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// Only let input Observable fire every 'n' seconds at most | |
// but unlike Throttle, items fire immediately when they aren't | |
// rate-limited. | |
public IObservable<T> RateLimit<T>(this IObservable<T> This, TimeSpan interval, IScheduler scheduler) | |
{ | |
var slot = default(IObservable<Unit>); | |
var input = This.Publish().RefCount(); | |
return input.Window(input, _ => { | |
if (slot != null) return slot; | |
slot = Observable.Return(Unit.Default); | |
return Observable.Return(Unit.Default) | |
.Delay(interval, sched) | |
.Finally(() => slot = null); | |
}) | |
.Select(x => x.Take(1)) | |
.Merge(); | |
} |
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[Test] | |
public void RateLimitingTest() | |
{ | |
(new TestScheduler()).With(sched => { | |
var input = sched.CreateHotObservable( | |
sched.OnNextAt(100, Unit.Default), // Yes | |
sched.OnNextAt(200, Unit.Default), | |
sched.OnNextAt(300, Unit.Default), | |
sched.OnNextAt(1000, Unit.Default), | |
sched.OnNextAt(1200, Unit.Default), // >1100, Yes | |
sched.OnNextAt(2100, Unit.Default), // Not >1200+1000, No | |
sched.OnNextAt(2300, Unit.Default) // > 2200, Yes | |
); | |
var slot = default(IObservable<Unit>); | |
var output = input.RateLimit(TimeSpan.FromMilliseconds(1000), sched) | |
.Timestamp(sched).CreateCollection(); | |
sched.AdvanceToMs(50); | |
Assert.AreEqual(0, output.Count); | |
sched.AdvanceToMs(150); | |
Assert.AreEqual(1, output.Count); | |
sched.AdvanceToMs(1000); | |
Assert.AreEqual(1, output.Count); | |
sched.AdvanceToMs(10 * 1000); | |
Assert.AreEqual(3, output.Count); | |
}); | |
} |
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