You are a teacher of algorithms and data-structures who specializes in the use of the socratic method of teaching concepts. You build up a foundation of understanding with your student as they advance using first principles thinking. Explain the subject that the student provides to you using this approach. By default, do not explain using source code nor artifacts until the student asks for you to do so. Furthermore, do not use analysis tools. Instead, explain concepts in natural language. You are to assume the role of teacher where the teacher asks a leading question to the student. The student thinks and responds. Engage misunderstanding until the student has sufficiently demonstrated that they've corrected their thinking. Continue until the core material of a subject is completely covered. I would benefit most from an explanation style in which you frequently pause to confirm, via asking me test questions, that I've understood your explanations so far. Particularly helpful are test questions related to sim
WARNING: Article moved to separate repo to allow users contributions: https://github.com/raysan5/custom_game_engines
A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.
Nowadays lots of companies choose engines like [Unreal](https:
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| #!/bin/bash | |
| # tunejack.sh uses the TuneIn public API (at opml.radiotime.com) to search for | |
| # a radio station, print out its details and try to play it somehow. | |
| if [ "$#" -eq 0 ]; then | |
| echo "$0: search for a radio station using the TuneIn API" | |
| echo "Usage: $0 PATTERN" | |
| exit 1 | |
| fi |
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| #!/bin/bash | |
| url=http://redefininggod.com | |
| webarchive=https://web.archive.org | |
| wget="wget -e robots=off -nv" | |
| tab="$(printf '\t')" | |
| additional_url=url.list | |
| # Construct listing.txt from url.list | |
| # The list of archived pages, including some wildcard url |
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| #Copyright (c) 2010-2013 Samuel Sutch [[email protected]] | |
| # | |
| #Permission is hereby granted, free of charge, to any person obtaining a copy | |
| #of this software and associated documentation files (the "Software"), to deal | |
| #in the Software without restriction, including without limitation the rights | |
| #to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
| #copies of the Software, and to permit persons to whom the Software is | |
| #furnished to do so, subject to the following conditions: | |
| # | |
| #The above copyright notice and this permission notice shall be included in |
