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// Fill out your copyright notice in the Description page of Project Settings. | |
#include "BuildingEscape.h" | |
#include "Grabber.h" | |
#define OUT | |
// Sets default values for this component's properties | |
UGrabber::UGrabber() | |
{ | |
// Set this component to be initialized when the game starts, and to be ticked every frame. You can turn these features |