything. | |
Guybrush: Yes, I believe you mentioned that. *(after a pause)* When I think of | |
all I could do with those scissors... | |
Haggis: Aye. The scissors are just that good. | |
Guybrush: Did I mention how nice those scissors are? | |
Haggis: Ye did, and it's all true. They're the best pair I've ever owned. | |
Guybrush: And they can cut through anything. *(after a pause again...)* Please | |
let me borrow those scissors. | |
Haggis: Sorry, but no. | |
Guybrush: (after some pondering again) I sure could use a haircut. | |
Haggis: Have a seat, laddie, and I'll do you up with a fine coif! | |
Guybrush goes to the barber's chair and sits down on it, then, while Haggis is | |
working, uses the handle to lift up the chair and uses his foot to kick the | |
paperweight off the book and into his possession. The book's pages are soon | |
blown on by the wind. After that, Haggis looks at the new pages in surprise, | |
then stops. | |
Haggis: Ach! Blast that ineffectual paperweight! I'll have to go find | |
another. | |
Guybrush: (innocently) But what about my haircut? | |
Haggis: Keep your skirt on, lad. | |
While Haggis leaves to find a new paperweight, Guybrush uses the chair's handle | |
again, once... twice... three times... and repeatedly until the chair is lifted | |
up so high, just high enough to take the scissors caught in the ceiling. Once | |
he has them in his possession, he uses the handle to lower the chair all the | |
way down to his normal position. Just then, Haggis returns with a frown. | |
Haggis: Whew! Well, I searched the whole island and I couldn't find a single | |
rock for a paperweight. I suppose I'll just have to eyeball your haircut! | |
Guybrush: I just remembered. I have another appointment. | |
He gets off the chair, leaving Haggis disappointed. | |
Haggis: Aww... I was going to give you a French braid, too! | |
[Examine the handle on the barber's chair] | |
Guybrush: It's the handle the barber uses to raise and lower the chair. | |
Guybrush then goes to Van Helgen, then takes out the glove and slaps him with | |
it, and Van Helgen soon finds his calling. | |
Van Helgen: Now there's a challenge! To the field of honor! | |
Scene then fades to black before fading to a grassy knoll, with three open gun | |
cases next to the banjo case. | |
Van Helgen: (off-camera) Choose yer weapon. | |
Guybrush closes the box lid on the gun case in the middle, then goes for the | |
banjo case and opens it. | |
Guybrush: (off-camera) I choose the banjo! | |
Van Helgen: (off-camera) I accept! | |
Guybrush: (off-camera) You do? | |
Scene then cuts to Van Helgen and Guybrush at some football field, with their | |
backs arched toward each other. Guybrush walks forward to the start at the | |
number 5, then turns around and starts the duel. Van Helgen goes first, with | |
four couplets that he plays, with each couplet ending with the last note, and | |
Guybrush imitates Van Helgen's moves. Next round: Van Helgen now plays five | |
last-note couplets on the banjo in patterns, and Guybrush again imitates Van | |
Helgen's five couplets without any mistake. Final round begins, and Van Helgen | |
now plays six last-note couplets with a tricky banjo finger. Once again, | |
Guybrush manages to imitate all six of Van Helgen's last-note couplets without | |
any mistake at all, and Van Helgen is impressed. | |
Van Helgen: You're pretty good, boy! Let's see you follow this! | |
He starts up a wild, wicked banjo solo, and Guybrush drops his banjo in a dazed | |
stupor. | |
Guybrush: He's good. I'll never beat him. | |
[NOTE: If you wait a while, Guybrush will take out a lighter and light up for a | |
bit before putting it away. Weird.] | |
While Van Helgen is playing, Guybrush goes to the gun pile, picks up the pistol | |
from the gun case on the right, then goes back to his own banjo, points the gun | |
at Van Helgen's, and shoots, dismantling the banjo to Van Helgen's shock. | |
Van Helgen: What! You shot my banjo! | |
Guybrush: You can't be sure of that. That shot may have come from the grassy | |
knoll. | |
Van Helgen: Of all the low-down tricks! I've never heard of anything so low. | |
I completely misjudged you! You are a pirate after all! I'd be proud to join | |
your crew! | |
Guybrush: (smiles) Great! | |
Van Helgen: I'll just pack this stuff up and get ready. And give me back my | |
gun. | |
Scene fades back to The Barbery Coast, where Guybrush thinks up a plan next. | |
Guybrush: I'll need two more sailors for my crew. | |
He exits The Barbery Coast and goes further west through Puerto Pollo, where he | |
gets near a chicken parlor. There, he goes to some mysterious flowers, between | |
the flower and the Danjer Cove sign, takes out the scissors, and cuts out a | |
flower, which falls to the ground before he picks it up, then turns to a plaque | |
on the chicken parlor. | |
Guybrush: I wonder if this plaque says something about the flower I just cut. | |
*(goes to the plaque and reads it)* "Ipecac (Cephaelis ipecacuanha). One of | |
the creeping vines common throughout Plunder Island. A syrup made from ipecac | |
flowers was used by the early settlers of Plunder Island as a purgative." | |
He returns to the ipecac undergrowth and cuts out the remaining ipecac vines | |
with the scissors, and the scene fades to black before fading to a few minutes | |
later, with the path now cleared of the ipecac undergrowth. He puts away the | |
scissors and sets out through the path to the snake crossing on the cliff atop | |
Danjer Cove, where he goes to the snake crossing sign. | |
Guybrush: Hmmm... I wonder what this sign means... Snake crossing? *(turns | |
around)* What possible harm could a snake... | |
He is interrupted by leaves rustling and falling down, then looks up to see a | |
snake coming down towards him, opening up its mouth, and the screen goes dark | |
before cutting back to the cliff, where Guybrush realizes that he is swallowed | |
whole after looking around inside the snake. | |
Guybrush: Well, this isn't good. | |
[Try to pick up the snake-beating club or the snake-beating stick] | |
Guybrush tries reaching for the snake-beating item while still in the snake, | |
but... | |
Guybrush: I can't reach it! | |
[Read the plaque near the snake] | |
Guybrush: "Massive, Man-Eating Snake. This fantastic reptile is one of Plunder | |
Island's most dangerous and beautiful predators." | |
[Look at the pirate ship at the bottom of the cliff] | |
Guybrush: I bet that ship I saw belongs to the pirates who've stolen Elaine! | |
[Examine the Snake-Away™] | |
Guybrush: I can't see it, but I bet it's Snake-Away™ brand snake repellant. | |
Guybrush looks around inside the snake and discovers a Fabergé Egg, then picks | |
it up. Next, he discovers the vacuum cleaner attachments and picks them up | |
too. | |
[Examine lots-o-stuff] | |
Guybrush: Hmmm. | |
He goes on to collect all of the lots-o-stuff in the snake, among them the | |
pancake syrup, the encyclopedia, and the reservation slip, which can be very | |
useful later. | |
[Examine the Fabergé Egg] | |
Guybrush: It's a priceless, delicate Fabergé egg. | |
[Examine the vacuum cleaner attachments] | |
Guybrush: It's a complete array of vacuum cleaner attachments. | |
[Examine the top-secret plans] | |
Guybrush: I hate to think what would happen if these fell into the wrong hands. | |
[Punch the snake head] | |
Guybrush: I'd love to punch him one, but I don't want to make him angry. | |
[Use the ipecac flower with the snake head] | |
Guybrush: He's not going for the flower just by itself. | |
[Use the ipecac flower with any item] | |
Guybrush: I don't know how to mix the flower with that. | |
Once he has run out of stuff to find, he takes out the ipecac flower and mixes | |
it into the pancake syrup. | |
Guybrush: It makes syrup of ipecac. That seems logical. | |
He then takes out the ipecac syrup and pours it into the snake's head, causing | |
its eyes to bulge out in nausea and belch. It then squints out and reguritates | |
him, making him fall off the cliff and into the quicksand, where he is slowly | |
sinking. | |
Guybrush: Whew! That sure was a close one! I thought for sure when I got | |
eaten by that snake that I was done for! *(smiles)* Thank goodness I'm... | |
*(his smile turns into a frown)* ...safe... ...now... *(slowly realizes...)* | |
Hey! | |
He tries budging, but can't move, then realizes... | |
Guybrush: Hang on, the quicksand is sucking all the cool stuff I found in that | |
snake from my pants. Now THERE's an odd sensation. | |
[Examine the reeds] | |
Guybrush: (looks at the reeds) It's a bunch of conveniently-placed hollow | |
reeds. | |
He reaches out for the reed and plucks it off, looks at it, then places it in | |
his pocket. | |
[Try to use any item when you're stuck in the quicksand] | |
Guybrush: I can't move anywhere in this quicksand! | |
[Examine the life-saving vine] | |
Guybrush: If I could just reach that vine, I could pull myself free. | |
[Try to pick up the life-saving vine] | |
Guybrush: I can't reach it. | |
[Examine the branch] | |
Guybrush: It's a branch resting precariously on that tree root. | |
[Use the paperweight on the branch] | |
Guybrush: My aim is always off when I'm under stress. I might miss. If only I | |
had some sense of dropping the weight on the branch from directly above. | |
[Examine the plaque in the quicksand] | |
Guybrush: (reads) "Quicksand Pit. Quicksand pits of this type are common | |
throughout Plunder Island's nature trails. Many an unwary traveler has found | |
himself trapped and unable to esca... uh-oh. Someone anyone please please help | |
me I'm sinking!" | |
Guybrush examines a plaque near a thorny plant. | |
Guybrush: (reads) "Pappapisshu Bush. Discovered by Plunder Island's indigenous | |
peoples, this bush is named after a native word meaning 'Youch!'" | |
He picks up the thorny plant, which pricks his finger. | |
Guybrush: (learns the new word) Pappapisshu! Well, I got the thorn. I hope | |
that was worth it. | |
[NOTE: If you don't read the plaque before picking up the thorn, Guybrush will | |
just say "Youch!"] | |
[Try to talk to the feral chicken] | |
Guybrush: I've got nothing to say. | |
[NOTE: If you wait a few minutes, the chicken will look up and sink into the | |
quicksand that will consume it completely. Poor chicken! :(] | |
He places the thorn onto the reed and... | |
Guybrush: Neat. A world-class pea-shooter. | |
[Use the pea-shooter with the life-saving vine] | |
Guybrush: Shooting the vine won't do any good. | |
[Use the pea-shooter with the branch] | |
Guybrush: Even if I could hit the branch with that, it wouldn't do any good. | |
He then ties up the helium balloons he had primarily from the Carnival of the | |
Damned in his inventory onto the paperweight, and it floats into the air. | |
[Examine the floating balloon] | |
Guybrush: It's just floating there. | |
[Try to pick the floating balloon] | |
Guybrush: I'd better not put it away just yet. I think I'm onto something | |
here. | |
He then blows on the balloon, making it move to the left and near the feral | |
chicken and the vine. | |
Guybrush: Perfect! For once today, things are going... | |
Before he can finish the sentence, the balloon suddenly floats further away | |
from the screen. | |
Guybrush: Well, darn. | |
However, the balloon with the paperweight suddenly returns to his surprise. | |
Guybrush: Hey! | |
It flutters onto the top of the branch near the vine again. | |
Guybrush: Thank goodness for those unpredictable Caribbean trade winds! | |
As he is sinking further, he takes out the peashooter, then blows out the | |
thorn, making it fly and pop the balloon. The paperweight falls onto the | |
branch, releasing the life-saving vine in front of him, then he puts away the | |
peashooter and climbs out of the quicksand field. He moves onward toward | |
Danjer Cove, then crosses the rock bridge near the waterfall in the sea. He | |
goes on toward the rowboat and tries using it. | |
Guybrush: It's got a huge hole in the bottom. I'd sink. | |
[Examine the rowboat] | |
Guybrush: It's a nice boat except for that enormous gaping hole in the bottom. | |
[Examine Danjer Bay] | |
Guybrush: It's the bay. | |
He looks at the pirate ship again. | |
Guybrush: Those must be the pirates who've taken Elaine! | |
With nothing much to do, he returns to Puerto Pollo from the Danjer Cove path, | |
where he examines the flyer near the Chicken Parlor. | |
Guybrush: (reads) "Feeling down 'cause your chick's turned to gold? Come to | |
the swamp! Get your fortune told! Voodoo 'n' Things. (Formerly Just Voodoo. | |
Visit our new location on Plunder Island.)" | |
He picks up the flyer, which is not much use now that he has visited the Voodoo | |
Lady already. | |
[Examine the walk-thru speaker] | |
Guybrush: (reads) "Blondebeard's Chicken Shoppe." It's the two-way speaker for | |
the walk-thru. | |
[Talk through the walk-thru speaker] | |
Guybrush: Hello? | |
Walk-Thru Speaker: (gibberish) Wha wha gan boz gre brahas. | |
Guybrush: I can't understand you, what was that? | |
Walk-Thru Speaker: (in more gibberish) Vozz bahh lan la vot bosz draj! | |
Guybrush: Ah, forget it. | |
Walk-Thru Speaker: (gibberish) Brahz voooz. | |
He then goes into the Chicken Shoppe, where a proprietor arrives near him. | |
Proprietor: Do ya have a reservation? | |
Guybrush: Of course I have a reservation! | |
Proprietor: Then let's see your reservation slip! | |
Guybrush takes out the reservation slip and shows it to the proprietor. | |
Proprietor: Very good. You may seat yourself, Mr... uh... ...pardon me... | |
...Mrs. Brinestoop. | |
The proprietor moves to the side, and Guybrush goes to the window to the left | |
of the kitchen door, picking up a biscuit cutter and a pie pan there. He then | |
proceeds to speak with the proprietor, who scratches his behind with his hook | |
and turns around to face him. | |
Guybrush: Excuse me, but... | |
Proprietor: (raises his hook in gladness) What a lucky pirate are ye! | |
Guybrush: (clueless) Me? | |
Proprietor: Ye've struck GOLD, boy! | |
Guybrush: I have? | |
Proprietor: (raising up his hands in joy) GOLD! GOLD!! GOLD!!! Ha-Ha! | |
GOLDEN NUGGETS O' CHICKEN! | |
Guybrush: Oh. | |
Proprietor: A treasure trove o' deep-fried fun! *(laughs again)* Now, what can | |
kindly ol' Captain Blondebeard bring ye fer lunch? | |
Guybrush: I'll have the, eh, broasted wattle molé. | |
Blondebeard: We're out o' that, I'm afraid! Actually, I'm out of just about | |
everything. Not a drumstick left. All I have left are those biscuits and a | |
few tubs of our special ipecac slaw. | |
Guybrush: How's the ipecac slaw? | |
Blondebeard: Not bad... ...but fifteen minutes later ya be hungry again. | |
Guybrush: Would you like to join my crew and sail to Blood Island? | |
Blondebeard: (surprised) What!? Leave me shop unguarded!? *(raises his hook in | |
anger)* Why, ya treacherous tripe! You're lucky I don't take out me whisk and | |
run you straight through! | |
Guybrush: (astonished) Whoa! Calm down. I was just asking. | |
Blondebeard: Sorry. I'm as edgy as a beached whale in Nantucket. | |
Guybrush: What's wrong? | |
Blondebeard: There be a horror that prowls the jungles of Plunder Island. A | |
seven foot tall monster, he be. And he has a hatred for mankind unequaled. | |
His preternatural rage burns hotter than the coals used to roast a million of | |
his kin. He is El Pollo Diablo! *(raises his hook again)* The devil chicken! | |
THE DEVIL CHICKEN! | |
Guybrush: (unamused) The devil chicken. | |
Blondebeard: He hates me most of all. And his revenge against me must be | |
tastier than me "hearty giblets and cracklin's party mix." | |
Guybrush: What's he done? | |
Blondebeard: He turned loose ALL me chickens! Returned them to the wild, to | |
roam the jungles free, as nature intended. Even now, I have a huge order to | |
fill and no chicken to fill it. But I know he's not through! Ruinin' me | |
business is just the first step! Some day, he'll return... FOR ME! But mark | |
this! I'll be ready for him! And a seven-foot chicken means me business will | |
be thrivin' once more! | |
Guybrush: Do you have any specials? | |
Blondebeard: We're out o' potatoes, but we still have some eyes left! | |
Guybrush: No thanks. *(after a brief pause)* Do you have any other specials? | |
Blondebeard: Thar be a heapin' glob o' lard I keep in the back fer special | |
occasions. | |
Guybrush: No thanks. *(after a pause again)* Do you have any other specials? | |
Blondebeard: Have ye tried peat moss and tree bark? Many parts be edible, ya | |
know. | |
Guybrush: No thanks. *(after a pause again)* Do you have any other specials? | |
Blondebeard: One word fer ya... Hummus. | |
Guybrush: No thanks. *(after a pause again)* Do you have any other specials? | |
Blondebeard: No more. | |
Guybrush: (after some resignation) To whom were you going to deliver your | |
chicken? | |
Blondebeard: There lies a pirate ship in Danjer Cove. And the first mate o' | |
that ship fancies me chicken. But I better be deliverin' their chicken soon. | |
Most likely, I won't even have time to cook it. | |
Guybrush: Why is that? | |
Blondebeard: Ya see, I gots me this "delivery in thirty-days or it's free" | |
policy. And I be runnin' a bit behind. | |
Guybrush: What are the pirates of Danjer Cove like? | |
Blondebeard: They're a secretive lot, and I can't say I've seen too much of | |
them. They seem to be what one would expect from a bunch o' grog swiggin' | |
pirates. As filthy and hairy a buncha swabs as you'd ever hope ta meet. | |
*(raises his hook in warning)* But beware o' their captain! From what I hear, | |
he's got the disposition of a shark in need of a root canal. If he be catchin' | |
ya near his boat, ye'll be tortured for sure! | |
Guybrush: (repeats) To whom were you going to deliver your chicken? | |
Blondebeard: To the pirates at Danjer Cove! | |
Guybrush: How long have you been out of chickens? | |
Blondebeard: Weeks... months maybe. And it's not the loss o' business that | |
hurts me the most. | |
Guybrush: No? | |
Blondebeard: (rubs his stomach) I miss the taste o' me chicken! Ye can dine | |
this world over, but ye'll ne'er be a connoisseur o' carrion... ...'til ye had | |
a taste o' me savory squab! Why, even now, I gots me a cravin' fer me palate | |
pleasin' poultry! Ah, I can taste it now! | |
He runs his stomach and licks his chops before continuing. | |
Blondebeard: Me crispy Bounty o' Breaded Beaks! Thar be nothin' like the | |
hearty crunch from these pan-fried jewels! | |
Guybrush: Isn't that a little hard on your teeth? | |
Blondebeard: Aye! But the challenge of it all be half the dining enjoyment! | |
Now that I got the thought o' that crispy chicken extremity in me head... | |
...I'll be pinin' fer the crunch 'til I get me somethin' ta crack me teeth on! | |
Guybrush: What do you miss most about your chicken? | |
Blondebeard: (raises his hook) The crunch! It's the crunch I be missin' most! | |
Guybrush: Nice gold tooth you have there. | |
Blondebeard: Aye! | |
He shows his gold tooth in the middle of his mouth, which glistens up and | |
shines. | |
Blondebeard: It glistens like the golden topping o' grease on me luscious | |
batter-fried chicken! | |
Guybrush: Did I mention how much I admire your gold tooth? | |
Blondebeard: Aye, ya did. *(shows his gold tooth again)* It's one heck of a | |
gold tooth... and Blondebeard serves up one heck of a lunchtime value! | |
Guybrush: Don't you ever like to get outside the shop? | |
Blondebeard: Aye! I love the outdoors, especially the beach. Why, I'm in fact | |
a member o' the Brimstone Beach Club and Smorgy. Been a member there for | |
years. | |
Guybrush: How did you become a member? | |
Blondebeard: I threatened to run them all through. Then I lost me membership | |
card. Last time I remember having it, it was in me breast pocket. I believe | |
I was in me kitchen preparin' some grub. Then I had that awful sneezin' fit. | |
Oh, that was bad. No matter. I guess I'll just have 'em issue me a new one. | |
Guybrush: I'll let you get back to work. | |
Blondebeard: Aye! | |
Guybrush goes to the hideous portrait and looks at it, which is shown to be a | |
picture of a drooling monstrous chicken with teeth. | |
Guybrush: (off-camera) The devil chicken. | |
Guybrush goes to the barrel of biscuits and picks up the tasty, buttery biscuit | |
from there and eats it, then gets grossed out as he eats. | |
Guybrush: Eeeew! This biscuit is full of... maggots! | |
He puts the eaten biscuit away into his pocket. | |
Blondebeard: Aye! Ha-Ha! That's me special ingredient! Adds just the right | |
amount of exotic flavor! It's a good thing, too, 'cause I can't keep 'em out | |
of the food around here. | |
[Examine the biscuit barrel] | |
Guybrush: (reads) "Biscuits and More." I wonder what the "more" is. | |
[Examine the value meal menu] | |
Guybrush: (reads) Value Meal: Two drumsticks plus super slaw. Looks like a | |
fine deal if you like slaw. | |
[Use the ventriloquism book on Captain Blondebeard] | |
Guybrush takes out the book and reads it again. | |
Guybrush: (in ventriloquy as the Devil Chicken) Braaakk! | |
Blondebeard: (surprised) What was that?! | |
Guybrush: (in ventriloquy as the Devil Chicken) It is I, the spirit of El Pollo | |
Diablo! | |
Blondebeard: (turns around) Back! Back, you fowl demon! | |
Guybrush closes the book and puts it away before turning to Blondebeard again. | |
Guybrush: Just kidding. | |
Blondebeard: (turns back to Guybrush) Why, ye little scamp! | |
[Use the ventriloquism book on the hideous portrait] | |
Guybrush takes out the book and reads it again. | |
Guybrush: (in ventriloquy as the Devil Chicken) Braaakk! | |
He closes the book again. | |
Blondebeard: (annoyed) Stop foolin' kindly ol' Captain Blondebeard now. | |
Guybrush goes to the quiet patron at the table and tries talking with him. | |
Guybrush: Excuse me... Sir? | |
There is no response from the patron. | |
Guybrush: Now that's just rude. | |
[Examine the quiet patron] | |
Guybrush: He's awfully reserved for a pirate. | |
Guybrush tries speaking again. | |
Guybrush: Hey! Mister. Mister, are you listening? | |
He pushes the patron, revealing a skeleton that closely resembles Manny | |
Calavera from "Grim Fandango™" and collapses on the table with a serrated bread | |
knife on its back. | |
Guybrush: (freaked out) Ah! It's one of LeChuck's skeletal horde! | |
Blondebeard: Aye! I fixed his little red dinghy, but good! | |
Guybrush: Mmmm. The undead that walk among us must surely be destroyed lest | |
their evil like... ...overrun and befoul the world of the living. | |
Blondebeard: Aye. And he complained about me chicken. | |
Guybrush: Oh. | |
[Examine the button near the very quiet patron] | |
Guybrush: It says, "Ask Me About Grim Fandango™." | |
[Talk to the very quiet patron after examining the button] | |
Guybrush: What can you tell me about "Grim Fandango™?" | |
No response from the patron again. | |
Guybrush: (shrugs) Anything? | |
After a pause again, he turns to the camera. | |
Guybrush: I don't like to speak ill of the dead... ...but this guy's lousy at | |
marketing. | |
[Talk to the very quiet patron again] | |
Guybrush: He's not much of a talker. | |
[Use the ventriloquism book on the very quiet patron] | |
Guybrush takes out the book and reads it again. | |
Guybrush: (in ventriloquy) Waiter, what's this metatarsal doing in my soup? | |
He closes the book and puts it away. | |
[Try to pick up the button] | |
Guybrush: I don't want people always asking me about Grim Fandango™. | |
He pulls the serrated bread knife out of the skeleton's back and puts it away, | |
then examines the gross chicken. | |
Guybrush: This is the greasiest, crustiest, most revolting chicken I've ever | |
seen! | |
Blondebeard scratches his behind again before turning around in front of | |
Guybrush again. | |
Blondebeard: Ahhh! Yes! He got our blackened, Cajun-style chicken! | |
[Try to eat the gross chicken] | |
Guybrush: I can't eat that. The fumes alone would kill me. | |
Guybrush places the maggots onto the gross chicken, and the maggots consume the | |
chicken, reducing it to bones and revealing a club card there. He turns around | |
slightly, and after a few seconds of pause he turns back, grossed out. | |
Guybrush: Yuck. | |
He picks up the club card from the chicken bones. | |
[Examine the club card] | |
Guybrush: (reads) "Brimstone Beach Club. Member Since 1632." | |
He then goes to Captain Blondebeard again. | |
Guybrush: Would you like this jawbreaker? | |
He shows the jawbreaker to Blondebeard, who takes it and eats it. | |
Blondebeard: Thanks, ta ye. | |
All of a sudden, his eating stops and he gets zonked out in pain. | |
Blondebeard: Ouch! I think I loosed me gold tooth! *(raises his hook hand in | |
frustration)* Arrrgh! I knew sweets were bein' bad fer me teeth. But it had a | |
fine crunch and were a fiesta-o-flavor! From now on, I'll be sticking to | |
fleshier foodstuffs. Somethin'... somethin' chewy! Well, there I go again! | |
This ol' salts got a cravin' fer somethin' ta squish between me teeth! | |
Guybrush: Would you like some gum? | |
He shows the gum to Blondebeard, who takes it and chews it. | |
Blondebeard: Thanks. Mmmmm... This is really good steak-flavored gum! It | |
gets ya here! And it gets ya right here! | |
While he chews the gum and blows out a bubble, Guybrush takes out the pin and | |
pops the bubble, releasing the gold tooth onto the floor, and Blondebeard licks | |
his lips in surprise. | |
Blondebeard: (raises his hook hand) Why, ye little scamp! Haha. That's quite | |
a funny trick ye've played on old Cap'n Blondebeard! | |
Guybrush picks up the gold tooth on the floor, then chews up his remaining pack | |
of gum and blows the bubble, making it pop. | |
Guybrush: Mmm... tastes like sirloin! | |
He spits out the gum and places the gold tooth on it. | |
Guybrush: The gold tooth is in the gum. | |
He then takes out the helium balloon and inhales it, sucking out all the helium | |
from it, and all of a sudden he starts squeaking fast like a chipmunk. | |
Guybrush: (fast chipmunk voice) Hmm. That's made my voice sound funny. | |
He quickly chews up the tooth in the gum and blows out the helium bubble, | |
making it slowly float out of the window above the door while Blondebeard | |
scratches his behind again. After a few seconds, a pop is heard from outside, | |
followed by the sound of the tooth sliding down a drainage system. | |
Guybrush: (in a normal voice again) Cool! | |
He starts going for the exit, when Blondebeard scratches his behind again and | |
turns to him. | |
Blondebeard: Wait one second! | |
Guybrush walks back to him. | |
Blondebeard: Do ye have me gold tooth? | |
Guybrush: Um... no? | |
Blondebeard: Let me see. | |
He checks Guybrush's pockets and inventory box to see that there is no gold | |
tooth anywhere. | |
Blondebeard: (surprised) Ye don't have it! Darn. I'll have to order a new | |
one. | |
Scene cuts to Guybrush outside the chicken parlor a few seconds later. | |
Guybrush: I wonder where that tooth fell. | |
He goes to the mudpuddle near the drainage system, then takes out the pie pan | |
and scoops up the gold tooth that had been caught in the mudpuddle, sifting the | |
mud from the tooth like a miner, then stows it away. | |
Guybrush: It's the gold tooth! | |
He then goes from Puerto Pollo to the Field of Honor, then goes to one of the | |
rubber trees near the field, takes out the biscuit cutter, plunges it into the | |
tree, and pulls out a rubber plug from it, then stows it away. He then goes to | |
the sawhorse that holds a keg, takes out the serrated bread knife, kneels down | |
and saws up the sawhorse's leg. He gets up, stows the knife away, and watches | |
as the keg tumbles over and rolls onto the rubber tree, bumping into it while | |
the rum spills out of the keg. | |
[Examine the rubber tree] | |
Guybrush: There are ants crawling all over it. | |
He then goes to the trail of rum and lights it up with the ember on a stick. | |
The flame lights up the trail, and he gets panicky at the fire getting close to | |
him and jumps out of harm's way as the rum keg explodes like dynamite, blowing | |
the rubber tree clear away. Within a few seconds, the rubber tree caber falls | |
onto the pile of cabers. Back at Puerto Pollo he gets up in a daze. | |
Guybrush: Oooh, my head is spinning. I've got to lay off the rum. | |
He goes back to The Barbery Coast, where he goes to Cutthroat Bill with the | |
gold tooth he has in his hand. | |
Guybrush: Check this out. | |
Bill looks at him in astonishment as he is shown the gold tooth. | |
Bill: Is that real gold? I guess you can find treasure. | |
Guybrush: So you'll join my crew? | |
Bill: Sure, as long as my partners will join, too. | |
He returns to work. | |
Guybrush: I'll need one more sailor for my crew. | |
Guybrush then speaks with Haggis McMutton again. | |
Guybrush: Are you sure you don't want to join my crew? | |
Haggis: It's as I told ye, Guybrush. Not until you can best me in the caber | |
toss. | |
Guybrush: Sounds great! Let's do it! | |
Scene fades to black before fading back to the Field of Honor, where Haggis | |
lifts up the caber first and tosses it onto the number 15 in exhaustion. | |
Guybrush's turn comes up as he uses his strength to lift up the rubber caber, | |
but gets exhausted and falls onto the ground, but not without making the rubber | |
caber tumble and roll beyond the number 15 off-screen, hitting a chicken from | |
far off screen. He then gets up in triumph. | |
Guybrush: Hey, I win! | |
Haggis: (surprised) By the spiralling bouffant of me great uncle McManus! | |
Never before have I seen such strength! Sure I'll join yer crew! I'll wait at | |
the shop until you're ready to leave! | |
Scene fades to black before fading back to The Barbery Coast where Guybrush is. | |
Guybrush: Well, I've got my whole crew. | |
As he leaves The Barbery Coast, scene cuts to the ship on the ocean near the | |
boxes of fruit and bananas and a chicken floating on a keg of grog. | |
Meanwhile, off the coast of Plunder Island... | |
A pirate's voice sounds off as he has discovered something. | |
Fat Pirate: A barrel of grog! And a chicken! Ha, ha! Look at all this stuff, | |
mate! | |
Scene cuts to the quarters door, where a fat pirate squeezes the chicken and | |
the grog keg inside. | |
Fat Pirate: Oh, that musta been some battle! Let's pull up anchor and make for | |
Skull Island. King André will pay through the nose for all this loot! | |
The thin pirate starts pulling the gaff, but pauses a bit and looks down. | |
Thin Pirate: Wait a minute! There's something else. It's... uh... it's... | |
uh... it's some kind of footwear... | |
While he speaks, scene cuts to LeChuck's boots on some platform near the ship | |
in the ocean, then cuts to a close-up of the boots, where his faint cackle is | |
heard. | |
Thin Pirate: (off-camera) Hey!... Those are nice boots! | |
The pirate picks up the boots with the gaff before the scene cuts to inside the | |
quarters. | |
Thin Pirate: (off-camera) Aaaaah! But they're still hot! Ow, ow, ow, ow, ow, | |
ow, ow, ow. | |
The pirate runs off to the quarters door and tosses the boots inside, where | |
they come down with a thud in a few seconds. LeChuck's cackle is heard as the | |
pirate starts to leave, then roaring flames rise up from inside before the | |
pirate hears them and looks behind him, and is shocked to see the flames | |
burning inside. | |
LeChuck: (off-camera) Ha, ha, ha, ha, ha, ha, ha, ha, ha!!! | |
The pirate becomes horrified at LeChuck's cackle and screams as the camera cuts | |
to the ship and pulls away from it. | |
LeChuck: (off-camera) Ha, ha, ha, ha, ha, ha, ha, ha, ha!!! | |
Thin Pirate: (joins LeChuck's cackle off-camera) Aaaaaaaaaaa! | |
Scene cuts to black before cutting back to Puerto Pollo, where Guybrush exits | |
town and returns to the Brimstone Beach Club and Smorgy. There, with the club | |
card in his hand, he speaks to the Cabaña Boy again. | |
Guybrush: Excuse me. | |
Cabaña Boy: Yes, you filthy little man? | |
Guybrush: My card... | |
The Cabaña Boy kneels down like, "I'm waiting" as Guybrush shows the club card | |
to him, and he stands up and smiles. | |
Cabaña Boy: Let me see that! | |
Guybrush shows the club card to him again. | |
Cabaña Boy: (shocked) Oh, no! In the name of all things clean! You've got a | |
membership! | |
Guybrush: Yes. And I think I'll just take one of your fluffy, clean towels... | |
...and enjoy a nice, relaxing stroll down your beach. | |
Cabaña Boy: (horrified) NO! YOU MUSTN'T! | |
Guybrush: I must. And perhaps I'll sunbathe nude. | |
Cabaña Boy: (shocked again) Sweet mother of pearl, no! | |
Or: | |
Guybrush: Quiet! The voices in my head are telling me something. | |
Cabaña Boy continues on as before. | |
Cabaña Boy: Now that I think about it... ...it is nice out on the FAR end of | |
the beach. You should go there. You should go there now. | |
Guybrush becomes persistent and talks to the Cabaña Boy again. | |
Guybrush: Oh, cabaña boy? [NOTE: How does Guybrush pronounce the Cabaña Boy's | |
name as "ca-BAN-na boy" when it should be pronounced as "ca-BAH-nya"?] | |
Cabaña Boy: Yesss... | |
Guybrush: It's quite hot. Fetch a towel and mop my brow, would you? | |
Cabaña Boy: Can I have another look at that card of yours? | |
Guybrush: Uh... actually the towels are right here. I'll just help myself. | |
He then goes to the towel bin and picks up one of the towels. | |
Guybrush: Nice, fluffy towel. | |
[Try to pick up the cooking oil near the Cabaña Boy] | |
Guybrush: May I please have some of your oil? | |
Cabaña Boy: That oil is solely for the use of the fry-station technician. | |
Guybrush then takes out the dry towel and dips it into the ice bucket on the | |
bus cart, then takes it out and puts it away, then turns around. | |
Guybrush: This towel is soaking wet. | |
He then goes to the right of the Cabaña Boy, takes out the wet towel, and whips | |
him from behind. | |
Cabaña Boy: (jumps in pain) Pappapisshu! [NOTE: It's kind of weird how the | |
Cabaña Boy learns to say "Pappapisshu!" when Guybrush reads the plaque near the | |
Pappapisshu Bush in the quicksand. :P] | |
The Cabaña Boy runs off screaming in pain, and a rustling of the bushes is | |
heard for a few seconds before it stops. With the Cabaña Boy out of the way, | |
Guybrush picks up the cooking oil behind the counter, then goes to the towel | |
bin again and picks up another towel. | |
Guybrush: Nice, fluffy towel. *(after some pause and pondering again)* I'll | |
just take one more. *(takes a third one)* | |
[Try to pick up another towel when you already have three towels] | |
Guybrush: I've got enough towels. | |
He then goes to the bus cart again, then dips two more towels into the ice | |
bucket before putting them away and going from the bus cart. | |
Guybrush: The towels are all wet now. | |
[Examine the weenie roaster] | |
Guybrush: Chicken franks! Chock full of processed beaks and wattles! | |
With the wet towels in hand, he goes to the Brimstone Beach, where there's a | |
sand castle to the right of him. There, he tries crossing to the far end, but | |
jumps in pain as the sand is burning his feet, and he runs back. | |
Guybrush: Hot! Hot! | |
Still jumping around, he goes off-screen for a bit, then goes back to the beach | |
again before turning toward the camera. | |
Guybrush: With these holes in my shoes I'll never get across that hot beach. | |
After some pondering, he takes out one wet towel and unrolls it across the hot | |
sand, then goes on one, takes out another wet towel, and unrolls it next to the | |
wet towel. About two-thirds of the way, he takes out the final wet towel and | |
unrolls it onto the hot sand near the second wet towel. Once he's safely all | |
the way across... | |
Guybrush: Whew! | |
A second later, all three towels catch on fire from the sand one by one until | |
they disappear altogether. Guybrush moves onward and sees a pale man | |
sunbathing on a towel near a palm tree, and decides to speak with him. | |
Guybrush: I'm Guybrush Threepwood. | |
Sunbather: (turns to him) Very nice to meet you, Mr. Threewood. I am Palido. | |
Palido Domingo. I am so glad you're here. | |
Guybrush: Finally... ...someone on this island with some manners. | |
Palido: My drink needs refreshing. Take it away and bring me another. | |
Guybrush: I don't think you understand. I'm a mighty pirate. | |
Palido: I'm sorry, babe. I really, sincerely am. Perhaps I didn't use the | |
magic word. Take this drink away and bring me another... ...NOW. | |
Guybrush: (persistent) It's me again... | |
Palido: (interrupts before Guybrush can finish) How nice. Look... babe... You | |
know I love your work, and I respect you as an artist. But... Now hurry up | |
and get me that drink! | |
Guybrush: (still persistent) Look here, you... | |
Palido: (impatient) Get my drink and make it snappy! | |
Guybrush: (resigns, then...) Wow! You're pale! | |
Palido: Look! Babe... I haven't been sunbathing for very long, so cut me some | |
slack. | |
Guybrush: How long have you been out here? | |
Palido: Since [seven-months-ago name]. [NOTE: This "How long have you been out | |
here?" and the "seven-months-ago" time is determined by your "Date & Time" on | |
the computer-clock settings in this game. The examples can be best explained | |
in "3.3.: Script Miscellany" when I get a chance. Anyway, back to the | |
conversation.] | |
Guybrush: I've seen correctional fluids with better color than you! | |
Palido: Yeah, babe... I'm not the tannest cat around. But... ...as you can | |
see, I am working on it. | |
Guybrush: You look like you've lived under a rock your WHOLE life! | |
Palido: My complexion is a little on the light side, I'll give you that. But | |
soon, I'll be a bronzed god! | |
Guybrush: You've got the SAVAGE pale! | |
Palido: Please... babe... You say any more, I will become very self-conscious. | |
Guybrush: (points at him) Hey! I can see my reflection in your chest! | |
Palido: Thank you for your keen insight, my friend. Why don't you go do | |
something useful now... ...like inhale a puffer-fish. Okay, babe? | |
Guybrush: (persistent) You're so pale, you make snow look tan! | |
Palido: Be quiet now. | |
Guybrush: If I bleached chalk it wouldn't be as pale as you! | |
Palido: (envious) All right! ALL RIGHT! YES! I'm very pale! Thank YOU! | |
There! You've hurt me deeply and you KNOW I mean it! Are you happy? Huh? | |
Babe? Are you happy? Are you happy NOW? | |
Guybrush: (smiles a bit, then...) Yes. | |
Palido: I hate you. Get me a drink. | |
Guybrush: (after a bit of pause) Would you like to join my crew? | |
Palido: Oh no, babe. I'm not a sailor. I make my living off the hard work and | |
talent of others. | |
Guybrush: You're a project leader on a computer game? | |
Palido: No, no. I'm a high-powered talent agent. Major stars. We're talkin' | |
MAJOR stars here. | |
Guybrush: Are you sure you won't join my crew? | |
Palido: Don't talk to me about work, babe. I'm tanning. | |
Guybrush: I'm looking for Blood Island. Do you know where it is? | |
Palido: Nope. Never heard of it. | |
Guybrush: Are you sure you don't know how to get to Blood Island? | |
Palido: I told you before, babe... ...I've never heard of Blood Island. | |
Guybrush: That's funny. Slappy Cromwell... ...told me you booked all his | |
shows there. | |
Palido: (surprised) Cromwell! I should have known. If I booked that guy in a | |
dinghy there'd be empty seats. | |
Guybrush: So you do know how to get to Blood Island! | |
Palido: Yeah, yeah! They had a really nice room there, too. "The Goodsoup | |
Plantation Resort Hotel and Casino." It was THE place to go before they moved | |
the shipping lanes. I used to book so many gigs there I had the map tattooed | |
on my back. | |
Guybrush: On your back? | |
Palido: All those little yellow sticky notes just kept getting lost. | |
Guybrush: Oh. Why did you lie and say you didn't know how to get to Blood | |
Island? | |
Palido: I... I just don't want to say. | |
Guybrush: What? | |
Palido: It's your face, babe. There! I said it, babe. I hope you can forgive | |
me. I just gotta be honest. I just didn't think you were the right type for | |
Blood Island. That's not some place I picture your career going right now. | |
Let me get you a booking somewhere that's in your league. I can gig you at | |
this little shoe factory in Hoboken. | |
Guybrush: (strict) It's Blood Island or nothing. | |
Palido: If that's the way it's gotta be, babe, then that's the way it's gotta | |
be. But you're gonna have to find new representation. O.K.? | |
Guybrush: Can I see your map to Blood Island? | |
Palido: You can see it when I roll over to tan my back. | |
Guybrush: When will that be? | |
Palido: It could be a long time, babe. A very... ...VERY... ...long time. | |
Guybrush: See ya around. | |
Palido lies on his back again, and Guybrush goes around and picks up the mug | |
from him, then opens the gate near him, exiting Brimstone Beach and returning | |
to Puerto Pollo, where he sees a small pirate at the lemonade stand and decides | |
to talk to him. | |
Guybrush: Hello there, sonny. Are you open yet? | |
Small Pirate: Oh boy, oh boy! My first customer! Gee willikers, is this gonna | |
be swell! Hi! My name is Kenny. Kenny Falmouth. It sure would be neat if | |
you would buy some of my lemonade! It only costs a nickel! And best of all, I | |
have a bottomless mug policy! | |
Guybrush: That does sound like a good deal. *(after a brief pause)* Is the | |
lemonade good? | |
Kenny: Oh, gosh yes! It's a very healthful drink! Even better for you than | |
placing leeches on your tongue. | |
Guybrush: Wow! *(after a pause again)* What's the lemonade good for? | |
Kenny: It's a dandy tonic for scurvy. It'll cure all your symptoms, including, | |
but not limited to: ...gradual weakening, aching muscles, sunken eyes, painful | |
gums, ashen skin, loss of teeth... ...internal bleeding, the reopening of old | |
wounds, diarrhea, kidney failure, fainting, halitosis and death. | |
Guybrush: Will it cure evil pirate curses? | |
Kenny: No, but it has a refreshing citrus flavor with no unpleasant aftertaste. | |
Guybrush: (after some pondering) I'd like to buy some lemonade. | |
Kenny: Sure. We have a bottomless mug policy, you know. That'll be a nickel. | |
Guybrush places the nickel on the counter, and Kenny pours the pitcher of | |
lemonade through the bottomless mug into the hole in the counter. Guybrush | |
then picks up the mug and tries drinking it, but finds that the mug has a hole | |
in it. He places it back on the counter, appalled. | |
Guybrush: Hey! There's no bottom to this mug! Give me my money back! | |
Kenny: I'm sorry. I did tell you about our bottomless mug policy. And there | |
are NO refunds. | |
Guybrush: (in anger) Why, you little... | |
Kenny: Thank you! Come again! | |
Guybrush is still persistent and talks with him again. | |
Guybrush: I want my money back! | |
Kenny: Why? Was the lemonade bad? | |
Guybrush: I don't know, I didn't drink any. | |
Kenny: Well, if you're not dissatisfied with our product I can't justify giving | |
you a refund. I'm sorry, but it's company policy. | |
Guybrush: But... | |
Kenny: ThankYouHaveaNiceDayGoodbye. | |
[Try to push Kenny] | |
Guybrush: I'm bigger than him. I'm no bully. | |
Thinking up a way to make Kenny pay for the prank pulled on him, Guybrush gets | |
an idea and distracts him with... | |
Guybrush: Look! A three-headed monkey! | |
Kenny: (astonished) Oh boy, oh boy! *(turns around behind him)* Gee willikers, | |
is this gonna be swell! | |
While Kenny looks around, Guybrush swipes the bottomless mug for a real mug | |
before heading back to his position. | |
Kenny: Hey! *(turns back)* Just because you're a grownup... ...doesn't mean | |
that you can waste my time. | |
Guybrush returns to talk to him once again. | |
Guybrush: Are you going to give me my money back? | |
Kenny: You know, I'd really like to, but... ...what is it they always say? | |
Ah, yes. The customer is always a slave to the pitiless multinational | |
corporations whose products they live to consume. So... No. Can I get you | |
anything else? | |
Guybrush: Give me some more lemonade, you little chiseler. | |
Kenny: That'll be a nickel. | |
Guybrush places another nickel on the counter again, and this time Kenny pours | |
the lemonade into the real mug before Guybrush takes it and drinks the lemonade | |
down with a few gulps before putting the mug down and wiping his mouth with his | |
sleeve. | |
Guybrush: Ahhhh. That was as refreshing as morning dew! | |
Kenny: (astonished) Hey! How did you drink all the lemonade? You switched | |
mugs on me, you cheat! I hope you're happy. You've put a budding young | |
entrepreneur out of business! | |
He turns and walks back inside his house, and Guybrush turns toward the camera | |
with a smile. Afterwards, he picks up the empty pitcher and examines the dye | |
vat near the stand. | |
Guybrush: It's a great big vat full of red dye. Number two. | |
He then takes the pitcher and scoops up the red dye with it. | |
Guybrush: It's full of dye now. | |
He exits Puerto Pollo and tries to go to Brimstone Beach through the Cabaña, | |
but... | |
Guybrush: I'd rather go around to the gate than go through that towel business | |
again. | |
He automatically goes to the beach through the gate, where he goes around | |
Palido again, then places the bottomless mug on Palido's stomach. | |
Guybrush: I've brought you a new mug. | |
Palido: (gets up and sees the mug) Thanks. | |
He lies down on his back again, then Guybrush goes to him with a pitcher with | |
red dye in his hand. | |
Guybrush: Here's your drink, sir. | |
He takes out the pitcher of red dye and pours it into the bottomless mug, | |
dyeing Palido's stomach pink. He then speaks with Palido again. | |
Guybrush: Look, Palido! You're burning! | |
Palido gets up and looks at him again in astonishment. | |
Palido: Aaaah! All those months in the sun and my tan is just going to peel | |
away! I'd better turn over. | |
Guybrush: Good idea. | |
Palido turns around and lies on his stomach, revealing the map of Blood Island | |
on his back. | |
[Examine the map on Palido's back] | |
Guybrush: I'll never memorize that map. It's far too complex. | |
Guybrush next takes out the cooking oil and pours it on Palido's back, making | |
it sizzle and burn up and turn red. | |
[Examine the map on Palido's crisp back] | |
Guybrush: Because of his sunburn, the map on Palido's back is peeling off. | |
Guybrush now goes around Palido and pulls the map off of his skin. | |
Guybrush: (grossed out) I really wish I didn't have to do that. | |
[Examine the Blood Island map] | |
Guybrush: It's the map to Blood Island, peeled off Palido's back. | |
As Guybrush exits Brimstone Beach, another cutscene occurs at the ship in the | |
dark clouds on a stormy ocean. | |
Meanwhile, off the coast of Plunder Island... | |
Fat Pirate: (off-camera) Nice boots, huh? | |
Thin Pirate: (off-camera) ...Sorry. | |
Fat Pirate: (off-camera) Hey! What d'ya know? I really AM big-boned! | |
Scene cuts to the two pirates, now skeletal minions of LeChuck, as they look at | |
each other in awe before the thin pirate notices something. | |
Thin Pirate: Uh-oh, quiet! *(goes into a soldier pose)* Here comes Captain | |
LeChuck. | |
Both pirates go into soldier pose as a flame pillar swirls around the mast | |
before going to the crow's nest, and what looks like a part of a skeleton in | |
the flames rematerializes before the flames clear out, revealing LeChuck, now | |
resurrected as a flaming demon, as he looks down at the pirates. | |
LeChuck: (barks out) Avast thar, ye lubbers! Set sail for my stronghold on | |
Monkey Island. I'll unleash my entire army of the undead. This time, Elaine | |
will be mine! | |
While LeChuck begins speaking, scene cuts to the pirates, looking rather | |
frightened before the scene cuts back to LeChuck, whose smile lights up his | |
face as he continues. | |
LeChuck: Ah, Elaine! 'Twill be a sweet day in hell when ya feel the fiery | |
breath of my kiss on yer lips, and become my undead bride. And I'll destroy | |
any man who dares get in my way!! | |
While LeChuck is still speaking, scene cuts to the frightened pirates who look | |
on in awe before looking at each other, with the thin pirate gulping in fear | |
before the scene cuts once more to LeChuck on the crow's nest. | |
LeChuck: Sufferin' Sailors, 'tis good to be dead! Ha, Ha, Ha! | |
He raises his arms and laughs in triumph as the scene cuts to black before | |
cutting back to the map of Plunder Island, where Guybrush heads back to Danjer | |
Cove. There, he goes to the rowboat and dabs the rubber plug with paste. | |
Guybrush: The plug is all pasty now. | |
He then places the sticky rubber plug into the gaping hole in the rowboat, | |
making it all fixed now. | |
Guybrush: Perfect! | |
He goes onto the rowboat and sails on toward the pirate ship. | |
[Try to pick up the plank] | |
Guybrush: I'll never be able to pick that up. | |
He climbs onto the ship and goes to the captain's quarters, where he hears a | |
voice singing off-camera. | |
??????: (sings) Fifteen men on a dead man's... huh? | |
The door opens and in jumps a demented pirate raising his sword. | |
??????: Who are you? | |
Guybrush: I'm Guybrush Threepwood, and I want my girlfriend! | |
??????: Well, we'll just see how your threats sit with my captain. | |
Guybrush: Your captain? | |
??????: (points his sword at Guybrush) Yes, Threepwood. You've come aboard The | |
Sea Cucumber. I am Mr. Fossey, heh, the First Mate. And my captain? *(points | |
his sword again)* Why, he's the scourge of the Seven Seas! The dread pirate | |
LeCh... | |
He gets interrupted as he hears a voice in his head before continuing. | |
Fossey: (speaking to no one in particular) Yes, Captain. It's on the table, | |
sir. | |
Guybrush: (surprised) LeCh...! | |
Fossey: (interrupts) That's right! Captain LeCh... | |
He gets interrupted as he hears a voice in his head again. | |
Fossey: (speaking to no one in particular again) Yes, Cap'n? Just an intruder, | |
sir. But I'm dealing with him. | |
He puts his finger to his ear again before continuing again. | |
Fossey: He says you're to be tortured. Choose your punishment... ...You can | |
either be tarred and feathered... ...Or you can walk the plank. | |
Guybrush: Couldn't you just let me off with a stern warning? | |
Fossey: No, sorry. Well, I suppose we'll have to go with walking the plank. | |
We're trying to avoid using the tar and feathers. It's messy, and we need to | |
save the tar for emergency leak repair. | |
Suddenly a band of vicious monkey pirates surrounds Guybrush. | |
Fossey: What do you say, men! Shall we make him walk the plank? | |
The monkeys oblige at Fossey's command and Guybrush has no choice but to walk | |
the plank. | |
Fossey: Any last words, Threepwood? | |
Guybrush thinks of something to say, then... | |
Guybrush: I regret that I have but one life to give for love! | |
Or: | |
Guybrush: I'll be back to kill you all! | |
Fossey: All right. In you go. | |
Guybrush slowly goes to the edge of the plank, then looks around before the | |
monkey's sword clash makes him jump off and back onto the rowboat with a thump | |
from off-screen. | |
Fossey: (confused) That's odd. There was no splash. | |
Guybrush: (shouts off-camera) SPLASH! | |
Fossey: Ah. | |
Once back on the rowboat, Guybrush gets up, takes out the serrated bread knife, | |
and saws off the plank, making it fall onto the water with a splash. He then | |
puts the knife away before climbing back up The Sea Cucumber again. | |
[Examine the bucket-o-tar] | |
Guybrush: It's a big old sloppy bucket o' tar. | |
[Examine the quarters door] | |
Guybrush: Hmmm. | |
As he tries opening the quarters door, monkey grunts are heard before Fossey's | |
voice sounds from inside again. | |
Fossey: (off-camera) Who's there? | |
Guybrush moves away from the door as Fossey arrives and raises his sword again. | |
Moments later monkey pirates surround Guybrush again. | |
Fossey: (irritated) AGAIN with the sneaking on board the ship! I don't know | |
how or why you came back on board... ...but the next time you walk the plank | |
will be your last! *(to no one in particular)* What's that, cap'n? | |
Fossey puts his finger to his ear again before... | |
Fossey: Vandals?!? *(puts his finger to his ear again)* Yes, sir, tar and | |
feathers. I know it's messy, but it's the only torture we have left! *(to | |
Guybrush)* Our illustrious captain has declared that you shall be tarred and | |
feathered! | |
One dangling monkey pirate grabs Guybrush by the head and pulls him upward | |
seconds before dangling him by the ponytail and dipping him in tar, then pulls | |
him up again and drops him onto the floor. Another monkey takes out a pillow | |
and rips it on Guybrush, now all covered with feathers. | |
Fossey: That'll learn ye! | |
With a wave of Fossey's sword, the monkeys cheer in amazement for a few | |
seconds. | |
Guybrush: So what do I do now? | |
Fossey: Uh, hmm, I don't know. We've never done this before. Aren't you | |
humiliated? | |
Guybrush: I guess so. But no more than usual. | |
Fossey: Well... just get lost, then. | |
After a few seconds, Guybrush walks the sawed-off plank. Minutes later he is | |
back on the shore of Danjer Cove and returns to Puerto Pollo, thinking of plans | |
about what the Devil Chicken would say in English or Spanish. First, he goes | |
to Brimstone Beach to try to talk to Palido Domingo, but... | |
Guybrush: He's asleep. | |
Next he goes to the Voodoo 'n' Things to talk to Murray. | |
Murray: El Pollo Diablo! At last, one of my demonic brethren come to set me | |
free! | |
Guybrush (turns to the camera in humiliation) Oh, brother... | |
Murray: Come, release me so that I might run free alongside you as we terrorize | |
the mortals of this island! | |
Guybrush: I'm out of here. *(starts leaving)* | |
Murray: Wait! Don't leave! | |
Guybrush is all, "Too late, Murray!" as he exits the swamp. | |
[If you return to the swamp again] | |
Murray: (surprised) El Pollo Diablo! You have returned for me! | |
Guybrush: (turns around) Oops! | |
Murray: At last we can begin our reign of demonic terror... | |
While he speaks, Guybrush leaves the swamp again. | |
Murray: Wait! | |
Guybrush returns to The Barbery Coast at Puerto Pollo, where he pauses for a | |
few seconds before... | |
Haggis: (in awe) It's El Pollo Diablo! | |
Van Helgen: (surprised) The Demon Chicken! | |
Haggis: We don't serve yer kind here! | |
Bill: (turns around) Beat it! | |
Van Helgen: Get me the scissors! | |
Haggis: (shouts) Eviscerate him! | |
Bill: He'll regret ever settin' claws in this place! | |
As Guybrush turns around in fright... | |
Van Helgen: I want the neck! | |
[Reenter The Barbery Coast] | |
Haggis: (in fright) It's El Pollo Diablo! Eviscerate him! | |
Guybrush exits The Barbery Coast and goes to the Long John Silver Center for | |
the Performing Arts through the back door, where... | |
Slappy: (off-camera, in fright) IT'S EL POLLO DIABLO! KILL HIM! | |
Guybrush: Uh-Oh! | |
He exits the back door and finally goes back to the Chicken Shoppe, where he | |
examines the walk-thru speaker again, who shouts in gibberish fright. | |
Walk-Thru Speaker: IVZ ERR VORVO VIAZRO!!! RIRR VIM!!! | |
He enters the Chicken Shoppe, where Captain Blondebeard comes to him, and there | |
is now a big skull-and-crossbones pot in front of Guybrush. | |
Blondebeard: Do ya have a reserva... | |
Blondebeard suddenly jumps up in fright and recognition at the sight of | |
Guybrush and starts shouting in Spanish. | |
Blondebeard: ¡Madre de Dios! ¡Es El Pollo Diablo! ("Mother of God! It's The | |
Devil Chicken!") | |
Some Spanish guitar music plays on cue in a fanfare, and Guybrush ponders on | |
what to say, before... | |
Guybrush: ¿Qué? | |
Blondebeard: It's El Pollo Diablo, the giant demon chicken of Puerto Pollo! | |
You weren't content just to release all my chickens and scare all my customers | |
away, were you? | |
Guybrush: (in a mighty voice) Uh, that's right. | |
Blondebeard: Well, you're not taking me without a fight! | |
Or: | |
If Guybrush decides to play along and act like a Spanish Devil Chicken... | |
Guybrush: ¡Sí! ¡He dejado en libertad los prisioneros y ahora vengo por ti! | |
("Yes! I have released the prisoners and now I've come for you!") [NOTE: The | |
third topic is an English version of the fourth topic (i.e., the Spanish one), | |
except that the English one says "I have released YOUR prisoners", while the | |
Spanish one says "He dejado en libertad LOS prisioneros", when "los" in Spanish | |
actually means "the", not "your", and the Spanish word "a" ("to") is missing. | |
Since the Spanish word for "your" is "tus", shouldn't the Spanish sentence be, | |
"He dejado en libertad A TUS prisioneros y ahora vengo por ti"? :S Anyway...] | |
Blondebeard: (understanding Guybrush's Spanish) Well, you're not taking me | |
without a fight! | |
He branishes a frying pan and whacks Guybrush on the head, making him fall into | |
the big pot. Scene cuts to the quarters dining room of The Sea Cucumber, where | |
Guybrush emerges from the pot, fully cleared of the tar and feathers, in front | |
of Fossey and a gorilla seated at table. | |
Guybrush: Bluch! This chicken grease washed off all the feathers. Whoops. | |
I'd better keep quiet. | |
Fossey: Absolutely, Captain. I'll get right on it after I have my dinner. | |
What's that, Captain? *(pauses a bit)* I eat TOO much fried chicken? Well, | |
I... I've just got a weakness for chicken, that's all. *(as the gorilla looks | |
away)* I know you don't have any weaknesses, Captain LeChimp. | |
LeChimp looks back at Fossey. | |
Fossey: You're an over-achiever, a... a doer! I'm just a tiny little fly. | |
Guybrush: (in quiet amazement) LeChimp? The captain is an ape? Well, if the | |
captain is an ape... ...then Mr. Fossey must be... | |
Fossey: Aye aye, Captain! Fresh bananas for the WHOLE CREW! *(salutes)* | |
Guybrush: (finishes his sentence) ...an utter loon. | |
Fossey: What's that, Captain? Your parasites are bothering ya? | |
LeChimp scratches the back of his neck as Fossey continues. | |
Fossey: Well, of course I'll groom ya, sir. You know, sir, finding this gold | |
statue may be just the boost our crew needs! Why, with the riches we get from | |
this, we can get new and better ships and become the terror of the Caribbean! | |
[Try to pick up the pitcher] | |
Guybrush: Ahh! I HATE porcelain! It's a long story. I'll explain later. | |
Getting an idea, Guybrush takes out the ventriloquism book and looks at it | |
before trying it on Mr. Fossey. | |
Guybrush: Uh, testing... testing... uh, check... one... two... uh, three... | |
Fossey: Uh oh. I'm hearing the voices again. | |
Guybrush puts away the book before using it on Captain LeChimp. | |
Guybrush: Ahem. *(in ventriloquy)* Mr. Fossey, I've been thinking... | |
Fossey: Are you alright, Captain? You sound different. | |
Guybrush: (in ventriloquy as LeChimp) Don't interrupt! | |
Fossey: Sorry, sir! *(salutes again)* | |
Guybrush: (in ventriloquy as LeChimp) Maybe it's time we gave up pirating. I | |
mean, take a look around, at me, at the rest of the crew... ...We're all | |
monkeys. | |
Fossey: (after a pause) You mean in the Darwinian sense, sir? | |
Guybrush: (in ventriloquy as LeChimp) No, I mean in the quite literal sense. | |
Have you noticed that the crew is happier swinging from the masts than swabbing | |
the decks? I don't even want to MENTION what they've been flinging around the | |
ship... | |
Fossey: Are you suggesting that I'm not disciplining the crew enough? | |
Guybrush: (in ventriloquy as LeChimp) No, no, I'm suggesting that we all give | |
up this charade and go back to the trees. That's the life for a monkey, not | |
sailing the seas for months on end! | |
Fossey: Well, if you feel so strongly about it, sir, I suppose I can't argue. | |
Guybrush: (in ventriloquy as LeChimp) I think our last order of business should | |
be to dig up that statue, and... | |
Fossey: (interrupts) It'll be tough on the men, sir, but I'll tell them that | |
you think it best. *(salutes again)* | |
Guybrush: (in ventriloquy as LeChimp) Okay, but first, we should dig up that | |
statue and give it to... | |
Fossey: (interrupts again) I'll make sure they understand that it's not their | |
fault... *(salutes again)* | |
Guybrush: (in ventriloquy as LeChimp, impatient) Very good, and then we can dig | |
up that statue and... | |
Fossey gets up and walks away before Guybrush can finish. | |
Guybrush: (in ventriloquy as LeChimp) Okay, never mind then. | |
He puts away the book, then jumps out of the pot and looks at a treasure map in | |
a porcelain vase at the dinner table. | |
Guybrush: That must be the map to where they've buried Elaine! | |
He takes the map and reads it as it says, "With all eyes open, follow the path | |
to the X. SouthEast, NorthWest, West, South, East, Two paces NorthEast, East, | |
SouthWest. X Marks the Spot!" | |
[Try to talk to LeChimp] | |
Guybrush: I think Mr. Fossey is the only guy who can talk to him. | |
[Try to eat the corn-on-the-cob] | |
Guybrush: I don't want to get the kernels stuck in my teeth. | |
[Try exiting the dining room through the door and walking the plank] | |
Guybrush: Whoops! There's no rowboat! | |
Guybrush opens the ship's porthole, then jumps through it onto the plank on the | |
water, where he tries balancing and has to kneel down on it. In fright, he | |
sees the sharks coming toward him and uses his arms to quickly paddle away from | |
the ship and back to safety on the shore of Danjer Cove. He leaves the cove | |
and returns to the back stage of the theater on Puerto Pollo, then goes onstage | |
to find that the monkeys are now seated and clapping in front of him, Slappy | |
Cromwell and Stu Boyle. | |
Boyle: *BELCH!* | |
Slappy: Pee-eew, Brute [pronounced "broo-tay"]! Then fall, Caesar! Thank you, | |
thank you! | |
Guybrush: (grossed out) Oh, I just can't watch. | |
He goes back to the back stage, then goes up the stairs into the room with all | |
the stage lights. | |
Guybrush (off-camera): It smells like something's burning... Hmph... must be | |
this shoddy seventeenth-century electrical wiring. Wait a second... somebody's | |
been monkeying around with these controls! | |
Memorizing the treasure map, he presses the light buttons carefully in the | |
correct order, switching almost all the lights in their positions, some of them | |
off, some of them on, and some of them revealing Max from "Sam & Max" (LOL), | |
until, eventually, all the lights form an "X" on the mound of dirt near the | |
grave misspelled "Yorik". | |
Guybrush: (off-camera) That's it! That must be where Elaine is buried! | |
Scene fades back to the back stage, where Guybrush goes back downstairs before | |
the scene cuts to the main theater with the curtains closed. | |
Slappy: (off-camera) And now! The moment I know you've all been waiting for! | |
How about some amazing... ...Juggling! | |
On the word "Juggling!", the curtain opens up to reveal Slappy juggling with | |
knives near Boyle. Guybrush goes to the main theater and sees Slappy's | |
performance there. | |
Slappy: Is this a dagger I see before me? No, it's three! *(monkeys clap as he | |
continues)* See how I juggle these knives... ...at great personal risk to | |
myself... ...and to you if I slip! | |
Scene cuts back to the back stage room. | |
Guybrush: He's a great juggler, but I sure wish he'd get off the stage so I can | |
dig Elaine up. | |
Guybrush goes to the main theater again and sees that Slappy is now juggling | |
with skulls, with one of them being Murray. | |
Slappy: Alas, poor Yorick! I knew him... And his two pals! | |
Murray: Wheeeeee! | |
Scene cuts back to the back stage with Guybrush impatient at seeing Murray. | |
Guybrush: Drop it! Drop it! | |
Guybrush sees a lot of cannonballs in the trunk behind him, so he goes to them | |
and pours the chicken grease on them, then looks around. | |
Guybrush: Uh-oh! It looks like he's coming for the cannon balls now! | |
Scene fades to black before fading back to the main theater a few minutes | |
later, with Slappy juggling cannonballs. | |
Slappy: And now... the ultimate Shakespearean delight! The famous "Cannonball | |
Juggling" scene from "Romeo and Juliet." | |
The cannonballs are starting to get slippery to his touch. | |
Slappy: Whoah! | |
One of them falls onto the loose plank on the floor followed by the remaining | |
two cannonballs. | |
Slappy: (surprised) WHOOPS! *(he is sent flying away along with Boyle)* | |
Eeeeeaaaaaaah! | |
The monkeys are cheering at this astonishing act and grunt and laugh in | |
happiness. Scene cuts to the back stage. | |
Guybrush: I'm glad it had a happy ending and he got the... um... got the girl | |
in the end. | |
He goes to the stage in the theater, which is now empty save for a lone monkey, | |
which seems to be clapping, as if it were expecting an encore. He goes to the | |
shovel on the grave, picks it up, and shovels up the mound. Scene fades to | |
black before fading back to the statue of Elaine, which is now on the crow's | |
nest of The Sea Cucumber. | |
Guybrush: (off-camera) Elaine should be safe up in the crow's nest... ...for | |
now. | |
[NOTE: If finding the ship and Elaine is either your first or second task, | |
scene will cut to The Sea Cucumber, as Guybrush will go into the quarters and, | |
after the first or second cutscene, find that Captain LeChimp will be gone; | |
then he will go back through the porthole to the rowboat, which he had sailed | |
near The Sea Cucumber, and row back to Danjer Cove to accomplish a few more | |
tasks. Also, if you examine the torn contract below the clock tower: | |
Guybrush: It's a torn-up contract with something scrawled on it. It says... | |
"To my agent, Palido Domingo: Palido, this is the worst booking you've given me | |
since that fire-walking fiasco on Blood Island. I quit! Sincerely, Slappy | |
Cromwell." | |
But let's get back to the final task of getting a ship, shall we?] | |
The statue sparkles as the scene cuts to an aerial view of Plunder Island once | |
more, as The Sea Cucumber, crew and all, sails away from the island. | |
[END OF DISC 1.] | |
* 3.2. DISC 2 GAME SCRIPT * | |
******************** | |
*3.2a. Intermission* | |
******************** | |
It's a beautiful day as Guybrush is now on The Sea Cucumber, with Van Helgen, | |
Bill, and Haggis getting an ocean view. | |
Guybrush: Well, I've got a crew, a map, a ship, and finally got Elaine back... | |
...So what say we head on to Blood Island! To lift the curse and save Elaine! | |
He turns to the crew. | |
Guybrush: How about it, guys? Let's get moving towards Blood Island! Let's | |
head on out and find our fortune! Guys? | |
He gets no response from them and turns towards the camera. | |
Guybrush: This might be more difficult than I first imagined. | |
****************************************** | |
*3.2b. Part III: Three Sheets to the Wind* | |
****************************************** | |
A few minutes later at The Sea Cucumber... | |
Haggis: Arrgh! The sea. | |
Bill: Aye, the sea. | |
Van Helgen: Makes you glad to be alive! | |
Guybrush: (suddenly looks around) I think that ship is following us. | |
Scene cuts to an aerial view of another ship coming near The Sea Cucumber. | |
Bill: (off-camera) Feel that salty spray! | |
Haggis: (off-camera) The sunlight sparkling off the bay! | |
Van Helgen: (off-camera) What a glorious, sea-faring day! | |
Guybrush: (off-camera, in a surprised tone) It's a pirate ship! We've got to | |
outrun her! | |
Scene cuts back to The Sea Cucumber again. | |
Guybrush: (in command) All right, men! Are you with me! | |
Bill: Hey! Look, guys! A whale! | |
Haggis: Where? | |
Van Helgen: Where? | |
Scene cuts to an aerial view of the two ships now close to each other. | |
Guybrush: (off-camera) That ship is gaining on us. Cutthroat Bill! Rig the | |
topsail! | |
Van Helgen: (off-camera) Is that a Right whale? | |
Haggis: (off-camera) No no, lad. | |
Guybrush: (off-camera, panicked) They're boarding us! Crew! Help me out here! | |
Bill: (off-camera, ignorant) It is a member of the cetus suborder Mysticeti, | |
though. [NOTE: Shouldn't that be the "cetacean suborder" instead of "cetus | |
suborder", though?] | |
Van Helgen: (off-camera) I think you're right. | |
Moments later, Captain Rottingham is crossing swords with Guybrush on The Sea | |
Cucumber. | |
Rottingham: Well, well... | |
Guybrush: Rottingham! So it's you! What do you want, other than a good | |
toupee? | |
Rottingham: I've come for your map to the fabled Blood Island. Then I'll find | |
the diamond you mentioned. It will make a fine paperweight for my escritoire. | |
Van Helgen: (still ignorant, points at the sea) Ooooh! Look! It's breeching! | |
Bill: (amazed) Oooooh! *(a breeching splash is heard)* | |
Haggis: Ah! | |
Guybrush: (defiant) Look, baldy, I'll never give you that map! I need it to | |
save Elaine! | |
Rottingham: Then I'll have to take it from you by force! | |
Van Helgen: That whale must be thirty point five meters (one hundred feet)... | |
...and weigh [sic] two-hundred metric tons. | |
Rottingham: (continues) You know, of course... ...in a swordfight, a sharp wit | |
is much more important than a sharp blade. | |
Guybrush: (nods) Of course! Everybody knows that, chrome dome! Let's get this | |
over with. | |
Rottingham: (starts up an insult) Every enemy I've met I've annihilated! | |
Guybrush: Oh, yeah! Well... You fight like a cow! | |
Rottingham: No, no, no, no. That's not right at all. | |
Guybrush: (confused) What? | |
Rottingham: On the sea we fight it a little differently. On the sea, all your | |
insults and threats have to... ...RHYME. | |
Guybrush: (surprised) What!? | |
Rottingham: So when I say, "Every enemy I've met I've annihilated!"... ...you | |
say... | |
Guybrush: (tries thinking up something) I once found some gold but it was just | |
electro-plated. | |
Rottingham: (embarrassed) No! You say, "With your breath, I'm sure they all | |
suffocated." Let's try that again, shall we? *(hurls up another insult)* | |
You're as repulsive as a monkey in a negligee. | |
Guybrush: (tries thinking up something again) Uhhh. | |
Rottingham: I'm waiting! | |
Guybrush: I... uh, I... | |
A brief swashbuckling, and Rottingham knocks off Guybrush's sword, pointing his | |
own at Guybrush, who raises his arms in surrender. | |
Rottingham: (disappointed) Just as I thought. You're an amateur with a sword. | |
Give me that map! | |
Guybrush: (sighs in defeat) Uh... here! Take it! | |
He places the map-skin on Rottingham's sword, and Rottingham looks at it in a | |
grossed-out position before looking back at him. | |
Rottingham: That's your map? Eeeeew! As soon as I'm through pirating these | |
waters, it's off to Blood Island! Until we meet again, M. [Monsieur] | |
Tweephood. | |
Scene cuts to an aerial view of Rottingham and his ship leaving The Sea | |
Cucumber with the map. | |
[NOTE: The next scene that follows and what happens next are excluded from the | |
internationally-dubbed (i.e., other language) versions, mainly because English | |
is primarily a language that has something to do with the fast-singing and the | |
rhyming that could be too complicated for foreigners who play this game | |
worldwide and for the foreign-language game programmers who couldn't translate | |
the following song into a language other than English for audio. Thank | |
goodness we all live in the good old U.S. of A., so let's continue, shall we?] | |
Scene cuts back to the deck of The Sea Cucumber, with Guybrush and his crew | |
gathered together in disappointment. | |
Guybrush: I've got to get that map back or we'll never find Blood Island. | |
*(sarcastic)* Thanks, guys. You were a world of help back there. | |
Bill: It was a rousing battle, Cap'n! | |
Haggis: Aye, and it reminds me of a song... | |
As if on cue, the crew starts dancing along as the song, "A Pirate I Was Meant | |
to Be", begins. [NOTE: The "Chorus" that I'm labelling refers to Haggis, Bill | |
and Van Helgen, because in the game's subtitles Van Helgen's lyric says "A | |
pirate I was meant to be!" while Bill and Haggis' duplicate lyrics each say | |
"Trim the sails and roam the sea!" but I'm only going by the audio's correction | |
of the lyrical errors in subtitle form that I'm writing to make it easier to | |
read here, so without further ado, let's begin, shall we?] | |
Haggis: We're a band of vicious pirates! | |
Van Helgen: A-sailin' out to sea. | |
Bill: When you hear our gentle singing... | |
Haggis: You'll be sure to turn and flee! | |
Guybrush becomes embarrassed at this. | |
Guybrush: Oh, this is just ridiculous. | |
He puts his hands on his hips trying to think of something to stop their | |
singing, first by gentle persuasion. | |
Guybrush: Come on, men! We've got to recover that map! | |
Bill: That pirate will be done for, when he falls into our trap! | |
We're a club of tuneful rovers! | |
Haggis: We can sing in every clef! | |
Van Helgen: We can even hit the high notes! | |
Haggis: It's just too bad we're tone deaf! | |
Chorus: A pirate I was meant to be! | |
Trim the sails and roam the sea! | |
Guybrush gets a little unamused and thinks up another gentle persuasion. | |
Guybrush: Let's go defeat that evil pirate! | |
Van Helgen: We know he's sure to lose, 'cause we know just where to fire at! | |
We're thieving balladeers! | |
Haggis: A gang of cutthroat mugs. | |
Bill: To fight us off ye won't need guns! | |
Van Helgen: Just jolly good ear-plugs. | |
Chorus: A pirate I was meant to be! | |
Trim the sails and roam the sea! | |
Guybrush turns around at the camera during the chorus and gets bugged out, | |
wondering what to do. Nevertheless, he keeps his cool and tries another gentle | |
persuasion. | |
Guybrush: All right, crew, let's get to work! | |
Haggis: Our vocation is the thing we love, a thing we'd never shirk. | |
We will fight you in the harbor. | |
Bill: We'll battle you on land. | |
Van Helgen: But when you meet singing pirates... *(all of a sudden Guybrush | |
joins in to finish the sentence)* | |
Guybrush: They'll be more than you can stand. | |
Bill becomes amazed at this. | |
Bill: Ooooh! That was a good one! | |
Guybrush: No, it wasn't. | |
Guybrush turns around and is getting a bit annoyed, wondering how all this | |
singing could go on. He tries one more gentle persuasion, nevertheless. | |
Guybrush: No time for song! We've got to move! | |
Bill: The battle will be long, but our courage we will prove! | |
We're a pack o' scurvy sea-dogs. | |
Haggis: Have we pity? Not a dram! | |
Van Helgen: We all eat roasted garlic... | |
Haggis: ...then sing from the diaphragm! | |
Chorus: A pirate I was meant to be! | |
Trim the sails and roam the sea! | |
During the chorus Guybrush gets really annoyed and covers his ears. With his | |
options of gentle persuasion run out, he tries a different method, this time | |
using a bit of annoyance to make them stop singing by persuasive force. | |
Guybrush: Less singing, more sailing. | |
Van Helgen: When we defeat our wicked foe, his ship he will be bailing! | |
Bill: If ye try to fight us... | |
Haggis: ...you will get a nasty whackin'! | |
Van Helgen: If ya disrespect our singin'... | |
Bill: ...we will feed ya to a kraken! | |
Chorus: A pirate I was meant to be! | |
Trim the sails and roam the sea! | |
Guybrush is getting freaked out at the song not stopping, but nevertheless, he | |
uses a bit of annoyance again to try to rebuke them into stopping their song. | |
Guybrush: I'm getting so sick of you guys and your rhyming. | |
Haggis: We're ready to set sail, though the cannons need a-priming. | |
Van Helgen: We're troublesome corsairs! | |
Bill: And we've come to steal your treasures! | |
Haggis: We would shoot you on the downbeat... | |
Van Helgen: ...but we've got to rest five measures. | |
Chorus: A pirate I was meant to be! | |
Trim the sails and roam the sea! | |
With his patience running thin, Guybrush makes one more move, though it won't | |
do him any good: he tries whining in annoyance into making them stop the | |
singing. | |
Guybrush: Stop! Stop! Stop! | |
Bill: The brass is what we'll polish and the deck is what we'll mop. | |
Knowing that it doesn't work, Guybrush joins in song to scold them for their | |
singing, shrugging his shoulders in annoyance as he sings. | |
Guybrush: You say you're nasty pirates... | |
...scheming, thieving, bad bushwhackers? | |
From what I've seen I tell you... | |
...you're not pirates! You're just slackers! | |
Chorus: A pirate I was meant to be! | |
Trim the sails and roam the sea! | |
With his options completely run out, he thinks of what to do to make them stop | |
their song. Finally, he gets an idea: to sing some lyric that doesn't rhyme. | |
Having no other choice, he goes for one more shot to make them stop once and | |
for all. This time, he confuses them with a smile on his face. | |
Guybrush: We'll surely avoid scurvy if we all eat an orange. | |
Haggis: And...! | |
...um... | |
Bill: Well... | |
Van Helgen: ...err... | |
Bill: Door hinge? | |
Van Helgen: No, no... | |
Bill: Guess the song's over, then. | |
Haggis: Guess so. | |
Van Helgen: Okay, back to work. | |
Guybrush: Well, gee. I feel a little guilty, now. | |
[NOTE: This is the end of the part and the end of the song that is only in the | |
English-language version, as the song is now over. So we continue on as normal | |
for any version, especially the U.S. one.] | |
Scene cuts to an aerial view of The Sea Cucumber a few minutes later. | |
Haggis: (off-camera) Captain? | |
Guybrush: (off-camera) Yes, Mr. McMutton? | |
Scene cuts back to the deck of the ship, this time with only Guybrush and | |
Haggis. | |
Haggis: We were wondering, we were... ...just what kind o' captain you are. | |
Guybrush: What do you mean, Haggis? | |
Haggis: Well... Some captains are men of action. They like to have complete | |
responsibility and control for their ship. Other captains prefer to | |
concentrate more on the thinking aspects of captaining. | |
While Haggis speaks, Van Helgen is shown swinging on the mast in the background | |
like Tarzan. | |
Haggis: (continues) The captain who's a man of action will undoubtedly have a | |
much more difficult time... ...of defeating other scoundrels of the sea in the | |
fast-paced realm of ship-to-ship combat. The more academic captain will find | |
the other pirate vessels he meets to be less aggressive... ...and therefore | |
far easier and quicker to defeat in combat. | |
Guybrush: I see. | |
Haggis: So, Captain Threepwood... ...which type of captain be ye? | |
Guybrush: I love a tough sea battle as much as the next captain! | |
Haggis: Challenging ship combat it is! | |
Or: | |
Guybrush: I think I'd rather let you guys help me out. | |
Haggis: Easy ship combat it is! | |
[Talk to Haggis again] | |
Guybrush: Uhhh... Haggis? | |
Haggis: Yes? | |
Guybrush: What am I doing here? | |
Haggis: Well, Captain Threepwood... If ye e'er be hopin' ta defeat this | |
scallawag Rottingham ship ta ship... ...we'll be needin' some bigger cannon. | |
While Haggis speaks, Van Helgen appears swinging in the background again. | |
Haggis: So, lad. I say we tackle some of the wee pirates that prowl these | |
waters. We'll seize their treasure and use it to buy new weaponry back at | |
Puerto Pollo. | |
Guybrush: Never mind. | |
Haggis: Aye! | |
[If you talked to Haggis in the Easy Ship Combat] | |
Guybrush: I think I'd like full tactical control, now. | |
Haggis: All right, laddy... We'll give ya a chance. Hard ship combat it is. | |
I just hope ya know what yer doin'... | |
Van Helgen: (swings from the rope) Whooo hooo hooo! | |
[Try to pick up the navigational chart] | |
Guybrush: No, I'm terrible at folding up maps. | |
Guybrush goes to the navigational chart and a map is shown on how many ships to | |
defeat in combat at the Golfo de Pollo. Afterwards, The Sea Cucumber spots a | |
"really not fearsome" pirate ship head on and shoots it down, avoiding the | |
enemy ship's cannonball fire, until Guybrush and his crew get a message that | |
says, "The Pirates have been defeated!" Scene then cuts to Guybrush in a | |
swordfight with a pirate onboard his ship. [NOTE: The "Pirate #1" that I'm | |
referring to applies to any one of the six pirates before Rottingham.] | |
Pirate #1: Boarding a pirate's ship can be hazardous to yer life! | |
Or: | |
Pirate #1: Ye'd better leave now if ye value yer life! | |
Or: | |
Pirate #1: Who are ya? | |
Or: | |
Pirate #1: A pox on ya, fer boardin' me ship! | |
Or: | |
Pirate #1: If yer lookin' fer a fight, ya found one! | |
Or: | |
Pirate #1: So yer a pirate, says ye! Ye'll have to prove it, says I! | |
Or: | |
Pirate #1: How dare you attack my/me ship! | |
Or: | |
Pirate #1: Ye'd best sail away, before you get hurt! | |
Or: | |
Pirate #1: Get off me deck, ya sea-slug! | |
Guybrush: I'm Guybrush Threepwood! A mighty pirate! | |
Pirate #1: Don't make me laugh! | |
Or: | |
Guybrush: Yer treasure or yer life! | |
Or: | |
Guybrush: I've come to plunder your treasure! | |
Pirate #1: Aaargh! | |
Or: | |
Pirate #1: No! I'll take your booty! | |
Or: | |
Pirate #1: You won't live to regret this! | |
Or: | |
Pirate #1: Good luck, boy! | |
Or: | |
Pirate #1: I'll see you clapped in irons, first! | |
A swordfight begins with fewer insults that Guybrush has up his sleeve. The | |
insults can be best explained in the "Insult and Reply List" in "3.3.: Script | |
Miscellany" when I get a chance. | |
[If you lose in a swordfight] | |
Pirate #1: Open yer hold, so I may take your treasure. | |
Or: | |
Pirate #1: I fancy ye have treasure! Hand it over! | |
Or: | |
Pirate #1: Give me yer treasure, ya sea skunk! | |
Or: | |
Pirate #1: Give me your treasure! | |
Or: | |
Pirate #1: Ha! I've beaten you! I'll let you live if you give me your | |
treasure. | |
Guybrush: Treasure? You wanted treasure? I'm sorry, I'm fresh out. | |
Or: | |
Guybrush: If I had treasure, don't you think I'd spend it before grappling with | |
the likes of you? | |
Pirate #1: Aye, I suppose you would. Never mind then. | |
Or: | |
Guybrush: I haven't got any treasure. Why do you think I was attacking you? | |
Or: | |
Guybrush: Well, if I had any, you'd be the first one to get it. | |
Pirate #1: Arr... | |
Scene will then return to The Sea Cucumber. | |
[First time only] | |
Guybrush: I guess I need more practice with this swordfighting stuff. At least | |
I showed 'em in the high-seas-combat part... | |
Anyway, with a slew of clever insults, and a few insults and responses he gains | |
with fewer losses, Guybrush manages to defeat the first pirate in the | |
swordfight. | |
Pirate #1: You Win! | |
Guybrush: Give me your treasure! Ya bath sized sea-sponge! | |
Or: | |
Guybrush: Give me your treasure! | |
Or: | |
Guybrush: Give me your treasure! *(laughs)* Ya grubby bilge swigger! | |
Or: | |
Guybrush: Give me your treasure! You filthy unwashed thing, you! | |
Or: | |
Guybrush: Give me your treasure! Ya reeking, musty, stench-soaked freebooter! | |
Or: | |
Guybrush: Give me your treasure! Ya wax-covered swab! | |
Pirate #1: I didn't want it anyway. It's got that horrible curse. | |
Guybrush: (surprised) What!? | |
Pirate #1: Only kidding. | |
Or: | |
Pirate #1: Take it. It was cluttering up the/me hold, anyway. | |
Or: | |
Pirate #1: I didn't want it anyway. | |
Or: | |
Pirate #1: The treasure is yours. | |
Scene cuts to The Sea Cucumber a few minutes later. | |
Guybrush: We're loaded with booty! | |
Guybrush looks at the navigational chart again and goes back to Puerto Pollo on | |
Plunder Island. There, he sees Kenny Falmouth again, with only his store | |
slightly changed, with the word "Lemonade" crossed by an "X" in red dye. | |
Guybrush: Well, well, well. | |
He thinks up a moral to say to Kenny, then... | |
Guybrush: Winners never cheat, and cheaters never win. | |
Kenny: Boy, is that true. You sure taught me a lesson. Golly. I'll never | |
cheat on anyone ever again! Honest! I've got a new business now and gosh, | |
it's swell! | |
Guybrush: What is it? | |
Kenny: I'm running guns! | |
Guybrush: (unamused) Tell me you're lying. | |
Kenny: I never lie any more, Mr. You've shown me the light. Can I interest | |
you in some shrapnelizing ammunition designed to bring exquisite pain and | |
unreasonable suffering to all your enemies? | |
Guybrush: I'm a Fearsome Pirate. | |
Kenny: Yeah, well, you may be a pirate... ...but you aren't a Fearsome Pirate | |
unless... ...your ship is equipped with the latest offensive weaponry... | |
...from Bob's Big Bore Boomer Brand Cannon, Inc. However... I see that you | |
are a pirate ready to take that first step... ...towards becoming the ultimate | |
Fearsome Pirate. Today, (customer name here)... ...er... what's your name | |
again? | |
Or: | |
Guybrush: What do you have for sale today? | |
Kenny: Today, (customer name here)... ...er... what's your name again? | |
Guybrush: Guybrush Threepwood. | |
Kenny: Today, Mr. Freep-Snood... ...I can offer you the complete line from | |
Bob's Big Bore Boomer Brand Cannon, Inc. To start with, we have the entry | |
level model, the "Buccaneer's Buddy." We also have the following cannon models | |
available: ...the "Ouch-Master"... ...the "Holemaker Deluxe"... ...the | |
"Paingiver 2000"... ..."Mr. Massacre"... ...and finally, the cannon used by | |
that most fearsome scoundrel René Rottingham himself... ...the Destructomatic | |
T-47! So, can I interest you in any of these models, Mister? | |
Guybrush: I'll take the "Buccaneer's Buddy!" | |
Kenny: The "Buccaneer's Buddy" it is! Let me just check my stock... *(checks | |
around a bit)* Yep, we got 'em! You will not be disappointed, my friend! Now, | |
will that be doubloons, jewels, captured maidens? | |
Guybrush: My ship's hold is full of booty! | |
Kenny: Well, the amount in your treasure hold is not enough for this model... | |
Guybrush: Would you take my old cannons as a trade in? | |
Kenny: Well, I don't know... ...they are pretty banged up... Hang on while I | |
check the blue book on 'em... | |
Kenny takes the book from the counter, turns the pages and looks a bit, then | |
puts it away. | |
Kenny: Okay. I'll have my mom install your new cannon pronto! While she's at | |
it I'll also have her pick up the appropriate amount from your hold... ...and | |
pick up your trade in. *(shouts out)* MOM!!! | |
He walks inside, and Guybrush goes back to The Sea Cucumber. Minutes later he | |
is back on deck with the "Buccaneer's Buddy" cannons, and he uses the | |
navigational chart again to look around the sea until The Sea Cucumber spots | |
the "semi-fearsome" pirate ship. | |
[If you get a message that says "The Sea Cucumber has been defeated!"...] | |
Scene returns to The Sea Cucumber. | |
Guybrush: We lost a sea battle! How humiliating for a pirate of my skill and | |
expeience. | |
He goes to the navigational chart to try again. | |
[If you lose another sea battle] | |
Scene returns to The Sea Cucumber. | |
Guybrush: We lost again! What am I doing wrong? | |
He goes to the navigational chart to try again. | |
[If you attack a tourist ship and get a message that says, "The Tourists have | |
been defeated!"...] | |
Scene returns to The Sea Cucumber. | |
Guybrush: I really shouldn't pick on those poor, defenseless tourists. It's | |
not good for business on the island. They do make for good cannon fodder, | |
though. | |
With elusive skill and cunning, and a few shots, Guybrush and his crew defeat | |
the pirate ship, and he goes inside it for another swordfight, which begins | |
with Guybrush starting up with more insults and earning a few new retorts, | |
until he successfully defeats the second pirate, then returns to The Sea | |
Cucumber with the new booty and speaks with Kenny at Puerto Pollo again. | |
Kenny: Back again, Mister? | |
Guybrush: I'd like to buy some cannons for my pirate ship. *(after some | |
browsing around)* I'll take the "Ouch-Master!" | |
Kenny: The "Ouch-Master" it is! *(shouts out again)* MOM!!! | |
He walks back inside, and Guybrush returns to The Sea Cucumber with the cannons | |
upgraded. Using the navigational chart again, he and his crew sail on until | |
they spot the "mildly fearsome" pirate ship, and with elusive skill and a few | |
shots, they defeat the pirate ship, with Guybrush going inside it for another | |
swordfight, which begins again. Guybrush starts up with more insults and earns | |
a few new retorts, again, until he successfully defeats the third pirate, then | |
returns to The Sea Cucumber to speak with Kenny at Puerto Pollo again. This | |
time... | |
Guybrush: I'll take the "Holemaker Deluxe!" | |
Kenny: One "Holemaker Deluxe" coming right up! *(shouts again)* MOM!!! | |
He walks back inside, and Guybrush returns to The Sea Cucumber again. This | |
time, he and his crew spot the "pretty fearsome" pirate ship using the | |
navigational chart again, and downs it in a few shots while avoiding the shots | |
from it. Once The Sea Cucumber has achieved victory, Guybrush goes into the | |
ship for yet another swordfight. He starts up with the same old insults and | |
gains a few new ones, until he defeats the fourth pirate and returns to The Sea | |
Cucumber with new booty for a cannon upgrade at Puerto Pollo, this time with | |
the "Paingiver 2000". Back at The Sea Cucumber, it's lather, rinse, repeat, | |
with the ship spotting a "fearsome" pirate ship, which is very armed, via | |
navigational chart. The Sea Cucumber takes a few hits from the "fearsome" | |
pirate ship, yet somehow manages to take it down with quite a lot of cannonball | |
shots. Once Guybrush and his crew prevail, he goes to take on Pirate #5; and | |
yet another swordfight begins with new insults and witty retorts that Guybrush | |
gains, as usual, until he wins yet again and returns to The Sea Cucumber with | |
the booty used to upgrade the cannons at Puerto Pollo, this time to the "Mr. | |
Massacre" brand cannon. Same old lather, rinse, repeat at the navigational | |
chart, this time with the "really fearsome" pirate ship that is heavily armed. | |
After many shots made and a few hits taken, The Sea Cucumber succeeds and | |
Guybrush enters the defeated pirate ship with yet another swordfight. Once | |
again, after a few insults learned, and fighting back with new insults, he | |
defeats the sixth pirate and returns to The Sea Cucumber with booty to return | |
to Puerto Pollo. This time he speaks with Kenny again. | |
Guybrush: I'd like to buy some cannons for my pirate ship. I'll take the | |
"Destructomatic T-47!" | |
Kenny: (surprised) Whoa, mister, you've entered a select group o' pirates. | |
You've just ordered the Destructomatic T-47 armor-piercing Carnage Delivery | |
System with auto-loading and fax-modem! Quite a fine piece of hardware if I do | |
say so myself. *(shouts again)* MOM!!! | |
He walks back inside, and Guybrush returns once more to The Sea Cucumber with | |
the cannons getting a final upgrade. Once more he and his crew find Captain | |
Rottingham's ship via navigational chart. But Rottingham's ship is very | |
heavily armed and loaded with weapons. Both ships fire the shots from the | |
Destructomatic T-47 at each other, and both are taking hits; but in the end The | |
Sea Cucumber has prevailed, getting a message that says "Captain Rottingham has | |
been defeated!" Loaded up in readiness, Guybrush enters Rottingham's ship for | |
one more duel for the map. | |
Rottingham: So... It's you again. | |
Guybrush: Give me my map, you fiend! | |
Rottingham: Hmmm. This may prove amusing. | |
Or: | |
Rottingham: Here for another whipping? | |
Guybrush: You'll never get away with this, René! | |
Rottingham starts the swordfight battle with a slew of insults that are similar | |
yet different from all the others that the previous pirates had hurled at | |
Guybrush (once again, Rottingham's insults can be best described in the "Insult | |
and Reply List" in "3.3.: Script Miscellany" when I get a chance). Using his | |
quick wits and a barrage of matching retorts won from previous pirates, | |
Guybrush prevails over Rottingham after five rounds of insults, knocking off | |
Rottingham's sword onto the floor. | |
Rottingham: (astonished) Sacré bleu! I cannot believe it. I have been | |
defeated in battle! | |
Guybrush: So give me that map, take your ship and skedaddle! | |
Rottingham: You win! You win! You'll get your map back! | |
Guybrush: You were doomed from the start, you kleptomaniac! | |
Rottingham: All right! All right! I give up already! | |
Guybrush: It's no wonder you lost with a sword so unsteady! | |
Rottingham: Mercy! I beg you! No more insults! PLEASE! | |
Guybrush: Your smell and face remind me of moldy old cheese! | |
Rottingham: (annoyed) AAAAAAAAAAAAAAAAAAH! | |
Scene cuts back to The Sea Cucumber once again, with Guybrush smiling. | |
Guybrush: We got the map back! Now we can sail to Blood Island! | |
******************************************************************** | |
*3.2c. Part IV: The Bartender, the Thieves, His Aunt, and Her Lover* | |
******************************************************************** | |
It is now sunset as The Sea Cucumber sails onward toward Blood Island. | |
Suddenly, dark clouds start to form and thunder is heard in the distance. As | |
the ship is still sailing on, the ocean waves are starting to grow with unease. | |
Minutes later thunder clouds have darkened the sky, and lightning flashes as | |
there is a torrential downpour that rocks the ship and the waves are tossing it | |
about. Scene cuts to Guybrush and his crew on the ship in a frenzy, as | |
Cutthroat Bill runs in a frenzy behind Guybrush on the steering wheel. | |
Guybrush: We've got to keep her on course for Blood Island! | |
He tries steering the ship as hard as he can. | |
Guybrush: Van Helgen?!! | |
Van Helgen: (tries steering on top of the mast with the rope) I'm doing all I | |
can here! Haggis! Lend a hand!! | |
Haggis: (struggling hard and putting his hands on his kilt) I'm barely holdin' | |
on meself, mates!! By God, this wind, she's the devil's own!! | |
The ship is still sailing on as the waves are crashing on each other, until at | |
last it reaches its destination: Blood Island. Suddenly... | |
Guybrush: (in a panic) Aaaaaaaaaaaaaa!! | |
Scene darkens on Guybrush and fades to black as a crash is heard, followed by | |
a splash of the ocean, a chirp of birds, and finally silence. Scene cuts to | |
Guybrush on the sandy beach near his crew as they are repairing The Sea | |
Cucumber before he gets up. | |
Guybrush: Whew! I guess I blacked out for a second. Where's Elaine? | |
Haggis: She flew a wee bit into the woods when we crashed. | |
Guybrush: Then let's get going! We'll find her then scour the island for the | |
uncursed diamond ring that will transform her back to normal. | |
Haggis: I don't be thinkin' we will, lad. | |
Guybrush: *(starts speaking Haggis' accent)* What do ye mean... I mean... What | |
do you mean, Haggis? | |
Haggis: This be a mutiny, Cap'n. We're leavin' ya. | |
Guybrush: Did I mention that I'm offering my crew a very attractive pension | |
plan? | |
Haggis: Aye, ya did. And the stock options. But we're still leavin'. | |
Guybrush: But why, Haggis? Why? | |
Haggis: Well, I admit bein' yer pirate crew has been a real pleasure. A real | |
pleasure. But we've grown restless. We can hear the voice o' the siren | |
callin' ta us and she says she be wantin' us to do her hair! | |
Guybrush: You're going back to being barbers? | |
Haggis: Aye. We'll be sailin' back to Plunder Island just as soon as we can | |
fix the ship. Good luck, Cap'n Driftwood. It were a pleasure ta be lootin' | |
with ya. | |
Guybrush: (turns to the camera dejected) I guess I'm on my own again. | |
Guybrush nevertheless speaks with Haggis again. | |
Guybrush: Uh, Haggis... | |
Haggis: Aye? | |
Guybrush: Mutiny is a big step... ...are you sure you won't reconsider? | |
Haggis: Aye, lad. We're all agreed. We'd rather feel the spray of detangler | |
in our faces than the spray of the ocean. | |
Guybrush: Are you sure you don't want to be pirates again? | |
Haggis: Aye, we're sure. We'd all rather be cutting hair than cutting throats. | |
Well... except for Bill. | |
Guybrush: Of course. *(a pause, then...)* Join me or I'll KILL you all! | |
Haggis: Of course you will, laddie. By the way, have you got any duct tape, | |
laddie? We're reattaching the mainsail. | |
Guybrush: Um... no. | |
Haggis: That's a shame. I guess we'll have to use nails then. | |
Guybrush: (repeats) Are you sure you don't want to be pirates again? | |
Haggis: Sorry, lad. | |
Guybrush: Oh, shoot... *(a pause, then...)* How are the repairs coming? | |
Haggis: Well, lad, things could be worse. There's plenty o' lumber on this | |
island, so we'll be able to repair all the major holes in the hull. We'll also | |
be addin' a hardwood dance floor on the lido deck. | |
Guybrush: Nice. | |
Haggis: Aye. It's somethin' we've been talkin' about for a while. | |
Guybrush: You mutineers had best beware! | |
Haggis: Beware of what? | |
Guybrush: Well, for one thing... I'll put a terrible pirate curse on you! | |
Haggis: Could ya be turnin' Bill into solid gold, like yer girlfriend? | |
Guybrush: I guess that's not much of a threat. | |
Haggis: No, lad. | |
Guybrush: (repeats) You mutineers had best beware! | |
Haggis: Beware of what? | |
Guybrush: Well, for one thing... You'll be driven to madness by the shame of | |
your own guilt. | |
Haggis: Oh, don't worry about me. I'll be just fine, lad. Just fine. I do | |
this ALL the time. | |
Guybrush repeats the "You mutineers had best beware!" thing again. | |
Guybrush: Well, for one thing... The sea hates a deserter, and she'll swallow | |
you up. | |
Haggis: No, lad. The sea hates phone solicitors that call at mealtimes. It | |
will be the Alps what hates a deserter. | |
Guybrush: Oh, shucks. I always get those two confused. | |
Once more Guybrush repeats the "You mutineers had best beware!" thing. | |
Guybrush: Well, for one thing... If I wore a kilt, I wouldn't wear highly | |
polished shoes. | |
Haggis: Ach! By me Great Aunt Fergus! Ye be right, laddie! I HAD best | |
beware! | |
Guybrush: (repeats once more) You mutineers had best beware! | |
Haggis: Aye. | |
Guybrush: My, that's a big bottle of lotion you have there. | |
Haggis: That's right she be... ...and don't ye be gettin' any ideas about | |
stealin' it! We're sure to be needin' it. Ya see... ...carpentry in this | |
tropical climate can and will prematurely age yer skin! 'Tis but one of the | |
many hardships a pirate must face daily during this barbarous age. Aye! And | |
if we pirates didn't carry hand lotion aboard all our ships, we'd probably die | |
from the chafing. | |
Guybrush: (turns around and smiles) Wow! If I were doing a history report on | |
pirates and I included that fact I'd get an A+. We're talkin' GUARANTEED A+. | |
And that A+ just might get you into the college of your choice. Think about | |
it. | |
He turns back to Haggis again. | |
Guybrush: There's no way that I can have even a drop of lotion? | |
Haggis: Well... maybe we could make a deal. Ya see, we need to be repairin' | |
the ship. She's leaky as a collander. And for some unknown reason, the ship's | |
supplies o' tar have been depleted. How the previous crew could set sail | |
without any tar aboard eludes me. But the fact is unless we get us some tar or | |
somethin' like it, we're doomed to this island for good. Aye, I'd give ya the | |
whole bloomin' bottle of lotion... ...if ya could find me somethin' to patch | |
the ship so we can be on our way home. | |
Guybrush: I'll let you get back to work. | |
He sees a bottle in front of him on the sand near Haggis. | |
Guybrush: It's a bottle of "Cap'n Nick's Shaving Soap" with a cork in it. It | |
must've fallen from the barbers' supplies when the ship wrecked. | |
He picks up the bottle, exits the beach, and heads on west to the Goodsoup | |
Plantation Resort Hotel and Casino, where he goes inside. There, he sees a | |
dozing bartender at the counter and a fortuneteller at the table near some neon | |
lights, and decides to talk with her. | |
Fortuneteller: I feel a dark presence coming over me... | |
Guybrush: (waves) Hi there! | |
Fortuneteller: (screams in fright) AIEEEEEE! | |
Bartender: (annoyed) Ahhh! Please! Keep it down! No screaming! Oh, my | |
head... | |
Guybrush: Hi, I'm Guybrush. And you would be...? | |
Fortuneteller: I am Madame Xima... Mistress of the ancient arts of | |
precognition and augury... Diva of divination. | |
Guybrush: (smiles) Cool! You're a fortune-teller! | |
Xima: *(sigh)* That, and so much more. | |
Guybrush: Whatever. Tell me my fortune! | |
Xima: I do not think you wish to hear. There are things of which a man is | |
better off being ignorant. | |
Guybrush: Aw, but I'm already ignorant of so many things! I want to know my | |
future! | |
Xima: (stubborn) No. You are not meant to know... | |
Guybrush: I bet you just can't do it. That's the problem. You can't do it, | |
and you're afraid everyone will find out you're just a phony. | |
Xima: You know, I could put a curse on you that would make every morsel of food | |
you eat... ...become a ravenous cockroach inside your intestines... ...giving | |
you the most excruciating death imaginable. | |
A stunned pause, then... | |
Guybrush: So are you going to tell me my fortune or not? | |
Xima: I'm not kidding. | |
Guybrush: Okay, okay. *(after a brief pause)* Do you know anything about the | |
lost ring of Blood Island? | |
Xima: I sense tremendous sorrow in connection with that ring. And a great part | |
missing. A beautiful diamond. | |
Guybrush: Where is the diamond? | |
Xima: I see a dark cave, filled with evil men. And a place of death... ...a | |
dark island in the form of a giant skull! | |
Guybrush: (after a brief pause again) What's in the cards for me? Fame? | |
Fortune? Romance? | |
Xima: *(sigh)* Very well. We will consult the cards. The process of reading | |
the tarot is a very complex one... ...each draw of the cards foretells an | |
upcoming event in your life. | |
She shuffles the cards in her deck before continuing. | |
Xima: When assembled, they will tell the story of your future... ...a future | |
filled with twists and... | |
She draws out the card and puts it on the table, then suddenly screams in | |
fright. | |
Xima: AIEEEEEE! | |
Bartender: (annoyed again) Good lord, woman! Stop that screaming! | |
Guybrush: What is it? Is that a good AIEEEEEE? | |
Xima: It is DEATH! | |
Guybrush: Well... In the tarot, "Death" just means "Change", right? I mean, | |
it's nothing to get worried about, right? | |
Xima: Uh... yeah, sure. Whatever you say. Now please, go. | |
Guybrush goes to the tarot card on the table, then... | |
Guybrush: Look! A three-headed monkey! | |
Xima: Ah, then the prophecies were true! [*(gasp)*] | |
As she looks around, he takes the card before she looks back at him. | |
Xima: Where? I don't see anything. | |
Guybrush: Huh, he must've run away. | |
Xima: This is a very bad omen. | |
He speaks with Madame Xima again, who shuffles her cards. | |
Guybrush: There must be some mistake. Read my tarot cards again. | |
Xima: There is no mistaking your fate, Guybrush. The cards do not lie. But if | |
you insist... *(draws out another tarot card and puts it on the table)* Once | |
again, it is DEATH. | |
He insists on speaking with her again. | |
Guybrush: I'm feeling luckier. Give me another tarot reading. | |
Xima: Luck is not involved here, Guybrush. It is your destiny! | |
Guybrush: Whatever. Let's see what the cards say this time. | |
Xima draws out another Death card and puts it on the table. | |
Xima: The card says "DEATH". | |
Guybrush: Are you sure you're not dealing from the bottom of the deck? | |
Xima: (annoyed) Remember that curse I told you about? | |
Guybrush: Okay, okay. | |
He becomes more persistent and speaks with her again. | |
Guybrush: Hit me. | |
She takes out the fourth Death card and puts it on the table again, as usual. | |
Xima: (in fear) DEATH. | |
Guybrush: How many of those cards do you have, anyway? | |
Still persistent, he speaks once more with Madame Xima, who shuffles her card | |
deck. | |
Guybrush: How about giving me one more tarot reading? | |
Xima: (annoyed) This is evil work, Guybrush. The fates have conspired against | |
you... ...and no man can interfere! Your path has been determined. | |
Guybrush: Okay, I get your point, I really do. Just one more time. For | |
Guybrush. | |
She takes out one more Death card and puts it on the table, then suddenly... | |
Xima: *(gasp!)* | |
Guybrush: Let me guess... DEATH? | |
Xima: (gets enraged at his guess) Leave this place! | |
Guybrush: Huh? | |
Xima: You are putting us all in grave danger! Your very presence will bring us | |
nothing but sickness, tragedy, and death! | |
Guybrush: (retorts) Oh yeah? Well... | |
Xima: Demon! Demon! | |
He tries apologizing to her. | |
Guybrush: Madame Xima, I... | |
Xima: Be gone! You will bring death to all who surround you! No good can come | |
of this! | |
[Examine the plaque on the table] | |
Guybrush: (reads) "Madame Eczema" | |
Xima: (annoyed) Xima! Madame Xima, Madame Xima, Madame Xima! | |
[Examine the neon sign] | |
Guybrush: (reads) "Drink grog" | |
He takes the remaining four tarot cards on the table, then opens the door near | |
the neon sign and enters the spare room and picks up the refrigerator magnet. | |
[Examine the refrigerator] | |
Guybrush: Hmmm. | |
[Examine the file cabinet] | |
Guybrush: It's labeled "Goodsoup Family Records". | |
[Try to eat the wheel o' cheese] | |
Guybrush: No thanks, I'm not THAT hungry. | |
He exits the spare room and tries to pick up the empty jar on the counter, | |
but... | |
Bartender: No, no, don't touch that. Ohhh... my head! | |
Guybrush takes the brochures, then speaks with the bartender. | |
Guybrush: (waves) Hi, I'm Guybrush Threepwood, and I'm... | |
Bartender: Stop yelling! | |
Guybrush: I wasn't yelling, I was just... | |
Bartender: (sighs) I've got a terrible hangover. Find something to clear my | |
head and I can talk to you. And keep it down! | |
[Try to talk to the bartender again] | |
Guybrush: What was that I... | |
Bartender: (interrupts) SHHHHH! Just get me the ingredients for a hangover | |
remedy and I'll talk to you. | |
[Examine the recipe book] | |
Guybrush: (reads) "Pirate Potables" | |
He picks up the recipe book and the cushion, and tries reaching for the mirror | |
on the wall, but... | |
Bartender: Leave that alone. And turn down the lights, will you? | |
[Spit at the spitoon] | |
Guybrush: *Hwwaaaaccck... ...tooo!* | |
The spitoon rings out at his saliva. | |
[Examine the brochure] | |
Guybrush: It says, "Visit Big Whoop for an eternity of pain and torment, I mean | |
fun and laughter. If you're a pirate with a sturdy skeletal structure and a | |
high threshold for pain..." *(stops reading)* ...but "high threshold for pain" | |
is crossed out and replaced with "craving for adventure"... *(continues | |
reading)* "Then Big Whoop is the place for you! Visit Big Whoop! Do it right | |
now!" There's no pictures or maps or anything. It just says that it's an | |
awful lot of fun, honest. | |
He exits the hotel and opens the recipe book and looks at page 1, which says, | |
"RUM ROGERS' RUM SURPRISE. 1 barrel rum. 2 flasks rum, warmed. 1 jigger rum. | |
3 shots rum. 1 tsp vermouth. Cilantro. Combine all ingredients. Season rum | |
to taste. If vermouth is not available, substitute with rum." He turns to | |
page 2, which says, "YELLOW BEARD'S BABY. 1 jigger vodka. 1 jigger rum. | |
Juice of 3 lemons. 5 ml phenylalanine. Cilantro. Shake well with ice." Next | |
is page 3, which reads, "THE BLOODY STUMP. 3 cups rum. 2 tsp. sodium | |
pentathol [sic]. 1 jigger gin. 1 jigger vermouth. 3 cups tomato sauce. | |
Cilantro. Blend all ingredients in lead container. Serve warm, with the half | |
of one raw potato as garnish." Page 4: "THE BLUE WHALE. 1 jigger gin. 1 | |
jigger whiskey. 1 jigger vodka. 1 jigger grenadine. 1 jigger paste. Green | |
dye #2. Yellow dye #5. Cilantro. Add soda. Mix with hook." Page 5: "PHLEGM | |
AND TONIC. Combine 1 part Yellow Beard's Baby with 1 part Blue Whale. Mix | |
until mucus-green in color. Add cilantro." Page 6: "THE BLOATED TICK. 1 cup | |
tequila. 2 tbsp. maple syrup. 1 lb. sugar. Juice of 1 salmon (boned). 5 | |
tsp. curry powder. 2 beets. Cilantro. Drink tequila. Combine and discard | |
remaining ingredients." Page 7: "SWAMP ZOMBIE. 1 bucket mud. 1 jigger | |
whiskey. 2 tsp. iron fillings. 1 bat. 2 egg whites. Dash of Mocha. 9 mg. | |
penicillin. Dash of Snot. Cilantro. Mix well. Serve over ice." Finally, he | |
turns to page 8, which reads out the anti-hangover recipe he's been looking | |
for: "APPENDIX A. A Pirate's First Hangover Cure. Clears foggy heads! One | |
(1) egg. Pepper. Hair of the dog that bit 'ya [sic]. ALCOHOL-SENSITIVE | |
PATIENTS: Consult a physician before using. Do not mix with alcohol before | |
operating rudders or other heavy machinery. Causes extreme, extreme, extreme, | |
extreme, extreme, extreme..." He continues to page 9, which continues with, | |
"...extreme, extreme, extreme, extreme, extreme, extreme, extreme, extreme | |
drowsiness." Page 10: "APPENDIX B. Cirrhosis: Know the signs by Captain | |
William W. -Dizziness. -Nausea. -General unpleasant feeling. -Death. If | |
symptoms persist, treat with alcohol." Page 11: APPENDIX C. Blondebeard's Top | |
Secret Biscuit Recipe. 2 cups flour. 2 eggs. 1 tsp. yeast. Cilantro. Add | |
fly larvae to taste. Courtesy of the editor's friend's aunt, who was charged | |
500 pieces of eight for a 'complimentary' copy of the recipe, and has | |
distributed it for free in retaliation." Page 12: "This page intentionally | |
left blank." Once he finishes reading the recipe book, he puts it away and | |
goes to the cemetery entrance near the hotel where a crypt is, then goes a bit | |
south to the gravedigger's house. | |
[Examine the crack between the doors] | |
Guybrush: I can't see anyone in there right now. | |
[Examine the workbench] | |
Guybrush: It's a Black Beard's [sic] Deck-Maker Workbench. | |
[Examine the recycling bin] | |
Guybrush: It's a scrap metal recycling bin. | |
He goes to the table to the left of a dog in the doghouse and takes the chisel | |
and mallet. | |
[Examine the carved tombstone on the table] | |
Guybrush: It's beginning to spell a word. What could it be? Rib-roast? | |
Riboflavin? | |
[Examine the dog bowl] | |
Guybrush: It says, "Old Blind Pew." | |
[Pick up dog bowl] | |
Guybrush: I don't want that. | |
[Examine the smoldering campfire] | |
Guybrush: Someone should really learn to properly extinguish campfires. | |
He talks to the old dog, called Old Blind Pew. | |
Guybrush: Bark! | |
The dog gets no response. | |
Guybrush: Woof! | |
The dog still gets no response. | |
Guybrush: *Howwwwwl!* | |
The dog gets no response. | |
Guybrush: *(Pant!)* | |
The dog still gets no response. | |
Guybrush: Arf Arf! | |
The dog only moves his paw. | |
Guybrush: (turns to the camera) Hm, he's just not very social, I guess. | |
He goes to Old Blind Pew. | |
Guybrush: Okay, fella, this won't hurt a bit. | |
He takes the smelly dog hair. | |
Guybrush: Hey, I guess it didn't hurt a bit. He must be shedding. | |
He takes out the half-eaten maggoty biscuit and shows it to Old Blind Pew, who | |
gets up, sniffs the biscuit, and chomps on Guybrush's arm and the biscuit, then | |
pulls away from his arm before going to sleep again. | |
Guybrush: (winces) Ow! He bit me! | |
[Try to give any item to Old Blind Pew] | |
Guybrush: I don't think he'd like that. | |
Guybrush exits the cemetery and goes further west to a windmill, where he takes | |
out a pepper from a pepper garden near the windmill. Finally, he goes east of | |
the hotel to a beach, where he tries to pick up an egg from a rubber tree's | |
nest, but... | |
Guybrush: I can't reach it. | |
[Examine the weathered sign] | |
Guybrush: (reads) "Lost Welshman Ferry Line. Haunted sea cruises and whale- | |
watching excursions daily." | |
[Try to shake the rubber tree] | |
Guybrush: I can't shake it hard enough with just my hands. | |
[Examine the seawater] | |
Guybrush: Those advertisements were no lie. It really is crystal clear. | |
[Try pick up the seawater] | |
Guybrush: I really don't want to go in the ocean. | |
After he tries picking up the seawater about 25 times, however, he turns to the | |
camera. | |
Guybrush: Well, if you insist... | |
He goes into the water, and the scene cuts to... an underwater view similar to | |
"The Secret of Monkey Island", where he walks in and sees a drowned version of | |
his own green, bloated body tied to an idol, yet he doesn't recognize the | |
corpse because of old-style PC graphics. | |
Guybrush: Hmmm... *(turns to the camera)* That guy probably couldn't hold his | |
breath underwater for very long. Too bad. | |
After a few seconds of floating, he leaves the screen and returns to the beach | |
in normal screen, where he turns to the camera. | |
Guybrush: I hope it was worth it for you. | |
[If you go underwater again...] | |
[Examine the sword] | |
Guybrush: It's sharp. I'd better be careful. | |
[Pick up the sword] | |
Guybrush: It's too barnacle-encrusted to be very useful. | |
[Try to swallow the sword] | |
Guybrush: I'm no sword-swallower. | |
[Examine the broken glass] | |
Guybrush: Litterbugs. Sharp, though. | |
[Try to pick up the broken glass] | |
Guybrush: I'm not a garbage collector. | |
[Try to talk to the broken glass] | |
Guybrush: Whatever was in that bottle is long gone. | |
[Examine the razor-sharp scissors] | |
Guybrush: VERY sharp. | |
[Try to pick up the razor-sharp scissors] | |
Guybrush: VERY hazardous to my delicate skin. | |
[Talk to the razor-sharp scissors] | |
Guybrush: I already have the barber's scissors, why would I need these? | |
[Examine the deadly meat cleaver] | |
Guybrush: Sharp and dangerous. | |
[Try to pick up the deadly meat cleaver] | |
Guybrush: Carrying around a meat cleaver is just going to get somebody hurt. | |
[Talk to the meat cleaver] | |
Guybrush: I wonder if it was ever used to kill anyone. | |
[Examine the fish food (i.e., Guybrush's bloated corpse)] | |
Guybrush: Too bad he couldn't reach any of this sharp stuff. | |
[Try to push the "fish food"] | |
Guybrush: Euuu! No way! | |
[Talk to the "fish food"] | |
Guybrush: Uh, hi there, corpse. | |
[Examine the fabulous idol] | |
Guybrush: Actually, it's more like a fabulous doorstop. | |
[Try to pick up the fabulous idol] | |
Guybrush: If that was light enough to be carried by one person... ...don't you | |
think this guy would have just picked it up? | |
[Try to talk to the fabulous idol] | |
Guybrush: I don't think it would talk back to me. | |
[Examine the hacksaw] | |
Guybrush: Looks sharp. | |
[Try to pick up the hacksaw] | |
Guybrush: I don't want to cut myself. | |
[Try to talk to the hacksaw] | |
Guybrush: I can't talk to a hacksaw. | |
[Examine the rusty knife] | |
Guybrush: Rusty, but sharp. | |
[Try to pick up the rusty knife] | |
Guybrush: I could get tetanus if I prick my finger with that. | |
[Try to talk to the rusty knife] | |
Guybrush: It's not a very efficent-looking toothpick. | |
After checking everything, Guybrush returns once more to the surface. | |
[Try to use the mallet on the rubber tree without putting a cushion on the | |
rocks] | |
Guybrush: The egg would break when it hit the ground. | |
He goes to the rocks below the nest and places the cushion on them, then goes | |
to the rubber tree, takes out the mallet, and hits the tree, shaking it hard | |
enough for the egg to fall and land safely on the cushion. He puts away the | |
mallet and takes both the egg and the cushion. With the recipe collection | |
complete, he goes back to the hotel interior and shows the smelly dog hair to | |
the bartender. | |
Guybrush: This is some of the hair of the dog that bit me! | |
Bartender: Shhhh! Thanks. | |
Next, Guybrush hands the egg to him. | |
Guybrush: I found this egg for your hangover remedy! | |
Bartender: Shhhh! Thanks. | |
Finally, Guybrush hands the pepper to the bartender. | |
Guybrush: Here's a wild pepper for your hangover remedy! | |
Bartender: Shhhh! Thanks. That's all the ingredients I need. Let me quietly | |
mix up a dose... | |
The bartender mixes all the ingredients into a remedy, then pours it into a | |
glass and takes it, opens his mouth and drinks it down. With one gulp of the | |
remedy, his eyes are awake, then he drops the glass with a smash and stands | |
back up on his feet, alive and well. | |
Bartender: Ah, much better. Here, you can take the rest. | |
He puts the hangover remedy, the Head-B-Clear, onto the counter, and Guybrush | |
takes it before speaking with him. | |
Guybrush: I'd like a drink, please. | |
Bartender: Sure. What will you have? | |
Guybrush: I'll take a drink that simply reeks of sophistication. | |
Bartender: I've got a drink that simply reeks. Take it or leave it. | |
Guybrush: I'll take it. | |
Bartender: Coming right up. | |
He takes out a drink, the Open Sore, and puts it on the counter. Nevertheless, | |
Guybrush continues to speak with the bartender. | |
Guybrush: I don't believe we've met. Who are you? | |
Bartender: (introduces himself) I am Griswold, last of the Goodsoups and | |
proprietor of this hotel. You may have heard of us and our soup restaurant- | |
resort empire that stretches across the Caribbean. | |
Guybrush: ... Well... | |
Griswold: (sighs) This was once our proudest resort. In recent years, however, | |
hard times have befallen the Family Goodsoup... ...and left me alone in this | |
rotting hotel. "The Goodsoup Plantation Resort Hotel and Casino." | |
Guybrush: What do you know about the lost ring of Blood Island? | |
Griswold: Ah, that's a very sad chapter in my family's history. My great-aunt | |
Minnie "Stronie" Goodsoup was a well-to-do member of Blood Island society. Her | |
one weakness was her romantic nature. She had a thing for pirates, one in | |
particular. He came into port, she fell instantly in love, and they were | |
engaged within the week. Then, on the eve of their wedding... ...he stole the | |
fantastic Goodsoup Diamond from her ring and sold it to smugglers on Skull | |
Island. She wore the empty engagement band on her finger until the day she | |
died, which was not long after. Some say she still haunts the Goodsoup family | |
tomb. It is a sad story, is it not? | |
Guybrush: (choked up in tears) Oh, I'm sorry. I wasn't listening. Uh, could | |
you repeat that? | |
Griswold: (annoyed) Get lost, chowderhead. | |
Guybrush: Hypothetically, how would one get into your aunt's tomb? | |
Griswold: (shrugs his shoulders) I suppose you would have to die. | |
Guybrush remembers the Voodoo Lady's "ill-fated" prediction and turns to the | |
camera in anxiety and disappointment. | |
Guybrush: Oh, crud. | |
He turns back to talk to Griswold again. | |
Guybrush: Again, how would one get into your kindly aunt's tomb? | |
Griswold: (shrugs his shoulders again) I suppose you would have to die. | |
Guybrush: Tell me that whole ring story again. | |
Griswold: My dead great-aunt's fiancé stole the diamond and sold it to | |
smugglers on Skull Island. She wore the engagement band until the day she | |
died... ...and she remains buried in the Goodsoup family crypt, dead of a | |
broken heart. | |
Guybrush: How can I get out to Skull Island? | |
Griswold: (shrugs his shoulders) Well, there used to be a regular ferry out to | |
Skull Island. | |
Guybrush: Used to? | |
Griswold: Ah, one cold night, so the tale goes, the Welshman set out in his | |
dinghy. The deep fog around Skull Isle obscured even the moon... ...but the | |
Welshman could see the distant light of the Blood Island lighthouse. When he | |
had rowed half the distance, the light in the lighthouse was mysteriously | |
smashed... ...and the poor Welshman was lost, almost never to be seen again. | |
Guybrush: Almost? | |
Griswold: Well, there are those who say that late at night... ...if you stare | |
into the fog long enough... ...you may see the Flying Welshman... ...rowing | |
in his ghostly dinghy, lost for all eternity. | |
Guybrush: Creepy. *(a brief pause, then...)* How's business? | |
Griswold: Oh, I need another drink. | |
Guybrush: (shrugs his shoulders) Not good, I take it. | |
Griswold: Just look around -- no guests, no food, no entertainment, not even | |
the cannibals will come here. My only regular is a spooky old fortune-teller | |
who gives everyone the creeps. *(looks around)* Err, no offense, Madame Xima. | |
Xima: (enraged, off-camera) A pox on your first-born. | |
Griswold: Hmm. Yes, right. | |
Guybrush: Why don't you try to liven the place up a little? | |
Griswold: Well, that's quite a story. Years ago, this hotel was one of the | |
hottest destinations in the Caribbean. People came from around the globe to | |
see our world-famous dinner show. You may have noticed the oddly-shaped | |
barbecue out on the patio. | |
Guybrush: Well, no... | |
Griswold: Well, that barbecue was the centerpiece of our nightly entertainment. | |
Guybrush: Isn't a barbecue the central attraction of most sophisticated | |
nightlife activities? | |
Griswold: Maybe, but no one else had a barbecue like this one. Every night the | |
guests would gather around on the patio, and at precisely 6 o'clock... | |
Guybrush: You'd recite original poetry? | |
Griswold: ...no! Do you want to hear the story or not? | |
Guybrush: I'm sorry, I'm fascinated. Please go on. | |
Griswold: Well, every night at precisely 6 o'clock the volcano would erupt... | |
...and the lava would flow down the side of the mountain and into the special | |
trough that runs beneath the barbecue. The guests absolutely loved it! | |
Guybrush: Isn't that some kind of fire hazard? | |
Griswold: (shrugs) Well, we'd get a case of severe third-degree burns every now | |
and then... ...but everybody agreed that it was worth it. That volcano was a | |
show-stopper! One day, the volcano just inexplicably stopped erupting. | |
Without our main attraction, the resort just lost its appeal. We've gone | |
downhill ever since, and the volcano hasn't erupted to this day. | |
Guybrush: Tragic. *(a pause, then...)* What happened to all the guests? | |
Griswold: After the place started to run down, they all checked out. All | |
except... for one. The guest... that never left! | |
Guybrush: Is this going to be scary? Because I warn you... | |
Griswold: Every night we heard strange noises coming from his room... | |
Frightful crashing sounds that shook the entire hotel, each followed by the | |
most horrible screaming and cursing. *(shrugs)* Then, one night, the sounds | |
just stopped... ...but were replaced with a terrifying wailing and moaning. I | |
had the room sealed and vowed never to enter that hateful place again. | |
Guybrush: Would you let me into the guest room upstairs? | |
Griswold: No! It is locked for a reason! Let no man disturb the dark spirits | |
who occupy that room. | |
Guybrush: Maybe if you tried a more aggressive marketing scheme... | |
Griswold: I've tried everything! Pamphlets, stickers, extensive print | |
campaigns... I even tried passing out vials of my own blood imprinted with the | |
slogan... "My parents went to Blood Island and all I got was this lousy plasma | |
sample." | |
Guybrush: That's just gross. | |
Griswold: (shrugs again) Well, with the benefit of hindsight, I suppose it is. | |
Guybrush: Maybe if you booked some more entertainers... | |
Griswold: I booked a juggling act here a while back, but that didn't work out. | |
Rather a moody guy. Kept talking about suffering for his art and all that. | |
The guests hated him. They actually cheered when he burst into flame during | |
his firewalking act. | |
Guybrush: Maybe if you focused on Blood Island's rich history... | |
Griswold: (shrugs again) What history? The island has a windmill and a | |
lighthouse. There's not a whole lot to see. | |
Guybrush: Maybe you should get out of the hotel business. | |
Griswold: Goodsoups have always been in hotel management. I've got to do my | |
part to keep the dream alive, booking rooms and mixing drinks. | |
Guybrush: That's stirring. | |
Griswold: Excuse me, stirring drinks. | |
Guybrush: No, I meant... never mind. *(after a pause again)* Eh, that's a | |
shame. I'm sorry I brought it up. *(another pause, then...)* How can I get out | |
to Skull Island? | |
Griswold: (shrugs his shoulders) Well, there used to be a regular ferry out to | |
Skull Island. But he was lost at sea when the lighthouse broke. He never was | |
a very strong navigator. | |
Guybrush: I'm off to explore the rustic charms of Blood Island. | |
He goes back to the hotel's spare room, takes out the chisel, and thrusts it | |
into the wheel o' cheese, making a crack in it. He puts away the chisel and | |
takes the big chunk of cheese, then exits the hotel and heads north toward the | |
strange lights, which soon leads to a cannibal village, where he enters and | |
looks around. | |
Guybrush: This village is deserted... How curious. | |
[Examine the assorted fruits and vegetables on the table] | |
Guybrush: It's a table covered with different fruits and vegetables. | |
[Examine the decorative centerpiece] | |
Guybrush: Very classy. | |
He takes the block of tofu from the assorted fruits and vegetables on the | |
table, then goes to the small table on the right near the molten pot and picks | |
up the auger and the measuring cup before going through the path on the right | |
to the volcano entrance, where he sees a familiar face: Lemonhead from "The | |
Secret of Monkey Island". He goes on to speak with Lemonhead. | |
Guybrush: I'm Guybrush Threepwood, a mighty pirate! | |
Lemonhead: A pirate, huh? Well, then you must realize the inherent danger in | |
wandering into a village populated by cannibals. | |
Guybrush: Cannibals?! | |
Lemonhead: You say that like it's a bad thing. Well, it's true. But we are no | |
longer vicious and bloodthirsty cannibals. | |
Guybrush: No? | |
Lemonhead: No. We underwent a paradigm shift in our belief system several | |
years ago. | |
Guybrush: Really? That's fascinating. | |
Or: | |
If you try to pick "Pair of dimes?" Lemonhead will try to stop you with his | |
thoughts of "Wait! Choosing that one will be your undoing!"; "Don't choose | |
THAT one!"; "Pick this one and you're really in trouble"; "Stop! You are | |
making a grave mistake!"; "Oh, please! No. No! Pick another!"; "You will | |
surely be punished if you pick that one"; "No! That's the wrong choice!"; and | |
"I'm warning you. Choose that one and you'll die." Nevertheless, Guybrush | |
defies death and makes a choice with... | |
Guybrush: Pair of dimes? | |
Stangely, Lemonhead DOESN'T kill Guybrush after all. | |
Lemonhead: We decided we wanted to live the healthy cannibal lifestyle. | |
Completely cut back on our fatty missionary intake and went vegetarian | |
altogether. But there certainly was a time I would have eaten you. Young guy | |
like you, not too much muscle... | |
Guybrush: (stunned) Hey! | |
Lemonhead: I'd probably marinate you in white wine for forty-five minutes... | |
...dip you in a light corn batter... ...wrap you in banana leaves and bury you | |
in a pit with a hundred hot coals... ...let you roast overnight... ...then | |
I'd serve you on a bed of basmati rice... ...with a garnish of shitake | |
mushrooms and shallots. Mmmmm... | |
Guybrush: But not anymore, right? | |
Lemonhead: (lost in thought) Mmmmmmmmmm... | |
Guybrush: But, but not anymore, RIGHT! | |
Lemonhead: Huh? Oh... yeah. Right, right. | |
Guybrush: Aren't you afraid the volcano will destroy your village? | |
Lemonhead: The volcano? Oh, no. Mt. Acidophilus is completely harmless. We | |
have curried favor with Sherman, the all-powerful god of the volcano. | |
Guybrush: The god of the volcano likes spicy foods? | |
Lemonhead: Shut up, or I'll eat you. | |
Guybrush: O.K. | |
Lemonhead: When we first landed on this island, the volcano god was most upset. | |
Belching out smoke... ...vomiting up lava. It was disgusting, really. And | |
potentially hazardous. We knew we had to do something to pacify the volcano | |
god and we assumed a good sacrifice would do the trick. | |
Guybrush: A reasonable assumption. | |
Lemonhead: But when we threw the sacrifice into the volcano, Mt. Acidophilus | |
erupted violently. We thought Sherman was upset at us, so we started making | |
sacrifices every day. We tried everything... ...fish, poultry, livestock, | |
phenylalanine... | |
Guybrush: The usual. | |
Lemonhead: Then one day we tried brie. There was a huge eruption that nearly | |
killed us all! | |
Guybrush: What happened? | |
Lemonhead: Sherman is lactose intolerant. | |
Guybrush: (realizing) Ah. It all makes sense now. | |
Lemonhead: Now, Sherman is on a very strict diet. He only gets fresh fruit, | |
vegetables... ...and of course soy products for the proteins so important to | |
muscle-building. | |
Guybrush: Stand aside! I mean to visit the volcano! | |
Lemonhead: I'm afraid I cannot allow that. Our ritual offering is about to | |
begin. | |
Guybrush: Terrific! I'm fascinated by your quaint tribal customs! | |
Lemonhead: Postcards and slides are available in the lobby. Non-cannibals are | |
forbidden from witnessing the actual ceremony. | |
Guybrush: That's so unfair! | |
Lemonhead: Tell it to the volcano gods. I don't make the rules, you know. | |
Guybrush: When does the ceremony begin? | |
Lemonhead: It was supposed to have started half an hour ago. Even now, members | |
of my village are preparing a human-like sacrifice for the volcano god. | |
Guybrush: Human-like? | |
Lemonhead: Due to the delicate nature of the volcano god's digestion we can't | |
actually feed him real humans. So we sacrifice a human substitute. It doesn't | |
really taste like a human, but it has a similar texture. | |
Guybrush: So what's the hold-up? | |
Lemonhead: We're still waiting for our featured guest. | |
Guybrush: Who is your featured guest? | |
Lemonhead: He's an ambassador from one of the other islands. It's all part of | |
a new Cannibal Outreach program between the villages. Apparently not all | |
villages are as punctual as ours. | |
Guybrush: Uh... I'll help you find him. What does he look like? | |
Lemonhead: I don't know. He should be dressed for the ceremony. And he'd | |
better be a vegetarian. We specifically asked for a vegetarian. | |
Guybrush: You look familiar, somehow. | |
Lemonhead: Perhaps it's because I look like a big lemon. | |
Guybrush: (remembers) Oh, yeah! But it's more than that. We've met before. | |
Back on Monkey Island. | |
Lemonhead: Ah, Monkey Island. We had a nice village there. Rent controlled | |
huts, close to the good schools. Those were the salad days, so to speak, until | |
they put in that darned carnival. | |
Guybrush: Carnival!? | |
Lemonhead: Yes, carnival. Just as soon as they put up the first tent... | |
...WHOOSH... ...the whole place becomes TRENDY. Sailors coming in at all | |
times of the night... ...that awful music droning on and on... ...and to be | |
honest with you, I think the midway games are rigged. | |
Guybrush: (in a bored tone) Yeah, yeah. | |
Lemonhead: At night, it wasn't safe for a cannibal to walk the island alone. | |
Guybrush: I REALLY want to see the volcano. | |
Lemonhead: You're just not a cannibal, and your presence would defile the | |
sanctity of our ceremony. | |
Guybrush: Oh, can't you make an exception just this once? It's an emergency! | |
Lemonhead: I'd like to, but if I let you in, then I'd have to let everybody in. | |
Next thing you know, cannibalism is "in", and they're making documentaries | |
about us. | |
Guybrush: I bring a gift for the volcano god! | |
Lemonhead: Oh, we can't take gifts from outsiders. Government regulations, | |
health codes, taboos, that sort of thing. I'll send him your regards, though. | |
Guybrush: I'm thinking of becoming a cannibal. | |
Lemonhead: Do you have any previous experience? | |
Guybrush: Well, I used to bite my fingernails. | |
Lemonhead: Hmmm. Well, technically, I'm not supposed to do this... ...but I | |
like you. You got moxie. After the sacrifice, I'll get you started on your | |
cannibalism orientation program. In just four short years, you'll be able to | |
join us in the volcano ritual! | |
Guybrush: (shocked) Four years? Uh... wait a second. Did I say "cannibal?" | |
I, I meant to say... err, "cannon... ball." I want to be a cannon ball. | |
BOOOOOMM! | |
After a brief pause... | |
Lemonhead: You're not quite stable, are you? | |
Guybrush: Nice village you have. | |
Lemonhead: Thanks. It's not much but we call it home. We've been doing our | |
best to capture the classic charm of a headhunter village... ...while at the | |
same time incorporating all the modern conveniences brought to us by the | |
European explorers. You may have noticed our first state-of-the-art | |
bloodletting clinic... ...which has been cleverly designed to look like a | |
traditional shaman's hut. | |
Guybrush: How quaint! | |
Lemonhead: (laughs) Yes, we think so. | |
Guybrush: Do you live in fear of the fruit fly menace? | |
Lemonhead: Not since I switched to a malathion-based cologne. | |
Guybrush: Very alluring. | |
Lemonhead: Thank you. | |
Guybrush: Do they hassle you when you go through customs? | |
Lemonhead: You have no idea. | |
Guybrush: (repeats) Nice village you have. | |
Lemonhead: Thanks. | |
Guybrush: (after some pause) Gotta run. Bye. | |
[Show the Blood Island map to Lemonhead] | |
Guybrush: Hey, uh, look here. Sun-dried Spaniard crisps. | |
Lemonhead: Ohhhhhhhhhh... Mmmmmmmmmmm... Crispy fried back skin... | |
...Hairless, too. Shaved? | |
Guybrush: Nope. 100-percent Natural. | |
Lemonhead: Mmmmmmmmmmmm... Savory... No, I must resist. Against my belief | |
system to eat any fleshy products. | |
Guybrush uses the auger to poke some holes in the block of tofu. | |
Guybrush: That looks like a mask. *(after some pause...)* I'll just walk over | |
here so he won't see me put this on. | |
He walks to the right near a mountain crag as a hiding place, then takes out | |
the tofu mask and puts it on his head. | |
Guybrush: Ick. | |
He walks up to Lemonhead in his new disguise. | |
Guybrush: Ahem. | |
Lemonhead: (excited) Finally! You're here. Come on, we're late for the | |
sacrifice. | |
Scene cuts to the volcano a few minutes later, with Lemonhead performing the | |
ritual along with two new friends, Pineapple Head and Banana Head. | |
Lemonhead: (calling out and moving his arms in dance) ...God of the Volcano who | |
resides in Mount Acidophilus... ...Accept this sacrifice we make unto you... | |
...in the form of flesh with high amounts of fiber and wholesome cellulose... | |
...free of all fat and trans-fatty acids... ...so that it might nourish you | |
and bring your favor upon our humble village... ...and not upset nor agitate | |
your Ulcertive Caldera... | |
He lets his arms down before continuing. | |
Lemonhead: Okay, boys... toss 'im in! | |
Pineapple Head and Banana Head cut the ropes that had bound the fruit-and- | |
vegetable human sacrifice, making it fall into the lava. | |
Lemonhead: You've been a wonderful audience! Thank you and good night! | |
The cannibals all walk from each other and cook some marshmallows on sticks, | |
before Guybrush tries speaking to Lemonhead, whose marshmallow burns into ashes | |
before he looks at Guybrush. | |
Guybrush: You feed the volcano mannequins made from vegetables? | |
Lemonhead: Yes we do. Sherman isn't a strict vegetarian... ...but fatty foods | |
can cause him severe indigestion. | |
Thinking of using the un-melted hunk of nacho cheese for experimentation, | |
Guybrush goes to the massive seething caldera, takes out the cheese, looks | |
around, waves his fingers, and tosses it in, causing the lava to bubble more | |
wildly than ever before. | |
Lemonhead: (agitated) You fool! You've given cheese to a lactose intolerant | |
volcano god! Do you know what that means? You've brought about the Coming of | |
the Divine Dysentery! *(panicked)* Run for your lives! | |
Scene cuts to Mt. Acidophilus, with the lava bubbling up before coughing and | |
spitting out of control, then erupting with a belch and spilling into a trough | |
near the hotel. Scene cuts back to the volcano, now more active than ever | |
before, before cutting back to the cannibal village, with Guybrush back in his | |
normal clothing. | |
Guybrush: (smiles) Wow! That was more spectacular than I had hoped! | |
With his mission accomplished, he exits the village and returns to the hotel, | |
where he enters and speaks with Griswold Goodsoup again. | |
Guybrush: (joyous) The volcano has erupted! | |
Griswold: Yes, I know! The Goodsoup Empire is saved! Ah! This is the | |
happiest day of my life... ...next to the day Grandpa invented the stay- | |
crispy-in-soup oyster cracker. | |
Guybrush: Well, I'm happy for ya. | |
Griswold: Soon the resort will be flooded with tourists coming to see the | |
volcano... ...and I can finally put on the show I was working on the last time | |
we had guests. | |
Guybrush: What show is that? | |
Griswold: "Voulez Vous Vichyssoise," a dramatic musical about a talented, | |
young, Parisian soup chef... ...who is cruelly taken down by the Paris | |
culinary establishment... ...for her revolutionary ideas about soup | |
preparation. | |
Guybrush: I'm sure it will be a big hit. *(after some pause...)* I'm off to | |
explore the rustic charms of Blood Island. | |
He exits the hotel's interior to accomplish what needs to be done. | |
[Examine the billboard near the entrance] | |
Guybrush: (reads) Feel the Power of the Ancient Volcano Goddess in: "Griswold | |
Goodsoup Presents: High Explosive!" The most intense showgirl cabaret in the | |
Caribbean. Starring Willamina, Temptress of the Caldera. Nightly at 7. | |
[Pick up the cooking pot] | |
Guybrush: I'm not going to carry around that heavy iron pot for no reason. | |
He then goes to the cooking pot, takes out the remaining chunks of nacho cheese | |
and puts them all into the pot, which melts the cheese into a fondue. | |
[Examine the cooking pot] | |
Guybrush: That melted cheese looks just like yellow tar. | |
After some pause for action... | |
Guybrush: I guess I'll just drag this down to Haggis now. | |
He takes the pot, and a few minutes later he is on the beach in front of Haggis | |
and the fondue pot. | |
Guybrush: Here, Haggis. This stuff should work to patch up the ship. | |
Haggis: Aye, laddy... Indeed it should! The consistency of tar... but with a | |
tangy pepper taste! | |
Guybrush: So, can I have your lotion now? | |
Haggis: Aye, lad! Go ahead and take it. | |
Guybrush picks up the slippery greasy hand lotion near Haggis, then goes to the | |
water, takes out the measuring cup, and scoops up the sea water with it, then | |
puts it away and walks farther from the water. | |
Guybrush: It's full of sea water. | |
He then puts the pin onto the magnet, which magnetizes the pin. | |
Guybrush: Cool! A magnetic pin! The mind boggles at the possibilities! | |
Next, he takes out Cap'n Nick's Shaving Soap bottle and bites into the cork, | |
opening up the bottle before putting it away and spitting out the cork. He | |
then places the magnetic pin into the cork. | |
Guybrush: O.K. | |
Finally he places the pin in cork into the measuring cup of water, forming a | |
compass. | |
Guybrush: Hey, neat! It points north! Science is fun when you know the | |
secret! | |
[Examine the compass] | |
Guybrush: I admit I had my doubts at first, but it looks really nice all put | |
together. | |
[Use Cap'n Nick's Shaving Soap anywhere] | |
Guybrush: That doesn't need to be lathered up. | |
Feeling a sense of abandonment once again, and knowing there is no turning back | |
now, he goes back to the hotel and into its interior, where he drinks the Open | |
Sore on the counter, gulping it down, then putting the glass back on the | |
counter and wiping his mouth off his sleeve with a sense of pain. | |
Guybrush: Aahh, Pappapisshu! Here's your glass back. | |
Griswold takes the glass back before Guybrush calmly speaks to him again. | |
Guybrush: I'd like a drink, please. | |
Griswold: Sure. What will you have? | |
Guybrush: Give me a big, fruity drink with an umbrella in it. | |
Griswold: Good choice! It's a delicious taste of the islands. Made with | |
lemon, grapefruit and ground beef. | |
He takes out the drink and puts it on the counter, and Guybrush becomes | |
shocked. | |
Guybrush: Hey! Don't I get one of those decorative umbrellas to go in my | |
tropical drink? | |
Griswold: Ummm... *(shrugs his shoulders)* I don't think we have any... No, | |
I'm wrong. I DO have this one. | |
He takes out a real big umbrella and puts it into the drink, and Guybrush takes | |
the umbrella, closes it, and puts it away. | |
[Try to put the Head-B-Clear with the Caribbean Body Slam without opening it | |
first] | |
Guybrush: The bottle is closed. | |
Feeling that he could be on a suicide mission for the wedding band, Guybrush | |
tries opening the Head-B-Clear remedy with his own hands, but finds that he | |
can't open it, then puts it away agitated. | |
Guybrush: Darn child-proof caps. I can't open it. | |
He finds another way to open the bottle, using the chisel on it to pop its cap | |
open. | |
Guybrush: That opened it. | |
Ignoring the warning on pages 8 and 9 of the blue recipe book, he takes out the | |
open Head-B-Clear bottle and pours it into the Caribbean Body Slam, making it | |
fizz up. | |
Guybrush: That makes the drink oh-so-much-more appealing. | |
Knowing that he has no other choice but to fulfill the Voodoo Lady's "ill- | |
fated" prediction, he has what he thinks are a few final thoughts and turns to | |
the camera. | |
Guybrush: It just occurred to me that mixing medicine and alcohol is a really | |
stupid and possibly lethal thing to do. If I were a real person instead of a | |
loveably inept cartoon character with the potential for a few more sequels... | |
...I wouldn't even consider it. | |
He calmly turns back to the counter. | |
Guybrush: Skoal! | |
Gathering up his courage and overcoming his fear of death, he takes the mug | |
and downs the spiked drink in a few gulps, then puts the mug back on the | |
counter and wipes his mouth with his sleeve, then turns around and waits... | |
Guybrush: That's odd. It's supposed to cause drowsiness. | |
The scene starts to darken as he speaks. | |
Guybrush: I don't feel the least bit drowsy. | |
The whole scene turns to a color negative except Guybrush, as if it and the | |
music were on a bad acid trip. Suddenly his voice starts going into slow | |
motion. | |
Guybrush: In fact, I, uh... | |
His voice starts getting tired and very sleepy, and his eyelids start getting | |
heavier. | |
Guybrush: ...in fact I feel... | |
His voice now gets low, barely intelligible and very slow at a snail's pace. | |
Guybrush: ...I feel... | |
His breathing suddenly stops, and he now acts as if he were poisoned, as he | |
clutches his own neck and chokes up before falling onto the floor, sprawled out | |
and motionless before the scene blacks out. After a few more seconds of | |
blackness, scene slowly fades back to normal... with the same gravedigger from | |
Disc 1 now standing at the counter, cheering up Griswold near a seemingly-dead | |
Guybrush. | |
Gravedigger: ...so then the undertaker says, "I wanted to be a pallbearer, but | |
I couldn't stop coffin!" | |
Griswold: (laughs) Ha ha! You crack me up, Mort. | |
Mort: So what's with the new guy? | |
Griswold: Ah, he's been like that for an hour now. Passed out cold. He'll | |
come around. | |
After a brief pause... | |
Mort: I don't know... I'm pretty sure he's dead. | |
Griswold: Hmmm. *(sighs)* I guess that's the end of the game, then. | |
Mort: What with him being the main character and all. Funny, I didn't think | |
you could die in LucasArts™ adventure games. | |
Griswold: (shrugs his shoulders) Maybe they're trying something different. | |
Mort: (after a short pause) Want I should take care of him? | |
Griswold: Would you? It's bad for business, having him just lie there. | |
Scene cuts to the inside of the crypt minutes later, with Mort the Gravedigger | |
locking the crypt door far from Guybrush's coffin on the lower right corner and | |
thinking up something to say to him. | |
Mort: Rest in peace, and all that. | |
After he leaves, a fake "Game Over" scene starts to play, accompanied by fake | |
"Game Over" music called Frédéric Chopin's "Funeral March". | |
THE END | |
You scored 0 of 800 points. | |
Just then, Guybrush's embarrassed voice starts shouting from the coffin. | |
Guybrush: (off-camera) Hey! | |
Fake end credits start to roll. | |
THE CURSE OF MONKEY ISLAND™ | |
© 1997, LucasArts Entertainment Company LLC | |
[NOTE: This final version of the game has restored the "™" and "©" symbols in | |
the fake end credits, as opposed to the "(tm)" and "(c)" in the earlier | |
version, which didn't have these symbols or accented marks. How said version | |
didn't have them is beyond me, but anyway...] | |
While the fake credits are rolling, Guybrush's voice starts to get agitated. | |
Guybrush: (off-camera) I'm not really dead! | |
After a few seconds he starts to get really annoyed. | |
Guybrush: (off-camera) Oh, come on, cut it out! | |
The fake credits reverse themselves on cue. Satisfied that he has just woken | |
up from his feigned death, he tries to open the coffin. | |
Guybrush: (off-camera) It won't open! I'm trapped! | |
Thinking of a way out, he gets an idea, then takes out the chisel. After a few | |
seconds of lid-banging, the coffin opens and Guybrush gets up and steps out of | |
it. After a few seconds, there is a bang from a coffin in the center and he | |
jumps in fright. | |
Guybrush: Yikes! Where is that tell-tale pounding coming from? *(after a few | |
pounds again...)* It's coming from within one of these coffins... *(walks | |
around a bit)* ...from the dead... *(walks back some more on a bang)* ...the | |
dead that surround me... | |
After he walks around a bit on a bang again... | |
Guybrush: (in fright) They must know my horrible secret! | |
He walks around again on another bang. | |
Guybrush: They'll never let me rest until I've paid for the wrongs I've | |
committed against... | |
After a second of pause... | |
Guybrush: (turns around on a bang) Wait a second. I don't HAVE a horrible | |
secret. | |
[Examine the coffin in the center] | |
Guybrush: I think that knocking is coming from inside this coffin! | |
After a bit of pause, he goes to his open coffin and takes out the coffin nails | |
from left to right, one by one. He then goes around to the back of the coffin | |
in the center, then takes out the chisel and thrusts it into the lid, prying it | |
open. He then puts the chisel away, walks back around and reaches for the lid | |
which suddenly opens up, making him jump back in fright as a familiar face | |
appears: Smilin' Stan S. Stanman from the "Monkey Island" series. | |
Stan: Whew! I'm glad to be finally out of that thing! (Even though it was a | |
spacious, comfortable model with plenty of leg and head room.) | |
Guybrush walks to Stan while the latter speaks and looks surprised to see him. | |
Stan: Well, hello there! Say, you look familiar... | |
Guybrush: Uh, yes, well... | |
Stan: Of course! Guybrush Threepwood! You're the one who locked me in there | |
in the first place! | |
Guybrush: Well, you see, I've been meaning to... | |
Stan: (interrupts) No, no! I won't hear of it! That was the best time of my | |
life! Gave me plenty of time to think, you know. To think about the things | |
that really matter. I don't know if you've considered this, son... ...but | |
live burials are not an altogether uncommon experience here in the Caribbean. | |
Guybrush: I wasn't aware of that. | |
Stan: Not to mention pirate raids and deadly sea battles... ...huge, man- | |
eating reptiles... ...dangerous quicksand pits... ...trigger-happy | |
duelists... ...and, of course, those pesky undead. Have you ever thought of | |
what would happen to your loved ones should this gruesome fate befall you? | |
Guybrush: Well, no, but, but... | |
Stan: Well, of course you have plenty of time to think about it. *(in a deep, | |
scary voice)* OR DO YOU? I'm one of the lucky ones. I've been dead. It's | |
given me a whole new perspective on life! A life that I'm going to devote to | |
making sure people's life insurance needs are met. Here. Take one of my | |
business cards I've had made up. | |
He takes out the business card and shows it to Guybrush, who takes it. | |
Guybrush: If you've been locked in that coffin, how were you able to have | |
business cards made? | |
Stan: Now's not the time to worry about the technicalities, son. Now's the | |
time to ask yourself: Are you covered? Run along now, and let me set up my | |
office. Hmm? | |
Guybrush: We're trapped in here! The door's locked! | |
Stan: Nonsense! This is one of Stan's Kozy Krypts, all equipped with a | |
patented Secure-Lok [sic] Release Mechanism. Just jiggle the handle there. | |
Guybrush walks up to the cage door and jiggles the handle, and the door opens | |
up, leaving him free to exit the cemetery and return to the hotel. | |
[If you go to Mort's house in the cemetery and try to open the doors] | |
Guybrush: It's locked tight. | |
[Examine the crack between the doors after attempting to open them] | |
Guybrush: There's someone in there. | |
[Talk to the crack between doors after attempting to open them] | |
Scene cuts to the interior of Mort's house where Mort is reading. | |
Guybrush: (off-camera) What's a guy gotta do to get into one of these crypts? | |
Mort: Drop dead. | |
Once Guybrush is out of the cemetery and inside the hotel... | |
Guybrush: Hi, guys! I guess you'll be wondering how I came to be back from the | |
dead. *(looks around)* No questions for the dead guy come back to life? *(looks | |
around again)* No questions like: "Is there life after death?" or "Is there a | |
heaven?" "Will there be adequate parking?" *(after a brief pause...)* Fine! | |
Be that way! I wouldn't tell you about the hereafter if you BEGGED me! | |
Afterwards he speaks to Griswold again, who looks at him unamused. | |
Guybrush: I thought if I died, I'd be buried with your aunt. | |
Griswold: (shrugs his shoulders) Well, isn't it obvious? You can't be buried | |
in the Goodsoup family crypt... ...unless you're a member of the Goodsoup | |
family. | |
Guybrush: A member of the family, eh? | |
After some pause, he thinks up an idea. | |
Guybrush: Uncle Griswold! It's me! Don't you recognize me? | |
Griswold: Recognize you? I've never seen you before in my life! What is your | |
name? | |
Guybrush starts thinking up some soupy names, like "Hearty Beef 'n' Potato," | |
"Vegetable," "Split Pea with Ham," or "Wonton," before deciding on... | |
Guybrush: Vegetable. | |
Griswold: (confused) Vegetable? | |
Guybrush: I'm from California. | |
Griswold: Hmmm. I don't recall having any relatives with that name. | |
Guybrush: Look at me! Don't I look just like a Goodsoup? | |
Griswold: No, you don't look much like a Goodsoup at all. In fact, you look | |
more like one of the Brothschilds. They always did have weak features. | |
Guybrush: Are you sure? | |
Griswold: Of course I'm sure! Every day, I wander the Goodsoup family hall of | |
portraits... ...and give my respects to each of my distinguished ancestors. | |
Every distinguishing feature of the Goodsoup family is there in those pictures. | |
And I see nothing in any of those portraits that might remind me of you. | |
After some pause and an idea again... | |
Guybrush: I'm off to explore the rustic charms of Blood Island. | |
[Examine the portrait near the stairs] | |
Guybrush: It's a shameless ad for grog. | |
[Try to pick up the portrait] | |
Guybrush: Hmmm... no. | |
[If you go upstairs and back downstairs and examine the portrait again] | |
Guybrush: There's something odd about this poster. | |
[Go upstairs and back down and examine the portrait a third time] | |
Guybrush: I can't quite figure out what's odd about this poster. | |
[If you examined the portrait and pull the chain a few times on the neon grog | |
sign near the spare room door, the images on the neon sign will move faster and | |
faster. If you pull the chain once more, the images will stop moving, and if | |
you pull the chain once again, the images make a normal movement once more. | |
Afterwards, if you examine the portrait near the stairs for a sixth time after | |
going upstairs and back down again a few more times...] | |
Guybrush: I've figured out what's wrong with this poster! It's her eye! No | |
matter where I walk it always appears to be watching me. *(turns to the | |
camera)* Pictures like that really creep me out. | |
[Examine the portrait again] | |
Guybrush: Hmmm. | |
He goes into the hallway and goes up the stairs to the second-floor foyer, then | |
opens the door to the left room, where he goes to the nail on the wall near the | |
portraits of the members of the VanSalad family, then takes out the mallet and | |
hammers the nail through the wall before looking around and putting the mallet | |
away. He then exits into the foyer to find that the portrait frame had fallen | |
off the wall. He takes the portrait of Baron C. Lambert Chowder-Goodsoup, | |
rolls it up, and puts it away. | |
Guybrush: Hmmm. I'd better get rid of this incriminating picture frame. | |
He walks away from the frame a bit, takes out the magic wand, and points it at | |
the frame and waves it around. With a wave of the wand, the frame vanishes in | |
a puff of smoke, then he puts the wand away with a smile. After a few seconds | |
of pause, his smile fades as he turns to the camera. | |
Guybrush: What? | |
He then picks up the nail where the picture frame once stood, then goes up to | |
the back door and tries opening it, but... | |
Guybrush: It's locked. | |
He takes out Stan's laminated business card and puts it into the card slot on | |
the door, unlocking it. | |
Guybrush: I guess I'm better at this pirating thing than I thought! It worked! | |
He opens the door to the back room and goes in. | |
[Examine the wardrobe] | |
Guybrush: It's a really musty-smelling wardrobe. | |
[Try to open the wardrobe] | |
Guybrush: It's so musty that I don't want to open it up. | |
He goes to the bed and pulls on its handle, revealing a skeletal corpse with a | |
blue book lying on its lap. | |
[Examine the skeleton] | |
Guybrush: Wow. I'll bet his room charges are pretty hefty right now. | |
[Examine the bed] | |
Guybrush: Looks comfortable. | |
[Try to use the lone nail with the bed] | |
Guybrush: One nail will never be enough to hold down this bed. | |
He tries to take the book, but the bed retracts against the wall. | |
Guybrush: I can't reach it. | |
He pulls the bed back from the wall, takes out the coffin nails and hammers | |
them down into the bed, then puts the hammer away. | |
Guybrush: I'm not sure if that's strong enough to hold it. I might need one | |
more nail. | |
He takes out the remaining nail and hammers it down into the bed, then puts the | |
hammer away again. | |
Guybrush: There. The bed has been nailed down. That ought to do it. | |
[Try to push the skeleton] | |
Guybrush: Gross. | |
Guybrush is now able to take the book from the bed and read it. | |
Guybrush: "The Goodsoups: A Life in Pictures by M.M. Goodsoup" | |
He then takes out the scissors and cuts out the portrait of the baron's face | |
with it. | |
Guybrush: There. I've cut out the face. | |
He exits the back room, then goes to the left room door, takes out the newly- | |
faceless portrait, and places it onto its porthole, then enters the left room, | |
shuts its door, and peeks through its porthole. After some time Griswold is | |
in the upstairs foyer going through the portraits. | |
Griswold: Ah, there's nothing like family! No matter what may happen in the | |
topsy-turvy world of the Caribbean resort business... ...I can always relax in | |
the knowledge that I come from good, wealthy stock. Breeding! That's what's | |
important. Breeding, and culture. Just like Grandfather Lambert. | |
He turns around before continuing. | |
Griswold: Breeding, culture, and lots and lots of really old money. Mmm. It | |
makes a man proud. | |
He puts his hand to his chin in thought, then looks at the "portrait" in awe. | |
Griswold: That's funny, I don't remember Grandfather Lambert as looking so... | |
mmm, so ...common. | |
He turns around again and thinks a bit. | |
Griswold: (Oooh, weird, it's like his eyes follow me. Pictures like that | |
really creep me out.) | |
After Griswold leaves, Guybrush stops looking through the porthole, then exits | |
the left room and goes back downstairs and out of the hotel, back to the | |
cemetery, where he enters the common crypt that is now a Mutual of Stan. | |
Stan: Welcome back to Mutual of Stan! | |
Guybrush goes to Stan, who looks at some certificate, then places it down, | |
shows it to him, and puts it away. Guybrush speaks with him. | |
Guybrush: You've convinced me. I want to buy some insurance. | |
Stan: A wise choice, and one you won't soon regret. The question isn't whether | |
or not you can afford to buy an insurance policy... It's whether you can | |
afford NOT to. Speaking of which, CAN you afford to buy an insurance policy? | |
Guybrush: Well... how much does it cost? | |
Stan: Oh, that depends on a variety of factors: how much coverage you need... | |
...how much you're willing to spend... ...all sorts of highly complicated, | |
sliding-scale insurance equations and such. But I won't bore you with all | |
that. Just let me ask you this: How much money do you have? | |
Guybrush: Well, I've got these wooden nickels! | |
Stan: (frowns) I see. Maybe I've confused you somewhere along the line. While | |
nothing would please me more to send you out of here... ...with the peace of | |
mind that your family will be provided for in the unlikely event of your | |
death... I have to run a business here. If you can't at least show me some | |
collateral, I can't give you a policy. | |
Guybrush thinks for a bit, then... | |
Guybrush: How about an enormous, uncursed diamond? | |
Stan: How about that? Do you HAVE an enormous, uncursed diamond? | |
Guybrush: Okay, no... ...but I'm, like, this close to getting one. | |
Stan: Well, I'm this close to believing that you're trying to take advantage of | |
my generosity. Maybe you'd like to make me a serious offer. Hmmm? | |
Guybrush thinks some more with "This antique bottle..." | |
Guybrush: This antique, hand-crafted bottle of rich, creamy shaving soap. The | |
closest, most comfortable shave possible! | |
Stan: Surely you're joking. | |
Guybrush thinks some more with "This one-of-a-kind refrigerator magnet..." | |
Guybrush: This one-of-a-kind Big Whoop refrigerator magnet. Very collectable. | |
Stan: Not interested. | |
[If you still have the coffin nails] | |
Guybrush thinks some more with "These coffin nails..." | |
Guybrush: Coffin nails. All shapes and sizes. Hardly ever used. | |
Stan: Surely you're joking. | |
Guybrush: (thinks some more, then...) This fine cane-handled umbrella. Makes a | |
great gift! | |
Stan: I don't think so. | |
Guybrush thinks some more with "This attractive mallet and chisel..." | |
Guybrush: This attractive mallet and chisel combination set. Use them | |
separately, or as a pair! | |
Stan: I don't think so. | |
Guybrush: (thinks some more, then...) An assortment of tarot cards. Practice | |
the mystic art of fortune-telling at home or on vacation! | |
Stan: No. | |
[If you still have the tip jar and its lid] | |
Guybrush thinks some more with "This durable mason jar..." | |
Guybrush: This durable, high-impact glass mason jar. Includes lid, at no extra | |
cost to you. | |
Stan: Surely you're joking. | |
Guybrush: (thinks some more, then...) This highly-accurate map to Blood Island! | |
I absolutely guarantee you won't find another one just like it. | |
Stan: Surely you're joking. | |
Running out of items to think up, Guybrush suddenly remembers "this authentic | |
pirate tooth" and says... | |
Guybrush: This authentic pirate relic. A genuine tooth from an actual pirate! | |
Only one of its kind. | |
He puts Blondebeard's gold tooth on the coffin. | |
Stan: Is that real gold? | |
Guybrush: The finest known to man. Not much spit on it, either, anymore. | |
Stan takes the gold tooth. | |
Stan: Now you're starting to speak my language. All right! Let's find a | |
coverage plan that suits your needs. | |
He hands over the life insurance policy to Guybrush, who takes it. | |
Stan: And you can rest assured that you've provided for your family well after | |
your unfortunate departure. | |
Guybrush: What are the terms of this plan, exactly? | |
Stan: It's quite simple, son. When you die, whoever holds that policy gets a | |
lot of money. | |
Guybrush: A lot of money! Wow! | |
Stan: "Wow!" is right! Now, I want you to be careful out there. | |
Guybrush: Okay, I will. Thanks! | |
Stan: No, I'm serious. I want you to be very, very careful. | |
Guybrush: Will do! | |
[If you enter and exit about 35-40 times before you return to the Mutual of | |
Stan again...] | |
Stan is nowhere to be seen, except for a little figure caught in a spider's web | |
underneath a spider that is similar to a LucasArts™ game "The Dig", and the | |
spider comes down and consumes the figure. | |
With his plans ready, Guybrush exits the Mutual of Stan and returns to the | |
hotel's interior, where he speaks with Griswold again. | |
Guybrush: Look at me! Don't I look just like a Goodsoup? | |
Griswold: (realizes) Now that you mention it... ...you do bear a slight | |
resemblance to my great-grandfather C. Lambert Goodsoup. | |
Guybrush: Clammy? Why, folks back home used to tell me all the time... | |
"You're the spitting image of Old Chowder Goodsoup!" | |
Griswold: You know, I think you're right. *(shrugs his shoulders)* Ah, I wonder | |
why I didn't see it before. | |
Guybrush: I could just talk about Goodsoup history all day. | |
Griswold: How about that first fateful journey made to the Caribbean? | |
Guybrush: Oh, you mean the one that... | |
He takes out the Goodsoup Family History book and reads it. | |
Guybrush: ...Baron Salmon Bisque de Goodsoup began in 1621? | |
Griswold: Exactly. He landed on Scabb Island with just a spoon and a dream. | |
In just four short years, he had formed the largest chain of all-soup | |
restaurants in the western hemisphere! By 1635, he had driven the entire | |
VanSalad family out of the Caribbean... ...and had a restaurant empire that | |
spanned the globe! | |
Guybrush: (correcting him) Actually, the VanSalads were not driven out until | |
1637... ...and the Goodsoup chain of restaurants and resorts never did become | |
popular in the South Pacific. | |
After a few seconds of pause... | |
Griswold: Yeah. *(mumbles)* Uh, uh, uh. Alright. Whatever. Hmmm. | |
Guybrush closes the book and puts it away. | |
Griswold: (shrugs his shoulders in belief) Well, son, it looks like you were | |
right. Welcome back to the glorious name of Goodsoup! | |
Guybrush: (speechless) I'm, uh, honored. | |
Griswold: And as a Goodsoup, you're welcome to every benefit the name | |
provides... ...instant prestige around Blood Island... ...a ten-percent | |
discount in any of the Goodsoup resorts in the Caribbean... ...and, of course, | |
medical, dental, and a 401K. And the best thing of all... ...if you should | |
happen to drop dead, you will be buried in the extravagant Goodsoup family | |
crypt! | |
Guybrush: (in wonder) It's as if all my dreams have come true. | |
As if his heart is about to break that he may never see his "distant cousin" | |
again, or obtain any of his dreams, with his life insurance on his side, | |
Guybrush nevertheless speaks with Griswold one more time. | |
Guybrush: I'd like a drink, please. | |
Griswold: Here you go, laddie. | |
He takes out the drink regardless of choice and puts it on the counter. Though | |
it pains him that he has to break Griswold's poor old heart too soon, Guybrush | |
reluctantly has to fulfill the Voodoo Lady's "death" prediction once again by | |
pouring the Head-B-Clear remedy into the drink and fizzing it up. He then | |
calmly gathers up his courage again, makes like Juliet Capulet and takes the | |
mug, drinking up the spiked drink in a few gulps, then places the mug back on | |
the counter and wipes his mouth with his sleeve. Knowing he has OD'ed himself | |
again, he turns around, and a split second later he clutches his neck and | |
chokes up again before falling down unconscious onto the floor once again. | |
Scene cuts once more to black for a few seconds before slowly fading back to | |
the hotel once again, with Mort the Gravedigger near a grieving Griswold and | |
his "dead distant cousin". | |
Griswold: Oh, dear! He's had a sudden and completely unexpected relapse of | |
death! *(shrugs his shoulders)* Ah, and just as we were getting reacquainted! | |
As his kinsman, it is my duty to give him a proper burial! It is my solemn | |
vow... ...my dear Vegetable Goodsoup... ...shall be buried in the Goodsoup | |
family crypt! | |
Guybrush: (thinks in a whispered voice-over) All right! | |
Scene cuts to the interior of the Goodsoup family crypt hours later, as | |
Guybrush, now awakened once more from his faked death, starts breaking the lid | |
of the marble coffin, which soon shatters into pieces, then gets up and out of | |
the coffin. | |
[Examine the coffin] | |
Guybrush: Ominous. | |
[Examine the door] | |
Guybrush: It goes out to the cemetery. | |
He sees a crumbling hole in the ceiling. | |
Guybrush: Hey! There's a hole in the ceiling of this crypt! I think I might | |
be able to squeeze through! | |
He pops in through the crypt and sees... a forest that fits the scenery of the | |
early PC version of "The Secret of Monkey Island", with his head showing and | |
looking on from a tree stump. | |
Guybrush: Wow! It's a tunnel that opens on a deep dark forest! *(looks around | |
a bit)* It looks... ...familiar, somehow. As if I've seen it in a dream... | |
Or maybe it's... ...I don't know. | |
He hears a roar and looks behind him in fright. | |
Guybrush: Great jumpin' monkeys! A terrifying horde of stunningly-rendered | |
rabid jaguars! They're coming right at me! | |
He quickly pops back into the crypt and turns to the camera. | |
Guybrush: Whew! It's a good thing I couldn't get through that hole! I'd be | |
done for! | |
[Examine the crumbling hole again] | |
Guybrush returns to the TSoMI forest again. | |
Guybrush: The hole is too small for me to squeeze through. *(looks around | |
again)* Eh, there's nothing interesting up here anyway. I'd better find | |
another way out. *(returns to the crypt)* | |
He walks further into the crypt, where he sees a ghost bride near her coffin. | |
Guybrush: (in fright) Yikes! | |
[Examine the ghost bride] | |
Guybrush: It's a ghost in a bride's gown. She looks very sad and lonely. | |
He calms down and decides to talk with her. | |
Guybrush: Ahem. | |
She turns around to see him and smiles. | |
Ghost Bride: Oh, hello there. | |
Guybrush: Who are you and what are you doing here? | |
Ghost Bride: (introduces herself) I am Minnie Goodsoup, last in a long line of | |
eligible Goodsoup debutantes. I was buried here exactly one week after my | |
wedding day. A wedding day that never came. | |
Guybrush: What happened? | |
Minnie: (sighs) I was the belle of Blood Island. | |
Guybrush: How many people can claim THAT? | |
Minnie: Oh, how the lads adored me. I was courted by the richest, most | |
handsome men in the Caribbean. But all my suitors bored me to tears. I wanted | |
someone dangerous. I wanted... a pirate! By the way, what do you do for a | |
living? | |
Guybrush: (pretending) Flooring inspector. | |
Minnie: Oh. Then one day, a real pirate sailed his ship into the bay. I fell | |
for him instantly and we became engaged. But he left me standing at the altar, | |
and I died of a broken heart. | |
After a few seconds' pause... | |
Guybrush: Wow. That bites. | |
Minnie: Oh, I know. | |
Guybrush: Were there any other suitors you found attractive? | |
Minnie: Well, *(giggles)* there was ONE I could have fallen for. Young Charles | |
DeGoulash. He had such a radiant smile! | |
Guybrush: What happened to him? | |
Minnie: You know it's funny, I don't know. He checked into the hotel one night | |
and I never saw him again. | |
Guybrush: Go into the light! | |
Minnie: (sighs) If only it were that easy! I'm afraid I can never leave this | |
crypt until I marry. Are you attached? | |
Guybrush: Yesyesyesyesyesyesyes. | |
Or: | |
Guybrush thinks of saying "No," but then changes the subject. | |
Guybrush: You bet! | |
Minnie: What a shame. You sure have purty eyes. [NOTE: Strange how she | |
addresses the word "pretty" as "purty".] | |
Guybrush: <Gulp.> *(after some brief pause...)* Hey, nice ring! | |
Minnie: (breaks down) <sob> | |
Guybrush: Was it something I said? | |
Minnie: I hate this ring! It's been passed down from mother to daughter in the | |
Goodsoup family for generations. It was to be my wedding ring, until that evil | |
pirate stole the diamond and left me. Left me here to die of a broken heart! | |
Guybrush: Where's the diamond for your ring? | |
Minnie: It's gone! He took it! | |
Guybrush: Who took it? | |
Minnie: My love! My honeycakes! My widdle schnoobums! My LeChuck! | |
Guybrush: (surprised) LeChuck is your schnoobums!? | |
Minnie: He pried the diamond from its setting during the rehearsal dinner. | |
<sob> Oh, what a fool I was! He told me he was taking it out to get some fresh | |
air! | |
Guybrush: Where did LeChuck take the diamond? | |
Minnie: The CAD! The FIEND! He sold it to the smugglers of Skull Island! | |
It's just SO humiliating! I could just die! | |
Guybrush: Since you're... uh... not using it, can I have your engagement band? | |
Minnie: This ring will remain on my finger until I have a wedding band to | |
replace it. | |
Guybrush: How do I get out of this crypt? | |
Minnie: There's no way out of this crypt for either of us. I must haunt this | |
lonely tomb until I've married a man I truly love. And you can't leave because | |
the door's locked. | |
Guybrush: This is just a shade too creepy for me. I'm leaving! | |
He moves onto the back room and examines the family crest on a tomb. | |
Guybrush: (reads) "Goodsoup is Food" | |
All of a sudden he hears a familiar voice again. | |
Voice: *(giggle)* | |
Nevertheless, he takes a crowbar from a coffin lid while the voice continues. | |
Voice: This is going to be so cool! | |
Guybrush attempts to look through a crack in the wall when... | |
Murray: (jumps down in front of Guybrush) DIIIIEEEE!!! *(looks up at him)* | |
Ohhh... I'm not going to do that again... I think I broke my skull. I'm all | |
skull. | |
Guybrush: (smiles) It's your own fault! Stop scaring me like that! | |
Murray: So I did scare you? Really? | |
Guybrush: Well, startled is more like it. | |
Murray: Ohhhhh... | |
Guybrush: But, but startled in a terrified kind of way! You really are very | |
very scary! | |
Murray: Don't talk down to me! | |
Guybrush: I really don't have any choice. | |
Murray: I saw you get out of that crypt. Does this mean that you're dead? | |
Guybrush: No, I was only faking. | |
Murray: (sulks) Darn. I thought together we could walk among the living and | |
spawn a new wave of terror throughout the Caribbean. | |
Guybrush: So what you're saying is that you only love me for my legs. | |
Murray: Something like that. | |
Guybrush talks to him. | |
Guybrush: Hi, Murray. | |
Murray: Ohhh... it hurts... | |
Guybrush kneels down to pick him up. | |
Murray: Hey! | |
[Use the tofu mask in the back room of the crypt] | |
Guybrush puts on the tofu mask, whose top half shows some light as he turns to | |
the camera. | |
Guybrush: Ick. *(takes off the mask)* I can barely see out of that mask. | |
He then goes to the crack in the wall and looks through it to see Mort the | |
Gravedigger relaxing in his bed in his room and reading something. Guybrush | |
decides to talk to him. | |
Guybrush: (off-camera) Hey! Mister! Help! | |
Guybrush's voice startles Mort. | |
Mort: (looks up in wonder) What? Who's there? Who said that? Who's scarin' | |
poor old Mort the gravedigger? | |
Guybrush: (off-camera) There's been a horrifying mistake! I've been buried | |
alive in the Goodsoup family crypt! | |
Mort pays no attention and goes back to reading. | |
Mort: All right! This joke has gone far enough! You kids should be ashamed of | |
yourselves! | |
Guybrush: (off-camera) It's no joke! I'm really trapped in here! | |
Mort waves his arm in shunned ignorance. | |
Mort: Crazy kids with your long hair and your Baroque music... ...fool me | |
once, shame on you. Fool me twice, shame on me. | |
Guybrush: (off-camera) This isn't a trick! I'm REALLY trapped in this crypt! | |
I drank a special potion that put me into a coma. Thinking I was dead, they | |
buried me in this crypt. | |
Mort: Yeah! RIGHT! They did that in the book "Never Trade Lunches with a | |
Corpse." If you kids ever came up with an original idea, I might believe you. | |
Guybrush: (off-camera) Just come and look at me through this crack. | |
Mort: (still ignorant) Oh, SURE! I turn my back to the door, and you thieving | |
little hoodlums... ...will sneak up from behind and tie me up! I read all | |
about your sinister ways in my horror novels! So, nothin' doin'! | |
Guybrush: (repeats off-camera) Just come and look at me through this crack. | |
Mort: No way, buster! | |
Guybrush: (off-camera) Curses! You've seen through my web of deceit! I'm no | |
ordinary man trapped in a crypt! | |
Mort: Well, what are you then? | |
Guybrush: (off-camera) I seek the Golden Rods of C'thon to bring peace to the | |
shire! | |
Mort: Do you bear the mark of Tx'Plc'k, the chosen one foretold by the Scrolls | |
of the Third Shadow? | |
Guybrush: (off-camera) I was hoping you wouldn't ask. What I meant to say | |
was... My faster than light ship is trapped in a subspace anomaly! | |
Mort: You have no ship! Any true warp traveler would know that reversing the | |
polarity of the ion flux field... ...would result in a tachyon expansion wave, | |
creating a trail of neutrinos that could be followed out of the anomaly. | |
Guybrush: (off-camera) What I meant to say was... I'm an angry and deranged | |
ghost haunting this crypt! | |
Mort: Then let me see you appear before me! | |
Guybrush: (off-camera) Excuse me? | |
Mort: If you were a REAL spirit you could materialize in a ghostly form. It's | |
ALL in the books. | |
He gets up and looks around again before going back to reading. | |
Mort: Well... let's see it! | |
Guybrush: (off-camera) Isn't the ominous sound of my disembodied voice proof | |
enough? *(pauses a bit, then...)* I guess not. | |
After some thinking again... | |
Guybrush: (persistent off-camera) Bwahahahaha! Fear me! I'm an evil ghost! | |
Mort: Then go ahead. Show your ghastly visage. | |
Guybrush: (off-camera) I can't. I'm shy. | |
Mort: You're no ghost! | |
Guybrush: (off-camera) I'm going to haunt you until you set me free. | |
Mort: (repeats) Then go ahead. Show your ghastly visage. | |
Guybrush: (off-camera) Not right now. | |
Mort: You're no ghost! | |
Guybrush: (resigns off-camera, then...) You must love horror stories to own all | |
these collectibles. | |
Mort: Reading fantastic stories about the dead helps me keep my mind off my | |
work. | |
Guybrush: (off-camera) Why are you wasting your money on all this bad fiction? | |
Mort: At least MY bad fiction doesn't require over a thousand dollars in | |
hardware! | |
Guybrush: (off-camera) I see your point. *(after a brief pause again...)* LET | |
ME OUT OF THIS CRYPT! | |
Mort waves his arm in shunned ignorance again. | |
Mort: I'm not falling for your tricks THIS time! Just leave me alone and let | |
me read my horror novels! | |
After some resignation again... | |
Guybrush: (off-camera) I'm going to go sulk in the darkness now. | |
Mort: Have a good time. | |
[Try to pick up the lantern] | |
Guybrush: (off-camera) I can't reach. | |
[Try to use the skeleton arm onto the lantern without paste] | |
Guybrush tries reaching for the lantern with the skeleton arm and touches it, | |
but the arm falls from the lantern onto the table without grabbing it. He | |
pulls the arm away. | |
Guybrush: (off-camera) That can reach the lantern, but it won't grab hold. | |
After some thinking, Guybrush gets an idea. He puts the paste onto the hand on | |
the skeleton arm, then reaches for the lantern with it and takes it. Mort gets | |
up and looks around, wondering who turned off the lights. | |
Guybrush: (off-camera) I've got it! | |
Mort: Hey! What happened to the light? | |
After some pause he goes back to reading again. Back in the crypt, Guybrush | |
takes out the lantern and puts it on the coffin lid, and the lantern lights up | |
around him. | |
[Use Murray anywhere else] | |
Guybrush: Alas, I can't use Murray with that. | |
[Use Murray with the crack] | |
Guybrush: (places Murray into the crack) Hey, Murray, be fearsome! | |
Murray: (off-camera) Okay! | |
Back at Mort's house, a tiny silhouette of Murray forms in front of Mort. | |
Murray: (off-camera) Booo! | |
Mort gets up in confusion and looks around before going back to reading again. | |
Murray: (off-camera) I am one of the living dead! Fear me! Release me! | |
Mort pays no attention and continues reading. | |
Murray: (off-camera, surprised) Hey! Look at me! I'm a ghost, here! | |
Mort still reads in jest. | |
Mort: That's just pathetic. | |
Scene cuts back to the crypt, where Guybrush takes Murray from the crack. | |
Guybrush: Hmmm. | |
[Use Murray with the crack again] | |
Guybrush: (places Murray into the crack) Hey, Murray, be fearsome! | |
Murray: (off-camera) Okay! | |
Back at Mort's house, a tiny silhouette of Murray forms in front of Mort again. | |
Murray: (off-camera) Booo! | |
Mort gets up in confusion and looks around before going back to reading again. | |
Mort: That's just pathetic. | |
Scene cuts back to the crypt, where Guybrush takes Murray from the crack again. | |
Guybrush: Hmmm. | |
With the lantern lit, Guybrush checks on Murray in his pocket. | |
Guybrush: Murray, do your stuff! | |
He takes out Murray from his pocket and holds him out to the lantern. | |
Murray: Okay! | |
Scene cuts to Mort's room, where Mort is still reading. | |
Murray: (off-camera) Boo! | |
Back at the crypt, Guybrush makes an evil ghostly pose, still holding Murray, | |
and the scene cuts to Mort's room, where a silhouette of a demon now forms in | |
front of Mort, who looks at it, and then jumps in fright, tossing the book. | |
Mort: Ahhh! | |
He ducks and cowers under the covers at the sight, and Murray's voice speaks to | |
him. | |
Murray: (off-camera) Mortal fool! Release me from this wretched tomb! I must | |
be set free or I will haunt you forever! I will hide your keys beneath the | |
cushions of your upholstered furniture... ...and NEVERMORE will you be able to | |
find socks that match! | |
Mort: (in fright) All right, hang on, I'm coming. | |
Back at the crypt, Guybrush finishes posing and stows Murray away in his | |
pocket. | |
Guybrush: Great work, Murray! | |
Murray: (off-camera) I... I was terrifying, wasn't I? My demonic powers have | |
made me OMNIPOTENT! Bwahahahahahahaha! | |
The lantern suddenly goes out. | |
Guybrush: Uh oh. Looks like the lantern ran out of oil. | |
There is a click as the crypt door opens. | |
Mort: (off-camera) There! It's open! Now shuffle off and give me peace! | |
[Talk to Minnie again] | |
Guybrush: Uh, hi. | |
She turns around to see him and smiles again. | |
Minnie: Hello again, handsome. | |
[The same conversation repeats again. If Guybrush exits the conversation...] | |
Guybrush: I'll just check back in with you later. | |
With the door open, Guybrush exits the crypt, and takes Murray to the Mutual of | |
Stan. | |
Murray: (off-camera) Hey... Hey Guybrush... There sure are a lot of skeletons | |
in here. | |
Guybrush: Uh-oh. | |
Murray: (off-camera) Quick, pull the head off one and stick me on top of the | |
spine! | |
Guybrush: (nervous) I don't think I want you walking around freely, Murray. | |
Murray: (off-camera) Oh, please! | |
Guybrush: I'm getting out of here. | |
Guybrush exits the Mutual and then looks into his pocket. | |
Guybrush: Well, Murray, are you ready to continue our heady adventuring? *(no | |
answer)* Murray? *(looks around)* Where'd he go? | |
With no time for questions, Guybrush exits the cemetery gate to the sound of | |
bats flying. He enters the hotel again, where he sees Griswold again. | |
Guybrush: (chuckles) Hey! What an amazing story I have to tell! I was dead, | |
but I live again! Who wants to hear about it? | |
He looks around for an answer, but finds none. | |
Guybrush: (frowns) Eh, you guys don't deserve to hear a good story! | |
He goes into the spare room, and looks at a death certificate in the file | |
cabinet. | |
Guybrush: (reads) "This hereby certifies that... ...Vegetable Goodsoup... | |
...met his demise (at least once) on Blood Island." | |
He takes the death certificate out of the file cabinet, exits the spare room, | |
and goes upstairs to the back room at the second floor foyer, where he looks at | |
the boarded hole near the skeleton's bed. | |
Guybrush: The Murphy bed has slammed up so many times it's made a hole in the | |
wall. | |
Getting an idea, he takes out the crowbar, and the scene cuts back downstairs | |
where a prying sound is heard, making Griswold Goodsoup jump up in fright. | |
Another sound of wood being pried out is heard, and a few seconds later the | |
scene cuts back to the back room, where a gaping hole is now made. | |
[Examine the gaping hole] | |
Guybrush: I can see the Goodsoup crypt from here. | |
He then goes to the Murphy bed, takes out the crowbar, and pries it off the | |
floor, launching the skeleton of Charles DeGoulash out of the hotel. Afterward | |
Guybrush puts the crowbar away and watches as the skeleton flies out before | |
releasing a parachute with a laugh as it slowly floats back down for a few | |
seconds. Scene cuts back to the Goodsoup family crypt, where pieces of the | |
glass windows fall down with a smash here and there, and the skeletal corpse of | |
Charles DeGoulash lands in front of Minnie with a laugh before tossing the red | |
cloth parachute away. She looks around to see her long lost love. | |
Minnie: Oh! I'm sorry. I didn't hear you come in. I was just... Charles? | |
Charles DeGoulash? Is it really you? | |
Charles: Minnie! It's been so long! | |
Minnie: (in joy) Oh Charles, it has! It has! You look so different? | |
Charles: Really? Why, you look exactly the same. | |
Minnie: Oh, Charles. How you flatter me. Oh, but you MUST go now. | |
Charles: But why, now that I've found you again after all these years? | |
Minnie: What would our families say if they knew we were alone together on such | |
a romantic night? | |
Charles: (shy) Minnie, this may sound rash, but I... I LOVE you, Minnie | |
Goodsoup! | |
Minnie: (surprised) Oh, Charles, you mustn't! | |
Charles: Oh, I can't help it! I've always loved ya! Do you hear! I've always | |
loved ya, Minnie, and I always will! Come away with me now! | |
Minnie: Elope? Oh, but Charles! It just isn't done! Think of the scandal it | |
would cause! | |
Charles: To HECK with the scandal, Minnie! | |
Minnie: (with a smile) Oooooh! | |
Charles: Marry me! | |
Minnie: Oh, yes, Charles! Yes! A thousand times YES! | |
Charles: Then kiss me, my love! | |
They get close to each other and hold hands, and she kisses him on the toothy | |
lips as they both vanish in a puff of smoke, leaving the engagement band | |
falling in mid-air onto the floor as Guybrush reenters the crypt and takes it. | |
As he exits the crypt for the last time, scene cuts to a far-off view of Monkey | |
Island at night. | |
Meanwhile, somewhere beneath Monkey Island... | |
After a few seconds, scene cuts to the Carnival of the Damned, where LeChuck | |
and his minions and Dinghy Dog™ are gathered at table. | |
LeChuck: Have you found her, ya cadaverous canine? | |
Dinghy Dog™: (looks around) Hyuk! Uh... nope! Nope! She's not on Plunder | |
Island, Captain LeChuck! | |
LeChuck: (slaps him on the stomach, off-camera) Then scour the seas, ya | |
ossified rats! Hunt them down then bring 'em to me! | |
As he speaks he waves a chicken drumstick before he continues. | |
LeChuck: (off-camera) Find me Guybrush Threepwood! It's with him that ye'll | |
find Elaine! | |
Scene cuts back once more to LeChuck as he continues. | |
LeChuck: Burn down every island in the Caribbean if you have to, but bring me | |
my bride! ...And more slaw. | |
He slams his fist on the table near the empty chicken tray and holds an empty | |
cup while he speaks. | |
LeChuck: Curse the villains! They never give you enough slaw with these value | |
meals. | |
Scene cuts back to the cemetery, where Guybrush returns to the Mutual of Stan | |
and speaks with him as Stan checks the paper, then does the usual before | |
putting it away again. | |
Guybrush: I'm cashing in this insurance policy. Give me a lot of money. | |
Stan: But this is a LIFE insurance policy. You collect when the policy holder | |
dies. | |
Guybrush: No, honest! I WAS dead for a really long time! | |
Stan: And you just "got better?" | |
Guybrush: Well, yes. | |
Stan: Do you have any proof of this miracle? | |
Guybrush: As a matter of fact, smart guy... I've got your proof right here! | |
He places the death certificate on the coffin before continuing. | |
Guybrush: A death certificate! | |
Stan: Well, this must be some kind of mistake. | |
Guybrush: Uh-uh. It's right there, in high-res black-and-white. I died. Give | |
me a lot of money. | |
Stan takes the certificate and looks through a few pages, then touches his chin | |
and thinks for a few seconds, reads again, then places the pages back down | |
again. | |
Stan: Hmmm... It looks like I'm left with no choice but to acquiesce. | |
Guybrush: No! Just give me my money! | |
Stan: That's what I mean. | |
He holds up the certificate again, then puts it away and places a lot of the | |
pieces of eight onto the coffin. | |
Guybrush: (realizes) Oh. Thanks. | |
Guybrush takes the insurance money. | |
[Talk to Stan again] | |
Guybrush: Excuse me, but... | |
Stan: Sorry, son, no time to chat. Every second I spend talking to you is a | |
second taken away from my loyal customers! | |
Guybrush: So I'm not a loyal customer? | |
Stan: Frankly, no. You're a bit of a high risk. | |
Guybrush: High risk? I'm young, don't smoke... ...and I run away screaming | |
from any sort of life-threatening situation. | |
Stan: And yet you still have this tendency to die and then reanimate and take | |
my money. | |
Guybrush: Well, there IS that... | |
[Try to drink from the water cooler] | |
Guybrush: Pirates don't drink purified water. | |
He returns to the Goodsoup hotel, where he takes the mirror from the mirror | |
frame and replaces it with the face of Baron Chowder-Goodsoup. Just then | |
Griswold gets angry. | |
Griswold: You just stole that mirror, didn't you? | |
Guybrush: No, I didn't! It's right there! Look! | |
Griswold looks at the face of Baron Chowder-Goodsoup, which he mistakes for his | |
own face, then turns back to Guybrush. | |
Griswold: Hmm. I guess you're right. Oh dear, I'm starting to look old. | |
Guybrush: It's from all that drinking. | |
Griswold: Mind your own business. | |
Guybrush then takes the empty jar before Griswold looks at him in anger again. | |
Griswold: That jar's for my tips! Put it back! | |
Guybrush: (innocently) But I was going to put a whole lot of money in it... | |
...too much for me to carry around with me... ...so I'm going to have to take | |
it with me and fill it up. | |
Griswold: (convinced) Oh. Okay, then. | |
Guybrush exits the hotel for the final time, then returns to the windmill and | |
tries opening the door under the rotating windmill blades. | |
Guybrush: It's locked. | |
He then goes to the windmill blades, then takes out the umbrella and uses it as | |
a hook on one of the blades, which lifts him up onto the second story balcony. | |
[Examine the barrel] | |
Guybrush: It's full of fermenting sugar water used for making rum. | |
He takes out the empty jar and scoops up the sugar water from the barrel, then | |
puts it away. | |
Guybrush: It's full of sugar-water now. | |
He goes back down through the second-story door and unlocks the entrance door | |
from inside after a few seconds. He exits the windmill and goes onto a forest | |
clearing near the beach where the statue of Elaine is, and looks at it. | |
Guybrush: Elaine looks like she's all right. *(shouts)* HANG... ON... HONEY! | |
I'M... GOING... TO... GET... YOU... OUT... OF... THIS... MESS! | |
[Examine Elaine] | |
Guybrush: Eh, it doesn't look like she's hurt... ...well, except for that | |
whole turned-to-gold-by-a-pirate-curse thing. | |
[Examine the fireflies] | |
Guybrush: They sure are bright. | |
He goes to the stump where the fireflies are, then places the jar of sugar | |
water onto it. | |
Guybrush: It's full of yummy, delicious sugar water! Mmmm... bet that water | |
sure tastes good! | |
Just then the fireflies enter the jar, making it glow up with illuminated | |
light. He then uses the auger onto the jar lid, creating some air holes. | |
Guybrush: There. I've poked holes in it. | |
He seals the jar with the holed-up lid, then takes the jar. | |
Guybrush: They're trapped inside and glowing like mad! | |
He exits the clearing and goes to the lighthouse on the rocks near the beach, | |
where... | |
Guybrush: Boy! It's windy up here! | |
He takes out the makeshift lantern and puts it onto the lantern post. | |
Guybrush: Perfect. | |
[Examine the mirror to the left of the lantern] | |
Guybrush: It's broken. | |
He then replaces the broken mirror with the shiny new one, and the lantern's | |
light deflects off the mirror, making it glow in brightness again. | |
Guybrush: The lighthouse is working now. | |
He exits the lighthouse and returns to the beach, where a mysterious figure and | |
his boat now appear on the shore. Guybrush goes there and speaks with the | |
mysterious figure. | |
Guybrush: Who are you? | |
Lost Welshman: I... I am the LOST WELSHMAN! | |
Guybrush: Ooooh. | |
Lost Welshman: I am the ferryman between here and Skull Island... ...trapped | |
for so very long in the icy ocean mists. *(in a normal voice)* Oh, how I hate | |
that blasted mist. | |
Guybrush: Really? I like mist. I think it's pretty. | |
Lost Welshman: Well, SURE, mist is pretty! But EGAD, is it dull. | |
Guybrush: I'd like a ride out to Skull Island, please. | |
Lost Welshman: I will never again dare that wretched fog without a compass. | |
Once too often did I tempt fate... ...and just look what it did to my clothes. | |
Just look at me! I'm soaked! | |
Guybrush: Well, you know, I just happen to have a compass right here. | |
Lost Welshman: Then, poor mortal, I will show you the way. Rough seas and | |
untold dangers await you on the mysterious Skull Island. | |
Guybrush: I'm not afraid! | |
Lost Welshman: You will be. *(in a rough, scary voice)* You WILL be. | |
Nevertheless, Guybrush goes onto the Welshman's boat, which then rows down | |
south and then further east, until they arrive at their destination. | |
Lost Welshman: Even the bravest of men must dread the horror of this place. | |
Steel your courage, boy! Now! Before you gaze upon the terrible, horrible | |
face of... ...SKULL ISLAND! | |
As he is finishing his sentence, camera quickly moves up to the summit of Skull | |
Island, which turns out to be duck-shaped. Thunderbolts flash upon the duck- | |
shaped mountain. | |
Guybrush: (off-camera) That's a duck! | |
Lost Welshman: (off-camera) What are you talking about? Don't you see the | |
skull? | |
Guybrush: (off-camera) This island doesn't look like a skull at all! It looks | |
like a great big, enormous duck! It should be called Duck Island! | |
Lost Welshman: (off-camera) Well, ya see... ya gotta squint and sorta turn your | |
head and... Ooooooooh! It's just SO scary! | |
Guybrush: (off-camera, unamused) If you squint and turn your head it looks like | |
a bunny. | |
Camera moves back down as the Welshman continues. | |
Lost Welshman: Well, anyway... see that light up there on the cliff face? | |
That's Smuggler's Cave. It's run by King André, the greatest smuggler in the | |
world... ...and his nefarious assistant, Cruff. | |
Guybrush: But how do I get up there? | |
Lost Welshman: You have to go to the top of the cliff. | |
Guybrush: Won't you be coming with me? | |
Lost Welshman: No. You must go alone. There will be someone there who will | |
help you. But I warn you... beware of King André. He is as ruthless as he is | |
bald. Good luck. | |
Guybrush: Thanks. | |
Minutes later he arrives at the cliff, where he sees a winch operator near a | |
dumbwaiter and examines him. | |
Guybrush: I bet he can help me find the Smugglers' Cave. | |
Nevertheless, Guybrush decides to speak with him. | |
Guybrush: Hello. Can you tell me how to find the evil smugglers of Skull | |
Island? | |
Operator: Beats me. Oh, wait a second. *(giggles)* Uh, I-I-I think I remember | |
something about that... ...at the Orientation Seminar. Let me think... The | |
cave is halfway down this sheer cliff face. Climb on board this dumbwaiter! | |
I, I, I'll lower you down. | |
Guybrush: It looks pretty rickety. Are you sure it's safe? | |
Operator: No. Never used it before. But I... I'm sure it can't be THAT | |
dangerous. I'm a temp here. Th-the usual elevator operator, uh, Brawnbeard, | |
uh, he's sick, so I'm filling in. | |
Guybrush: I guess that'll be O.K. What's your name? | |
Operator: It's LaFoot. | |
Guybrush: Would you lower me down to the smugglers' cave? | |
LaFoot: Su-sure, I can do that. You, you must weigh no more than, say, twenty | |
pounds, right? | |
Guybrush: Actually, more like a hundred twenty. | |
LaFoot: Oh. Well, it can't hurt to try, right? | |
Guybrush: Now you're sure about this? | |
LaFoot: Oh, yeah! You don't look that heavy at all. | |
Guybrush: Hmmm. | |
LaFoot: Is that knot tied securely? *(Guybrush looks at the dumbwaiter)* Here | |
we go! | |
While Guybrush goes to the dumbwaiter, Effete LaFoot goes to the winch and | |
lowers him down too fast. | |
Guybrush: (off-camera) Okay, give me a little bit more slack. | |
As LaFoot is slowly trying to turn the winch, he gets a bit weak and suddenly | |
lets go. | |
LaFoot: (embarrassed) Whoops! | |
Guybrush: (panicked, off-camera) Okay, that's too much slack. | |
Ahhhhhhhhhhh!!!!!! | |
[NOTE: I'm writing this script for what happens when you don't act fast and use | |
the umbrella at least once.] | |
Guybrush falls down too far, bounces off the cave edge and lands on a jagged | |
rock before he falls into the water with a splash. He emerges from the water | |
seconds later, then returns to the cliff top where he speaks with LaFoot again. | |
LaFoot: Yes? | |
Guybrush: Let's try that lowering-me-down-the-cliff thing again. | |
LaFoot: All right. I, I think I'm getting better at this. | |
Guybrush: Please be careful this time. | |
LaFoot: No problem! | |
Guybrush turns to the dumbwaiter again. | |
LaFoot: Here we go! | |
While Guybrush goes to the dumbwaiter, LaFoot goes to the winch and tries | |
turning the crank slowly again. | |
LaFoot: I got it! I got it! | |
He gets a bit weak and lets go again. | |
LaFoot: I don't got it. | |
[If you fail to open the umbrella a few times] | |
Guybrush falls onto the jagged rocks and into the water again, where he gets | |
out and returns to the cliff to speak with LaFoot again. | |
LaFoot: Yes? | |
Guybrush: Do you think you'll be able to lower me down this time? | |
LaFoot: All right. I, I think I'm getting better at this. | |
Guybrush turns to the dumbwaiter again. | |
LaFoot: Here we go! | |
While Guybrush goes to the dumbwaiter, LaFoot goes to the winch and tries | |
turning the crank slowly again. After a few seconds, however, he lets go of | |
the crank again. | |
LaFoot: Whoops! | |
Guybrush falls onto the jagged rocks and into the water again, where he gets | |
out and returns to the cliff to speak with LaFoot again. | |
LaFoot: Yes? | |
Guybrush: Just try lowering me, one more time. | |
LaFoot: All right. I, I think I'm getting better at this. | |
Guybrush turns to the dumbwaiter again. | |
LaFoot: Here we go! | |
While Guybrush goes to the dumbwaiter, LaFoot goes to the winch and tries | |
turning the crank slowly again. After a few seconds, however, he lets go of | |
the crank again. | |
LaFoot: Whoops! | |
This time, as Guybrush is falling again, he quickly takes out the umbrella and | |
opens it, slowing down his fall in the nick of time. He slowly drifts down and | |
lands onto the entrance of the Smuggler's Cave, where he closes the umbrella | |
and puts it away, then walks inside and sees two smugglers seated on the table. | |
Guybrush: (makes a dangerous pose) Stand aside or I'll strike you down! | |
Assistant: (makes a fist) Grrrr... | |
Guybrush: (nervous) Err... I'll strike you down with how polite and reasonable | |
I can be. | |
Smuggler King: We seem to have an unwanted visitor, Cruff. Deal with him. | |
Guybrush: Darn. Let me try that again. *(thinks a bit, then waves)* Hi there, | |
neighbor! Got any diamonds? Wouldn't you know but I'm fresh out! | |
Smuggler King: Go away. | |
Guybrush: Darn. Let me try that again. *(thinks some more, then...)* So, uh, | |
where's this huge diamond you guys are supposed to have? | |
Cruff: (makes a fist again) Grrrr... | |
Smuggler King: Have at him, Cruff. | |
Guybrush: Darn. Let me try that again. *(thinks some more, then...)* Good | |
afternoon. I'm the new Skull Island diamond inspector... I'm going to have to | |
see every diamond you've got. Every last one. *(a flash of thunder, then...)* | |
Come on, people! Chop chop! I don't have all day! | |
Smuggler King: I do not like this man. Kill him. | |
Guybrush: Darn. Let me try that again. *(thinks some more, then...)* I have | |
got SO much money it's almost embarrassing. | |
Smuggler King: Well, hello! Let's talk, Mister, ahhh...? | |
Guybrush: (in a James Bond-esque voice) Threepwood. Guybrush Threepwood. | |
Smuggler King: Very well, Mister Threepwood... | |
Or: | |
Guybrush starts thinking up names, then... | |
Guybrush: (pretends) Arr, LeChuck. Zombie Pirate LeChuck. | |
Smuggler King: (not buying the pretense) Very well, Mister Threepwood... | |
Guybrush: (surprised) Hey! How did you know my... | |
Smuggler King: (interrupts) It is my BUSINESS to know who enters and leaves | |
Skull Island. | |
The smuggler king continues on. | |
Smuggler King: I am King André, and this is my associate Cruff. Were you | |
looking for something in particular? | |
Guybrush: The Goodsoup family diamond. LeChuck stole it, you bought it, I want | |
it. Now. | |
Cruff: (annoyed) Grrr... | |
Guybrush: (nervous) Please. Sir. | |
André: But we have so much quality merchandise here at the Pirates' Club! | |
Cruff: Our prices get lower every day. | |
André: Everything a pirate -- or pirate in training -- could possibly want is | |
here... *(thunder flashes)* ...for the right price. | |
He clasps his hand and laughs. | |
André: HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA! | |
Guybrush: Could you not laugh like that anymore? | |
André: The Goodsoup diamond is the centerpiece of my collection... ...the | |
fantastic energy flowing through it is the key to all my power! | |
Guybrush: (shrugs) So can I have it? | |
André: Of course you can't have it... unless you were to give me something in | |
return. | |
Guybrush: Do you expect me to talk? | |
André: No, Mister Threepwood! I expect you to buy! | |
Guybrush: Your evil plan will never work, André! | |
André: But it is flawless! A carefully-placed series of charges laid | |
throughout Blood Island... ...all controlled by a network of satellites in a | |
geosynchronous orbit... ...and only one man has access to the master switch. | |
Cruff: Uh, boss? | |
Thunder strikes again as André continues. | |
André: I am that man, Threepwood, and... | |
Cruff: Boss? | |
André: Yes, Mister Cruff? | |
Cruff: Ix-nay on the evil an-play. | |
André: Ah, yes. Of course. | |
Guybrush: You're a madman! | |
André: Am I mad? Am I? HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA! Is it | |
madness to sit in a cave at the top of a deserted island... ...accumulating | |
vast amounts of gold and jewels and stuffed animals... ...stockpiling plunder | |
from across the Caribbean and passing the savings on to you? Is that madness? | |
Or GENIUS?!? | |
Guybrush: (shrugs again) Good point. I take it back. | |
André: I'm not crazy -- my prices are! | |
Guybrush: That diamond belongs in a museum! | |
André: So do Postimpressionist paintings, Mister Threepwood. *(clasps his hands | |
again)* So do Postimpressionist paintings. | |
After a brief pause again... | |
Guybrush: What the heck is THAT supposed to mean? | |
André: One day... you will understand. | |
Guybrush: Maybe we could make a deal. | |
André: As you wish. | |
As Guybrush steps down... | |
André: You are a formidable opponent, Mister Threepwood... ...but it looks as | |
if our game of cat-and-mouse must cease. | |
[NOTE: If Guybrush falls down a bunch of times before using the umbrella to | |
land safely at the smuggler's cave and makes a deal with André before going to | |
the table, an extra event will occur along with what happens next, which I will | |
best describe in "3.3.: Script Miscellany" when I get a chance. But back to | |
the part after Guybrush falls down at least once.] | |
Guybrush goes to the table before André continues. | |
André: It is a perfect diamond, one of the largest I've ever seen. | |
Guybrush: I'll take it! | |
André: And so it comes with a very large price. | |
Guybrush: Eh, enough with the hard sell. How much? | |
André: It will cost you an awful lot of money. Do you have that much? | |
Guybrush: Well, I have a lot of money. | |
Cruff: Ha! Not enough. | |
André: My partner is right. We can't give it to you for anything less than an | |
awful lot of money. But perhaps we can make a deal. My partner and I are very | |
fond of cards. Eh, poker, in particular. *(clasps his hands again)* How about | |
a little wager? If you can defeat us at poker, you win the diamond. | |
Guybrush: Sounds fair. | |
André: Yes. Fair. HA HA HA HA HA HA HA HA HA HA HA HA HA! | |
Guybrush: Could you stop laughing like that? It's very unnerving. | |
André: So, Mister Threepwood. The question is to you: Care to join us in a | |
game of cards? | |
Guybrush: Sounds fun! Deal me in, baldy! | |
He sits down at the table. | |
André: You will have to pay to enter the game. | |
Guybrush: Well, how much do I need? | |
Cruff: Not very much. | |
Guybrush: Sure, I can handle that. *(checks in his pockets)* This is a lot of | |
money. I'd better only give them part of it. | |
He takes out some pieces of eight and places them on the table. | |
André: Have you ever played poker before, Mister Threepwood? | |
Guybrush: No! Would you believe this is my very first time? | |
Cruff: (laughs) Heh. Heh. | |
André: Then I'll give you a brief explanation. The game is the simplest | |
variety of Five-Card stud. I deal five cards to each of us. We show our cards | |
to each other, and the player with the best hand wins. | |
Guybrush: How do I know what makes the best hand? | |
André: If you have any questions, just ask us. You do trust us, don't you? | |
Guybrush thinks of what to say, either "About as far as I can throw you, you | |
lowlife crook," "Trust you? No chance, you filthy liar," "I trust that you | |
both are the lowest scum of society," or "You don't know the meaning of trust, | |
you thief"; but instead of attempting to offend them, he changes the subject. | |
Guybrush: Of course I trust you! | |
André: Very well. Let us begin. | |
As André deals the cards... | |
Guybrush: No whammies! No whammies! | |
Or: | |
Guybrush: Good cards! Daddy needs to lift a pirate curse! | |
André deals five cards each, then... | |
André: Take a moment to look at your cards. | |
All three take a set of five cards each, and while they look, Guybrush sees | |
that he has a weak hand, so he examines the cards. | |
Guybrush: Two of spades, three of hearts, four of clubs, eight of clubs, and, a | |
king of diamonds. What a terrible hand! | |
Suddenly, he gets an idea. | |
[Use the tarot cards] | |
Guybrush: The future is in my hands! | |
[Use the tarot cards anywhere else] | |
Guybrush: Fortune-telling won't work with that. | |
He takes out the set of five Death tarot cards to replace the weak hand, then | |
places them on the table. | |
Guybrush: Five of a kind. Right there. Not even you guys can beat five of a | |
kind. | |
Cruff places his weak hand on the table, then frowns. | |
Cruff: Grrr... | |
André: (puts his weak hand on the table in astonishment) You're correct, Mister | |
Threepwood. We cannot beat five of a kind. | |
He clasps his hands again. | |
André: The question remains, however, whether or not you can beat a pair. | |
Guybrush: A pair? | |
Cruff takes out his rifle and points it at Guybrush. | |
Cruff: A pair of murderous smugglers! | |
Guybrush: (surprised) Huh? | |
André: US, Mister Threepwood. I'm talking about US. | |
Cruff: We're going to kill ya! | |
Guybrush: OHHHH... I get it. *(laughs)* "Whether or not you can beat a pair." | |
That's pretty clever. | |
He gets off the table and tries calming them down. | |
Guybrush: Now, now, gentlemen... Let's not be too hasty. | |
Just then, Effete LaFoot opens the door behind the smugglers and arrives just | |
in time, letting in a little wind that blows out the candles as he looks | |
around. | |
LaFoot: There's a deliveryman out here with a package -- | |
Before he can finish with, "is it okay if I sign for it?", which the text error | |
adds, the wind puts out the lights completely. | |
André: (furious, off-camera) You idiot! You blew out the lights! | |
Guybrush: (off-camera) I got the diamond! | |
Lightning flashes, and we see Cruff starting to choke Guybrush. | |
Cruff: Not for long, you little... | |
While he speaks, André raises his baseball bat to whack Cruff on the head | |
before the lights go out. Another lightning flash, and we see Guybrush | |
grabbing the plank atop André and an unconscious Cruff before landing on top of | |
André as the room goes dark again. | |
André: (off-camera) OUCH! Hit him, not me, you cretin! | |
Cruff: (gets up off-camera) Who are you calling a... OOOF! | |
Lightning flashes again, revealing Cruff sitting on André and grabbing his leg | |
as Guybrush is nowhere to be seen before the room goes dark. | |
André: (off-camera) There he goes! Get him! | |
Scene cuts back to the exterior of Skull Island. | |
Guybrush: Got what I needed from the smugglers. | |
Lost Welshman: Good. Let us leave this place of evil. | |
Guybrush: There's just one thing I need to do first. | |
Lost Welshman: Really? What's that? | |
Scene cuts to the cliff where Guybrush arrives minutes later. | |
LaFoot: Who's there? Oh, it's just you. | |
Scene cuts to the far-off view of the summit once again, with LaFoot's | |
frightened voice shouts out. | |
LaFoot: (off-camera) Wait! What, what are you doing! Help! Help!!!!!! | |
There is a far-off view of LaFoot being tossed off the cliff as he screams. | |
LaFoot: WAAAAAAAAAAAAAAAAAAH! | |
There is a sound of LaFoot's body bouncing off the cliff rocks before falling | |
into a watery grave. Scene cuts to the Blood Island beach a few minutes later. | |
Lost Welshman: Good luck on the rest of your adventures, Guybrush. | |
Guybrush: What? You can't mean... | |
Lost Welshman: I'm afraid so. This work is too dangerous for me. I'm going to | |
find a more stable, secure line of work. I hear there's still an opening for a | |
chef on Scabb Island. | |
Guybrush: You'll be sorely missed. | |
Lost Welshman: I know. But my destiny lies out there... somewhere... | |
...beyond the rolling waves. | |
Guybrush: Farewell, good friend Welshman! | |
Scene cuts to Blood Island as the Welshman rows away on his boat before rowing | |
back to the beach again. | |
Lost Welshman: Oh, wait. Where'd you say Scabb Island was, again? | |
Guybrush: East by Northeast. You can't miss it. | |
Lost Welshman: Uh, thanks a bunch. | |
Scene cuts back to Blood Island once more as the Welshman leaves its beach for | |
the last time, before Guybrush suddenly forgets something. | |
Guybrush: Ah! Whoops. I forgot to tell him that a magnetized pin will only | |
have compass-like properties for a short time. | |
As he leaves the beach, scene cuts back to a far-off view of Monkey Island. | |
Meanwhile, on Monkey Island... | |
After a few seconds, scene cuts to the Rollercoaster of Death in the Carnival | |
of the Damned as a family of riders on the rollercoaster scream before they | |
enter the cave mouth, where they make a steep plunge into a pool of molten | |
lava... and into their demise. Seconds later, the rollercoaster and its | |
riders, now skeletons, emerge from the lava, and look at the camera before they | |
scream in fright and move away. Atop the rollercoaster tracks, LeChuck and his | |
new skeletal minions are at the table on a cliff near the bridge before he | |
speaks to them. | |
LeChuck: Ahhh. Another group of recruits for my army of the undead! Now... | |
how goes the search for my bride-to-be? | |
He looks around and waits for a response before turning around. | |
LeChuck: Where's Dinghy Dog™?! | |
Dinghy Dog™: (runs into the entrance) I found 'em! I found 'em! *(Laugh)* | |
Hyuk, Hyuk, Hyuk! Oh, golly. Oh, gosh. Hyuk! Hyuk! That's right! | |
He laughs and claps his hands in joy as he speaks before LeChuck makes a | |
bellowing yell. | |
LeChuck: Where?!!!!! | |
As he yells, he breathes out fire that burns Dinghy Dog™ to a crisp, wearing | |
him down. | |
Dinghy Dog™: (weakly) Uh... they're on Blood Island, sir. | |
Scene cuts to a close-up of LeChuck with a menacing look. | |
LeChuck: (in a low growl) Get them... | |
Scene cuts to black before cutting back to a far-off view of Blood Island, | |
where Guybrush returns to where Elaine and the fireflies are. There, he tries | |
to pull the cursed Midas Diamond ring from her finger, but it doesn't budge. | |
Guybrush: That ring is really stuck on her finger. *(after a few seconds of | |
pondering...)* Let's see if this slippery greasy lotion does the trick. | |
He takes out the slippery greasy hand lotion and dabs it on her hand, then puts | |
it away. | |
Guybrush: That should do it. | |
He then pulls out the Midas Diamond ring, which explodes from his hand in front | |
of him. | |
Guybrush: The cursed ring exploded! | |
He then sets the enormous diamond into the engagement band. | |
Guybrush: It's a massive diamond engagement ring. | |
Finally, he takes out the completed diamond ring, and a cut-scene occurs as he | |
places the ring onto her golden finger. A split-second later the diamond emits | |
a flash of light that blinds him for a second before restoring Elaine to her | |
normal, wind-up self. A second later she punches him. | |
Guybrush: Ooooh! | |
He feels dizzy and falls to the ground before she looks around and sees him | |
near the tree stump in shock. | |
Guybrush: (rubs his neck) Umm, Elaine? Are you alright? | |
Elaine: (looks around again) Guybrush? Where... where are we? | |
Guybrush: You're O.K. We're on Blood Island. | |
She becomes confused as he continues. | |
Guybrush: (off-camera) LeChuck's ring had a terrible curse on it, but I put | |
everything right! | |
He gets up and goes to her. | |
Guybrush: You're safe and everything's gonna be fine, just---fiiine. | |
As he speaks, he starts hugging her, seconds before an army of skeletons | |
surrounds them with swords as he looks around in confusion. Scene cuts to | |
black. | |
***************************************** | |
*3.2d. Part V: Kiss of the Spider Monkey* | |
***************************************** | |
Guybrush and Elaine are now at the Carnival of the Damned with LeChuck, where | |
Guybrush is caged in a Dynamo-Monkelectric cable ride cart that is rigged with | |
explosives, and Elaine is bound and gagged. | |
Elaine: (struggles) Mmmffghh! Brrghhhiff! | |
LeChuck: That be well spoken, pet. *(looks at her)* But save yer breath, | |
lass... ...ye'll be needin' it fer when ye scream "I do." | |
Elaine: (furious) Ffrrrgghh. | |
Guybrush: Where... where are we? | |
LeChuck: Don't ya be rememberin' this place, Threepwood? *(points at him)* | |
'Twas not long ago that I trapped ye here, to suffer tortures most foul! | |
Guybrush: Wait! I can remember! I've seen this place before... in some | |
terrible nightmare! | |
LeChuck: 'Twas no mere nightmare, Guybrush! *(points at him again)* Search yer | |
feelings! Ye'll know it to be true! | |
Guybrush: (becomes horrified) OH NO! IT CAN'T BE! BUT IT IS! This is the | |
Carnival of the Damned! | |
LeChuck: Aye! The Carnival of the Damned! | |
Guybrush: (angry) You fiend! Why have you brought us here? | |
LeChuck: Thar be two reasons, ya pathetic privateer. *(points at him again)* I | |
be intendin' ta torture and kill ye... *(shrugs his shoulders)* ...and I'll be | |
given [sic] Elaine a treasure! | |
Guybrush: Eh, you're wasting your time, LeChuck! Elaine's love can't be | |
bought. | |
LeChuck: Ahhh! But this be a very special treasure! This be the fabled | |
treasure of Big Whoop! | |
Guybrush: (surprised) Big Whoop! | |
LeChuck: Aye! The very pirate treasure you were searching for before I caught | |
up with ye! | |
Guybrush: (shrugs) What's so special about the treasure of Big Whoop? Isn't it | |
just like any other pirate treasure? | |
LeChuck: (points at him) I see... Ye do not yet know the dreadful power that be | |
Big Whoop! | |
Guybrush: I guess not. | |
LeChuck: Quake in fear, Threepwood, when I tell thee that Big Whoop be a damned | |
portal to a demon netherworld! | |
Guybrush: (unamused) O.K. | |
LeChuck: The treasures of Big Whoop be THE VERY GATES OF HELL THEMSELVES! | |
Guybrush: (surprised) Yipe! *(after some pause...)* But how will Big Whoop make | |
Elaine love you? | |
LeChuck: Elaine shall pass through the hoary gates of Big Whoop... just as I | |
once did... ...down ta the inky blackness of the infernal nether regions. For | |
ya see... *(points at him again)* Big Whoop gives those who pass through it the | |
greatest gift of all -- immortality! | |
Guybrush: But... at... what... cost? | |
LeChuck: Cost? Pah! Granted, people may find me a bit unapproachable now... | |
...and the smell does take a while to get used to... ...but it be worth | |
everything, now that I have the power to make Elaine love me! | |
Guybrush: But if you kill Elaine, won't she hate you even more? | |
LeChuck: Aye, at first. But soon she'll be understandin' what a grand gift | |
eternal life be! And besides... *(points his finger again)* ...the dating pool | |
be surprisingly small when ye're the livin' dead. She'll just have to give me | |
another chance! | |
Guybrush: This whole amusement park... why? | |
LeChuck: The Big Whoop Carnival was me most brilliant idea! *(points his finger | |
again)* Once I had the power of Big Whoop at my command, I could make Elaine | |
mine at last! | |
Guybrush: I see. But again, why an amusement park? | |
LeChuck: I'll be gettin' to that. I knew Elaine would need a little coaxing, | |
and that I'd be needing an army. A horrible army of the undead! | |
Guybrush: (still unamused) Okay, but why an amusement park? | |
LeChuck: (impatient) Are ye goin' ta let me finish? I'm not talking just to | |
hear myself talk, you know. | |
Guybrush: You're right. I've been rude. Please go on. | |
LeChuck: (continues) Everyone knows that the life of a seaman is a long, hard, | |
lonely one. Sailors spend months longing for just a few days' leave, and you | |
know what they're lookin' for soon as they get into port! Eh? | |
Guybrush: Err...? | |
LeChuck: A family-oriented fun park! | |
Guybrush: (realizes) Oh, that. He, he, he. Of course. | |
LeChuck: They come to take a ride on the giant roller coaster... The Great | |
Monkey Mountain! They reach the top of the highest peak, and then hands in the | |
air, screaming like monkeys... *(points his finger again)* They plunge down the | |
slope into a great stream of lava! | |
Guybrush: That doesn't sound the least bit fun. | |
LeChuck: Aye, it's not. In fact, it's downright unpleasant. But when they | |
reach the other side, they're fitting warriors for my skeletal army of the | |
damned! | |
Guybrush: How did you find Big Whoop? | |
LeChuck: (points at him) That be a long story. Are ye sure ye want to hear it? | |
Guybrush: Does the torture start after we're done talking here? | |
LeChuck: Aye. | |
Guybrush: Go on, then. | |
LeChuck: Back when I were alive, Elaine despised me. | |
Guybrush: (surprised) No! | |
LeChuck: No, no. It's true. I can see that now. She didn't like me at all. | |
*(points at him again)* But I were determined ta prove me worth ta her, ya see. | |
So I set sail ta find the legendary Secret o' Monkey Island! | |
Guybrush: Been there. Done that. | |
LeChuck: (angry) Well, I did it first, ya nefarious nudibranch! A few days | |
after settin' sail, me ship was caught in a terrible typhoon and was torn | |
apart! I would have drowned, but some friendly sharks found me and set me | |
ashore on Blood Island. There I was marooned, with no hope o' winnin' Elaine's | |
heart! I thought me luck had run out, but one day a ship made port at Blood | |
Island. *(points at Guybrush again)* 'Twas the ship of one Captain Marley, | |
Elaine's own grandfather! I struck up a conversation with Rum Rogers, Sr., | |
first mate on the ship. And for the price of a few drinks, I learned that they | |
had the map to the legendary treasure of Big Whoop. Although I had no ship and | |
no money... | |
Guybrush: Hold on. Can I sit down? Both my legs are going to sleep. | |
LeChuck: (furiously repeats the story) ALTHOUGH I HAD NO SHIP AND NO MONEY... | |
...I planned to beat Marley's crew to the treasure and take it fer meself. I | |
didn't have the money to buy a new ship, but I still had me greatest asset... | |
Guybrush: The ability to kill bugs just by breathing? | |
LeChuck: (furiously repeats the story) ...BUT I STILL HAD ME GREATEST ASSET... | |
...that indefinable LeChuck charm. One of the rich young debutantes on Blood | |
Island was helpless against it. After a week with me, she would've followed me | |
to the grave. Unfortunately for her, she didn't get the chance. I pried the | |
diamond from her family's engagement ring and sold it to some cutthroat | |
smugglers for the cost of a new ship. | |
Guybrush: You scum! | |
LeChuck: Hmph! I've been called worse. | |
Or: | |
Guybrush: (smiles) All right, LeChuck! Was she hot? Did you kiss her? | |
LeChuck: (blushes) Well, I... uh... *(giggles)* | |
Guybrush: Oh, come on. You can tell me. | |
LeChuck: I don't want ta be talkin' about that. It be personal. And | |
besides... dead men tell no tales. | |
Guybrush: (bows his head in disappointment) Oh! I was waitin' for that one! | |
LeChuck continues his story. | |
Lechuck: With me new ship, I easily overtook Marley's crew and beat them to Big | |
Whoop, which just so happened ta be here on Monkey Island. | |
Guybrush: I'm still confused about the carnival... | |
LeChuck: Then ask me. As designer and founder, I can answer all your | |
questions. | |
Guybrush: How did you build an amusement park on a deserted island? | |
LeChuck: The process begins with a winning design team. I scoured the | |
Caribbean, looking for the best and brightest artists, engineers and creative | |
people. After a lengthy period of intensive recruitment, intimidation, | |
*(Laugh)* and murder... ...I had me team at work slashing and burning acres of | |
old-growth timberland on Monkey and Dinky Islands. | |
Guybrush: That must have been back-breaking work! | |
LeChuck: (points at him) Aye, that it was. Fortunately, hundreds of men were | |
lost to malaria, wild animals or construction accidents. *(Laugh)* Argh! | |
Guybrush: What kind of attractions do you have? | |
LeChuck: Here at Big Whoop, we pride ourselves on the variety and authenticity | |
of our attractions. *(points at him again)* We be usin' a magical blend of art, | |
technology, and indentured servitude that we like to call... ...Dynamo- | |
Monkelectrics. *(continues pointing at him)* Frighteningly realistic skins and | |
other body parts are attached to a framework of gears, servos, and pulleys. | |
All constructed from a remarkably lightweight composite material. | |
Guybrush: Fascinating. *(a pause again, then...)* How do you power all the | |
rides? | |
LeChuck: (points at Guybrush again) That be a good question. As ye may already | |
know, the power of Big Whoop be derived from its position as an infernal nexus | |
binding our world with the unholy manifestation of Evil itself. | |
Guybrush: Well, of course. | |
LeChuck: But, like all fuel sources, it can't be lastin' forever. That's why | |
it be our job to conserve its demonic power wherever possible and look to | |
alternative power sources. | |
Guybrush: Nuclear? | |
LeChuck: (laughs) No, we tap our greatest natural resource... Monkeys! | |
Guybrush: (shocked) My word! | |
LeChuck: Hordes of ruthlessly-trained monkeys are hidden away deep within the | |
bowels of the park... *(points at him again)* ...bound to immense machines of | |
destruction and family entertainment. | |
Guybrush: That's so inhumane! | |
LeChuck: Oooh, I'm glad ye noticed. It be the little touches that make the | |
difference. | |
Guybrush: (defiantly) Mark my words, LeChuck! When I finally defeat you, I'll | |
be sure to set them all free. | |
LeChuck: Yeah, yeah, yeah. *(Laugh)* | |
Guybrush: What's in the future for Big Whoop theme parks? | |
LeChuck: The future is ripe with a world of possibilities! I see an entire | |
network of theme parks throughout the world! *(points at him again)* Each will | |
be unique and incorporate the cultures and customs of its specific area, but | |
all will hold true to the same vision of the original park: The random, | |
wholesale slaughter of the thousands of patrons who walk through our gates. | |
Guybrush: I thought the treasure of Big Whoop was on Dinky Island. | |
LeChuck: Dinky Island be an atoll, just off the coast o' Monkey Island. But | |
they be connected by a maze o' mysterious tunnels that run under the very ocean | |
floor. *(points at him again)* So although ye dug fer treasure on Dinky, when | |
ye found me carnival ye were on Monkey Island. *(Laugh)* | |
Guybrush: Very tidy explanation. | |
LeChuck: Aye! | |
Guybrush: I'VE HEARD QUITE ENOUGH ABOUT YOUR DISGUSTING THEME PARK! | |
After some pause again, Guybrush wonders... | |
Guybrush: What happened to Captain Marley and his crew? | |
LeChuck: Their ship arrived at Monkey Island a half-hour after mine. But they | |
were too late to stop me from claiming me prize... ...and they watched me pass | |
through the portal of Big Whoop! *(points at Guybrush again)* Craven cowards | |
that they were, the power of what they saw overwhelmed them. They fled the | |
island in terror! Marley tore his treasure map into four pieces and gathered | |
his crew around him. There was Rum Rogers, Sr., the first mate... *(points at | |
Guybrush again)* ...Rapp Scallion, the cook... ...and Young Lindy, the cabin | |
boy. Marley gave each a piece of the map, keeping one for himself. They | |
promised to guard those map pieces with their lives. *(Laugh)* I saw to it that | |
they kept their promise. They were the only people alive to know about Big | |
Whoop. | |
Guybrush: What happened to Rum Rogers, Sr.? | |
LeChuck: (points his finger) He was takin' a bath in his cabin near Phatt | |
Island... ...drinking rum and eatin' toast, as he always did while bathing... | |
...when the toaster "mysteriously" fell into the tub with him. | |
Guybrush: Shocking. | |
LeChuck: His son inherited the map piece, but was too much of a drunkard to | |
understand its importance. *(Laugh)* | |
Guybrush: What happened to Rapp Scallion, the cook? | |
LeChuck: Rapp Scallion died in a flash fire in his weenie hut on Scabb Island. | |
Guybrush: (recalls) That's right! I brought him back to life with a voodoo | |
spell! I remember it so vividly... | |
As Guybrush smiles, an empty coffin of Rapp Scallion's appears in Guybrush's | |
thought bubble as the ashes sparkle in the coffin's interior before they form | |
Rapp's skeleton, which then reforms itself into his nearly-nude corpse, whose | |
clothes miraculously appear along with his chef's hat before LeChuck | |
interrupts. | |
LeChuck: Guybrush? | |
At LeChuck's word, Rapp Scallion seems to dissolve himself into ashes again as | |
Guybrush jumps in a daze before the thought bubble disappears. | |
LeChuck: Guybrush? | |
Guybrush: Oh, I'm sorry, I was miles away. What were you saying? | |
LeChuck: I knew about Rapp's absent-minded tendency to leave his gas burners | |
on... ...so I arranged for a fully-lit cake to be delivered to him on his | |
thirty-fifth birthday. *(Laugh)* Ye could hear the explosion as far as Booty | |
Island. | |
Guybrush: (disgusted) That's horrible! | |
LeChuck: "Steamin' Weenie" indeed. | |
Guybrush: What became of Young Lindy, the cabin boy? | |
LeChuck: Fearin' fer his life, he came to me and begged for mercy. In return | |
for not revealing the location of Big Whoop, I let him live. As a sign of me | |
"gratitude," *(points at Guybrush again)* I gave him a fortune which he used to | |
build a successful advertising firm. Once he had grown accustomed to his | |
wealthy lifestyle, I returned to collect me debt. I delivered to him an | |
account so demonically ill-conceived that it was doomed to fail. Gangrene 'n' | |
Honey. Within a month, he was penniless and insane, a broken man. He sold | |
everything he owned and got so desperate he fell in with a traveling circus. | |
He was killed when he was shot from a cannon without a helmet. | |
Guybrush: No one could be THAT desperate! *(after some pause...)* What fate | |
befell Captain Marley? | |
LeChuck: I ambushed him while he was racing in the America's Cup. *(points at | |
Guybrush again)* I boarded his ship and decided to let him determine his own | |
fate. He could grant me his blessing to have his granddaughter's hand in | |
marriage... ...or he could suffer a death more horrible than any of his | |
crewmates'. | |
Guybrush: Well? What'd he say? | |
LeChuck: Actually, he said quite a few things... "Oh, the pain! Stop it, | |
you're killing me!" | |
Elaine: (in horrified disgust) Ffrrgghhh! | |
LeChuck: Some other things. I forget them all. I left him for dead and sent | |
his ship into a whirlpool not even the most accomplished captain could escape. | |
Elaine: Grrgghhhhh! | |
Guybrush: (in disgust) You're unbelievably ghastly and wretched! | |
LeChuck: Oh, thanks. *(Laugh)* | |
Guybrush: (after some thought) What is the secret of Monkey Island? | |
LeChuck: The Secret of Monkey Island? *(points at him)* I COULD tell ye, but | |
I'd rather make ye guess. | |
Guybrush: That "Rosebud" is a sled? [NOTE: This is a reference to the twist at | |
the end of "Citizen Kane", which can be best described along with other films | |
in "3.3.: Script Miscellany" when I get a chance.] | |
LeChuck: That's not it. Everyone knows that. | |
Or: | |
Guybrush: That the guy's girlfriend is really a man? [NOTE: This is a reference | |
to the twist in "The Crying Game", which, again, can be best described in "3.3: | |
Script Miscellany".] | |
LeChuck: Now you're just being foolish. | |
LeChuck continues. | |
LeChuck: No, it goes much deeper than that. *(points at him again)* It's an | |
ancient secret, closely guarded, eh, by the natives and, eh, pirates who | |
happened to... | |
Guybrush: (interrupts) You don't even know The Secret of Monkey Island, do you? | |
LeChuck: (clueless) No... not really. | |
Guybrush: All right, then. *(a pause again...)* Please don't kill me. | |
LeChuck: Why shouldn't I? | |
Guybrush: If you kill me... ...you'll crush the hopes of children all over the | |
world! I'm a hero to millions. | |
LeChuck: It doesn't matter! All that matters is that Elaine and I are | |
together... *(points at Guybrush)* ...and you are out of the picture for good! | |
Guybrush: (persistent) Pretty please don't kill me. | |
LeChuck: Why shouldn't I? | |
Guybrush: If you kill me... ...you'll be in really big trouble. | |
LeChuck: I'm one of the walking dead! Formed not of flesh and blood, but of | |
fire and brimstone! How could I be in any more trouble? | |
Guybrush: Yeah, well... | |
Guybrush repeats the "Pretty please don't kill me" thing again. | |
Guybrush: If you kill me... ...there'll be no more Monkey Island sequels. No | |
sequels means no work for you. You'll become just another has-been that | |
nobody's heard of. | |
LeChuck: (defiant) Ohhh! That could never happen to ME! I'm LeChuck! | |
Guybrush: Do you know the name "Bobbin Threadbare"? | |
LeChuck: (clueless) Uh, no. | |
Guybrush: (chuckles) Exactly. | |
Once more Guybrush repeats the "Pretty please don't kill me" thing. | |
Guybrush: If you kill me... ...you'll ruin our reputation for making family- | |
oriented games. We'll be scorned by parent watchdog groups everywhere. | |
LeChuck: (annoyed) What'll ye threaten me with next? Some ludicrous Senate | |
subcommittee investigatin' violence in the media? Well, I'm shakin' in me | |
boots now! | |
After running out of options of "don't kill me" pleas... | |
Guybrush: Elaine will never marry you! She loves me! | |
LeChuck: (points at him in defiance) She does not! She loves me. | |
Guybrush: Nuh-uh. She loves me. | |
LeChuck: Does not. | |
After some pause again... | |
Guybrush: Anyway, Elaine really loves me. | |
LeChuck: (humiliated) Does not. | |
Guybrush: Does too love me! | |
LeChuck: Does not. | |
Guybrush: Does too. Infinity. | |
LeChuck: Does... *(becomes humiliated)* Aarrrggh! Curse you and your | |
diabolical debate skills! | |
Afterwards, however, LeChuck becomes angry again. | |
LeChuck: (points at him) But thar be so many more horrible things I be wantin' | |
ta tell ye! | |
Guybrush: I'm not listening to you anymore. *(turns away from LeChuck)* See? | |
I'm ignoring you. | |
LeChuck: (infuriated) Arrgh! You'd better listen! | |
Guybrush covers his ears and pretends not to hear. | |
Guybrush: LA LA LA LA LA LA LA, I CAN'T HEAR YOU, LA LA LA LA LA LA! | |
He finishes covering his ears. | |
LeChuck: Very well, Threepwood. *(points at Guybrush again)* If you're going to | |
act like a child, I'll help you get in the mood. | |
Guybrush turns to LeChuck as he continues. | |
LeChuck: I think you deserve a time-out, young man! | |
Guybrush: Uh oh! | |
LeChuck emits voodoo powers from his hand and zaps Guybrush off-camera, then | |
walks off with Elaine. Scene cuts back to where the trio used to be, with the | |
Dynamo-Monkelectric ride cart seemingly empty, except for a turn of its door | |
handle and Guybrush's familiar voice. | |
Guybrush: (off-camera) Aha! It's not locked! Your plan was flawless, LeChuck, | |
except for one minor detail. That will be your downfall! | |
The cart door opens, and out emerges... a tiny little Guybrush as a boy, who | |
walks out and moves on. Scene fades to black before fading back to the | |
Carnival of the Damned on ground level, with little Guybrush still walking | |
around near the booth, Wharf Rat™, Dinghy Dog™ and Murray the Demonic Talking | |
Skull before turning to the camera. | |
Guybrush: He's taken Elaine on his roller coaster of death! I've got to reach | |
her before she becomes his undead bride! | |
He then looks around again. | |
Guybrush: What's happened to me? Head... foggy... can't... think... Mind... | |
swimming... must... concentrate... ...and rescue Elaine! I've got to save | |
Elaine! But how can I save Elaine when I'm just a little boy? Oooh, if only I | |
could think straight! | |
He puts his hands on his head as if he were in a headache before getting up | |
again. | |
Guybrush: Must... clear... my mind! | |
Just then... | |
Dinghy Dog™: Hyuk! Welcome to the Big Whoop carnival, little guy! Come on | |
over here and meet your ol' pal Dinghy Dog™! | |
Guybrush: (embarrassed) Oh, for cryin' out loud! | |
Guybrush sees Murray at the booth and talks to him. | |
Guybrush: Yo, Murray. | |
Murray: Hey! It's you! Are you dead yet? You look different. | |
Guybrush: Not dead, Murray, just cursed. | |
Murray: Cursed? That's perfect! I'm cursed, too. Let's join our cursed | |
forces together and together we can rule the world! Bwahahahahahahaha! | |
Guybrush: Yeah. Let me get back to you on that. | |
[Examine the sign atop Murray and Dinghy Dog™] | |
Guybrush: It says, "Guess Yer Age 'n Weight." | |
In reluctance Guybrush decides to talk to Dinghy Dog™. | |
Guybrush: Are you the real Dinghy Dog™? | |
Dinghy Dog™: *(Hyuk!)* You bet I am, and I'm here to make sure you have fun fun | |
FUN! *(points at Guybrush)* What's your name, little boy? | |
Guybrush: Okay, for starters, I'm not a little boy. I'm Guybrush Threepwood. | |
Mighty Pirate. | |
Dinghy Dog™: Well, shiver me timbers! That's swell! | |
Guybrush: Don't you patronize me. | |
Dinghy Dog™: (points at him again) Well! *(Hyuk!)* Sounds like you've learned a | |
very big word! You're a very bright little man! *(laughs)* That's swell! | |
*(Hyuk hyuk!)* | |
Guybrush: Laugh while you can. Soon I'll destroy LeChuck and your entire world | |
will lie in ruin. | |
Dinghy Dog™: You bet! Run along and play now, son! *(Hyuk!)* | |
Guybrush: I'd like to speak to your manager. | |
Dinghy Dog™: (points at him) Oh no you don't, little boy! *(Hyuk!)* Just the | |
sight of my manager has caused children older than you to burst into tears! | |
Guybrush: I really want to talk to somebody in charge. | |
Dinghy Dog™: No can do, son! *(Hyuk!)* | |
Guybrush: I need to get on the roller coaster! | |
Dinghy Dog™: I'll bet you do! *(Hyuk!)* It's FUN! But that ride's only for | |
bigger kids! | |
Guybrush: I don't care if it's not safe! I have to ride it, now! | |
Dinghy Dog™: Oh no, no, no, son! *(Hyuk hyuk!)* It's not that it's not safe for | |
little kids to ride... ...it's just that you've gotta be much, much older to | |
really appreciate the sheer mind-numbing terror of the coaster! But wait a few | |
years, and you'll have matured enough to ride! You'll also be able to buy | |
candy and eat it whenever and wherever you want, *(hyuk!)* just like us | |
grownups can! | |
Guybrush: (persistent) Let me on the roller coaster! | |
Dinghy Dog™: Uh, nope! *(Hyuk!)* That ride's only for bigger kids! | |
After some thought... | |
Guybrush: How can I win one of these fabulous prizes? | |
Dinghy Dog™: Well, that's easy, *(hyuk!)* matey! If I can't guess your weight | |
or your age, you get to pick what you want! | |
Guybrush: What's the catch? | |
Dinghy Dog™: *(Hyuk!)* There's no catch! It's just that easy! | |
Guybrush: Just try to guess how much I weigh. | |
Dinghy Dog™: All righty! *(hyuk!)* Let Dinghy have a look at you, little guy! | |
Well, let me see here... *(points at Guybrush)* I figure a strapping little | |
pirate like you must weigh... oh, ninety-eight pounds? | |
Guybrush: HA! The joke's on you! | |
He goes to the weighing scale and gets on it. | |
Guybrush: I just LOOK like a little boy! In actuality, I'm a mighty pirate | |
weighing in at... | |
Just then the arrow tips the scales at the correct number and Guybrush becomes | |
disappointed. | |
Guybrush: ...ninety-eight pounds. *(turns to the camera)* This is really | |
embarrassing. Am I not eating right? I've been working out. | |
He goes back and talks to Dinghy Dog™ again. | |
Guybrush: I'll bet you can't guess how old I am. | |
Dinghy Dog™: *(Hyuk hyuk!)* Bet you I can! A little fearsome buccaneer like | |
yourself must be... seven years old? | |
Guybrush: HA! Wrong! I just so happen to be twenty! | |
Dinghy Dog™: (shrugs) *(Hyuk!)* Well, d'ya have any proof for your ol' pal | |
Dinghy Dog™? | |
Guybrush: You calling me a liar? | |
Dinghy Dog™: (points at Guybrush again) You bet I am! *(Hyuk!)* | |
Guybrush: I have my proof right here. | |
He goes to Dinghy Dog™ and takes out a card to show to him. | |
Dinghy Dog™: (reads) "SCUMM™ Actors Guild Membership Card. Guybrush Threepwood | |
-- Age: Twenty." I suppose you're right! *(Hyuk!)* Pick your prize! | |
Guybrush goes to the booth and thinks of what to pick. Finally... | |
Guybrush: Give me that anchor! | |
Or: | |
Guybrush: I really want that talking skull. | |
Murray: Bwahahahaha! With my unfettered demonic might we will RULE THE WORLD! | |
Guybrush: (thinks) Mmm... You're right, Murray. If I had all that power, the | |
temptation for evil would be too great. I'll take the anchor! | |
Dinghy Dog™: Well, take it away, son! Congratulations! *(Hyuk!)* Enjoy your | |
stay here at Big Whoop! | |
Murray tries to talk Guybrush out of taking the anchor. | |
Murray: Look into your heart! I'm the prize you really want! | |
Guybrush is all like, "Too late, Murray!" as he takes the anchor. | |
Murray: (shocked) What!!!!! You picked the anchor? | |
Guybrush: It's a really nice anchor, Murray. Sorry. | |
[Talk to Murray again] | |
Guybrush: Murray... | |
Murray: I'm not speaking to you. How could you pick that anchor over your best | |
friend? | |
Murray continues talking to himself. | |
Murray: (infuriated) I can't believe you picked that stupid anchor instead of | |
me. What good is a dumb hunk of iron, anyway? It's not even a REAL anchor... | |
...I'm a real talking skull! After all we've been through together... Fine! | |
Take the stupid anchor! You would have made a lousy undead monster anyway! | |
I'm going to wait for an owner who understands my need to bring fear and | |
pestilence on the likes of you! Get out of here before I call up the demonic | |
legions of Hades and set them upon you like a swarm of angry locusts! If you | |
value your life, mere mortal, you will flee before Murray, Scourge of the | |
Living and Uber-Skull of the Underworld! Bwahahahahahahahahaha! | |
While Murray is talking, Guybrush moves on to talk to Wharf Rat™. | |
Guybrush: Peeeewwww!! | |
Wharf Rat™: Yeah, kid? What is it? | |
Guybrush: Yikes! What is that horrible smell? | |
Wharf Rat™: (angry) It's a giant rat suit, you little brat. What did you | |
expect? Roses? | |
Guybrush: Am I the only one nauseated by that terrible stench? | |
Wharf Rat™: (spiteful) Okay, okay. The suit smells. We've heard it. | |
Everybody just come over and pick on the giant rat man. | |
Guybrush: What are you guys doing here? | |
Wharf Rat™: It's "Blow the Man Down", the most fun on the midway. Hit the | |
funny clown and win a fantastic prize! Watch the pies fly from the cannon with | |
blinding speed and loud report... ...and if your aim is true, go home with | |
your winnings. Join in the laughs with your happy sailor host Wharf Rat™ and | |
his pal Monty Meringue™. | |
Guybrush: What flavor? | |
Wharf Rat™: (confused) What? | |
Guybrush: What flavor are the pies today? | |
Wharf Rat™: I don't know! Lemon meringue, I think. What kind of a stupid | |
question is that? | |
Guybrush: How does this whole booth work again? | |
Wharf Rat™: It's not that complex a concept, kid. Fire pies from the cannon at | |
the guy in the clown suit. Ya hit him and win a prize. It's great fun. | |
Guybrush: I want to shoot the cannon! I want to shoot the cannon! | |
Wharf Rat™: Sorry, little boy, you're too young. "Blow the Man Down" is for | |
older kids. | |
Guybrush: (disappointed) That's discrimination! How do I know it really works | |
if I can't see it go off? | |
Wharf Rat™: Okay, kid. You want to see the cannon fire? Here we go. | |
He takes the lemon meringue pie and places it into the cannon, pulls the rope | |
and shoots the pie into Monty's face, then places another pie on top of the | |
other two pies. | |
Guybrush: What in the world is meringue? | |
Wharf Rat™: I dunno, kid. Whipped egg whites, I guess. | |
Guybrush: What's Dinghy Dog™ really like in person? | |
Wharf Rat™: What are you asking me for? I'm just a giant rat. I'm not allowed | |
to associate with His Highness The Great and Mighty Dinghy Dog™. | |
Guybrush: Could you, uh, introduce me to Dinghy Dog™? | |
Wharf Rat™: No, I can't. Now go away. | |
Guybrush: Dinghy Dog™ is really cool, huh? | |
Wharf Rat™: Oh, yeah. He's a regular saint. So much more gifted a performer | |
than any common old giant rat. Give a guy a big dog suit and he turns into | |
a... a freaking prima donna. | |
Guybrush: I bet Dinghy Dog™ gets paid a lot of money, right? | |
Wharf Rat™: Yeah, and so what if he does? It doesn't take any talent to make a | |
big puppy dog appealing. Now, getting children to hang around a giant rat... | |
*(Laugh)* ...that's art. | |
Guybrush: I bet his suit doesn't stink, either. | |
Wharf Rat™: You know, you're really starting to bug me, kid. | |
Guybrush: I bet Dinghy Dog™ could beat you up. | |
Wharf Rat™: Could not. | |
Guybrush: I bet he could. | |
Wharf Rat™: I'll tell you what, kid: why don't you go take a swipe at him... | |
...and then come back here and tell me what happened, huh? | |
Guybrush: (after some pondering) Never mind. | |
Guybrush tries to take the meringue pie from the stack, but... | |
Wharf Rat™: (furious) Hey! What do you think you're doing? | |
Guybrush: I just want one of those pies... | |
Wharf Rat™: Yeah? Well, I just want out of this stinking rat head. Life's | |
tough, kid. Cope. | |
Thinking up an idea, Guybrush puts the anchor into the pie pan. | |
Guybrush: Now it's a heavy pie pan. | |
He then puts Cap'n Nick's Shaving Soap on the heavy fake pie. | |
Guybrush: Now I've got a heavy pie pan full of shaving cream. | |
Or: | |
If you put it another way with Guybrush putting Cap'n Nick's Shaving Soap on | |
the pie pan first... | |
Guybrush: I've got a pie pan full of shaving cream. | |
...and then placing the anchor inside the fake pie... | |
Guybrush: Now it's a heavy pie pan full of shaving cream. | |
Smiling, he takes out the heavy fake pie and places it on top of the meringue | |
pie pile. | |
Wharf Rat™: (furious) What are you doing over there? | |
Guybrush: (innocently) I found this pie, Mister. | |
Wharf Rat™: Huh? Oh, yeah. Thanks, kid. | |
Guybrush: Shoot it! Shoot it! | |
Wharf Rat™: Not right now. | |
Guybrush: Oh, but I want to see the cannon fire! | |
Wharf Rat™: Beat cheeks, half-pint. | |
Guybrush: Look, man. I pay your salary! You want me to tell LeChuck you've | |
got unhappy kids running around here? | |
Wharf Rat™: (reluctant) Okay, okay, you little... | |
Wharf Rat™ reluctanty takes out the heavy fake pie and stuffs it into the | |
cannon, then fires the shot that knocks Monty onto the ground off-screen. | |
Wharf Rat™: Did you just hear something? | |
Guybrush: No. | |
Wharf Rat™: Weird. | |
Guybrush: Maybe it's the acoustics of that smelly giant head. | |
Wharf Rat™: (shouts) Shut up, kid. | |
Guybrush then goes to the gate near the meringue pie booth and opens it, then | |
goes to the hole behind the booth and looks through it. | |
Guybrush: (calls out) Yoo-hoo! Stinky Mr. Rat! | |
Wharf Rat™: Hey! Get outta there, ya little punk! | |
Guybrush: What ya gonna do about it, vermin-boy? | |
Wharf Rat™: This'll teach you! | |
He takes out the meringue pie and stuffs it into the cannon, then fires the pie | |
at Guybrush's face before taking out another pie and putting it into the stack | |
again. Guybrush then turns to the camera and wipes the lemon meringue off of | |
his face with his right hand and puts it away, then, taking Wharf Rat™'s advice | |
to "take a swipe" at Dinghy Dog™, goes to Dinghy Dog™ and tries pushing him | |
once. | |
Dinghy Dog™: *(Hyuk!)* Now that's not very nice, little boy. | |
Guybrush pushes him again. | |
Dinghy Dog™: Come on, now! Stop hitting your pal Dinghy Dog™! | |
Another push on Dinghy Dog™ again... | |
Dinghy Dog™: I'm not going to warn you again, kid. | |
Yet another push on Dinghy Dog™... | |
Dinghy Dog™: *(Hyuk!)* You better cut that out. | |
A fifth push on Dinghy Dog™ again... | |
Dinghy Dog™: (points at Guybrush) You're really starting to bug me, kid. | |
Once more, Guybrush pushes Dinghy Dog™ for the sixth time. | |
Dinghy Dog™: All right, *(hyuk!)* that does it. You're going down, little | |
punk! | |
He bites Guybrush on the head and pulls him up struggling before Guybrush rips | |
the costume hair from Dinghy Dog™ and is spat back down. | |
Guybrush: Ow! He bit me! | |
Dinghy Dog™: Hey, g-give me back that hair, kid! You're ruinin' the suit! | |
[Examine the sign near the snowcone cart] | |
Guybrush: (reads) "You must be as tall as my hand to ride the rollercoaster." | |
Finally, Guybrush goes to the snowcone cart and grabs the pepper mill on it, | |
then speaks with the Snowcone Guy, known as the soda jerk. | |
Guybrush: What kind of snow cones do you have? | |
Snowcone Guy: *(Cough)* What kind of cones did you ask?... Why, I have every | |
kind imaginable. I have the most distinct type of snow cones in the world. In | |
fact my cones are so original, so inventive and so, cough, cough, cough, sniff, | |
unique... ...that most are completely inedible. Let me list some for you... | |
I have sweet cones, meat cones, cold cones, mold cones, bold cones with lime... | |
...cones with slime... *(Cough, cough)* ...veggie cones, wedgy cones, hedgy | |
cones (I used some of my neigbor's [sic] hedge in that one)... ...cones with | |
spice, cones with lice, berry cones, hairy cones, dairy cones... ...and at | |
Christmas, ho ho ho, Merry cones. So what do you think of that?! | |
After a few seconds, Guybrush turns around and thinks... | |
Guybrush: Hmmm. | |
...before turning back to the Snowcone Guy. | |
Guybrush: I'd like a plain snowcone, please. | |
Snowcone Guy: Okay, kid. | |
He makes a plain snowcone before putting it on the counter, and Guybrush takes | |
the cone. | |
Snowcone Guy: (with an "ahem") Bye now. | |
[Examine the Snowcone Guy] | |
Guybrush: Ick. | |
[Use meringue pie anywhere] | |
Guybrush: I'd rather keep these pie bits for a better time. | |
With the snowcone in hand, Guybrush places the meringue pie bit on it. | |
Guybrush: That meringue looks tasty. | |
Next he puts the Dinghy Dog™ hair onto the cone. | |
Guybrush: Eeeew. Hairy. | |
Finally, he takes the pepper mill and makes a few grinds of pepper on top of | |
the cone. | |
Guybrush: Mmmm. Peppery goodness. | |
As an added bonus, he puts the tofu mask into the cone... | |
Guybrush: Bean Curdy. | |
...then puts the paste into the cone. | |
Guybrush: Pasty. | |
He goes to the camera, takes out the disgusting snowcone and eats it with a | |
gulp. | |
Guybrush: Eeeew! The pepper helps, though. | |
He suddenly feels something in his brain. | |
Guybrush: Yeeaaaah. Brain freeze. | |
He shivers a bit, then drops the snowcone in pain and clutches his head again | |
and moves it around a bit before he stops moving. A split-second later he | |
returns to adult form again. | |
*********************************************** | |
*3.2e. Part VI: Guybrush Kicks Butt Once Again* | |
*********************************************** | |
Scene cuts to the interior of the Rollercoaster of Death in a Monkey Island | |
background. Guybrush has pursued LeChuck and Elaine there and is now riding in | |
a rollercoaster before he jumps off and the cart rides away. | |
Guybrush: Where are they?!! | |
He goes to where a mannequin is hanged and picks up the fallen rope. | |
[Examine the Dynamo-Monkelectric 3-headed monkey] | |
Guybrush: I had a feeling he'd turn up sooner or later. | |
[Talk to the Dynamo-Monkelectric 3-headed monkey] | |
Guybrush: Naw. | |
[Examine the Dynamo-Monkelectric Herman Toothrot] | |
Guybrush: It's a mechanical Herman Toothrot. | |
[Talk to the Dynamo-Monkelectric Herman Toothrot] | |
Guybrush: This one doesn't talk. Thank you, technology! | |
[Use the pepper mill on LeChuck if he appears] | |
Guybrush takes out the pepper and blows it into LeChuck's face. | |
LeChuck: (agitated) Arrrgghhhh... ahhhh... ahhhh... AHHHH... CHOOOO! | |
His sneeze burns a bit of the rope that has hanged the mannequin. | |
Guybrush: Errr... gesundheit? | |
LeChuck: Bad move, Threepwood. | |
The flames are gathering around LeChuck's hands as the cart arrives. | |
Guybrush: (turns around) Uh-oh. | |
Seconds later the rollercoaster cart arrives, and he jumps on it. Scene cuts | |
to the Captain Marley's Ship background, where he jumps off the cart, grabs the | |
keg o' rum near a Dynamo-Monkelectric Rum Rogers and stuffs it into his shirt. | |
[Examine the Dynamo-Monkelectric Captain Marley] | |
Guybrush: It's Captain Marley, Elaine's grandfather. | |
[Examine the Dynamo-Monkelectric Rum Rogers] | |
Guybrush: It's Rum Rogers, Sr. as he appeared in life. | |
Seconds later, the rollercoaster cart arrives along with LeChuck, who has | |
arrived in fire form and lands in front of Guybrush in normal form. | |
LeChuck: (looks around) Elaine? Aaar, Threepwood! 'Tis only you! Have ye | |
seen Elaine? She told me she was just going ta powder her nose and I haven't | |
seen her since. I can't be believin' I fell fer that one again! Now stand | |
still, boy, so I can flame-broil ye! *(Laugh)* | |
[Use the pepper mill on LeChuck] | |
Guybrush takes out the pepper and blows it into LeChuck's face. | |
LeChuck: (agitated) Arrrgghhhh... ahhhh... ahhhh... AHHHH... CHOOOO! | |
His sneeze sets Captain Marley's hat on fire. | |
Guybrush: Errr... gesundheit? | |
LeChuck: Bad move, Threepwood. | |
The flames are gathering around LeChuck's hands as the cart arrives. | |
Guybrush: (turns around) Darn! | |
LeChuck emits the flames from his hands onto the floor, singeing Guybrush's | |
feet. | |
Guybrush: Youch! Ow! | |
He jumps head-first into the cart, and the scene cuts to the LeChuck's Dungeon | |
background, where he jumps off and opens up the lantern near a chained Wally B. | |
Feed. He blows out the flame on the flask o' oil and takes the flask, then | |
looks at the "Dynamo-Monkelectric" tortured Wally. | |
Guybrush: It's a Dynamo-Monkelectric Wally. Egad. He looks so lifelike. | |
Hey. Wait a minute! It really is Wally! *(speaks to him)* You can count on | |
me, Wally. Just as soon as I defeat LeChuck, save Elaine, set all the monkeys | |
free... ...and ride the Madly Rotating Buccaneer, I'll come back and release | |
you. | |
[Examine the Dynamo-Monkelectric Zombie LeChuck] | |
Guybrush: It's very lifelike... I mean "deathlike." | |
[Examine the Dynamo-Monkelectric Guybrush Threepwood] | |
Guybrush: I'm glad to see that I'm featured among the attractions here. | |
A few seconds later, LeChuck arrives in the cart and flies out as a flame | |
before returning to normal, landing in front of Guybrush again. | |
LeChuck: Aaargh! You again? If ye've ridden me coaster, why haven't ye been | |
bolied in me molten pool of lava? Hmmmm... Elaine musta fiddled with me | |
controls and rerouted the tracks. Aye, she'll be the death o' me yet... I mean | |
again. *(Laugh)* But curses if I can't help but love the little woman. Eat | |
flaming death, Threepwood!! | |
The flames are gathering around LeChuck's hands again as another cart arrives. | |
Guybrush: (turns around) <Gulp.> | |
LeChuck emits the flames from his hands onto the floor, singeing Guybrush's | |
feet. | |
Guybrush: Youch! Ow! | |
He jumps onto the rollercoaster cart, and the scene cuts to the icy region of | |
the Great Monkey Mountain, where he jumps off and heads up the slope to the | |
Dynamo-Monkelectric Giant Snow Monkey. | |
[Examine the Dynamo-Monkelectric Giant Snow Monkey] | |
Guybrush: It's every sailor's worst nightmare. The "Giant, Snowy Ape." | |
There, he takes out the keg o' rum, tosses it around and places it into the | |
snow monkey's left arm, then soaks the fallen rope into the flask o' oil. | |
Guybrush: There. It's soaked in oil and probably highly flammable. | |
He places the oil-soaked rope into the rum keg, creating an explosive keg o' | |
rum. | |
Guybrush: (smiles) Cool! | |
He walks back down the slope and waits a bit. A few seconds later, LeChuck | |
arrives in the cart and flies out as a flame before returning to normal, | |
landing in front of Guybrush once again. | |
Guybrush: (surprised) Oh no! It's LeChuck! | |
LeChuck: Aye, Threepwood! It be me, yer worst nightmare. You'll be sorry you | |
ever set foot here on Monkey Island when I'm through with ya! | |
As LeChuck is about to use the flames again, Guybrush takes out the pepper from | |
the pepper mill and blows it into LeChuck's face. LeChuck starts to get | |
agitated with the sinuses as the passing cart arrives. | |
LeChuck: Arrrgghhhh... ahhhh... ahhhh... AHHHH... CHOOOO! | |
On the word "CHOOOO!" he sneezes the flame onto the explosive keg's rope, | |
igniting it as Guybrush jumps head-first into the cart once again. LeChuck | |
looks up at the explosive keg in fright, and the scene cuts to a far-off view | |
of the mountain, which explodes from inside before the scene goes to a far-off | |
view of Monkey Island, and back to the mountain. There is a rumble and LeChuck | |
cowers in fear as chunks of ice land on top of him, burying him completely. | |
Scene cuts to a view of the island, with LeChuck's skull-shaped smoke rising | |
and his voice once again screaming. | |
LeChuck: (off-camera) Aaaaaargh!!! | |
Scene fades to black for a few seconds before fading back to Guybrush, now in a | |
wedding tuxedo, and Elaine, now in her wedding gown, as they embrace each other | |
as man and wife, now in their new ship. He looks around and waves goodbye, and | |
the scene cuts to the Barbery Coast Pirates - Haggis McMutton (with a chicken | |
on his back!), Cutthroat Bill, and Edward Van Helgen - and Lemonhead waving | |
back as The Sea Cucumber, with its "Just Married" sign at the back, slowly | |
sails away towards the beautiful sunset in the evening sky. After many | |
seconds, scene slowly fades to black before cutting back to the Carnival of the | |
Damned, with Murray still sitting in the prize booth. | |
Murray: Run, mortal... ...but do not forget your arch-nemesis Murray! Mark my | |
words, I SHALL return to haunt you! Do you hear me? I SHALL RETURN! | |
Bwahahahahahahaha! | |
Scene cuts to the end credits that start with... | |
THE END | |
As the credits start, Murray's voice continues to speak. | |
Murray: (off-camera) This is SO unfair! | |
After the credits, scene cuts once more to the Rollercoaster of Death with a | |
view of the mountain, with a father pirate and his son talking off-camera. | |
Son Pirate: (off-camera) This carnival is great, dad! | |
Father Pirate: (off-camera) It sure is, son. But you know, rumor has it that | |
the man who built this place is buried here. And they say that, to this day, | |
his frozen body remains in the tunnels somewhere beneath the amusement park. | |
LeChuck's theme plays once more before the scene cuts to black for the last | |
time, ending the game. | |
******************* | |
*3.2f. End Credits* | |
******************* | |
Cast | |
Guybrush Threepwood: | |
Dominic Armato | |
Governor Elaine Marley, | |
Son Pirate: | |
Alexandra Boyd | |
LeChuck: | |
Earl Boen | |
Murray, | |
Skully, | |
Father Pirate: | |
Denny Delk | |
Wally: | |
Neil Ross | |
Haggis McMutton: | |
Alan Young | |
Edward Van Helgen, | |
Ghost Groom [Charles DeGoulash]: | |
Michael Sorich | |
Cutthroat Bill: | |
Gregg Berger | |
Kenny Falmouth: | |
Gary Coleman | |
Wharf Rat™: | |
Joe Nipote | |
Madame Xima: | |
Kathleen Freeman | |
Dinghy Dog™: | |
Dave Madden | |
Captain Blondebeard, | |
Cruff: | |
Terry [Terence] McGovern | |
Captain Rottingham, | |
The Flying Welshman: | |
Tom Kane | |
Cabaña Boy, | |
LaFoot: | |
Harvey Jason | |
Lemonhead, | |
Pirate 2: | |
S. Scott Bullock | |
Slappy Cromwell, | |
Snowcone Guy: | |
Victor Raider-Wexler | |
Griswold Goodsoup: | |
Kay [E.] Kuter | |
King André, | |
Pirate 3: | |
Dave Fennoy | |
Voodoo Lady: | |
Leilani Jones-Wilmore | |
Palido Domingo, | |
Pirate 1: | |
George DelHoyo | |
Ghost Bride [Minnie "Stronie" Goodsoup]: | |
Mary Kay Bergman | |
Mr. Fossey: | |
Quinton Flynn | |
Stan: | |
Pat Pinney | |
Mort, | |
Stu Boyle, | |
Pirate 4: | |
Roger Behr | |
Pirate 5: | |
Glenn Quinn | |
Pirate 6: | |
Brendan Holmes | |
Fat Pirate: | |
Jan Eddy | |
Thin Pirate: | |
Chris Sena | |
....................... | |
Additional Design: | |
Chris Purvis | |
Chuck Jordan | |
Tim Schafer | |
Storyboards: | |
Marc Overney | |
Bill Tiller | |
Concept Art: | |
Derek Sakai | |
Mark Overney | |
Kevin Micallef | |
Larry Ahern | |
Bill Tiller | |
Steve Purcell | |
Ken Macklin | |
Additional 2D Animation: | |
David Bogan | |
Chris Schultz | |
Oliver Sin | |
David DeVan | |
Additional Backgrounds: | |
Chris Hockabout | |
Bill Eaken | |
Installer & Launcher: | |
Darren Johnson | |
Additional Programming: | |
Livia Mackin | |
Gary Keith Brubaker | |
Aaron Giles | |
Additional Testing: | |
Tabitha Tosti | |
Bob McGehee | |
Thomas Scott | |
Beau Kayser | |
International Programming: | |
Judith Lucero | |
International Lead Tester: | |
Matthew Azeveda | |
Burning Goddesses: | |
Wendy Kaplan | |
Kellie Walker | |
Manual: | |
Jo "Capt. Tripps" Ashburn | |
Mollie Boero | |
Manual Design: | |
Patty Hill | |
Technical Writing: | |
Chip Hinnenberg | |
Lynn Selk | |
Strategy Guide By: | |
Jo "Capt. Tripps" Ashburn | |
Additional Art Technicians: | |
Tabitha Tosti | |
Stephen Kalning | |
Doug Shannon | |
Aaron Muszalski | |
Michael Levine | |
Physical Ship Model Construction: | |
Wesley Anderson | |
"Stan's Theme" By: | |
Peter McConnell | |
"Voodoo Theme" By: | |
Clint Bajakian and Michael Land | |
"Guybrush Floating Theme" By: | |
Peter McConnell | |
Sound Mixing: | |
Clint Bajakian | |
Voice Recording Engineers: | |
Ernie Sheesley | |
Elliot Anders | |
Assistant Engineer: | |
Laurie Bean | |
Voice Recorded at Screenmusic Studios | |
Voice Engineering at LucasArts: | |
Jeff Kliment | |
Additional Production Coordination: | |
Linda Grisanti | |
Susan Upshaw | |
Kim Kowalski | |
Variable Bit Rate Adaptive Pulse Code | |
Modulation with Dynamic Error Correction: | |
Steve Splinter | |
Paul Wenker | |
"Monkeys Are Listening" Concept: | |
Casey Donahue Ackley | |
....................... | |
LUCASARTS ENTERTAINMENT COMPANY LLC | |
President: | |
Jack Sorensen | |
Director of Development: | |
Steve Dauterman | |
Director of Marketing and Sales: | |
Mary Bihr | |
Controller: | |
Tom McCarthy | |
Director of Business Affairs and | |
General Counsel: | |
Jeremy Salesin | |
Director of Human Resources: | |
Karen Chelini | |
Senior Manager of Information Systems: | |
Alex Gerson | |
Manager of Product Support: | |
Dan Gossett | |
Manager of International Business: | |
Lisa Star | |
International Operations Supervisor: | |
Judy Grossman | |
Manager of Quality Assurance: | |
Mark Cartwright | |
Supervisor of Quality Assurance: | |
Dan Connors | |
National Sales Manager: | |
Meredith Cahill | |
Manager of Sound Development: | |
Michael Land | |
Manager of Voice: | |
Tamlynn Niglio | |
Localization Department Manager: | |
Carole Degoulet | |
International Production: | |
Cindy Leung | |
Adam Pasztory | |
Caroline Eliot | |
Tools Manager: | |
Aric Wilmunder | |
Supervisor of Art Department: | |
Karen Purdy | |
Art Department Technical Manager: | |
Jessica Forys | |
Art Department Assistant: | |
Allison McGaha | |
Public Relations Manager: | |
Tom Sarris | |
Public Relations Specialist: | |
Heather Twist | |
Public Relations Assistant: | |
Josh Moore | |
Finance: | |
Dan Nystrom | |
Neena Bonetti | |
Christine Price | |
Phil Rouse | |
Ann Marie Nemanich | |
Diana Casas | |
Greg Robles | |
Richard Quiñones | |
Robin Visaya | |
Teena Gaulke | |
Sandra Li | |
Shane Hanson | |
Colleen Wilson | |
Polly Jenkins | |
Kristin Johnson | |
Sharon Lengele | |
Marketing: | |
Jason Deadrich | |
Zack Small | |
Patty Hill | |
Amanda Haverlock | |
Mollie Boero | |
Tom Byron | |
Barbara Gleason | |
Sales: | |
Jason Horstman | |
Anne Barson | |
Judy Allen | |
David Gershik | |
Janice Romano | |
Kari Zanotto | |
Laura Ricci | |
Tracey Fleming | |
Supervisor of Product Support: | |
Dave Harris | |
Product Support: | |
Alejandro Romero | |
Alyssa Clark | |
Amy Tiller | |
Beau Kayser | |
Bob McGehee | |
Bob Steffy | |
Brad Grantham | |
Brian Carlson | |
Catherine Haigler | |
Dan Gossett | |
Darren Brown | |
David Leighton | |
Dino Ago | |
Eric Kaudson | |
Jay Geraci | |
Jeff Gullett | |
Karsten Agler | |
Larry Collins | |
Lloyd Hess | |
Logan Parr | |
Paul Purdy | |
Robert Bailey | |
Scott Carter | |
Steven Cheung | |
Tabitha Tosti | |
Tony Burquez | |
Wesley Anderson | |
Human Resources: | |
Holly Green | |
Lisa Henley | |
Sangeeta Praashar | |
Information Systems: | |
Edward Chin | |
Ian Campbell | |
James Wood | |
Jim Gordon | |
Laurel Elaine Woods | |
Tom Caudle | |
Randy Severson | |
Erik Ellestad | |
Office Manager: | |
Catherine Durand | |
Administrative Support: | |
Jannett Shirley-Paul | |
Sherri Bridge | |
Sharron Drake | |
Peggy Stok | |
Lissa Klanor | |
Special Thanks To: | |
Kristi Dechairo | |
Casey Donahue Ackley | |
Laura, Michael, and Nancy Ackley | |
Mark Petersen and Dr. Janet Halesbo | |
Lisa Hansen | |
Cherie Micallef | |
Peter Hively | |
Stephanie Colon | |
Charles, Pat, and Skip Jordan | |
Amy Tiller | |
Alfredo Ignacio | |
Lee Ballard | |
Dee Overney | |
John Lyons | |
Peter McConnell | |
David Levison | |
Collette Michaud | |
Steve Purcell | |
Everyone at Transaction Software Technologies | |
Tim Schafer | |
Sean Clark | |
Michael Stemmle | |
Hal Barwood | |
Tony Hsieh | |
Stephen R. Shaw | |
Bret Mogilefsky | |
Garry and Melissa Gaber | |
Mark Christiansen | |
Gabriel McDonald | |
Donald Ago | |
Bob Roden | |
Judy Rosenfeld | |
Krista Hand | |
Annita Motte | |
Angie Brown | |
Jeff Grunden | |
Dave Grossman | |
Tami Borowick | |
Ron Gilbert | |
Very Special Thanks To: | |
George Lucas | |
Dedicated to the memory of Brett Barrett | |
* 3.3. SCRIPT MISCELLANY * | |
I. INSULT AND REPLY LIST | |
Here's a list of the insults and the proper rhyming counter-insults worthy of | |
"The Princess Bride". Please note that one rhyming answer is worthy of two | |
insults: one from any one of the six pirates and one from Captain René | |
Rottingham. | |
____________________________________________________________________________ | |
|No.| Pirate | Captain Rottingham | Rhyming Counter | |
|---+-----------------------+------------------------+----------------------- | |
| 1 | Every enemy I've met | My attacks have left | With your breath, I'm | |
| | I've annihilated! | entire islands | sure they all | |
| | | depopulated! | suffocated. | |
|---|-----------------------|------------------------|----------------------- | |
| 2 | You're as repulsive | You have the sex | I look THAT much like | |
| | as a monkey in a | appeal of a Shar-Pei. | your fiancée? | |
| | negligee. | | | |
|---|-----------------------|------------------------|----------------------- | |
| 3 | Killing you would be | When I'm done, your | Then killing you must | |
| | justifiable homicide. | body will be rotted | be justifiable | |
| | | and putrefied! | fungicide. | |
|---|-----------------------|------------------------|----------------------- | |
| 4 | You're the ugliest | Your looks would make | If you don't count | |
| | monster ever created! | pigs nauseated. | (all) the ones you've | |
| | | | dated. | |
|---|-----------------------|------------------------|----------------------- | |
| 5 | I'll skewer you like | Your lips look as they | When I'm done with | |
| | a sow at a buffet! | belong to the catch of | YOU, you'll be a | |
| | | the day. | boneless fillet. | |
|---|-----------------------|------------------------|----------------------- | |
| 6 | Would you like to be | I give you a choice. | With you around, I'd | |
| | buried or cremated? | You can be gutted, or | prefer to be | |
| | | decapitated! | fumigated. | |
|---|-----------------------|------------------------|----------------------- | |
| 7 | When your father | You're a disgrace to | At least mine can be | |
| | first saw you, he | your species, you're | identified. | |
| | must have been | so undignified! | | |
| | mortified. | | | |
|---|-----------------------|------------------------|----------------------- | |
| 8 | I'll leave you | I can't tell which of | Your odor alone makes | |
| | devastated, mutilated | my traits has you the | me aggravated, | |
| | and perforated. | most intimidated. | agitated and | |
| | | | infuriated. | |
|---|-----------------------|------------------------|----------------------- | |
| 9 | I have never seen | I have never lost a | You would have, but | |
| | such clumsy | mêlée! | you were always | |
| | swordplay. | | running away. | |
|---|-----------------------|------------------------|----------------------- | |
|10 | I'll hound you night | You'll find I'm dogged | Then be a good dog. | |
| | and day! | and relentless to my | Sit! Stay! | |
| | | prey! | | |
|---|-----------------------|------------------------|----------------------- | |
|11 | I can't rest 'til | Your stench would make | Then perhaps you | |
| | you've been | an outhouse cleaner | should switch to | |
| | exterminated! | irritated! | decaffeinated. | |
|---|-----------------------|------------------------|----------------------- | |
|12 | En garde! Touché! | Your mother wears a | Oh, that is so cliché. | |
| | | toupee! | | |
|---|-----------------------|------------------------|----------------------- | |
|13 | Throughout the | My skills with a sword | Too bad they're all | |
| | Caribbean, my (great) | are highly venerated. | fabricated. | |
| | deeds are celebrated. | | | |
|---|-----------------------|------------------------|----------------------- | |
|14 | Coming face to face | Never before have I | Is that your face? I | |
| | with me must leave | faced someone so | thought it was your | |
| | you petrified. | sissified. | backside. | |
|---|-----------------------|------------------------|----------------------- | |
|15 | You can't match my | Nothing can stop me | I could, if you would | |
| | witty repartee. | from blowing you away! | use some breath spray. | |
|---|-----------------------|------------------------|----------------------- | |
|16 | Heaven preserve me! | Nothing on this earth | The only way you'll be | |
| | You look like | can save your sorry | preserved is in | |
| | something that's | hide! | formaldehyde. | |
| | died! | | | |
|---+-----------------------+------------------------+----------------------- | |
II. COMPUTER CLOCK QUIRKS: GUYBRUSH THE SPEAKING CLOCK | |
Bet you didn't know that "The Curse of Monkey Island" has a real-life built-in | |
system time programmed for your computer, which breaks the fourth wall. In | |
"Part II: The Curse Gets Worse", Plunder Island's sleepy little town of Puerto | |
Pollo has a clock that is located at the top of the Long John Silver Center for | |
the Performing Arts. But this is no ordinary clock, as it is a real-time | |
system clock that is built in for your computer, telling you at what time you | |
played the game and keeping track of your current, local civil time. At each | |
hour, the clock chimes in a bit of LeChuck's Theme followed by the chime of the | |
hour number (like 4 o'clock, for example, when the striking clock rings the | |
bell four times). About 30 minutes after each hour (e.g., 4:30), the same bit | |
of LeChuck's theme plays, but without the chime of the hour number. Even | |
cooler is that when Guybrush examines the clock tower, he will say what current | |
time will be in the Caribbean Standard Time in hours, minutes and seconds, | |
whether in morning, afternoon and night, acting like a speaking clock on the | |
phone at the time of day service. Example: if it's 7:59:55 PM at night: | |
Guybrush: Good evening. At the tone, Caribbean Standard Time will be... | |
...seven... ...fifty... ...nine... ...and... ...fifty... ...five... | |
...seconds... Beep! | |
When the clock chimes at 8:00:00 PM, and almost 27 seconds pass while he | |
examines the clock: | |
Guybrush: Good evening. At the tone, Caribbean Standard Time will be... | |
...eight... ...O'Clock... ...and... ...twenty... ...seven... ...seconds... | |
Beep! | |
III. COMPUTER CLOCK QUIRKS 2: "IT WAS SEVEN MONTHS AGO TODAY..." | |
That's not all to this "breaking-the-fourth-wall" current time. There is | |
another guy who happens to be Palido Domingo, Slappy Cromwell's agent (which I | |
mentioned before in the "Disc 1 Game Script" section), and he tells you about | |
the current date and current month and how long ago (seven months, to be exact) | |
he's been lying in Brimstone Beach trying to get a tan, depending on how you | |
talked to him in your current month and date on your computer clock. Below is | |
a chart on the names of the current months that Guybrush asks him how long, and | |
the name of the "seven-months-ago" that Palido answers: | |
___________________________________________________ | |
| Guybrush: "How long have you | Palido: "Since..." | | |
| been out here?" in: | | | |
+------------------------------+--------------------+ | |
| January | "June. Oh, and by | | |
| | the way... Happy | | |
| | New Year." | | |
|------------------------------|--------------------| | |
| February | "July." | | |
|------------------------------|--------------------| | |
| March | "August." | | |
|------------------------------|--------------------| | |
| April | "September." | | |
|------------------------------|--------------------| | |
| May | "October." | | |
|------------------------------|--------------------| | |
| June | "November." | | |
|------------------------------|--------------------| | |
| July | "December." | | |
|------------------------------|--------------------| | |
| August | "January." | | |
|------------------------------|--------------------| | |
| September | "February." | | |
|------------------------------|--------------------| | |
| October | "March." | | |
|------------------------------|--------------------| | |
| November | "April." | | |
|------------------------------|--------------------| | |
| December | "May." | | |
+------------------------------+--------------------+ | |
IV. AN OFFER YOU CAN'T REFUSE... WHAT A DOLL! | |
Remember the part when Guybrush tries to make a deal with King André for the | |
Goodsoup family diamond? Well, if he falls down a bunch of times before | |
opening the umbrella and landing safely, when he arrives at the table to make a | |
deal with André and Cruff, Effete LaFoot will open the door, letting some of | |
the wind in, and André will look up at him in alarm. | |
André: Keep that door closed! | |
LaFoot: Sorry, I, I just wanted to make sure Mister Threepwood made it down all | |
right. | |
He will close the door, and you will get an opportunity to have Guybrush speak | |
with André. If you choose the second option: | |
Guybrush: How about toys? Do you have any toys? | |
André: As a matter of fact, a new shipment just arrived yesterday. They're | |
sure to be bestsellers. Here, take one. | |
André then puts a LeChuck doll on the table, and the doll moves toward Cruff | |
before stopping and turning to the camera. | |
LeChuck Doll: Arrgh! Math be hard! Let's go shoppin'! | |
The doll then walks up to André before stopping again. | |
LeChuck Doll: Let's bury some treasure! | |
The doll returns to Cruff before stopping again. | |
LeChuck Doll: My name's LeChuckie! | |
The doll moves back to André again. | |
LeChuckie: Just you wait 'til you fall asleep, little boy. | |
Guybrush takes the doll before continuing on. | |
If you choose "I'm still looking, thanks," and exit the cave, an underground | |
passage will open in front of the Lost Welshman. If you show LeChuckie to the | |
Welshman: | |
Guybrush puts the zombie pirate toy onto the ground, and at once the doll | |
speaks up. | |
LeChuckie: Arrgh! Math be hard! Let's go shoppin'! | |
The doll climbs up the stairs before continuing. | |
LeChuckie: Let's build a sand castle! | |
It walks out of the hole before stopping. | |
LeChuckie: Ahoy there, matey! | |
It then comes closer to the Welshman's boat. | |
LeChuckie: I'll cut out yer tongue, and make ye eat it in a sandwich! | |
After a few seconds the doll walks back down the passage to the cave, and | |
Guybrush goes back down before placing the doll onto the table again. The doll | |
walks up to Cruff again. | |
LeChuckie: You're the best shipmate ever! *(goes back to André again)* I want | |
to be your friend! *(plods to Cruff again)* Land Ho, Sailor! *(plods once more | |
to André)* I'll keelhaul yer mother! | |
Guybrush takes the doll again. | |
You can then talk to André and say, "I really had my heart set on that | |
diamond," and the story and deal will continue on as before. Later on in Part | |
VI, when LeChuck appears on one of the four backgrounds on the Rollercoaster of | |
Death and you show the zombie pirate toy to him, he will look at LeChuckie: | |
LeChuck: Aww, how cute! Let's see the little bugaboo run! | |
Guybrush places LeChuckie onto the floor, and LeChuck prepares to gather the | |
flames around his hands. | |
LeChuckie: Will you be my... | |
As the doll speaks, LeChuck burns it up in a quick move before looking at | |
Guybrush. | |
Guybrush: Hey, that's not very nice! | |
LeChuck: (in an evil cackle) Ha ha ha ha ha ha ha ha ha! Ha ha ha ha ha ha ha | |
ha ha! Ha ha ha ha ha ha ha ha ha! | |
He will continue on as normal as his flames singe Guybrush's feet, and the | |
story will continue on as before until you complete the game. | |
V. GLITCHES AND OTHER TRIVIA | |
A. Intro/Part I | |
# After you choose any difficulty mode, there is a black screen that slowly | |
fades into the "CMI" logo, followed by a similar crescendo tune made by a sound | |
of monkeys and the words "The monkeys are listening..." This is a parody of | |
the THX logo that is played at the beginning of a movie in any sound format | |
(Dolby Digital, SDDS, Dolby Stereo, Ultra-Stereo), complete with a Deep Note | |
crescendo tune used in THX trailers and the popular words, "The audience is | |
listening." (BTW, THX was developed by Tomlinson Holman at Lucasfilm in 1983 to | |
ensure that the soundtrack for "Star Wars Episode VI: Return of the Jedi" would | |
be accurately produced in the best venues; the Deep Note crescendo tune itself | |
was created by Holman's co-worker James A. Moorer. Oh, and THX stands for | |
Tomlinson Holman's eXperiment.) | |
# Although not spoken by name throughout the first part, the ship where LeChuck | |
has taken Guybrush captive is The Death Starfish, which is likely a pun on the | |
Death Star from the "Star Wars" series. | |
# The verb coin throughout the entire game is a reference to the verb coin in | |
another LucasArts™ game, "Full Throttle". | |
# When you speak to Wally B. Feed, you can select "I'm selling these fine | |
leather jackets," which has been a running gag in the "Monkey Island" series | |
since "The Secret of Monkey Island", which has borrowed the catchphrase from | |
the 1989 LucasArts™ game "Indiana Jones and the Last Crusade: The Graphic | |
Adventure". | |
# When Guybrush looks through the keyhole in the door of the treasure hold, he | |
says, "I see a diorama of the children of the world living in peace and | |
freedom. No, wait. It can't be that. It's just too dark to make out what's | |
in there." This is probably a reference to the Disneyland attraction called | |
"It's a Small World", which was originally titled "Children of the World". | |
# Even though you have an unlimited amount of cannonballs in the shooting | |
scene, you can type in "lapostal", and you will get a message that says you | |
have an unlimited amount of cannonballs at your disposal. Very weird indeed. | |
You can also type "lapostal" again in an attempt to turn it off. Oh, and in | |
case you didn't notice, this weird code is a spoof/reference to LucasArts™' | |
1995 first-person shooter game "Star Wars: Dark Forces" (the first game under | |
the Jedi Engine), where the cheat code of "lapostal" gave you all guns in the | |
PC version, and all weapons and ammo in the Macintosh version. (Ironically, the | |
game's sequel, "Star Wars Jedi Knight: Dark Forces II", was released on October | |
9, 1997, about three weeks and a day before "The Curse of Monkey Island". | |
Thanks to Laserschwert for this overlooked Easter Egg!) | |
# Murray, the Demonic Talking Skull, was originally intended to be featured | |
only in Part I, but he became so popular with test players that he was written | |
to reappear in several points in the game. (He would make a comeback in | |
"Escape from Monkey Island", though in a guest appearance, and in the more | |
recent "Tales of Monkey Island", especially in "Chapter 3: Lair of the | |
Leviathan". | |
# Also, when Guybrush asks Murray, "Can I call you BOB?" he is making a | |
reference to LeChuck's luckless First Officer from "The Secret of Monkey | |
Island", a ghostly skeletal figure who continuously and literally loses his | |
head (it is also hinted that he was once an old friend of Meathook, Otis, and | |
Carla the Swordmaster, since he has no ill will against the living and appears | |
courteous to them, Guybrush, and Herman Toothrot). | |
# Funny tidbit: In the scene where LeChuck holds his voodoo cannon ball and | |
prepares himself to use it to "blast [his] significant other [Elaine] into the | |
significant otherworld", if you look closely at the side of the cannonball, you | |
can see the initials "LC+EM" inside the shape of a heart, which is short for | |
"LeChuck and Elaine Marley". | |
# When Wally returns after Guybrush has inadvertently placed a cursed ring on | |
Elaine's finger in proposal, Guybrush asks, "[H]ow did you survive the | |
explosion?!!", and Wally answers, "Oh, I was thrown clear. I'm just lucky I | |
wasn't wearing my seat belt." Wally's quote is probably a reference to the | |
incident that happened to George Lucas, who survived the near-fatal car | |
accident as a teen for a reason: he was thrown from the vehicle as it rolled | |
over when his seat belt snapped -- a racing harness which Lucas has stated | |
should never have been broken. | |
# Also, though not spoken by name, the cursed diamond ring that Guybrush has | |
picked up from LeChuck's treasure hold and placed on Elaine's finger, turning | |
her into a gold statue, may be referred to as the Midas Diamond ring, named | |
after the King Midas of Greek mythology, whom Dionysus, the Greek god of wine, | |
had given the ability to turn everything he touched into gold, including his | |
food and his daughter; Midas later found out that the gift was a curse and, | |
with the aid of Dionysus, washed off the powers of gold into the river | |
Pactolus, turning its sands into gold as well. That may explain the Midas | |
Diamond ring's curse that became true to its name. (The ring is later one of | |
the ingredients used to assemble and create the Cursed Cutlass of Kaflu in | |
"Tales of Monkey Island".) | |
B. Part II | |
# After Elaine has been stolen by the Pirates of Danjer Cove, but before | |
Guybrush asks the Voodoo Lady where he's going to find "a huge, uncursed | |
diamond ring", in one of the topics you may choose before his question, he may | |
lament that turning Elaine back from being a gold statue may be difficult, and | |
the Voodoo Lady may say that he should be grateful that Elaine wasn't turned | |
into a swan. This is a reference to Cygna Threadbare, mother of the main | |
character Bobbin Threadbare of the LucasArts™ game "LOOM™". | |
# When Guybrush says, "Blood Island sounds dangerous! Ya have to come with | |
me!" the Voodoo Lady responds that she can't travel anymore, but he is | |
persistent and says, "You've got to come! You're my only hope!" (a reference | |
to "Star Wars Episode IV: A New Hope") to which she responds with, "No, | |
Guybrush. There is another" (a reference, again, this time to "Star Wars | |
Episode VI: Return of the Jedi"). | |
# One question that Guybrush asks the Voodoo Lady for advice is, "I want to | |
know more about the Aztec god, Quetzalcoatl." Quetzalcoatl is indeed a | |
Mesoamerican deity whose name comes from the Nahuatl language and has the | |
meaning of "feathered-serpent"; he was also the patron god of the Aztec | |
priesthood, of learning and knowledge; the inventor of books and the calendar, | |
the giver of maize (corn) to mankind, and sometimes a symbol of death and | |
resurrection. Also, the Voodoo Lady's mention of the way that Quetzalcoatl is | |
portrayed as a "really sweet guy" and "not at all as bloodthirsty as they make | |
him out to be" is a reference both to the widely-held belief that Spanish | |
conquistador Hernán Cortés was considered by the Aztecs and their Emperor | |
Moctezuma II to be the legendary feathered-serpent, but later accompanied his | |
men for the massacre of the Aztecs in the Main Temple at Tenochtitlan in Mexico | |
in 1520; and to the theory that Quetzalcoatl, as a bearded white god who came | |
from the sky and promised to return, could be either a New Testament-era | |
apostle of Jesus Christ, such as St. Thomas in Roman Catholicism, or Jesus | |
himself in Mormonism. That latter theory was adapted in the 1987 short story | |
"America" by science fiction author and Mormon Orson Scott Card, who later | |
contributed the dialogue to three LucasArts™ games "LOOM™", "The Dig", and | |
"The Secret of Monkey Island" (especially with the insult swordfighting in | |
TSOMI!). | |
# Speaking of "Star Wars", when Guybrush goes to the Brimstone Beach Club and | |
Smorgy without a membership club card and speaks to the Cabaña Boy, you can | |
choose the topic, "You don't need to see my identification," and Guybrush will | |
use a Jedi mind trick on him. Unfortunately, he will see through Guybrush's | |
mind trick and prevent him from entering the club. (If Guybrush already has the | |
card when he speaks with the Cabaña Boy, he will only say, "Why?" when asked if | |
he would show him the card.) | |
# As aforementioned, the name of Edward Van Helgen, a skilled banjo player, is | |
a pun on Van Halen's guitarist Eddie Van Halen. | |
# The Barbery Coast, the name of Puerto Pollo's hairdressing salon, is a pun on | |
the Barbary Coast, which is a northwest coast of Africa, and presumably a | |
reference to the Barbary Pirates. | |
# In the Mega-Monkey difficulty, after Guybrush saves Cutthroat Bill by helping | |
him cough up the jawbreaker out of his lungs, the name of the maneuver that | |
Bill thinks up, the "Threepwood Maneuver", is a pun on the Heimlich maneuver, | |
which is an abdominal thrust that is named after Henry Heimlich, who had | |
described the procedure in a June 1974 article published in the "Emergency | |
Medicine" journal. | |
# When Van Helgen tells Guybrush, "If you want to duel with me, you have to | |
give me sufficient insult," one of the insults that Guybrush attempts to use | |
is, "How appropriate. You fight like a cow." This is a reference to one of | |
the swordfight insults in "The Secret of Monkey Island", in which one makes a | |
call of, "You fight like a dairy farmer," and another responds with, "How | |
appropriate. You fight like a cow." | |
# The name of one audition song, "Plunder on My Mind", is a pun on the U.S. | |
state of Georgia's official state song "Georgia on My Mind", written in 1930; | |
while the lyrics of "PoMM" are a spoof of the Mother Goose rhyme "Mary, Mary, | |
Quite Contrary", published around 1744. | |
# The name of the other audition song, "There's a Monkey in My Pocket", is | |
probably a spoof on other children's songs, especially "Miss Susie". That | |
audition song would carry over to "Tales of Monkey Island Chapter 4: The Trial | |
and Execution of Guybrush Threepwood" when Guybrush examines Jacques the Monkey | |
as evidence to prove his innocence in one of the five charges against him | |
(Guybrush sings this in a better tone this time in Chapter 4). | |
# Also, the other song, "Silver's Long Johns", and the name of the Long John | |
Silver Center for the Performing Arts are puns on the name of former sea cook | |
Long John Silver from Robert Louis Stevenson's 1883 novel "Treasure Island". | |
Plus, "Silver's Long Johns" is a parody of underwear commercials, especially | |
"Fruit of the Loom". | |
# When Guybrush goes to the magic hat with the magic wand, he says, "Nothing up | |
my sleeve..." then waves the wand a bit and makes a ventriloquism book appear | |
as he says, "Presto!" then he's surprised to see that the magic trick worked. | |
This is probably a reference to "The Rocky and Bullwinkle Show", where in each | |
one of the running-gag segments that leads to a supporting feature, Bullwinkle | |
J. Moose would interrupt Rocky the Flying Squirrel's "And now..." with "Hey, | |
Rocky! Watch me pull a rabbit out of my hat!" to the latter's dismissal, | |
"Again?!"; and Bullwinkle would literally rip out his shirt sleeve before | |
continuing with, "Nothing up my sleeve... Presto!", only to pull out something | |
unexpected instead, like a bear or a lion, and he would respond with "Guess I | |
don't know my own strength," or "No doubt about it, I'm gonna get another hat." | |
(Eventually in the last segment, after Bullwinkle interrupts with another | |
rabbit-out-of-my-hat trick, Rocky would reply, "But this trick NEVER works!", | |
to which Bullwinkle would respond with, "This time for sure! Presto!", only to | |
pull Rocky out of the hat instead, and he would reply, "Well, that was close.") | |
# When Guybrush tries to pick up the donkey head, he says, "I don't wanna look | |
like a jackass," before turning to the camera and saying, "Yeah, yeah, I know | |
what you're thinking. So knock it off!" This "jackass" quote is a pun on the | |
word, which has a few meanings: 1. a male donkey; 2. a foolish or stupid | |
person; and 3. an inappropriately rude or obnoxious person. Weird! | |
# The title of the Ventriloquism Book, "The A-mfggh-C's of Ventriloquism", is | |
actually called "The ABC's of Ventriloquism", but even Guybrush knows that the | |
"B" cannot be pronounced when you perform an act on this art. This is a | |
reference to the difficulty that the sounds that ventriloquists make must be | |
made with lips slightly separated, and for the labial sounds of "B", "F", "M", | |
"P" and "V", the only choice is to replace them with other sounds, like a "G", | |
for example. If variations of the sounds "TH", "D", "T" and "N" are spoken | |
quickly, it can be difficult for listeners to notice a difference. | |
# If Guybrush has the Ventriloquism Book and uses it on Captain René Rottingham | |
in The Barbery Coast before putting the lice on the comb, one of quotes in his | |
ventriloquy may say, "Make me balder than Largo LaGrande." Largo is LeChuck's | |
former henchman who had blocked Guybrush's progress and brought LeChuck back as | |
a zombie in "Monkey Island 2: LeChuck's Revenge" and later in its most recent | |
"Special Edition". | |
# When Guybrush tries getting Captain Rottingham off the barber's chair | |
(unsuccessfully), one of the lines that Guybrush shouts to distract him is "The | |
calls are coming from within the barber shop! You must get out immediately!", | |
which is a reference to the line from the 1979 Alfred Hitchcock film "When a | |
Stranger Calls". | |
# The Scottish last names of Haggis McMutton, Jake McJuggernaut, and Angus | |
McFulcrum are puns on the words mutton (the flesh of sheep used as food, from | |
the old French word meaning "sheep"), juggernaut (a literal or metaphorical | |
force or object regarded as unstoppable, that will crush all in its path, from | |
the Hindu/Urdu/Sanskrit word meaning "lord of the universe", with an English | |
form influenced by the suffix "-naut", or "traveler"), and fulcrum (the support | |
on which a lever pivots, from the Latin word meaning "bedpost"). Also, Haggis' | |
name is a pun on the name of a traditional Scottish pudding dish made from | |
minced offal and oatmeal, etc., seasoned and boiled in the stomach of a sheep | |
or any other animal, which explains both his nickname and his actual given | |
name. | |
# The banjo duel with Guybrush and Van Helgen is a spoof on an impromptu | |
bluegrass banjo jam in which Drew joins the banjo-playing boy in the 1972 film | |
"Deliverance". Also, after Guybrush shoots Van Helgen's banjo, he tells Van | |
Helgen, "You can't be sure of that. That shot may have come from the grassy | |
knoll." This is a spoof on the 1991 film "JFK", where a mysterious smoke | |
appears in the Grassy Knoll and it is said in the film that the gunshot could | |
have come from the Grassy Knoll, although the smoke did not come from a rifle. | |
# Also, while Van Helgen is performing a wicked banjo solo, but BEFORE you beat | |
him with a pistol, you can have Guybrush go back to The Barbery Coast and look | |
at the picture of Max (from the "Sam & Max" series) on the left where Van | |
Helgen once stood. (Thanks to Javi-Wan Kenobi for yet ANOTHER overlooked Easter | |
Egg like this one! :D) | |
# The rubber tree from "The Secret of Monkey Island" makes a return at the | |
Field of Honor in "Curse" and later in "Tales of Monkey Island Chapter 2: The | |
Siege of Spinner Cay". | |
# During the time when Guybrush is swallowed up by a man-eating snake, he finds | |
a whole lot of items that had been eaten by the snake: Fabergé Egg, vacuum | |
cleaner attachments, eggs, encyclopedia, naturalist remains, old phone book, | |
pancake syrup (used to mix with the ipecac flower), pancakes, reservation slip, | |
spare tire, stuffed Dinghy Dog™, top-secret plans, and a coffee cup, which can | |
be identified if you open up the inventory. If you look at the coffee cup, you | |
will find that it has a LucasArts™ logo labeled on it. | |
# If you put the paste on the skeleton arm and use it at the top-left corner | |
when you're stuck in the quicksand on the way to Danjer Cove, Guybrush will | |
suddenly walk out of the quicksand for no reason and onto the top and act as if | |
you'd shown something to the feral chicken: | |
Guybrush: I don't think she'd like that. | |
# Captain Blondebeard's Chicken Shoppe and its value meals and the walk-thru | |
speaker are mostly a parody of Kentucky Fried Chicken (or KFC for short), whose | |
franchise was founded by Colonel Harlan Sanders in 1952, though the idea of its | |
fried chicken goes all the way back to 1930. | |
# El Pollo Diablo (The Devil Chicken) and his legends and lore about the way he | |
frees his fellow chickens while killing those who would cook and eat them at | |
Puerto Pollo are probably a parody of the legendary Chupacabras (Spanish for | |
"goat-sucker"), a cryptid rumored to inhabit parts of the Americas; whose name | |
comes from the animal's reported habit of drinking the blood of livestock, | |
especially goats; and whose eyewitness sightings were first reported in Puerto | |
Rico in March 1995. | |
# When Guybrush speaks to the quiet patron and tries pushing him, he is shocked | |
to find that the patron is a skeleton resembling Manny Calavera from "Grim | |
Fandango", with a button that says "Ask me about Grim Fandango™", and when he | |
tries to talk to the patron, it will say nothing, with Guybrush assuming that | |
he is "lousy at marketing." When you try to pick up the button, Guybrush will | |
say, "I don't want people always asking me about Grim Fandango™." "Grim | |
Fandango" is a LucasArts™ game that was in development at the time of the | |
game's release, and was originally scheduled for release in the first half of | |
1998, but due to the delay, the release date was pushed back to October 30, | |
1998, a year after the release of "Curse". Also, Guybrush's conversation with | |
the quiet patron about "Grim Fandango™" is a reference to TSoMI, where Guybrush | |
speaks with Cobb, the guy at the SCUMM Bar, who wears a button that says, "Ask | |
me about LOOM™"; Guybrush complies to the button's advice and asks him, after | |
which Cobb advertises about said game (released in January 1990, about 9 months | |
before TSoMI's release). | |
# Again, as aforementioned, Palido Domingo's name is a pun on the name of the | |
Spanish tenor Plácido Domingo, one of the Three Tenors. | |
# Kenny Falmouth's appearance and voice and the way he shouts, "MOM!!!" are a | |
spoof of the appearance of Eric Cartman (an obese kid) and the name of Kenny | |
McCormick (a boy prone to death time and time again) in the 1997 adult-themed | |
cartoon series "South Park". Also, there is another "South Park" reference in | |
the second cutscene where, after the two pirates have been turned into | |
skeletons by LeChuck, one fat pirate tells a thin pirate about appearance and | |
says, "Hey! What d'ya know? I really AM big-boned!", which is a reference to | |
when Cartman shouts out, "I'm not fat, I'm big-boned!" XD | |
# Also, in a reference to "South Park", the Chicken Shoppe's walk-thru speaker | |
speaks in words that are unintelligible and hard to understand, like Kenny | |
McCormick's mumbles through his parka in the show. | |
# The disclaimer next to Kenny's Lemonade Stand says, "The Surgeon General of | |
Plunder Island has determined that ingredients in this product may be harmful | |
or fatal if swallowed." This is probably a parody of the U.S. Surgeon | |
General's Tobacco packaging warning messages, especially "Caution: Harmful or | |
Fatal if Swallowed". | |
# You can skip the conversation with Slappy Cromwell and just grab the real mug | |
from Palido Domingo without telling him anything at the Brimstone Beach Club | |
and Smorgy, yet when you place the bottomless mug on him and pour the red dye, | |
Guybrush will go to him and say, "Look, Palido! You're burning!" How come he | |
knows Palido's name even though he hasn't spoken to him or Slappy?! :P | |
# Mr. Fossey's name and the way he hears voices in his head and interacts with | |
the monkeys at Danjer Cove, especially Captain LeChimp, are a parody of the | |
life of zoologist Dian Fossey (1932-1985), who is known for saving the mountain | |
gorillas from extinction and from poachers in Rwanda, and who met her sudden, | |
untimely demise on December 26, 1985. Most of her life is described in her | |
1983 bestselling book, "Gorillas in the Mist", most of which was made into a | |
motion picture adaptation 5 years later, with Sigourney Weaver as Dian Fossey. | |
# When Guybrush arrives at The Sea Cucumber in an attempt to meet the pirates | |
of Danjer Cove, the song that is heard from inside before it gets interrupted | |
is "Dead Man's Chest", a fictional sea shanty originally from Stevenson's | |
aformentioned novel "Treasure Island"; Stevenson had found the name "Dead Man's | |
Chest" in Charles Kingsley's 1871 book, "At Last: A Christmas in the West | |
Indies", in reference to the Dead Chest Island in the British Virgin Islands. | |
(The "Dead Man's Chest" shanty would be expanded into a poem called "Derelict" | |
by Young E. Allison.) | |
# When Mr. Fossey and his "pirates of Danjer Cove" make Guybrush walk the plank | |
and Fossey asks him if he has any last words, the top one of the choices of | |
"last words", "I regret that I have but one life to give for love!", is a spoof | |
on the alleged last words of Captain Nathan Hale before he was hanged by the | |
British for espionage in 1776: "I only regret that I have but one life to lose | |
for my country." | |
# When you try to pick up the porcelain pitcher in Mr. Fossey's quarters, | |
Guybrush will say that he hates porcelain and will talk about it later; yet | |
when he examines porcelain objects in the Goodsoup hotel on Blood Island, he | |
never explains why it makes him feel bad. Bill Tiller, lead artist on "Curse", | |
has revealed that the "porcelain" thing is "just a joke". It has been | |
suggested that Guybrush's fear of porcelain may be the result of his being hit | |
by a porcelain vase, when he actually uses the vase to hit an unseen guard in | |
Governor Elaine's mansion in "The Secret of Monkey Island". However, his | |
dislike for porcelain has continued on in "Tales of Monkey Island Chapter 1: | |
Launch of the Screaming Narwhal". | |
# When Guybrush makes a ventriloquy on Captain LeChimp, he does this in a bad | |
William Shatner impression (which is kind of similar to Captain Kirk for all | |
you "Star Trek" fans out there! :D). | |
# When Slappy performs "'SPEARE! A theatrical medley" for the Pirates of | |
Danjer Cove, he recites some famous dialogue from William Shakespeare's plays | |
as follows: | |
1. In the rehearsal scene: | |
a. "Hamlet" ("Ta swab, or not t'swab...") | |
b. "Titus Andronicus" (Guybrush thinks of becoming director for "Titus | |
Andronicus on Ice") | |
c. "Romeo & Juliet" (Slappy claims that it has a surprise ending unlike the | |
tragic one, as well as the "cannonball juggling scene"; "A pirate, by any | |
other name, would still reek! Aargh!") | |
d. "Julius Caesar" ("Then I kill Caesar... follow that up with a little soft | |
shoe.") | |
2. In the reciting scene: | |
a. "Pee-eew, Brute! Then fall, Caesar!" - parody of "Et tu, Brute? Then | |
fall, Caesar!" from "Julius Caesar". | |
b. "Romeo, Romeo! Where art thou treasure Romeo?" - parody of "O Romeo, | |
Romeo, wherefore [i.e., why] art thou Romeo?" from "Romeo & Juliet" | |
3. In the juggling scene: | |
a. "Is this a dagger I see before me? No, it's three!" - "Macbeth" | |
b. "Alas, poor Yorick! I knew him... And his two pals!" - "Hamlet" | |
# In the Mega-Monkey difficulty, while Guybrush is playing with the lights | |
inside the Long John Silver Center for the Performing Arts, some of the lights | |
form to reveal an image of a rabbit named Max (another reference to the "Sam & | |
Max" series!). | |
C. Part III | |
# The main title for Part III, "Three Sheets to the Wind", is a reference to | |
the Phatt City Library book useful for identifying Rapp Scallion's coffin in | |
MI2:LCR. Also, the phrase "three sheets to the wind" refers to someone who is | |
intoxicated and compares the drunk to a ship whose sailing sheets have come | |
loose. | |
# When Captain Rottingham starts an insult swordfight with, "Every enemy I've | |
met I've annihilated!", Guybrush cluelessly responds with, "Oh, yeah! Well... | |
You fight like a cow!", which is, as I've mentioned before, a reference to one | |
of the insult swordfighting lines in "The Secret of Monkey Island". | |
# The interactive song mini-game, "A Pirate I Was Meant to Be", and the rhyming | |
insult swordfighting (especially with René Rottingham) are a spoof on the | |
rhyming swordfight game in "The Princess Bride", a 1973 novel written by | |
William Goldman and adapted into a 1987 movie by director Rob Reiner. Plus, | |
the song's lyrics are a spoof on the lyrics of the song of the Knights of the | |
Round Table from the 1975 cult classic "Monty Python and the Holy Grail". | |
# If you press Shift+V, followed by Y during the ship combat, you will get a | |
message that says, "Are you sure you want to CHEAT ship combat?" You will then | |
skip the combat and go straight to the swordfight with any one of the pirates. | |
It's cool if you don't want a long, hard battle. | |
# Also, during the ship combat, press Shift+J and the upcoming swordfight with | |
any one of the pirates will have swords clash and emit lightsaber sounds that | |
are a reference to the "Star Wars" series, even though these swords don't | |
become lightsabers themselves. :( | |
D. Part IV | |
# The main title for Part IV, "The Bartender, the Thieves, His Aunt, and Her | |
Lover", is a spoof on the 1989 French/British romantic crime drama, "The Cook, | |
the Thief, His Wife & Her Lover", written and directed by Peter Greenaway and | |
starring Richard Bohringer, Michael Gambon, Helen Mirren and Alan Howard. | |
# Guybrush's mispronunciation of Madame Xima's name on the plaque as "Madame | |
Eczema" is a pun on eczema, an acute or chronic inflammation of the skin, | |
characterized by redness, itching, and the outbreak of oozing vesicular lesions | |
which become encrusted and scaly, a skin condition that is noncontagious. | |
# The recipes for Yellow Beard's Baby, The Bloody Stump, The Blue Whale and | |
Phlegm and Tonic on Pages 2-5 are references to the drinks that are available | |
at The Bloody Lip Bar and Grill in Woodtick in "Monkey Island 2: LeChuck's | |
Revenge", and to the latter drink (green) that is made from a concoction of | |
Yellow Beard's Baby (yellow) and The Blue Whale (blue) as a strategy used in | |
that game as well. Also, The Bloated Tick on the recipe book's Page 6 is an | |
item that is ordered after Griswold Goodsoup is cured of his hangover. | |
# The recipe on Captain Blondebeard's Tasty, Buttery Biscuit (also an | |
obtainable item in the Mega-Monkey Difficulty) as a courtesy of the editor's | |
friend's aunt who was "charged 500 pieces of eight for a 'complimentary' copy | |
of the recipe, and has distributed it for free in retaliation" in Appendix C on | |
Page 11 of "Pirate Potables" is a spoof on a popular urban legend about a woman | |
and her daughter who are wrongfully charged $250 on a Neiman Marcus cookie | |
recipe; the woman photocopies the recipe, urging her friends to distribute it | |
for free in retaliation. (Similar stories have been around since the late | |
1940s, when it first appeared as a $25 fudge cake recipe, then popped up in the | |
1960s as the Waldorf-Astoria Hotel red velvet cake recipe, and finally re- | |
emerged in the 1970s as the Mrs. Fields cookie recipe.) Although the story is | |
untrue, Neiman Marcus published a cookie recipe to quell rumors, and there is | |
also another cookie recipe (slightly different than the former one) written by | |
Kevin Garvin in 1995 and published on the company's website; both recipes are | |
on the company's website for free. | |
# Old Blind Pew, the sleeping dog near Mort's house in the cemetery on Blood | |
Island, is named after Blind Pew in Stevenson's aforementioned novel "Treasure | |
Island". | |
# The name of the Blackbeard's Deck-Maker Workbench near Mort's house is | |
probably a spoof on the name of the Black & Decker corporation, which was a | |
corporation based in Towson, Maryland, United States, that designed and | |
imported power tools and accessories, hardware and home improvement products, | |
and technology based fastening systems until 2010, when Stanley Works merged | |
with the company to become Stanley Black & Decker. | |
# If you try to use the scissors on Old Blind Pew, Guybrush will say nothing. | |
However, it may result in a glitch. I'm not sure if it does, though. | |
# When you try to make Guybrush pick up the seawater on the beach near the | |
Goodsoup Plantation Resort Hotel and Casino, he says, "I really don't want to | |
go in the ocean". Yet if you do this about 25 times, he will turn to the | |
camera and say, "Well, if you insist..." and go under the ocean, where there is | |
a pier atop of it from "The Secret of Monkey Island"; there, he sees his own | |
VGA-style bloated corpse tied to an idol, but does not recognize the corpse and | |
leaves (kind of different than in "Tales of Monkey Island", where Guybrush's | |
spirit goes to Club 41 through one rip in the Crossroads and recognizes his own | |
corpse posed as holding a dartboard in a wake attended by a few friends before | |
he goes back through the Crossroads to the Manatee Mating Grounds to find a way | |
to repossess his own body). This is a reference to said TSoMI, where Sheriff | |
Fester Shinetop ties Guybrush to his stolen idol and tosses them both into the | |
ocean, and if Guybrush doesn't free himself and get out before the ten minutes | |
are up, he will drown and become "fish food". In "Curse", however, you can | |
make him go into the ocean again, and this time he will explore the ocean as | |
you can make him examine stuff there. I think that if he stays underwater for | |
too long after the ten minutes are up, he may automatically return to the | |
surface. I'm not sure about this, but if anyone has any info about it, please | |
e-mail me, okay? | |
# Mt. Acidophilus, the volcano on Blood Island, is named after a group of | |
probiotics, often added to milk or sold as a capsule, which contains one or | |
more bacteria that aid in digestion, with one of the bacteria, Lactobacillus | |
acidophilus, having a Latin name that means "acid-loving milk-bacterium." | |
# Someone has told me that in the German version of this game, Guybrush tells | |
Lemonhead that he wants to be like someone named "Hannibal" instead of a | |
"cannon ball" in the U.S. version. I'm not sure, but I'm quite positive, if | |
I'm not mistaken. | |
# The name of Griswold Goodsoup's planned play, "Voulez Vous Vichyssoise", is | |
probably a pun on "Voulez-vous coucher avec moi?" ("You wanna sleep with me?"), | |
a French phrase well-known in the English-speaking world through popular songs | |
including Patti LaBelle's band Labelle's 1974 song "Lady Marmalade". | |
# The billboard near the entrance of the Goodsoup hotel lists a showgirl | |
cabaret, "High Explosive", as starring "Willamina, Temptress of the Caldera." | |
Willamina's name is probably a spoof on Elvira, Mistress of the Dark. | |
# After Guybrush is buried alive by Mort the Gravedigger in one of Stan's Kozy | |
Krypts (which is soon to be Mutual of Stan), the words "THE END" and "You | |
scored 0 of 800 points." appear, right before Guybrush's embarrassed voice | |
shouts from his coffin. These on-screen words are a spoof on the "Game Over" | |
lock-out scene from the 1989 LucasArts™ game "Indiana Jones and the Last | |
Crusade: The Graphic Adventure", in which the player had to reach the maximum | |
Indy Quotient (IQ) of 800 points by finding alternative solutions to puzzles, | |
which was very difficult because of some of the alternative fights, especially | |
the fight with the Zeppelin attendant. Also, this fake "game over" scene is a | |
reference to the death scenes of Sierra Entertainment™ adventure games, which | |
TSoMI's "falling off a cliff" scene also references. | |
# There is an abandoned spider web on the very left of the interior of the | |
Mutual of Stan. Guybrush will wonder where the spider went if he examines the | |
web, yet when you exit and reenter the mutual about 40 times or so, Stan will | |
disappear, yet Guybrush will see a figure in an orange spacesuit caught in a | |
spider web under a spider. The figure is reporter Maggie Robbins, who needs to | |
be rescued before the giant spider consumes her in the LucasArts™ game "The | |
Dig". | |
# Also, there is another "The Dig" reference in which Guybrush can put his hand | |
in the crack in the wall of the Goodsoup family crypt and jokingly say (in a | |
bad German accent) that his hand is stuck and needs to be cut off -- in a | |
similar reference to the part when Dr. Ludger Brink's arm is pinned in an | |
earthquake while he's trying to reach a life crystal stuck deep in a crevice, | |
and needs to be cut off in order to free him. | |
# Speaking of the Goodsoup family crypt, when Guybrush and Minnie "Stronie" | |
Goodsoup introduce each other, Minnie says that she wanted to marry someone | |
dangerous, like a pirate, then asks, "By the way, what do you do for a living?" | |
to which Guybrush replies, "Flooring inspector." This is a reference to "The | |
Secret of Monkey Island", when Guybrush tells a lookout at the beginning that | |
he wants to be a pirate, and the lookout tells him, "So you want to be a | |
pirate, eh? You look more like a flooring inspector." | |
# There is also another reference to "Secret" in the crypt when Guybrush looks | |
at a crumbling hole in the ceiling and squeezes through to find that he is in a | |
stump in the forest of Mêlée Island from TSoMI, which somehow looks familiar to | |
him; a roar is heard, and he spots an unseen horde of "stunningly-rendered | |
rabid jaguars" in fright before he quickly gets back into the crypt. This is a | |
reference to the infamous "Stump Joke" in the floppy disk version of TSoMI, | |
where Guybrush looks at the stump and sees a hole in it that leads to the | |
catacombs, yet when he sticks his head in, the game prompts the player to | |
insert "disk 23" (which the end credits have an entry for "art and animation", | |
which is also a joke), "disk 47", and "disk 114", though the game itself was | |
distributed on four or eight floppies; after the latter prompt, Guybrush gives | |
up and says he has to "skip that part of the game." Of course, many people | |
didn't get the joke and kept calling LucasArts™ tech support for help with the | |
"missing disk"; LucasArts™ had to remove the stump joke for the Sega CD, PC CD, | |
and 2009 Special Edition versions of the game so as not to confuse players | |
anymore. Hence only people who still had the floppy disk version of TSoMI | |
would recognize this quirk in "Curse" as Guybrush has finally made his way to | |
that "disk 23"! Sweet! XD | |
# One of the posters in Mort the Gravedigger's house is labeled "Mobey Dick", | |
which is a spoof on Herman Melville's 1851 novel "Moby-Dick" (a.k.a. "The | |
Whale"). Also, one of Mort's horror fiction novels is titled "Masque of the | |
Red Mud", which is a spoof on Edgar Allan Poe's 1842 short story "The Masque of | |
the Red Death". Plus, "The Grog That Drank People" is a work-in-progress | |
horror novel that Mort is writing; it's one in a three-part series, which | |
causes Guybrush to wonder why all trashy media comes in threes, possibly a | |
reference to LucasArts™' creation of the movie trilogies, including the | |
original "Star Wars" trilogy, the "Indiana Jones" trilogy, etc. | |
# When examining the pictures of the Goodsoup family in the hotel upstairs and | |
the Goodsoup Family History book, you may notice that their names are puns on | |
the names of soups as follows: | |
_____________________________________________________________ | |
|No.| Goodsoup Family Member Name | Pun(s) on the Name... | | |
|---+---------------------------------+-----------------------| | |
| 1 | Baron Salmon Bisque de | Bisque, a thick, | | |
| | Goodsoup, founder of the | creamy soup made from | | |
| | largest chain of all-soup | fish, shellfish, meat | | |
| | restaurants in the western | or vegetables | | |
| | hemisphere, starting in Scabb | | | |
| | Island | | | |
|---|---------------------------------|-----------------------| | |
| 2 | Count Gazpacho Goodsoup, a | Gazpacho, a cold | | |
| | cold-hearted canning magnate | tomato soup of | | |
| | | Spanish origin | | |
|---|---------------------------------|-----------------------| | |
| 3 | Duchess Cream of Goodsoup, | Cream soup, noodle | | |
| | member of the Noodle-Goodsoup | soup | | |
| | family | | | |
|---|---------------------------------|-----------------------| | |
| 4 | Marquis Peter and Marquise | Vichyssoise, a thick, | | |
| | Victoria Soise-Goodsoup of | creamy soup made from | | |
| | Consommé, a royal husband-and- | potatoes, leeks and | | |
| | wife couple | onions; consommé, a | | |
| | | clear broth made from | | |
| | | reduced meat or | | |
| | | vegetable stock, | | |
| | | served either hot as | | |
| | | a soup or chilled as | | |
| | | a jelly | | |
|---|---------------------------------|-----------------------| | |
| 5 | Baron C. Lambert Chowder- | Clam chowder, a type | | |
| | Goodsoup, a.k.a. Clammy and Old | of a thick, creamy | | |
| | Chowder Goodsoup, pioneer of | soup or stew made | | |
| | Crouton Technology, great- | from clams and | | |
| | grandfather of Griswold | usually potatoes, | | |
| | Goodsoup | with numerous | | |
| | | variations; crouton, | | |
| | | a small, often | | |
| | | seasoned, piece of | | |
| | | dry or fried bread, | | |
| | | served with soup or | | |
| | | salad | | |
|---|---------------------------------|-----------------------| | |
| 6 | Minerva Stroneheim-Goodsoup, | Minestrone, any one | | |
| | a.k.a. Minnie "Stronie" | of many thick Italian | | |
| | Goodsoup, Baroness of Borscht, | vegetable soups; | | |
| | Southern-accented belle of | borscht, a beetroot/ | | |
| | Blood Island and great-aunt of | beet soup that can be | | |
| | Griswold Goodsoup | served hot or cold, | | |
| | | usually with sour | | |
| | | cream | | |
|---|---------------------------------|-----------------------| | |
| 7 | Charles DeGoulash, suitor that | An amalgam of the | | |
| | Minnie Goodsoup could have | French general | | |
| | fallen for, known as the guest | Charles DeGaulle and | | |
| | that never left | goulash, a Hungarian | | |
| | | stew of beef or veal | | |
| | | and vegetables, | | |
| | | flavored with paprika | | |
|---|---------------------------------|-----------------------| | |
| 8 | M.M. Goodsoup, author and | The Campbell's Soup | | |
| | writer of "The Goodsoups: A | Company slogan: "M'm! | | |
| | Life in Pictures" | M'm! Good!" | | |
+---+---------------------------------+-----------------------+ | |
# In the Mega-Monkey difficulty, when Guybrush tries convincing Griswold | |
Goodsoup to be a part of the family (before he manipulates the portrait of | |
Baron C. Lambert Chowder-Goodsoup), Griswold responds with, "you look more like | |
one of the Brothschilds. They always did have weak features." The Brothschild | |
family name is an amalgam of the European Rothschild family and broth, which is | |
another soup-related term. | |
# On the left side of the hotel stairs there appears to be "a shameless ad for | |
grog," yet when Guybrush goes upstairs and then back down, the ad portrait | |
changes a bit. When he does this five more times, he will notice that he has | |
found something wrong with the portrait: the woman's eye. | |
# When Guybrush reads the Goodsoup Family History book to Griswold and corrects | |
him on the rivalry/family feud between the Goodsoups and the VanSalads in 1637 | |
(not 1635), it is a pun on when you order an entrée at most restaurants and are | |
given an option of a soup or a salad. | |
# There are three more LucasArts™ logos in Part IV: one on the left wall near | |
the center of the cannibal village; one during the first cutscene, when LeChuck | |
is gathered at the table in the Carnival of the Damned along with his skeleton | |
minions and tells Dinghy Dog™, "Have you found [Elaine], ya cadaverous canine?" | |
(you'll have to look VERY carefully, as the logo may be on LeChuck's chair); | |
and one during the second cutscene, where it is located on the cliffside above | |
the Rollercoaster of Death and below the same table where LeChuck and his | |
skeletal recruits are. | |
# The Lost Welshman who takes you to Skull (Duck) Island has a little bit of | |
resemblance to the Grim Reaper or to Bobbin Threadbare, the forgotten hero of | |
"LOOM™", which is a popular LucasArts™ game whose two sequels never came out | |
due to stronger concerns for other gaming projects, and not poor sales despite | |
popular belief. (The Crossroads Ferryman of "Tales of Monkey Island Chapter 5: | |
Rise of the Pirate God" would look and sound similar to the Lost Welshman of | |
"Curse" in every way.) Also, his name is a spoof on The Flying Dutchman, a | |
ghost-ship that is cursed to wander the seas forever. | |
# Guybrush's quote, "I'm not afraid!", and the Welshman's reply, "You will be. | |
You WILL be," are a reference to the conversation with Luke Skywalker and Yoda | |
in "Star Wars Episode V: The Empire Strikes Back". | |
# In a "Monty Python"-style conversation, the Welshman repeatedly insists that | |
Skull Island looks like a skull, even if one should "squint and sorta turn | |
[one's] head," and Guybrush responds that the island actually looks like a duck | |
and that "If you squint and turn your head it looks like a bunny." This is a | |
reference to the famous rabbit-duck illusion, which is a kind of ambiguous | |
drawing that causes the brain to be uncertain if the drawing illustrates a duck | |
or a rabbit. | |
# The entire scene with King André in the Smuggler's Cave is an homage/spoof to | |
Ian Fleming's "James Bond/007" series, especially to the 1959 novel | |
"Goldfinger", which is adapted into a film five years later (stuff from the | |
film: Guybrush's deep-voiced line "Threepwood. Guybrush Threepwood./Bond. | |
James Bond"; a treasure trove of gold and jewels; the quotes "Do you expect me | |
to talk?" and "No, Mister Threepwood/Bond! I expect you to buy/die!"; another | |
quote, "You are a formidable opponent, Mister Threepwood/Bond, but it looks as | |
if our game of cat-and-mouse must cease.") and the 1953 novel "Casino Royale" | |
(later adapted into a 2006 film), where André challenges Guybrush to a game of | |
poker. The other quote from Guybrush, "That diamond belongs in a museum!" (and | |
André's response, "So do Postimpressionist paintings, Mister Threepwood"), is | |
rather a spoof on Indiana Jones' (and Panama Hat's) line from the 1989 film | |
"Indiana Jones and the Last Crusade", which is also spoofed in TSoMI when | |
Guybrush tells Fester Shinetop that the idol that Guybrush is stealing "belongs | |
in a museum". | |
# When King André hands the zombie pirate toy to Guybrush while he's browsing | |
around, the toy comes to life as a doll and makes friendly remarks like "I want | |
to be your friend!", "Let's build a sand castle!", and "My name's LeChuckie!", | |
while at the same time making toyish threats like, "Just wait 'til you fall | |
asleep, little boy," "I'll cut out yer tongue, and make ye eat it in a | |
sandwich!", and "I'll keelhaul yer mother!" This could be a reference to the | |
1988 horror film "Child's Play", in which serial killer and voodoo practitioner | |
Charles Lee Ray uses his powers to transfer his soul into a Good Guy doll, | |
turning it into a zombie toy named Chucky, who is sold to Karen Barclay and | |
given to her son Andy, who is unaware of the evil and the threats that Chucky | |
is unleashing to possess him. The film would have two sequels at the time of | |
the release of "Curse". | |
# After leaving Skull (Duck) Island with the Goodsoup family diamond, the Lost | |
Welshman tells Guybrush, "I hear there's still an opening for a chef on Scabb | |
Island." This is a reference to "Monkey Island 2: LeChuck's Revenge", when | |
Guybrush fires Bernard the Chef in The Bloody Lip Bar and Grill in Woodtick and | |
takes his place for a short time, only to find that he is fired after being | |
away from Scabb Island for so long. | |
# When Guybrush puts the Goodsoup family diamond ring on Elaine's finger, it's | |
still there when she is restored from the statue form, yet after she punches | |
him, the ring has disappeared. | |
E. Part V | |
# The main title for Part V, "Kiss of the Spider Monkey", is a spoof on the | |
1976 Spanish novel, "Kiss of the Spider Woman" ("El beso de la mujer araña"), | |
written by Argentine writer Manuel Puig and adapted into a stage play in 1983, | |
a film in 1985, and finally a Broadway musical in 1993. | |
# LeChuck's words to Guybrush, "Search yer feelings! Ye'll know it to be | |
true!", are a reference to the aforementioned "Star Wars Episode V: The Empire | |
Strikes Back", when Emperor Palpatine alerts Darth Vader (i.e., Anakin | |
Skywalker) of the presence of his son Luke (who had destroyed the Death Star) | |
and tells him, "Search your feelings, Lord Vader. You know it to be true." | |
# During the lengthy conversation with LeChuck, when Guybrush asks, "What is | |
the secret of Monkey Island?", LeChuck responds with, "The Secret of Monkey | |
Island? I COULD tell ye, but I'd rather make ye guess," and six possible | |
guesses appear in the topic. The first five are spoiler plot twists from | |
movies in order of the topic as follows: | |
1. "That 'Rosebud' is a sled?" (From "Citizen Kane", a 1941 movie starring | |
Orson Welles as the title character) | |
2. "That the guy's girlfriend is really a man?" (From "The Crying Game", a 1992 | |
Irish/British drama film that explores themes of race, gender, nationality, | |
and sexuality against the backdrop of the Irish Troubles; the film's | |
original working title was "The Soldier's Wife") | |
3. "That they have to shoot the dog at the end?" (From "Old Yeller", a 1956 | |
children's novel written by Fred Gipson and adapted into a Disney film a | |
year later) | |
4. "That it's made from people?" (From "Soylent Green", a 1973 sci-fi film | |
starring Charlton Heston and based loosely on the 1966 novel "Make Room! | |
Make Room!" by Harry Harrison) | |
5. "That the girl is her daughter AND her sister?" (From "Chinatown", a 1974 | |
neo-noir film directed by Roman Polanski, a director now notorious for the | |
crime of having unlawful sex with a minor, 13-year-old Samantha Geimer, over | |
30 years ago; the film stars Jack Nicholson, Faye Dunaway, and John Huston) | |
# Also, during the long-winded conversation, when Guybrush says "Please don't | |
kill me," there is a list of the consequences of LeChuck killing him, two of | |
them contradictory: "...you'll ruin our reputation for making family-oriented | |
games," and "...there will be no more Monkey Island sequels." The former one, | |
of "ruining reputation for making family-oriented games," is kind of odd, since | |
"The Secret of Monkey Island" and "Monkey Island 2: LeChuck's Revenge" weren't | |
rated yet, even though they have mild language and references to alcohol; | |
"Escape from Monkey Island" is rated "Teen", and "Tales of Monkey Island" is | |
rated "Everyone 10+" because of some language and violence, and some suggestive | |
themes. The latter, about "no more Monkey Island sequels", is contradicted in | |
"Tales of Monkey Island", since Guybrush is killed by LeChuck in the game's | |
Chapter 4, but ends up in the Crossroads where he finds a way to return to life | |
and get back to the living world to stop LeChuck once and for all in Chapter 5. | |
In "Curse", however, when Guybrush tells LeChuck that he would be another "has- | |
been that nobody's heard of," LeChuck insists he won't be forgotten, but then | |
Guybrush asks, "Do you know the name 'Bobbin Threadbare'?" to which LeChuck | |
answers, "Uh, no." Bobbin is, as I mentioned before, the forgotten main | |
character of the short-lived, yet popular, video game "LOOM™", whose two | |
sequels never came out due to LucasArts™' stronger concerns for other gaming | |
projects. | |
# Again, during the long-winded conversation with LeChuck, Guybrush says that | |
if LeChuck were to kill him, he would "crush the hopes of children all over the | |
world! I'm a hero to millions." I'm not sure, but I think that it could be a | |
reference to Michael Jackson (1958-2009), whose appearance in the 17-minute | |
film "Captain EO" made its debut in Disneyland and Epcot in 1986; Jackson would | |
purchase the land near Santa Ynez, California, to build Neverland Ranch in | |
1988, which consisted of a private amusement park and a zoo for visiting | |
children, and create the "Heal the World Foundation" in 1992 (named after his | |
hit single "Heal the World"), which was a charitable organization designed to | |
improve the lives and hopes of disadvantaged children all over the world. (He | |
would often be known as a humanitarian to millions and later refer to himself | |
as the "Peter Pan" in his own heart, acting a little immature sometimes like | |
Guybrush does.) | |
# Dinghy Dog™ and his signature "Hyuk!" are a parody of Disney's Goofy | |
(originally called "Dippy Dawg"), and Wharf Rat™ could be a sleazy parody/ | |
amalgam of Mickey Mouse and Donald Duck. | |
# When Guybrush tells Dinghy Dog™, "I'll bet you can't guess how old I am," | |
Dinghy Dog™ guesses, "A little fearsome buccaneer like yourself must be... | |
seven years old?", and Guybrush corrects him with, "HA! Wrong! I just so | |
happen to be twenty!", and shows him the SCUMM™ Actors Guild Membership Card to | |
prove it. The membership card name is an amalgam on the names of the SCUMM | |
engine that LucasArts™ worked the game on and of the Screen Actors Guild; | |
Dinghy Dog™'s (wrong) guess number of "seven" is the same number as the age of | |
the "Monkey Island" series at the time of the game's release; and Guybrush's | |
age of twenty as his correct answer is about the same age as the age of his | |
real-life voice actor Dominic Armato, who had turned 21 on November 18, 1997, | |
about 2 1/2 weeks after the game's release. | |
# The name of Wharf Rat™ and Monty Meringue™'s pie game booth, "Blow the Man | |
Down", is a reference to the title of an old sea shanty called "Blow the Man | |
Down" (which is also used as Rum Rogers, Jr.'s theme song in MI2:LCR. Also, | |
Monty Meringue™'s last name is a pun on meringue, which is indeed whipped egg | |
whites used in a pie (the same whipped egg whites that Guybrush needs for his | |
makeshift hangover remedy). | |
# If you try to pick the sign atop Murray and Dinghy Dog™, the entire scene | |
will go black (except for the lights and the glowing meringue pies) and will | |
remain black for the rest of the scene until Guybrush returns to adult form | |
again. | |
# A storyboard of a sequence between Parts V and VI has been circulating around | |
the Internet, which could explain what happened to Guybrush, Elaine, and | |
LeChuck before the Rollercoaster of Death sequence. However, the storyboard | |
ended up on the cutting-room floor and never made it due to time constraints. | |
F. Part VI | |
# The name of the sixth and final part, "Guybrush Kicks Butt Once Again", is | |
a similar name to the fourth and final part of "The Secret of Monkey Island", | |
called "Guybrush Kicks Butt". | |
# In Parts II and IV, if Guybrush has read the plaque near the Pappapisshu Bush | |
in Plunder Island, he (and the Cabaña Boy) will say "Pappapisshu!" instead of | |
"Youch!" whenever he comes into contact with something sharp and painful. In | |
this final Part, however, when LeChuck singes Guybrush's feet, Guybrush shouts | |
"Youch!" regardless of whether or not you have read the Pappapisshu Bush plaque | |
in Part II! Shouldn't the "Youch!" be "Pappapisshu!" instead? :S | |
# There was one more song that was supposed to be in the end credits following | |
the wedding of Guybrush and Elaine. That song was titled "Plank of Love", and | |
it was supposed to describe their feelings for each other while sailing around | |
the Tri-Island area with new worlds to explore, which may be similar to "A | |
Whole New World" from Disney's "Aladdin". However, its composition and melody | |
and what they originally were remain unknown, for the song was never brought | |
into fruition due to time constraints, as was the segment between Parts V and | |
VI, even though the song's lyrics were indeed written and can be found here at | |
http://miwiki.net/Plank_of_Love. | |
# The end credits say "Dedicated to the memory of Brett Barrett" at the end. | |
Barrett was one of the programmers on the first two "Monkey Island" games | |
before he was killed in a motorcycle accident in 1996, a year before the | |
release of "Curse". | |
# After the end credits, a father pirate tells his son (off-camera) that | |
LeChuck remains buried "in the tunnels somewhere beneath the amusement park." | |
This is a parody of yet another urban legend that claims that Walt Disney was | |
cryogenically frozen, and that his frozen corpse was stored underneath the | |
"Pirates of the Caribbean" amusement park ride at Disneyland. In real life, | |
however, Disney was cremated on December 17, 1966, just two days after his | |
death, and his ashes were buried in Forest Lawn Memorial Park in Glendale, | |
California (the first-known cryogenic freezing of a corpse, that of Professor | |
James Hiram Bedford, occurred on January 12, 1967, almost a month after | |
Disney's death and cremation). | |
# 4. Version History # | |
Version 1.0: | |
7/2/2010 - Game Script started. | |
7/6/ - Disc 1 Script started. | |
7/15 - Disc 1 Script completed; Disc 2 Script started. | |
7/27 - Disc 2 Script completed. | |
7/28 - Script Miscellany started. | |
7/29-8/14 - Fixed a lot of textual errors due to the final version of the | |
game's release, of course. | |
9/1 - Game Script finally completed. | |
Version 1.15: | |
9/12-9/15 - Fixed a lot of tweaks here and there and renamed "Grassy Knoll" as | |
"The Field of Honor". Also corrected the trivia on "LOOM™" and its two sequels | |
never coming out, and added more trivia, including references to the Midas | |
Diamond ring, Quetzalcoatl, "Child's Play", and "When a Stranger Calls". | |
Version 1.2: | |
11/14-11/15 - Fixed a few more spelling tweaks and added a bit more trivia on | |
"lapostal", the voodoo cannon ball, Haggis' name, Murray, the "fine leather | |
jackets" quote, the "LOOM™" reference in the Voodoo Lady's sequence, and, of | |
course, another "Sam & Max" reference in The Barbery Coast. | |
# 5. Thanks # | |
My thanks go out to: | |
- First and foremost, my Uncle Dave, who first fascinated me with his computer | |
skills and his ability to play "The Secret of Monkey Island" when I was little. | |
Without him my creation of this script would not have been possible. | |
- Wikipedia, for helping me find out more about the TSoMI game that spawned a | |
franchise with other "Monkey Island" games, including "The Curse of Monkey | |
Island". | |
- The Monkey Island Wiki, Wikipedia (again), and IMDb for in-game jokes, pop- | |
culture references, and more trivia about "Curse". | |
- Wiktionary, for the accented marks and symbols used in some French and | |
Spanish words and pronunciations in "Curse". | |
- My YouTube fans Yodude1017, Thepiller, LTumbleweed and Omgarrett for helping | |
me out on the game by saving it and loading it onto YouTube in video clips | |
(especially with the corrected text-voice issues from the final version of the | |
game, and some tidbits from Omgarrett). | |
- GameFAQs contributors Exodist, Iron Knuckle, Vegetaman, Dormouse, SpazzTH, | |
ohnoitschris, and sportsguy3675 for more tidbits, trivia, and glitches in | |
"Curse". | |
- Laserschwert and Javi-Wan Kenobi from the Telltale Games Forums for giving me | |
more hints on the Easter eggs that I overlooked from "Curse"! :D | |
Finally, my thanks go to GameFAQs for hosting the guides and being a great | |
resource on the Internet; and finally, to HRahman and all the other in-depth | |
FAQ writers and game script writers for a good deal of inspiration! You guys | |
are the best! | |
Copyright © 2010 by Deborah L. Kearns. This scripted document is intended ONLY | |
for private home use and may not be reproduced through electronic or commercial | |
means without the expressed consent of the author (Deborah L. Kearns). It | |
cannot be hosted, edited, or distributed for profit and may not be given away | |
as an add-in/gift to bought items, and it should not be claimed as your own. | |
All rights are reserved to respective parties, even those not explicitly stated | |
herein. Thank you for reading this, and thank you for respecting FAQ authors. | |
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