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June 12, 2025 20:17
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VelocityOne Flightstick Config for Star Citizen
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<ActionMaps version="1" optionsVersion="2" rebindVersion="2" profileName="VelocityOneFlightstick"> | |
<CustomisationUIHeader label="VelocityOneFlightstick" description="" image=""> | |
<devices> | |
<keyboard instance="1"/> | |
<mouse instance="1"/> | |
<joystick instance="1"/> | |
</devices> | |
<categories> | |
<category label="@ui_CCSeatGeneral"/> | |
<category label="@ui_CCSpaceFlight"/> | |
<category label="@ui_CCFPS"/> | |
<category label="@ui_CCVehicle"/> | |
<category label="@ui_CGUIGeneral"/> | |
<category label="@ui_CGInteraction"/> | |
</categories> | |
</CustomisationUIHeader> | |
<options type="keyboard" instance="1" Product="Keyboard {6F1D2B61-D5A0-11CF-BFC7-444553540000}"/> | |
<options type="joystick" instance="1" Product="VelocityOne FLIGHTSTICK {705510F5-0000-0000-0000-504944564944}"/> | |
<modifiers /> | |
<actionmap name="seat_general"> | |
<action name="v_toggle_mining_mode"> | |
<rebind input="js1_button5"/> | |
</action> | |
<action name="v_toggle_missile_mode"> | |
<rebind input="js1_button19"/> | |
</action> | |
<action name="v_toggle_scan_mode"> | |
<rebind input="js1_button6"/> | |
</action> | |
</actionmap> | |
<actionmap name="spaceship_movement"> | |
<action name="v_afterburner"> | |
<rebind input="js1_button2"/> | |
</action> | |
<action name="v_ifcs_toggle_speed_limiter"> | |
<rebind input="js1_hat1_up"/> | |
</action> | |
<action name="v_ifcs_toggle_vector_decoupling"> | |
<rebind input="js1_button1"/> | |
</action> | |
<action name="v_roll"> | |
<rebind input="js1_z"/> | |
</action> | |
<action name="v_strafe_down"> | |
<rebind input="js1_ "/> | |
</action> | |
<action name="v_strafe_lateral"> | |
<rebind input="js1_rotx"/> | |
</action> | |
<action name="v_strafe_longitudinal"> | |
<rebind input="js1_rotz"/> | |
</action> | |
<action name="v_strafe_up"> | |
<rebind input="js1_ "/> | |
</action> | |
<action name="v_strafe_vertical"> | |
<rebind input="js1_roty"/> | |
</action> | |
</actionmap> | |
<actionmap name="spaceship_targeting_advanced"> | |
<action name="v_target_cycle_in_view_fwd"> | |
<rebind input="js1_hat1_down"/> | |
</action> | |
<action name="v_target_cycle_in_view_reset"> | |
<rebind input="js1_hat1_down"/> | |
</action> | |
</actionmap> | |
<actionmap name="spaceship_radar"> | |
<action name="v_invoke_ping"> | |
<rebind input="js1_button7"/> | |
</action> | |
</actionmap> | |
<actionmap name="spaceship_scanning"> | |
<action name="v_dec_scan_focus_level"> | |
<rebind input="js1_button16"/> | |
</action> | |
<action name="v_inc_scan_focus_level"> | |
<rebind input="js1_button17"/> | |
</action> | |
<action name="v_scanning_trigger_scan"> | |
<rebind input="js1_button18"/> | |
</action> | |
</actionmap> | |
<actionmap name="spaceship_mining"> | |
<action name="v_decrease_mining_throttle"> | |
<rebind input="js1_button16"/> | |
</action> | |
<action name="v_increase_mining_throttle"> | |
<rebind input="js1_button17"/> | |
</action> | |
<action name="v_toggle_mining_laser_fire"> | |
<rebind input="js1_button18"/> | |
</action> | |
<action name="v_toggle_mining_laser_type"> | |
<rebind input="js1_button19"/> | |
</action> | |
</actionmap> | |
<actionmap name="spaceship_weapons"> | |
<action name="v_attack_group1"> | |
<rebind input="js1_button18"/> | |
</action> | |
<action name="v_attack_group2"> | |
<rebind input="js1_button17"/> | |
</action> | |
<action name="v_weapon_cycle_aimmode"> | |
<rebind input="js1_button16"/> | |
</action> | |
</actionmap> | |
<actionmap name="spaceship_missiles"> | |
<action name="v_weapon_bombing_toggle_desired_impact_point"> | |
<rebind input="js1_button8"/> | |
</action> | |
<action name="v_weapon_cycle_missile_fwd"> | |
<rebind input="js1_button17"/> | |
</action> | |
<action name="v_weapon_toggle_launch_missile"> | |
<rebind input="js1_button18"/> | |
</action> | |
</actionmap> | |
<actionmap name="spaceship_defensive"> | |
<action name="v_weapon_countermeasure_decoy_launch"> | |
<rebind input="js1_hat1_left"/> | |
</action> | |
<action name="v_weapon_countermeasure_noise_launch"> | |
<rebind input="js1_hat1_right"/> | |
</action> | |
</actionmap> | |
<actionmap name="spaceship_hud"> | |
<action name="v_hud_open_scoreboard"> | |
<rebind input="js1_button23"/> | |
</action> | |
<action name="v_starmap"> | |
<rebind input="js1_button21"/> | |
</action> | |
</actionmap> | |
<actionmap name="tractor_beam"> | |
<action name="tractor_beam_decrease_distance"> | |
<rebind input="js1_ "/> | |
</action> | |
<action name="tractor_beam_increase_distance"> | |
<rebind input="js1_ "/> | |
</action> | |
</actionmap> | |
<actionmap name="vehicle_general"> | |
<action name="v_attack_group1"> | |
<rebind input="js1_button18"/> | |
</action> | |
<action name="v_attack_group2"> | |
<rebind input="js1_button17"/> | |
</action> | |
<action name="v_starmap"> | |
<rebind input="js1_button21"/> | |
</action> | |
<action name="v_view_pitch"> | |
<rebind input="js1_roty"/> | |
</action> | |
<action name="v_view_yaw"> | |
<rebind input="js1_rotx"/> | |
</action> | |
</actionmap> | |
<actionmap name="vehicle_driver"> | |
<action name="v_boost"> | |
<rebind input="js1_button2"/> | |
</action> | |
<action name="v_move"> | |
<rebind input="js1_rotz"/> | |
</action> | |
</actionmap> | |
<actionmap name="default"> | |
<action name="respawn"> | |
<rebind input="js1_button18"/> | |
</action> | |
</actionmap> | |
<actionmap name="player_choice"> | |
<action name="pc_interaction_mode"> | |
<rebind input="js1_button15"/> | |
</action> | |
</actionmap> | |
</ActionMaps> |
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