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May 17, 2014 04:54
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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,65 @@ /********************** * fordingTheRiver.js * ********************** * * And there's the river. Fortunately, I was prepared for this. * See the raft on the other side? * * Everything is going according to plan. */ function startLevel(map) { var raftDirection = 'down'; map.placePlayer(map.getWidth()-1, map.getHeight()-1); var player = map.getPlayer(); map.defineObject('raft', { 'type': 'dynamic', 'symbol': '▓', 'color': '#420', 'transport': true, // (prevents player from drowning in water) 'behavior': function (me) { me.move(raftDirection); } }); map.defineObject('water', { 'symbol': '░', 'color': '#44f', 'onCollision': function (player) { player.killedBy('drowning in deep dark water'); } }); for (var x = 0; x < map.getWidth(); x++) { for (var y = 5; y < 15; y++) { map.placeObject(x, y, 'water'); } } map.placeObject(20, 5, 'raft'); map.placeObject(0, 2, 'exit'); map.placeObject(0, 1, 'block'); map.placeObject(1, 1, 'block'); map.placeObject(0, 3, 'block'); map.placeObject(1, 3, 'block'); map.defineObject('raft2', { 'type': 'dynamic', 'symbol': '▓', 'color': '#420', 'transport': true, // (prevents player from drowning in water) 'behavior': function (me) { me.move(raftDirection); } }); for (var i = 0; i < map.getHeight(); i++) map.placeObject(20, i, 'raft2'); } function validateLevel(map) { map.validateExactlyXManyObjects(1, 'exit'); map.validateExactlyXManyObjects(1, 'raft'); }