Created
September 17, 2013 13:10
-
-
Save caioketo/6594116 to your computer and use it in GitHub Desktop.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
var cubeMaterialArray = []; | |
cubeMaterialArray.push(new THREE.MeshBasicMaterial({ color: 0xff3333 })); | |
cubeMaterialArray.push(new THREE.MeshBasicMaterial({ color: 0xff8800 })); | |
cubeMaterialArray.push(new THREE.MeshBasicMaterial({ color: 0xffff33 })); | |
cubeMaterialArray.push(new THREE.MeshBasicMaterial({ color: 0x33ff33 })); | |
cubeMaterialArray.push(new THREE.MeshBasicMaterial({ color: 0x3333ff })); | |
cubeMaterialArray.push(new THREE.MeshBasicMaterial({ color: 0x8833ff })); | |
var cubeMaterials = new THREE.MeshFaceMaterial(cubeMaterialArray); | |
var wall = new THREE.Mesh(new THREE.CubeGeometry(5, 45, 100, 1, 1, 1), materials); | |
var wall2 = new THREE.Mesh(new THREE.CubeGeometry(5, 30, 100, 1, 1, 1), materials); | |
var wall3 = new THREE.Mesh(new THREE.CubeGeometry(5, 25, 40, 1, 1, 1), materials); | |
var geometry = new THREE.Geometry(); | |
THREE.GeometryUtils.merge(geometry, wall); | |
THREE.GeometryUtils.merge(geometry, wall2); | |
THREE.GeometryUtils.merge(geometry, wall3); | |
var mesh = new THREE.Mesh(geometry, this.materials); |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment