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Created August 13, 2017 18:52
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Created using browser-solidity: Realtime Ethereum Contract Compiler and Runtime. Load this file by pasting this gists URL or ID at https://ethereum.github.io/browser-solidity/#version=soljson-v0.4.15+commit.bbb8e64f.js&optimize=true&gist=
pragma solidity ^0.4.0;
contract Ballot {
struct Voter {
uint weight;
bool voted;
uint8 vote;
address delegate;
}
struct Proposal {
uint voteCount;
}
address chairperson;
mapping(address => Voter) voters;
Proposal[] proposals;
/// Create a new ballot with $(_numProposals) different proposals.
function Ballot(uint8 _numProposals) {
chairperson = msg.sender;
voters[chairperson].weight = 1;
proposals.length = _numProposals;
}
/// Give $(voter) the right to vote on this ballot.
/// May only be called by $(chairperson).
function giveRightToVote(address voter) {
if (msg.sender != chairperson || voters[voter].voted) return;
voters[voter].weight = 1;
}
/// Delegate your vote to the voter $(to).
function delegate(address to) {
Voter storage sender = voters[msg.sender]; // assigns reference
if (sender.voted) return;
while (voters[to].delegate != address(0) && voters[to].delegate != msg.sender)
to = voters[to].delegate;
if (to == msg.sender) return;
sender.voted = true;
sender.delegate = to;
Voter storage delegateTo = voters[to];
if (delegateTo.voted)
proposals[delegateTo.vote].voteCount += sender.weight;
else
delegateTo.weight += sender.weight;
}
/// Give a single vote to proposal $(proposal).
function vote(uint8 proposal) {
Voter storage sender = voters[msg.sender];
if (sender.voted || proposal >= proposals.length) return;
sender.voted = true;
sender.vote = proposal;
proposals[proposal].voteCount += sender.weight;
}
function winningProposal() constant returns (uint8 _winningProposal) {
uint256 winningVoteCount = 0;
for (uint8 proposal = 0; proposal < proposals.length; proposal++)
if (proposals[proposal].voteCount > winningVoteCount) {
winningVoteCount = proposals[proposal].voteCount;
_winningProposal = proposal;
}
}
}
pragma solidity ^0.4.8;
// TODO: https://stackoverflow.com/questions/4287780/detecting-whether-a-gps-coordinate-falls-within-a-polygon-on-a-map
contract owned {
address public owner;
function owned() {
owner = msg.sender;
}
modifier onlyOwner {
if (msg.sender != owner) throw;
_;
}
function transferOwnership(address newOwner) onlyOwner {
owner = newOwner;
}
}
contract tokenRecipient { function receiveApproval(address _from, uint256 _value, address _token, bytes _extraData); }
contract token is owned {
/* Public variables of the token */
string public standard = 'Mapium Token 0.1';
string public name; // in future will be added to token registry
string public symbol; // ""
uint8 public decimals; // ""
uint256 public totalSupply;
/* This creates an array with all balances */
mapping (address => uint256) public balanceOf;
mapping (address => mapping (address => uint256)) public allowance;
/* This generates a public event on the blockchain that will notify clients */
event Transfer(address indexed from, address indexed to, uint256 value);
/* This notifies clients about the amount burnt */
event Burn(address indexed from, uint256 value);
/* Initializes contract with initial supply tokens to the creator of the contract */
function token(uint256 initialSupply, string tokenName, uint8 decimalUnits, string tokenSymbol, address centralMinter) {
if (centralMinter != 0) owner = centralMinter;
balanceOf[msg.sender] = initialSupply; // Give the creator all initial tokens
totalSupply = initialSupply; // Update total supply // 196,935,000 or 197,060,800 sq. mi. on Earth's surface.
name = tokenName; // Set the name for display purposes
symbol = tokenSymbol; // Set the symbol for display purposes
decimals = decimalUnits; // Amount of decimals for display purposes
}
/* Send coins */
function transfer(address _to, uint256 _value) {
if (_to == 0x0) throw; // Prevent transfer to 0x0 address. Use burn() instead
if (balanceOf[msg.sender] < _value) throw; // Check if the sender has enough
if (balanceOf[_to] + _value < balanceOf[_to]) throw; // Check for overflows
balanceOf[msg.sender] -= _value; // Subtract from the sender
balanceOf[_to] += _value; // Add the same to the recipient
Transfer(msg.sender, _to, _value); // Notify anyone listening that this transfer took place
}
/* Allow another contract to spend some tokens in your behalf */
function approve(address _spender, uint256 _value)
returns (bool success) {
allowance[msg.sender][_spender] = _value;
return true;
}
/* Approve and then communicate the approved contract in a single tx */
function approveAndCall(address _spender, uint256 _value, bytes _extraData)
returns (bool success) {
tokenRecipient spender = tokenRecipient(_spender);
if (approve(_spender, _value)) {
spender.receiveApproval(msg.sender, _value, this, _extraData);
return true;
}
}
/* A contract attempts to get the coins */
function transferFrom(address _from, address _to, uint256 _value) returns (bool success) {
if (_to == 0x0) throw; // Prevent transfer to 0x0 address. Use burn() instead
if (balanceOf[_from] < _value) throw; // Check if the sender has enough
if (balanceOf[_to] + _value < balanceOf[_to]) throw; // Check for overflows
if (_value > allowance[_from][msg.sender]) throw; // Check allowance
balanceOf[_from] -= _value; // Subtract from the sender
balanceOf[_to] += _value; // Add the same to the recipient
allowance[_from][msg.sender] -= _value;
Transfer(_from, _to, _value);
return true;
}
function burn(uint256 _value) returns (bool success) {
if (balanceOf[msg.sender] < _value) throw; // Check if the sender has enough
balanceOf[msg.sender] -= _value; // Subtract from the sender
totalSupply -= _value; // Updates totalSupply
Burn(msg.sender, _value);
return true;
}
function burnFrom(address _from, uint256 _value) returns (bool success) {
if (balanceOf[_from] < _value) throw; // Check if the sender has enough
if (_value > allowance[_from][msg.sender]) throw; // Check allowance
balanceOf[_from] -= _value; // Subtract from the sender
totalSupply -= _value; // Updates totalSupply
Burn(_from, _value);
return true;
}
}
contract MapiumToken is owned, token {
uint256 public sellPrice;
uint256 public buyPrice;
mapping (address => bool) public frozenAccount;
/* This generates a public event on the blockchain that will notify clients */
event FrozenFunds(address target, bool frozen);
/* Initializes contract with initial supply tokens to the creator of the contract */
function MapiumToken(
uint256 initialSupply,
string tokenName,
uint8 decimalUnits,
string tokenSymbol,
address centralMinter
) token (initialSupply, tokenName, decimalUnits, tokenSymbol, centralMinter) {}
/* Send coins */
function transfer(address _to, uint256 _value) {
if (balanceOf[msg.sender] < _value) throw; // Check if the sender has enough
if (balanceOf[_to] + _value < balanceOf[_to]) throw; // Check for overflows
if (frozenAccount[msg.sender]) throw; // Check if frozen
balanceOf[msg.sender] -= _value; // Subtract from the sender
balanceOf[_to] += _value; // Add the same to the recipient
Transfer(msg.sender, _to, _value); // Notify anyone listening that this transfer took place
}
/* A contract attempts to get the coins */
function transferFrom(address _from, address _to, uint256 _value) returns (bool success) {
if (frozenAccount[_from]) throw; // Check if frozen
if (balanceOf[_from] < _value) throw; // Check if the sender has enough
if (balanceOf[_to] + _value < balanceOf[_to]) throw; // Check for overflows
if (_value > allowance[_from][msg.sender]) throw; // Check allowance
balanceOf[_from] -= _value; // Subtract from the sender
balanceOf[_to] += _value; // Add the same to the recipient
allowance[_from][msg.sender] -= _value;
Transfer(_from, _to, _value);
return true;
}
function mintToken(address target, uint256 mintedAmount) onlyOwner {
balanceOf[target] += mintedAmount;
totalSupply += mintedAmount;
Transfer(0, this, mintedAmount);
Transfer(this, target, mintedAmount);
}
function freezeAccount(address target, bool freeze) onlyOwner {
frozenAccount[target] = freeze;
FrozenFunds(target, freeze);
}
function setPrices(uint256 newSellPrice, uint256 newBuyPrice) onlyOwner {
sellPrice = newSellPrice;
buyPrice = newBuyPrice;
}
function buy() payable {
uint amount = msg.value / buyPrice; // calculates the amount
if (balanceOf[this] < amount) throw; // checks if it has enough to sell
balanceOf[msg.sender] += amount; // adds the amount to buyer's balance
balanceOf[this] -= amount; // subtracts amount from seller's balance
Transfer(this, msg.sender, amount); // execute an event reflecting the change
}
function sell(uint256 amount) {
if (balanceOf[msg.sender] < amount ) throw; // checks if the sender has enough to sell
balanceOf[this] += amount; // adds the amount to owner's balance
balanceOf[msg.sender] -= amount; // subtracts the amount from seller's balance
if (!msg.sender.send(amount * sellPrice)) { // sends ether to the seller. It's important
throw; // to do this last to avoid recursion attacks
} else {
Transfer(msg.sender, this, amount); // executes an event reflecting on the change
}
}
}
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