A non-exhaustive list of WebGL and WebGPU frameworks and libraries. It is mostly for learning purposes as some of the libraries listed are wip/outdated/not maintained anymore.
| Name | Stars | Last Commit | Description |
|---|---|---|---|
| three.js | 
If only one of the two is defined, the name of the program is "vs_name / fs_name", e.g.: "Quad / Shadertoy"

| using UnityEngine; | |
| using System.Collections; | |
| using UnityEditor; | |
| using System.IO; | |
| public class SDKSwap : EditorWindow { | |
| static string _cardboardPath; | |
| static string _OVRPath; |
A quick list of tools for building HTML/CSS/JS apps that work well offline. Ping me at @nolanlawson if I missed anything!
Tools for bundling your HTML/CSS/JS into a native app.