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import UIKit | |
import Vision | |
import AVFoundation | |
import Foundation | |
class ScanViewController: UIViewController { | |
private lazy var cameraPreviewLayer: AVCaptureVideoPreviewLayer = { | |
let l = AVCaptureVideoPreviewLayer(session: captureSession) | |
l.videoGravity = .resizeAspectFill | |
l.connection?.videoOrientation = .portrait |
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extension Spacer { | |
/// https://stackoverflow.com/a/57416760/3393964 | |
public func onTapGesture(count: Int = 1, perform action: @escaping () -> Void) -> some View { | |
ZStack { | |
Color.black.opacity(0.001).onTapGesture(count: count, perform: action) | |
self | |
} | |
} | |
} |
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// List all fonts on iPhone | |
NSArray *familyNames = [[NSArray alloc] initWithArray:[UIFont familyNames]]; | |
for (NSString *family in familyNames) { | |
NSLog(@"Family name: %@", family); | |
fontNames = [UIFont fontNamesForFamilyName: family]; | |
for (NSString *font in fontNames) { | |
NSLog(@" Font name: %@", font); | |
} |
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/* | |
File: UIImage+ImageEffects.h | |
Abstract: This is a category of UIImage that adds methods to apply blur and tint effects to an image. This is the code you’ll want to look out to find out how to use vImage to efficiently calculate a blur. | |
Version: 1.0 | |
Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple | |
Inc. ("Apple") in consideration of your agreement to the following | |
terms, and your use, installation, modification or redistribution of | |
this Apple software constitutes acceptance of these terms. If you do | |
not agree with these terms, please do not use, install, modify or |