Created
December 17, 2013 15:34
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toggle the visibility of wire frame on shades in blender
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# Wireframe on shaded | |
# Toggle the display of wireframe on the objects visible in the viewport | |
bl_info = { | |
"name": "Wireframe on shaded", | |
"description": " Toggle wireframe on shaded with shift + W ", | |
"author": "Sreenivas Alapati", | |
"version": (1, 0), | |
"blender": (2, 65, 0), | |
"category": "3D View"} | |
import bpy | |
def main(context): | |
objects_list = [ obj for obj in bpy.data.objects if obj.type in ['MESH']] | |
objects_with_wire = [obj for obj in objects_list if obj.show_wire == True] | |
if len(objects_with_wire) == 0: | |
for ob in objects_list: | |
ob.show_wire = ob.show_all_edges = True | |
else: | |
for ob in objects_with_wire: | |
ob.show_wire = ob.show_all_edges = False | |
class wireframeOnShaded(bpy.types.Operator): | |
""" Displays wire frame on shaded with draw all edges on all objects""" | |
bl_idname = "object.wireframe_on_shaded" | |
bl_label = "Wireframe on shaded" | |
@classmethod | |
def poll(cls, context): | |
return context.active_object is not None | |
def execute(self, context): | |
main(context) | |
return {'FINISHED'} | |
def register(): | |
bpy.utils.register_class(wireframeOnShaded) | |
km = bpy.context.window_manager.keyconfigs.default.keymaps['Object Mode'] | |
kmi = km.keymap_items.new("object.wireframe_on_shaded", 'W', 'PRESS', shift=True) | |
def unregister(): | |
bpy.utils.unregister_class(wireframeOnShaded) | |
km = bpy.context.window_manager.keyconfigs.default.keymaps['Object Mode'] | |
for kmi in (kmi for kmi in km.keymap_items if kmi.idname in {"object.wireframe_on_shaded", }): | |
km.keymap_items.remove(kmi) | |
if __name__ == "__main__": | |
register() |
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