Created
May 6, 2025 17:02
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ShellHelper - use it to easily query `sh` commands on `C#`
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using System; | |
using System.Threading.Tasks; | |
using System.Diagnostics; | |
using Debug = UnityEngine.Debug; | |
/// <summary> | |
/// Easily invoke shell commands using this class. CI Friendly. Asynchronous | |
/// <example>await "pod install".Bash();</example> | |
/// </summary> | |
public static class ShellHelper | |
{ | |
public static Task<int> Bash (this string cmd) | |
{ | |
TaskCompletionSource<int> source = new TaskCompletionSource<int>(); | |
string escapedArgs = cmd.Replace("\"", "\\\""); | |
Process process = new Process | |
{ | |
StartInfo = new ProcessStartInfo | |
{ | |
FileName = "bash", | |
Arguments = $"-c \"{escapedArgs}\"", | |
RedirectStandardOutput = true, | |
RedirectStandardError = true, | |
UseShellExecute = false, | |
CreateNoWindow = true | |
}, | |
EnableRaisingEvents = true | |
}; | |
process.Exited += (sender, args) => | |
{ | |
Debug.Log(process.StandardError.ReadToEnd()); | |
Debug.Log(process.StandardOutput.ReadToEnd()); | |
if (process.ExitCode == 0) | |
source.SetResult(0); | |
else | |
source.SetException(new Exception($"Command `{cmd}` failed with exit code `{process.ExitCode}`")); | |
process.Dispose(); | |
}; | |
try | |
{ | |
process.Start(); | |
} | |
catch (Exception e) | |
{ | |
Debug.LogError($"Command {cmd} failed {e.Message} "); | |
source.SetException(e); | |
} | |
return source.Task; | |
} | |
} |
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