Created
April 27, 2020 23:38
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SwiftUI fullscreen overlay modifier
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import SwiftUI | |
struct OverlayView<OverlayContent: View>: ViewModifier { | |
@Binding var isPresented: Bool | |
var modalContent: OverlayContent | |
var transition: AnyTransition = .move(edge: .bottom) | |
var animation: Animation = .easeInOut | |
func body(content: Content) -> some View { | |
GeometryReader { geo in | |
ZStack { | |
content | |
VStack { | |
if self.isPresented { | |
self.modalContent | |
.transition(self.transition) | |
.animation(self.animation) | |
} else { | |
Spacer() | |
} | |
} | |
} | |
} | |
} | |
} | |
extension View { | |
func overlayModal<ModalContent: View>(isPresented: Binding<Bool>, @ViewBuilder modalContent: @escaping () -> ModalContent) -> some View { | |
self.modifier(OverlayView(isPresented: isPresented, modalContent: modalContent())) | |
} | |
} | |
#if DEBUG | |
struct OverFullContext_Previews: PreviewProvider { | |
static var isPresented: Bool = false | |
static var previews: some View { | |
RootView() | |
.edgesIgnoringSafeArea(.all) | |
} | |
} | |
#endif | |
struct RootView: View { | |
@State var isModalPresented: Bool = false | |
var body: some View { | |
ZStack { | |
Rectangle() | |
.fill(Color.blue) | |
Button(action: { | |
withAnimation { | |
self.isModalPresented.toggle() | |
} | |
}) { | |
Text("Show") | |
} | |
.foregroundColor(Color.white) | |
} | |
.overlayModal(isPresented: $isModalPresented) { | |
ModalView(isPresented: self.$isModalPresented) | |
} | |
} | |
} | |
struct ModalView: View { | |
@Binding var isPresented: Bool | |
var body: some View { | |
ZStack { | |
Rectangle() | |
.fill(Color.red) | |
Button(action: { | |
withAnimation { | |
self.isPresented.toggle() | |
} | |
}) { | |
Text("Dismiss") | |
} | |
.foregroundColor(Color.white) | |
} } | |
} |
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Is the GeometryReader necessary? It doesn't seem to be used, and removing it doesn't seem to break anything in iOS 16.4