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SwiftUI Animated Blur Background
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// | |
// AnimatedBackground.swift | |
// Playground | |
// | |
// Created by Colin Harris on 23/5/24. | |
// | |
import SwiftUI | |
struct AnimatedBackground: View { | |
var body: some View { | |
FloatingBlur( | |
fill: AnyShapeStyle(.teal.gradient), | |
direction: .clockwise, | |
offset: CGSize(width: 75, height: 0) | |
).offset(y:-75) | |
FloatingBlur( | |
fill: AnyShapeStyle(.orange.gradient), | |
direction: .counterClockwise, | |
offset: CGSize(width: -100, height: 0) | |
) | |
FloatingBlur( | |
fill: AnyShapeStyle(.pink.gradient), | |
direction: .clockwise, | |
offset: CGSize(width: 75, height: -75) | |
).offset(y:75) | |
} | |
} | |
struct FloatingBlur: View { | |
var fill: AnyShapeStyle | |
var rotationDirection: RotationDirection | |
var offset: CGSize | |
@State var rotation: Double | |
init(fill: AnyShapeStyle, direction: RotationDirection, offset: CGSize) { | |
self.fill = fill | |
self.rotationDirection = direction | |
self.offset = offset | |
self.rotation = rotationDirection.startDegrees | |
} | |
var body: some View { | |
Circle() | |
.fill(fill) | |
.blur(radius: 80) | |
.frame(width: 250) | |
.offset(offset) | |
.rotationEffect(.degrees(rotation)) | |
.onAppear { | |
withAnimation(.linear(duration: 10).repeatForever(autoreverses: false)) { | |
rotation = rotationDirection.endDegrees | |
} | |
} | |
} | |
} | |
enum RotationDirection { | |
case clockwise | |
case counterClockwise | |
var startDegrees: Double { | |
switch self { | |
case .clockwise: | |
return 0 | |
case .counterClockwise: | |
return 360 | |
} | |
} | |
var endDegrees: Double { | |
switch self { | |
case .clockwise: | |
return 360 | |
case .counterClockwise: | |
return 0 | |
} | |
} | |
} | |
#Preview { | |
AnimatedBackground() | |
} |
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demo-video.mp4