Skip to content

Instantly share code, notes, and snippets.

View bfollington's full-sized avatar
😈
scheming

Ben Follington bfollington

😈
scheming
View GitHub Profile
@cdata
cdata / pokemon_artifacts.csv
Created May 6, 2025 23:29
CSV dump of Pokemon artifacts
We can't make this file beautiful and searchable because it's too large.
the,of,is,cause
pokemon/name,1br79uXm91vazzwv34GWpKLNFxzsesKHmVUGM4TVhNb,grimmsnarl,
pokemon/stat/attack,1br79uXm91vazzwv34GWpKLNFxzsesKHmVUGM4TVhNb,120,
pokemon/stat/defense,1br79uXm91vazzwv34GWpKLNFxzsesKHmVUGM4TVhNb,65,
pokemon/stat/hp,1br79uXm91vazzwv34GWpKLNFxzsesKHmVUGM4TVhNb,95,
pokemon/stat/special-attack,1br79uXm91vazzwv34GWpKLNFxzsesKHmVUGM4TVhNb,95,
pokemon/stat/special-defense,1br79uXm91vazzwv34GWpKLNFxzsesKHmVUGM4TVhNb,75,
pokemon/stat/speed,1br79uXm91vazzwv34GWpKLNFxzsesKHmVUGM4TVhNb,60,
pokemon/type/0,1br79uXm91vazzwv34GWpKLNFxzsesKHmVUGM4TVhNb,dark,
pokemon/type/1,1br79uXm91vazzwv34GWpKLNFxzsesKHmVUGM4TVhNb,fairy,
@schettino
schettino / useUserReducer.ts
Created March 30, 2019 20:23
Better Reducers with React and Typescript 3.4
import { useReducer } from 'react'
export function updateName(name: string) {
return <const>{
type: 'UPDATE_NAME',
name
}
}
export function addPoints(points: number) {
@NoelFB
NoelFB / TerrainEditor.cs
Last active January 22, 2021 02:13
Terrain Thingy
using UnityEngine;
using System.Collections;
using UnityEditor;
[CustomEditor(typeof(TerrainManager))]
public class TerrainEditor : Editor
{
private TerrainManager terrain { get { return (TerrainManager)target; } }
private Vector2Int? selected;
@staltz
staltz / introrx.md
Last active May 15, 2025 10:37
The introduction to Reactive Programming you've been missing