Created
July 26, 2020 13:26
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Fibonacci Sphere Convex Hull
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from bpy import data as D, context as C | |
import bmesh | |
import math | |
def fibonacci_points(count=32, radius=0.5): | |
""" | |
Distributes points on a sphere according to | |
the golden ratio, (1.0 + sqrt(5.0)) / 2.0. | |
""" | |
# Validate inputs. | |
v_count = max(3, count) | |
v_rad = max(0.000001, radius) | |
# Approximately 1.618033988749895 . | |
golden_ratio = (1.0 + 5.0 ** 0.5) * 0.5 | |
tau_gr = math.tau * golden_ratio | |
to_step = 2.0 / v_count | |
i_range = range(0, v_count) | |
vs = [] | |
for i in i_range: | |
azimuth = tau_gr * i | |
inclination = math.asin(1.0 - i * to_step) | |
rho_cos_phi = v_rad * math.cos(inclination) | |
# Convert spherical to Cartesian coordinates. | |
x = rho_cos_phi * math.cos(azimuth) | |
y = rho_cos_phi * math.sin(azimuth) | |
z = v_rad * -math.sin(inclination) | |
v = (x, y, z) | |
vs.append(v) | |
return vs | |
bm = bmesh.new() | |
count = 1024 | |
fib_points = fibonacci_points(count) | |
for point in fib_points: | |
bm.verts.new(point) | |
bmesh.ops.convex_hull(bm, input=bm.verts) | |
mesh_data = D.meshes.new("Sphere") | |
bm.to_mesh(mesh_data) | |
bm.free() | |
mesh_obj = D.objects.new(mesh_data.name, mesh_data) | |
C.collection.objects.link(mesh_obj) |
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