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Cristian Lozano criloz

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@hackermondev
hackermondev / research.md
Last active June 5, 2025 18:26
Unique 0-click deanonymization attack targeting Signal, Discord and hundreds of platform

hi, i'm daniel. i'm a 15-year-old high school junior. in my free time, i hack billion dollar companies and build cool stuff.

3 months ago, I discovered a unique 0-click deanonymization attack that allows an attacker to grab the location of any target within a 250 mile radius. With a vulnerable app installed on a target's phone (or as a background application on their laptop), an attacker can send a malicious payload and deanonymize you within seconds--and you wouldn't even know.

I'm publishing this writeup and research as a warning, especially for journalists, activists, and hackers, about this type of undetectable attack. Hundreds of applications are vulnerable, including some of the most popular apps in the world: Signal, Discord, Twitter/X, and others. Here's how it works:

Cloudflare

By the numbers, Cloudflare is easily the most popular CDN on the market. It beats out competitors such as Sucuri, Amazon CloudFront, Akamai, and Fastly. In 2019, a major Cloudflare outage k

Moved to repo: /quenhus/uBlock-Origin-dev-filter

In order to keep filters up to date, please use this repo.

@fabiolimace
fabiolimace / UUIDv6.sql
Last active June 9, 2025 01:05
Functions for generating UUIDv6 and UUIDv7 on PostgreSQL
/*
* MIT License
*
* Copyright (c) 2023-2024 Fabio Lima
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
@raysan5
raysan5 / custom_game_engines_small_study.md
Last active June 6, 2025 06:52
A small state-of-the-art study on custom engines

CUSTOM GAME ENGINES: A Small Study

a_plague_tale

A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.

Nowadays lots of companies choose engines like Unreal or Unity for their games (or that's what lot of people think) because d

@ykarikos
ykarikos / docker-ssl-proxy.md
Last active February 21, 2025 19:30
Self-signed SSL reverse proxy with Docker

Self-signed SSL reverse proxy with Docker

This is based on the marvellous blog posting by Oliver Zampieri.

This howto is written to create a self signed SSL NginX proxy on MacOS to

  1. Expose proxy at local host port 5001
  2. Connect the port 5001 to port 443 inside Docker
  3. Proxy the port 443 to port 5000 on the host computer

This means that:

Looking into the Future

futures-rs is the library which will hopefully become a shared foundation for everything async in Rust. However it's already become renowned for having a steep learning curve, even for experienced Rustaceans.

I think one of the best ways to get comfortable with using a library is to look at how it works internally: often API design can seem bizarre or impenetrable and it's only when you put yourself in the shoes of the library author that you can really understand why it was designed that way.

In this post I'll try to put down on "paper" my understanding of how futures work and I'll aim to do it in a visual way. I'm going to assume you're already somewhat familiar with Rust and why futures are a useful tool to have at one's disposal.

For most of this post I'll be talking about how things work today (as of September 2017). At the end I'll touch on what's being proposed next and also make a case for some of the changes I'd like to see.

If you're interested in learning more ab