In game development, "stats" and "attributes" are often related but can have slightly different meanings depending on the context of the game.
Stats generally refer to numerical values that represent specific abilities or characteristics of a character, unit, or object within the game. These can include attributes such as health points (HP), mana points (MP), strength, agility, intelligence, speed, defense, etc. Stats are typically used to quantify a character's capabilities and determine their performance in various aspects of the game, such as combat effectiveness, movement speed, or resource management.