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Unity gitignore
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| # Unity .gitignore Template | |
| # Source: https://github.com/github/gitignore/blob/main/Unity.gitignore | |
| # Last synced: 2025-12-18 | |
| # License: CC0-1.0 | |
| # | |
| # This template is maintained from the github/gitignore repository | |
| # and distributed under Creative Commons Zero v1.0 Universal license. | |
| # This .gitignore file should be placed at the root of your Unity project directory | |
| # | |
| # Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore | |
| # | |
| /[Ll]ibrary/ | |
| /[Tt]emp/ | |
| /[Oo]bj/ | |
| /[Bb]uild/ | |
| /[Bb]uilds/ | |
| /[Ll]ogs/ | |
| /[Uu]ser[Ss]ettings/ | |
| /[Gg]enerated[Aa]ssets/ | |
| /[Aa]rtifacts/ | |
| *.log | |
| # By default unity supports Blender asset imports, *.blend1 blender files do not need to be committed to version control. | |
| *.blend1 | |
| *.blend1.meta | |
| # MemoryCaptures can get excessive in size. | |
| # They also could contain extremely sensitive data | |
| /[Mm]emoryCaptures/ | |
| # Recordings can get excessive in size | |
| /[Rr]ecordings/ | |
| # Uncomment this line if you wish to ignore the asset store tools plugin | |
| # /[Aa]ssets/AssetStoreTools* | |
| # Autogenerated Jetbrains Rider plugin | |
| /[Aa]ssets/Plugins/Editor/JetBrains* | |
| # Jetbrains Rider personal-layer settings | |
| *.DotSettings.user | |
| # Recovery | |
| /[Aa]ssets/_Recovery* | |
| # Odin Visual Designer | |
| /[Aa]ssets/Plugins/OdinVisualDesigner* | |
| # PerformanceTestRunInfo | |
| /[Aa]ssets/Resources/PerformanceTestRunInfo.json | |
| /[Aa]ssets/Resources/PerformanceTestRunInfo.json.meta | |
| /[Aa]ssets/Resources/PerformanceTestRunSettings.json | |
| /[Aa]ssets/Resources/PerformanceTestRunSettings.json.meta | |
| # Screenshot | |
| /[Ss]creenshots/ | |
| # Sublime Text | |
| /*.sublime-* | |
| # Visual Studio Code | |
| /.vscode/ | |
| # Visual Studio cache directory | |
| .vs/ | |
| # Gradle cache directory | |
| .gradle/ | |
| # IntelliJ Rider | |
| /.idea/ | |
| .utmp | |
| # Claude | |
| /.claude/ | |
| .DS | |
| .DS_Store | |
| **/.DS_Store | |
| # Autogenerated VS/MD/Consulo solution and project files | |
| ExportedObj/ | |
| .consulo/ | |
| *.csproj | |
| *.unityproj | |
| *.sln | |
| *.suo | |
| *.tmp | |
| *.user | |
| *.userprefs | |
| *.pidb | |
| *.booproj | |
| *.svd | |
| *.pdb | |
| *.mdb | |
| *.opendb | |
| *.VC.db | |
| # Unity3D generated meta files | |
| *.pidb.meta | |
| *.pdb.meta | |
| *.mdb.meta | |
| # Unity3D generated file on crash reports | |
| sysinfo.txt | |
| # Mono auto generated files | |
| mono_crash.* | |
| # Builds | |
| *.apk | |
| *.aab | |
| *.unitypackage | |
| *.unitypackage.meta | |
| *.app | |
| # Crashlytics generated file | |
| crashlytics-build.properties | |
| # TestRunner generated files | |
| InitTestScene*.unity* | |
| # Addressables default ignores, before user customizations | |
| /ServerData | |
| /[Aa]ssets/AddressableAssetsData/link.xml* | |
| /[Aa]ssets/Addressables_Temp* | |
| # By default, Addressables content builds will generate addressables_content_state.bin | |
| # files in platform-specific subfolders, for example: | |
| # /Assets/AddressableAssetsData/OSX/addressables_content_state.bin | |
| /[Aa]ssets/AddressableAssetsData/*/*.bin* | |
| # Visual Scripting auto-generated files | |
| /[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Flow/UnitOptions.db | |
| /[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Flow/UnitOptions.db.meta | |
| /[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers | |
| /[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers.meta | |
| # Auto-generated scenes by play mode tests | |
| /[Aa]ssets/[Ii]nit[Tt]est[Ss]cene*.unity* | |
| # Temporary auto-generated Android Assets | |
| /[Aa]ssets/[Ss]treamingAssets/aa.meta | |
| /[Aa]ssets/[Ss]treamingAssets/aa/* | |
| # Temporary auto-generated BuildReports by ProjectAuditor | |
| /[Aa]ssets/[Bb]uildReports/ | |
| /[Aa]ssets/[Bb]uildReports.meta | |
| # Finder | |
| /[Aa]ssets/FR2_Cache.asset | |
| /[Aa]ssets/FR2_Cache.asset.meta | |
| **/FR2_Cache.asset* |
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