On the Microfreak:
- Press the Utility button
- Go to Sync
- Source: Auto
- Clock: 24PPQ
- Global Tempo: off
- Go to Sync
On the Microfreak:
sg.update('CustomNonProjectEntity02', | |
12345, | |
{'field_a': ['short', 'list'], | |
'field_b': ['different', 'list'] | |
}, | |
multi_entity_update_modes={ | |
'field_a': 'set', | |
'field_b': 'add' | |
}) |
Step 16/17 : RUN cd /root/docs && cargo run -- database init | |
---> Running in cd87a7f3a657 | |
Compiling cratesfyi v0.6.0 (/root/docs) | |
Finished dev [unoptimized + debuginfo] target(s) in 15.93s | |
Running `target/debug/cratesfyi database init` | |
thread 'main' panicked at 'called `Result::unwrap()` on an `Err` value: Error(Io(Os { code: 99, kind: AddrNotAvailable, message: "Cannot assign requested address" }))', src/libcore/result.rs:1009:5 | |
stack backtrace: | |
0: std::sys::unix::backtrace::tracing::imp::unwind_backtrace | |
at src/libstd/sys/unix/backtrace/tracing/gcc_s.rs:49 | |
1: std::sys_common::backtrace::_print |
import sys | |
from PySide2 import QtCore, QtWidgets, QtGui | |
class Node(QtGui.QStandardItem): | |
def __init__(self): | |
super(Node, self).__init__() | |
self.name = 'My name' |
from maya import mel | |
from PySide2 import QtWidgets | |
def get_widget(name): | |
"""Get the widget from the active QApplication that matches the given name. | |
Args: | |
name (str): The name of the widget to retrieve. | |
Returns: |
""" | |
no Get the midpoint of the locators. | |
no Get a vector from that point to each locator, and to the camera. | |
no The mid-to-front vector dotted with mid to camera vector will be greater than 0 | |
1.) Get the world position (MPoint) of the front and back locators | |
2.) Get the vector from back to front. This will be your Z vector for the matrix | |
3.) Cross this vector with the world up vector (world Y) to get your X vector | |
4.) Cross your X and Z vectors to get an orthogonal Y vector | |
5.) Build a matrix with these component vectors and the position of your camera |
"""This allows you to reuse options between commands and call one command to call two other commands. | |
So when 'create' is called, 'create_package' and 'create_repo' will be called and 'create_package' and 'create_repo' | |
can be called individually. | |
""" | |
import click | |
PACKAGE_NAME_KEY = __name__ + '.package_name' | |
REPO_NAME_KEY = __name__ + '.repo_name' |
As 2017 draws to a close and we prepare the last release for the year, 0.8.2, we wanted to additionally provide an update that includes a recap of the areas in which we’ve been focusing our development, as well as an outline of the problems on which we are either actively engaged or have on the books for the next six months horizon. | |
The major focus areas of development have been: | |
Steering some optimization focus from reading USD to authoring USD | |
Finalizing UsdShade for both MaterialX conformance and usefulness in conjunction with instancing | |
Preparing Hydra to handle the needs of “full quality” renderers as back-ends. | |
Removing impediments to preserving aggregate instances throughout our pipeline | |
Adding and fleshing out schemas, such as lights and skinning | |
Diving into a bit more detail,, we’ll break it down roughly by area. |
<?xml version="1.0" ?> | |
<xmeml version="4"> | |
<project> | |
<name>test_sequence</name> | |
<children> | |
<sequence id="sequence-5"> | |
<name>test_sequence</name> | |
<duration>149</duration> | |
<rate> | |
<timebase>24</timebase> |