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Created June 20, 2015 10:58
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The XML for my OCN Arcade map, Propulsion.
<map proto="1.4.0">
<name>Propulsion</name>
<version>1.0.0</version>
<objective>Blast all the other players into the void!</objective>
<!-- Map authors & contributors. -->
<authors>
<author>newnewfew</author>
<author uuid="97a0421a-068c-48d2-a92e-5b6d57c5d803"/>
</authors>
<!-- Map modules, i.e. objectives, regions, spawns. -->
<broadcasts>
<tip after="1s">Use TNT to blast your way around the map!</tip>
</broadcasts>
<blitz>
<!-- Time till the match ends in minutes -->
<time>5m</time>
<!-- Amount of lives each player has -->
<lives>1</lives>
<!--
Broadcast to the player the amount of lives they have left
-->
<broadcastLives>false</broadcastLives>
<!-- Custom gamemode title -->
<!--
Used when informing the player that they can't join active games etc.
-->
<title>Arcade</title>
</blitz>
<players max="8" max-overfill="10" show-name-tags="false"/>
<kits>
<kit name="spawn">
<item slot="0" amount="64">tnt</item>
<item slot="1" amount="64">tnt</item>
<item slot="2" amount="64">tnt</item>
<item slot="3" amount="64">tnt</item>
<item slot="4" amount="64">tnt</item>
<item slot="5" amount="64">tnt</item>
<item slot="6" amount="64">tnt</item>
<item slot="7" amount="64">tnt</item>
<item slot="8" amount="64">tnt</item>
<item slot="9" amount="64">tnt</item>
<item slot="10" amount="64">tnt</item>
<item slot="11" amount="64">tnt</item>
<item slot="12" amount="64">tnt</item>
<item slot="13" amount="64">tnt</item>
<item slot="14" amount="64">tnt</item>
<item slot="15" amount="64">tnt</item>
<item slot="16" amount="64">tnt</item>
<item slot="17" amount="64">tnt</item>
<item slot="18" amount="64">tnt</item>
<item slot="19" amount="64">tnt</item>
<item slot="20" amount="64">tnt</item>
<item slot="21" amount="64">tnt</item>
<item slot="22" amount="64">tnt</item>
<item slot="23" amount="64">tnt</item>
<item slot="24" amount="64">tnt</item>
<item slot="25" amount="64">tnt</item>
<item slot="26" amount="64">tnt</item>
<item slot="27" amount="64">tnt</item>
<item slot="28" amount="64">tnt</item>
<item slot="29" amount="64">tnt</item>
<item slot="30" amount="64">tnt</item>
<item slot="31" amount="64">tnt</item>
<item slot="32" amount="64">tnt</item>
<item slot="33" amount="64">tnt</item>
<item slot="34" amount="64">tnt</item>
<item slot="35" amount="64">tnt</item>
<potion duration="oo" amplifier="10">slow</potion>
</kit>
</kits>
<spawns>
<spawn kit="spawn" spread="true">
<regions>
<point yaw="90">1820.5 6 -2016.5</point>
<point yaw="90">-1805.5 6 -2003.5</point>
<point yaw="90">1806.5 6 -1990.5</point>
<point yaw="90">1825.5 6 -1985.5</point>
<point yaw="90">1808.5 6 -1972.5</point>
<point yaw="90">1802.5 6 -1971.5</point>
<point yaw="90">1790.5 6 -1974.5</point>
<point yaw="90">1781.5 6 -1982.5</point>
<point yaw="90">1775.5 6 -1999.5</point>
<point yaw="90">1794.5 6 -1995.5</point>
<point yaw="90">1781.5 6 -2010.5</point>
<point yaw="90">1789.5 6 -2019.5</point>
<point yaw="90">1802.5 6 -2020.5</point>
<point yaw="90">1815.5 6 -2014.5</point>
<point yaw="90">1823.5 6 -2007.5</point>
<point yaw="90">1827.5 6 -1997.5</point>
<point yaw="90">1803.5 6 -2003.5</point>
<point yaw="90">1803.5 6 -2003.5</point>
</regions>
</spawn>
<default>
<regions>
<point yaw="1754 6 -1995"/>
</regions>
</default>
</spawns>
<tnt>
<instantignite>on</instantignite>
<fuse>0s</fuse>
<blockdamage>false</blockdamage>
<licensing>false</licensing>
</tnt>
<gamerules>
<doDaylightCycle>false</doDaylightCycle>
</gamerules>
<hunger>
<depletion>off</depletion>
</hunger>
<disabledamage>
<damage>fall</damage>
<damage>entity_attack</damage>
<damage>block_explosion</damage>
<damage>starvation</damage>
</disabledamage>
<include src="blitz-global.xml"/>
</map>
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