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manim animation examples
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#!/usr/bin/env python | |
# | |
# Usage: python extract_scene.py -p [filename] [classname] | |
# eg: python extract_scene.py -p examples.py DrawCircle | |
# | |
import math | |
import numpy as np | |
import helpers | |
from scene import Scene | |
from animation.transform import * | |
from animation.simple_animations import * | |
from topics.geometry import * | |
from topics import functions | |
from mobject.tex_mobject import TexMobject | |
from topics.characters import Randolph | |
from animation.animation import Animation | |
# Draw basic shapes | |
class DrawCircle(Scene): | |
def construct(self): | |
circle = Circle(color=WHITE,radius=1) | |
self.play(ShowCreation(circle)) | |
class DrawLine(Scene): | |
def construct(self): | |
START = (0,0,0) | |
END = (4,0,0) | |
line = Line(START,END); | |
self.play(ShowCreation(line)) | |
class DrawRectangle(Scene): | |
def construct(self): | |
rect = Rectangle(height=3,width=4) | |
self.play(ShowCreation(rect)) | |
class DrawPolygon(Scene): | |
def construct(self): | |
Hexagon = [(0,0,0), #P1 | |
(1,1,0), #P2 | |
(2,1,0), #P3 | |
(3,0,0), #P4 | |
(2,-1,0), #P5 | |
(1,-1,0) #P6 | |
] | |
poly = Polygon(*Hexagon) | |
self.play(ShowCreation(poly)) | |
class DrawVector(Scene): | |
def construct(self): | |
vector = Vector(direction=UP) | |
self.play(ShowCreation(vector)) | |
class DrawArc(Scene): | |
def construct(self): | |
angle = math.radians(180) | |
arc = Arc(radius=2,angle=angle) | |
self.play(ShowCreation(arc)) | |
# Move shapes | |
class MoveCircle(Scene): | |
def construct(self): | |
circle = Circle(radius=1,color=RED) | |
end_point = (3,0,0) | |
animation = ApplyMethod(circle.shift, end_point) | |
self.play(animation) | |
class MoveVector(Scene): | |
def construct(self): | |
vector = Vector(direction=RIGHT) | |
end_point = (4,0,0) | |
animation = ApplyMethod(vector.shift,end_point) | |
self.play(animation) | |
# Animate shapes | |
class RotateRect(Scene): | |
def construct(self): | |
rect = Rectangle(height=1,width=2) | |
angle = math.radians(90) | |
animation = Rotate(rect, angle=angle) | |
self.play(animation) | |
class ScaleCircle(Scene): | |
def construct(self): | |
circle = Circle(radius=2, fill_color=YELLOW, fill_opacity=1) | |
self.play(GrowFromCenter(circle)) | |
class RotatePolygon(Scene): | |
def construct(self): | |
Hexagon = [(0,0,0), #P1 | |
(1,1,0), #P2 | |
(2,1,0), #P3 | |
(3,0,0), #P4 | |
(2,-1,0), #P5 | |
(1,-1,0) #P6 | |
] | |
poly = Polygon(*Hexagon) | |
animation = Rotate(poly, angle=math.radians(180), in_place=True) | |
self.play(animation) | |
class RotateSquareForever(Scene): | |
def construct(self): | |
square = Square() | |
rotate = Rotating(square) | |
self.play(rotate) | |
# Transform one shape to another | |
class LineToCircle(Scene): | |
def construct(self): | |
line = Line((0,0,0), (4,0,0)) | |
arc = Circle(color = WHITE, radius=1) | |
self.play(ShowCreation(arc)) | |
self.play(Transform(arc, line)) | |
self.dither() | |
class DotToLine(Scene): | |
def construct(self): | |
dot = Dot() | |
line = Line((0,0,0), (3,0,0)) | |
self.play(ShowCreation(dot)) | |
self.play(Transform(dot, line)) | |
self.dither() | |
class DotToCircle(Scene): | |
def construct(self): | |
circle = Circle() | |
dot = Dot() | |
self.play(ShowCreation(dot)) | |
self.play(Transform(dot, circle)) | |
self.dither() | |
class LineToSquare(Scene): | |
def construct(self): | |
line = Line((0,0,0),(3,0,0)) | |
square = Rectangle(width=3, height=3) | |
# OR: square = Square() | |
self.play(ShowCreation(line)) | |
self.play(Transform(line, square)) | |
self.dither() | |
# Functions and Equations | |
class PlotFunctionGraph(Scene): | |
def construct(self): | |
self.numpy_sin_function() | |
self.clear() | |
self.numpy_cos_function() | |
self.clear() | |
self.damped_sin_wave() | |
self.clear() | |
self.sigmoid_function() | |
self.clear() | |
self.soft_plus() | |
def numpy_sin_function(self): | |
function = np.sin | |
wave = functions.FunctionGraph(function,x_min=-5,x_max=5) | |
self.play(ShowCreation(wave)) | |
def numpy_cos_function(self): | |
function = np.cos | |
wave = functions.FunctionGraph(function,x_min=-5,x_max=5,color=RED) | |
self.play(ShowCreation(wave)) | |
def damped_sin_wave(self): | |
# y(t) = e^(-t)*cos(2*pi*t) | |
function = lambda t: np.exp(-t)*np.cos(2*np.pi*t) | |
wave = functions.FunctionGraph(function,x_min=-1,x_max=5) | |
self.play(ShowCreation(wave)) | |
def sigmoid_function(self): | |
function = helpers.sigmoid | |
wave = functions.FunctionGraph(function,x_max=6,x_min=-6) | |
self.play(ShowCreation(wave)) | |
def soft_plus(self): | |
function = lambda t: np.log(1+np.exp(t)) | |
curve = functions.FunctionGraph(function,x_min=-6,x_max=7) | |
self.play(ShowCreation(curve)) | |
# combine and animate complex shapes | |
class DrawFlag(Scene): | |
def construct(self): | |
flag = Rectangle(height=1,width=1.9,stroke_width=1.5,fill_color=DARK_BLUE,fill_opacity=1) | |
bottom_corner = flag.get_corner(LEFT+DOWN) | |
pole = Line(bottom_corner,bottom_corner+(DOWN*2.5), stroke_width=1.5) | |
flag.add(pole) | |
self.play(ShowCreation(flag)) | |
self.dither() | |
class DrawStar(Scene): | |
def construct(self): | |
up_triangle = Polygon((0,0,0),(+2,-2,0),(-2,-2,0),stoke_width=1) | |
down_triangle = Polygon(up_triangle.get_left()+LEFT*(0.5), | |
up_triangle.get_right()+RIGHT*(0.5), | |
up_triangle.get_bottom()+DOWN) | |
self.play(ShowCreation(up_triangle)) | |
self.play(ShowCreation(down_triangle)) | |
class MoveAlongPathAnimation(Scene): | |
def construct(self): | |
wave = functions.FunctionGraph(np.sin,x_min=-5,x_max=4) | |
dot = Dot(wave.points[0],color=RED,radius=0.2) | |
self.play(ShowCreation(wave)) | |
self.play(GrowFromCenter(dot)) | |
self.play(MoveAlongPath(dot,wave),rate_time=5) | |
class DrawAndGate(Scene): | |
def construct(self): | |
AND_GATE = VGroup() | |
arc = Arc(start_angle=3*np.pi/2,angle=np.pi,radius=0.6) | |
body = Mobject(Line(arc.points[-1], arc.get_top()+LEFT), | |
Line(arc.get_top()+LEFT, arc.get_top()+LEFT+DOWN*1.2), | |
Line(arc.get_top()+LEFT+DOWN*1.2, arc.points[0]), | |
) | |
arc_center = len(arc.points)/2 | |
out = Line(arc.points[arc_center],arc.points[arc_center]+RIGHT) | |
input_a = Line(body[1].get_center()+UP*0.3,body[1].get_center()+UP*0.3+LEFT) | |
input_b = Line(body[1].get_center()+DOWN*0.3,body[1].get_center()+DOWN*0.3+LEFT) | |
AND_GATE.add(arc,body) | |
self.play(ShowCreation(AND_GATE)) | |
self.play(ShowCreation(input_a),ShowCreation(input_b),ShowCreation(out)) | |
class DivideCircleIntoParts(Scene): | |
def construct(self): | |
PARTS = 8 | |
ANGLE = 360/PARTS | |
start_point = (-2,0,0) | |
end_point = (2,0,0) | |
circle = Circle(radius=2,color=WHITE) | |
start_line = Line(start_point,end_point) | |
copy = start_line.copy() | |
center = Dot() | |
self.play(ShowCreation(circle)) | |
self.play(ShowCreation(center)) | |
self.play(Transform(center,start_line)) | |
for i in range(PARTS/2): | |
divider = copy.rotate(angle=math.radians(ANGLE), about_point=copy.get_center()) | |
to = Transform(start_line ,divider) | |
self.play(to) | |
self.add(divider.copy()) | |
self.dither() | |
class LightSourcePhoton(Scene): | |
def construct(self): | |
Amplitude = 0.4 | |
freq = 3 | |
angular_freq = (2*np.pi)*freq | |
equation = lambda t: Amplitude*np.sin(t*angular_freq) | |
photon = functions.FunctionGraph(equation,x_min=-5,x_max=-4) | |
light_source = Dot(photon.points[0], radius=0.5, color=YELLOW) | |
tip = Arrow(photon.points[-1],photon.points[-1]+RIGHT*0.4) | |
self.play(GrowFromCenter(light_source)) | |
self.play(ShowCreation(photon)) | |
self.play(ShowCreation(tip)) | |
photon.add(tip) | |
animation = ApplyMethod(photon.shift, (6,0,0)) | |
self.play(animation) | |
class Hydrogen(Scene): | |
def construct(self): | |
hydrogen_atom = Mobject() | |
title = TexMobject("Hydrogen Atom") | |
point_A = (-2,2,0) | |
point_B = (-2,-2,0) | |
arrow = Arrow(ORIGIN+LEFT*0.9,ORIGIN+RIGHT*0.9) | |
add_sign = TexMobject("+", stroke_width=0.7) | |
orbit = Circle(radius=1.3).scale(0.85) | |
proton = Dot(radius=0.4, color="GREY").scale(0.85) | |
elec = Dot(radius=0.2, color="RED").scale(0.85) | |
p_charge = TexMobject("+", stroke_width=0.5) | |
e_charge = TexMobject("-",stroke_width=0.5) | |
title.move_to(title.get_center()+UP*2) | |
elec.move_to(orbit.points[0]) | |
e_charge.move_to(elec.get_center()) | |
p_charge.move_to(proton.get_center()) | |
self.play(ShowCreation(title)) | |
self.play(ShowCreation(orbit)) | |
self.play(GrowFromCenter(proton), GrowFromCenter(p_charge)) | |
self.play(GrowFromCenter(elec), GrowFromCenter(e_charge)) | |
self.play(MoveAlongPath(elec, orbit),MaintainPositionRelativeTo(e_charge, elec), run_time=5,rate_func=None) | |
hydrogen_atom.add(orbit,elec, proton, e_charge, p_charge) | |
atom_copy = hydrogen_atom.copy() | |
h1_text = TexMobject("H").move_to(point_A+LEFT*2) | |
h2_text = TexMobject("H").move_to(point_B+LEFT*2) | |
names = VGroup(h1_text, h2_text) | |
self.play(ApplyMethod(atom_copy.shift, point_A),ApplyMethod(hydrogen_atom.shift, point_B),Transform(title, names)) | |
add_sign.move_to(atom_copy.get_center()+DOWN*2) | |
self.play(ShowCreation(add_sign),ShowCreation(arrow)) | |
h1_atom = atom_copy.copy().move_to(arrow.get_end()+RIGHT*3.5) | |
h2_atom = hydrogen_atom.copy().move_to(arrow.get_end()+RIGHT*1.5) | |
self.remove(atom_copy, hydrogen_atom) | |
h2_atom[1].move_to(h2_atom[0].points[2]) | |
h2_atom[3].move_to(h2_atom[1].get_center()) | |
h1_atom[1].move_to(h1_atom[0].points[14]) | |
h1_atom[3].move_to(h1_atom[1].get_center()) | |
h2_molecule = VGroup(h1_atom,h2_atom) | |
two_atoms = VGroup(atom_copy,hydrogen_atom) #org.copy() | |
molecule_name = TexMobject("H_{2}").move_to(h2_molecule.get_center()+DOWN*2.5) | |
self.play(Transform(two_atoms, h2_molecule), FadeOut(arrow.add(add_sign))) | |
self.add(h2_molecule) | |
self.remove(title,two_atoms) | |
self.play(Transform(names, molecule_name)) | |
#Pi day animation source code | |
PI = "3.14159265358979323846264338327950288419716939937510" | |
HAPPY = "Happy \pi Day!" | |
class RollAlongVector(Animation): | |
CONFIG = { | |
"rotation_vector" : OUT, | |
} | |
def __init__(self, mobject, vector, **kwargs): | |
radius = mobject.get_width()/2 | |
radians = np.linalg.norm(vector)/radius | |
last_alpha = 0 | |
digest_config(self, kwargs, locals()) | |
Animation.__init__(self, mobject, **kwargs) | |
def update_mobject(self, alpha): | |
d_alpha = alpha - self.last_alpha | |
self.last_alpha = alpha | |
self.mobject.rotate_in_place( | |
-d_alpha*self.radians, | |
self.rotation_vector | |
) | |
self.mobject.shift(d_alpha*self.vector) | |
class PiDay(Scene): | |
CYCLE = VGroup() | |
def construct(self): | |
self.divide_circle_into_parts(8) | |
cyc = self.move_to_corner() | |
self.rotate_wheels(cyc) | |
def divide_circle_into_parts(self, parts=8): | |
angle = 360/parts | |
count = parts/2 | |
circle = Circle(radius=2, color=WHITE) | |
dot = Dot() | |
start_line = Line(circle.get_left(),circle.get_right()) | |
self.play(ShowCreation(circle)) | |
self.play(ShowCreation(dot)) | |
self.play(Transform(dot, start_line)) | |
line_copy = start_line.copy() | |
self.play(ShowCreation(start_line)) | |
for i in range(1, count): | |
l_rotate = line_copy.rotate(angle=math.radians(angle), about_point=line_copy.get_center()) | |
to = Transform(start_line, l_rotate) | |
self.play(to) | |
self.add(l_rotate.copy()) | |
self.dither() | |
for i in self.get_mobjects(): | |
self.CYCLE.add(i) | |
def move_to_corner(self): | |
copy = self.CYCLE.copy().scale(0.5) | |
copy.move_to(((LEFT*5+DOWN*2))) | |
self.play(Transform(self.CYCLE, copy)) | |
self.remove(self.CYCLE) | |
return copy | |
def rotate_wheels(self, group): | |
cycle = group.copy() | |
bar = Line(cycle.get_center(), cycle.get_center()+UP*1.6) | |
handle = Mobject( Dot(cycle.get_center(),radius=0.15,color=RED), | |
Line(cycle.get_center(), cycle.get_center()+UP*1.6), | |
Line(bar.get_end()+LEFT*0.5,bar.get_end()+RIGHT*0.5)) | |
self.add(cycle) | |
self.play(ShowCreation(handle)) | |
floor = Line(cycle.get_bottom()+LEFT*16, cycle.get_bottom()+RIGHT*16,color=BLACK) | |
pi_floor = TexMobject(PI).scale(0.9).move_to((cycle.get_bottom()*1.063)+RIGHT*5.2) | |
hpday = TexMobject(HAPPY, color=ORANGE).scale(0.9) | |
rect = SurroundingRectangle(hpday) | |
holder = Line(rect.get_bottom(), rect.get_bottom()*5) | |
board = VGroup(hpday,rect, holder) | |
pi = Randolph().scale(0.6) | |
pi.move_to(handle.get_top()+UP*0.8) | |
self.play(ShowCreation(pi)) | |
self.play(ShowCreation(board.move_to(pi.get_top()+RIGHT))) | |
handle.add(pi) | |
handle.add(board) | |
self.add(floor) | |
self.add(pi_floor) | |
self.add(board) | |
self.play(ShowCreation(pi_floor, run_time=4),RollAlongVector(cycle,floor.points[-1]-floor.points[0], rate_func=None, run_time=13), | |
MaintainPositionRelativeTo(handle, cycle), rate_func=None) |
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