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# This script will create steam shortcuts for all lutris games and add them to the "lutris" category | |
import os | |
import shutil | |
import vdf # from https://pypi.org/project/vdf/ | |
from lutris import pga | |
import lutris.util.resources as rs | |
shortcut_path = "/home/buxel/.local/share/Steam/userdata/67626145/config/shortcuts.vdf" | |
steam_tag = "Lutris" | |
games = pga.get_games(filter_installed=True) | |
no_steam = [g for g in games if g['runner'] != 'steam'] | |
# Grid: /home/buxel/.local/share/Steam/userdata/67626145/config/grid/ | |
def do_it(): | |
with open(shortcut_path, "rb") as shortcut_file: | |
shortcuts = vdf.binary_loads(shortcut_file.read())[ | |
'shortcuts'].values() | |
other_shortcuts = [ | |
s for s in shortcuts | |
if steam_tag not in s['tags'].values() | |
] | |
lutris_shortcuts = list(map(generate_shortcut, no_steam)) | |
new_shortcuts = { | |
'shortcuts': list_todict(other_shortcuts + lutris_shortcuts) | |
} | |
with open(shortcut_path, "wb") as shortcut_file: | |
shortcut_file.write(vdf.binary_dumps(new_shortcuts)) | |
def list_todict(l): | |
return {str(i): l[i] for i in range(0, len(l))} | |
def generate_shortcut(game): | |
name = game['name'] | |
slug = game['slug'] | |
icon = rs.get_icon_path(slug) | |
banner = rs.get_banner_path(slug) | |
lutris_binary = shutil.which("lutris") | |
start_dir = os.path.dirname(lutris_binary) | |
shortcut_dict = { | |
'AllowDesktopConfig': 1, | |
'AllowOverlay': 1, | |
'AppName': name, | |
'Devkit': 0, | |
'DevkitGameID': '', | |
'Exe': f'"{lutris_binary}"', | |
'IsHidden': 0, | |
'LastPlayTime': 0, | |
'LaunchOptions': f'lutris:rungame/{slug}', | |
'OpenVR': 0, | |
'ShortcutPath': '', | |
'StartDir': f'"{start_dir}"', | |
'icon': icon, | |
'tags': { | |
'0': steam_tag # to identify generated shortcuts | |
} | |
} | |
return shortcut_dict | |
do_it() |
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