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@adegard
Created June 17, 2021 11:58
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threeExample.html
<!DOCTYPE html>
<html lang="en">
<head>
<style>
html, body {
margin: 0;
height: 100%;
}
#c {
width: 100%;
height: 100%;
display: block;
}
</style>
</head>
<body>
<canvas id="c"></canvas>
<script type="module">
import * as THREE from 'https://threejsfundamentals.org/threejs/resources/threejs/r127/build/three.module.js';
import {OrbitControls} from 'https://threejsfundamentals.org/threejs/resources/threejs/r127/examples/jsm/controls/OrbitControls.js';
import {OBJLoader} from 'https://threejsfundamentals.org/threejs/resources/threejs/r127/examples/jsm/loaders/OBJLoader.js';
import {MTLLoader} from 'https://threejsfundamentals.org/threejs/resources/threejs/r127/examples/jsm/loaders/MTLLoader.js';
function main() {
const canvas = document.querySelector('#c');
const renderer = new THREE.WebGLRenderer({canvas});
const fov = 45;
const aspect = 2; // the canvas default
const near = 0.1;
const far = 100;
const camera = new THREE.PerspectiveCamera(fov, aspect, near, far);
camera.position.set(0, 10, 20);
const controls = new OrbitControls(camera, canvas);
controls.target.set(0, 5, 0);
controls.update();
const scene = new THREE.Scene();
scene.background = new THREE.Color('black');
{
const planeSize = 40;
const loader = new THREE.TextureLoader();
const texture = loader.load('https://threejsfundamentals.org/threejs/resources/images/checker.png');
texture.wrapS = THREE.RepeatWrapping;
texture.wrapT = THREE.RepeatWrapping;
texture.magFilter = THREE.NearestFilter;
const repeats = planeSize / 2;
texture.repeat.set(repeats, repeats);
const planeGeo = new THREE.PlaneGeometry(planeSize, planeSize);
const planeMat = new THREE.MeshPhongMaterial({
map: texture,
side: THREE.DoubleSide,
});
const mesh = new THREE.Mesh(planeGeo, planeMat);
mesh.rotation.x = Math.PI * -.5;
scene.add(mesh);
}
{
const skyColor = 0xB1E1FF; // light blue
const groundColor = 0xB97A20; // brownish orange
const intensity = 1;
const light = new THREE.HemisphereLight(skyColor, groundColor, intensity);
scene.add(light);
}
{
const color = 0xFFFFFF;
const intensity = 1;
const light = new THREE.DirectionalLight(color, intensity);
light.position.set(5, 10, 2);
scene.add(light);
scene.add(light.target);
}
{
const mtlLoader = new MTLLoader();
mtlLoader.load('https://threejsfundamentals.org/threejs/resources/models/windmill/windmill.mtl', (mtl) => {
mtl.preload();
const objLoader = new OBJLoader();
objLoader.setMaterials(mtl);
objLoader.load('https://threejsfundamentals.org/threejs/resources/models/windmill/windmill.obj', (root) => {
scene.add(root);
});
});
}
function resizeRendererToDisplaySize(renderer) {
const canvas = renderer.domElement;
const width = canvas.clientWidth;
const height = canvas.clientHeight;
const needResize = canvas.width !== width || canvas.height !== height;
if (needResize) {
renderer.setSize(width, height, false);
}
return needResize;
}
function render() {
if (resizeRendererToDisplaySize(renderer)) {
const canvas = renderer.domElement;
camera.aspect = canvas.clientWidth / canvas.clientHeight;
camera.updateProjectionMatrix();
}
renderer.render(scene, camera);
requestAnimationFrame(render);
}
requestAnimationFrame(render);
}
main();
</script>
</body>
</html>
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