Skip to content

Instantly share code, notes, and snippets.

@stegaBOB
stegaBOB / optimalTransaction.ts
Last active December 12, 2024 20:20
Gets an optimal transaction with priority fees and minimum CU limits in parallel with Promise.all
async function getPriorityFees(instructions: TransactionInstruction[]): Promise<number> {
// replace with real function
return 426;
}
async function getSimulationUnits(
connection: Connection,
instructions: TransactionInstruction[],
payer: PublicKey,
lookupTables: AddressLookupTableAccount[]
extends Node2D
### Export variables
export var g_copies_of_each: int = 2
# y measured from bottom of sprites, so characters all line up
export var g_min_y: int = 860
export var g_max_y: int = 860
export var g_min_spawn_wait_ms = 1000
export var g_max_spawn_wait_ms = 2000
export var g_path: String = ""
@DarkWiiPlayer
DarkWiiPlayer / pool.lua
Last active May 17, 2019 20:51
Lua Pool
--- An abstract implementation of an object pool
-- @usage
-- local pool = require("pool"){
-- initialize = function(elem) elem.name = "John Doe"; return elem end;
-- max = 50;
-- }
-- local elem = pool:get() -- Creates a new element because pool is empty
-- print(elem.x) --> John Doe -- pool:put(elem) -- Puts element back into pool --- You know, the thing that this is all about, the pool class -- @type pool
local math = require "math"
@twilight-sparkle-irl
twilight-sparkle-irl / potions.txt
Created October 19, 2017 20:31
a...list of potion names?
Malevolent
Rudimentary body potion
Oculus Potion
Ever
Hermadeye Glo Poils
Rano Potion
Grand Potion
Solution Antidote
Befuddlemishing Potion Potion
Girding Potion
@samthor
samthor / importPolyfill.js
Last active November 11, 2024 07:10 — forked from surma/importPolyfill.js
Polyfill for dynamic module loading that supports onerror
// usage:
// importScript('./path/to/script.js').then((allExports) => { .... }));
function importScript(path) {
let entry = window.importScript.__db[path];
if (entry === undefined) {
const escape = path.replace(`'`, `\\'`);
const script = Object.assign(document.createElement('script'), {
type: 'module',
textContent: `import * as x from '${escape}'; importScript.__db['${escape}'].resolve(x);`,
});
@patricksimpson
patricksimpson / module.js
Last active April 16, 2020 14:21
JavaScript Design Patterns
var options = {
username: 'blah',
server: '127.0.0.1'
};
var ConfigObject = (function(params) {
var username = params.username || '',
server = params.server || '',
password = params.password || '';
@samthor
samthor / shadowlisten.js
Last active May 18, 2020 18:55
Listener to provide up-to-date Shadow DOM focus events
/**
* Copyright 2017 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
<?php
class PasswordGenerator {
var $pwdMinLength = 12;
var $pwdMaxLength = 20;
var $pwdMap = [
[
'chars' => 'abcdefghijklmnopqrstuvwxyz',
'weight' => 30,
],
@soulik
soulik / html.lua
Last active October 27, 2024 03:25
HTML/XML grammar LPEG parser for Lua
local lpeg = require 'lpeg'
local L = lpeg.locale()
local P,V,C,Ct,S,R,Cg,Cc =
lpeg.P, lpeg.V, lpeg.C, lpeg.Ct, lpeg.S, lpeg.R, lpeg.Cg, lpeg.Cc
local ws = S'\r\n\f\t\v '
local ws0 = ws^0
local ws1 = ws^1
local name = S'_ ' + L.digit + L.alpha
@ischenkodv
ischenkodv / AsyncQueue.js
Created February 28, 2015 20:17
Asynchronous queue implementation. Functions could be added to queue and executed one by one immediately, or with intervals or in the next frame (using requestAnimationFrame).
;(function(window) {
'use strict';
/**
* AsyncQueue allows you to create a queue of function to be executed via
* setTimout that guaranteed to run in order. This can enable to run
* process-intensive operations without locking up UI.
*
* @constructor