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#!/bin/bash | |
set -x | |
PROTON="GE-Proton8-4" | |
APPID=813780 | |
CAPTURE_AGE_VERSION=1.6.1 | |
STEAM_PATH="${HOME}/.steam" | |
STEAMAPPS="${STEAM_PATH}/root/steamapps" | |
COMPATIBILITY_TOOLS="${STEAM_PATH}/root/compatibilitytools.d" | |
PROTON_BIN="${COMPATIBILITY_TOOLS}/${PROTON}/proton" | |
# Proton Experimental | |
PROTON_BIN="${STEAMAPPS}/common/Proton - Experimental/proton" | |
export STEAM_COMPAT_CLIENT_INSTALL_PATH="${STEAM_PATH}" | |
export STEAM_COMPAT_DATA_PATH="${STEAMAPPS}/compatdata/${APPID}" | |
export WINEPREFIX="${STEAM_COMPAT_DATA_PATH}/pfx" | |
download() { | |
# Donwload both: | |
# https://captureage.com/api/cade/download/prod/latest-setup | |
# https://captureage.com/api/cade/download/prod/latest | |
# | |
# Move to ${WINEPREFIX}/drive_c | |
wget https://captureage.com/api/cade/download/prod/latest-setup -o "${WINEPREFIX}/drive_c/CaptureAge ${CAPTURE_AGE_VERSION} Setup.exe" | |
wget https://captureage.com/api/cade/download/prod/latest -o "${WINEPREFIX}/drive_c/CaptureAge-${CAPTURE_AGE_VERSION}-x64.nsis.7z" | |
} | |
setup() { | |
"${PROTON_BIN}" run "${WINEPREFIX}/drive_c/CaptureAge ${CAPTURE_AGE_VERSION} Setup.exe" | |
} | |
proton_run() { | |
"${PROTON_BIN}" run ${WINEPREFIX}/drive_c/users/steamuser/AppData/Local/Programs/CaptureAge/CaptureAge.exe | |
} | |
wine_run() { | |
wine run ${WINEPREFIX}/drive_c/users/steamuser/AppData/Local/Programs/CaptureAge/CaptureAge.exe | |
} | |
download | |
setup | |
proton_run |
It get this twice, stopping later:
wine: RLIMIT_NICE is <= 20, unable to use setpriority safely
@luisvalenzuelar you will get better results with latest/unstable proton or latest/unstable wine. The majority of the application works, with the exception of the main feature which is loading a replay. I've got it to display the replay a few random times, but it seems the culprit is the old version of node/electron and old versions of the SSL library they are using. Something around that is preventing the authentication between CaptureAge and the windows IPC interface it connects to in Aoe2.exe.
For the directory variables, if you're using the Flatpak version of Steam you'll want to change lines 8-10.
STEAM_PATH="${HOME}/.var/app/com.valvesoftware.Steam/data/Steam"
STEAMAPPS="${STEAM_PATH}/steamapps"
COMPATIBILITY_TOOLS="${STEAM_PATH}/compatibilitytools.d"
With CaptureAge 1.10.0 I face the following error after setup via Proton 8.0-5:
ERR: ProgramExecutableD3D.cpp:1351 (getVertexExecutableForCachedInputLayout): Error compiling dynamic vertex executabl
e:
C:\fakepath:5:1: E5000: syntax error, unexpected NEW_IDENTIFIER
After upgrading to Proton 9.0 (Beta), there is no longer a terminal output from Capture Age (regression?) but PROTON_LOG=1
reveals the following:
vkd3d:07ac:fixme:hlsl_yylex Unsupported preprocessor #pragma directive at line 6.
vkd3d:07ac:fixme:hlsl_yylex Unsupported preprocessor #pragma directive at line 6.
vkd3d:07ac:fixme:hlsl_yylex Unsupported preprocessor #pragma directive at line 6.
vkd3d:07ac:fixme:hlsl_yylex Unsupported preprocessor #pragma directive at line 6.
#pragma
is found in the DLLs d3dcompiler_47.dll
and libGLESv2.dll
. Renaming/moving/deleting both made CaptureAge start up successfully.
EDIT: If CA is started first, it can make AoE 2 DE to load the record, but then somehow fails with the error "Age 2 connection lost" and tries to start the game (again, which fails).
Doing the opposite - CA button in the AoE 2 DE replay mode - results in the popup "Failed to open CaptureAge to spectate the current game." Wonderful.
@SmallJoker Cool. But I imagine the two apps still cannot communicate?
@luisvalenzuelar Interestingly, CA does find the game process and can in fact tell it to load and play back the record. That's as far as I could get because connection is afterwards lost for no obvious reason. My CA is currently not in a usable state beyond having access to its main screen and a list of saved games.
Hi there, so does it work?