Generates an algorithmic 3D OBJ file with ThreeJS and Node.js.
# print to stdout
node generate-mesh.js > test.obj
# write to file
node generate-mesh.js test.obj| import java.util.*; | |
| import java.net.*; | |
| void setup() { | |
| try { | |
| Enumeration e = NetworkInterface.getNetworkInterfaces(); | |
| while (e.hasMoreElements ()) | |
| { | |
| NetworkInterface n = (NetworkInterface) e.nextElement(); |
| <?php | |
| //Add a title/ description before the form. | |
| add_action( 'pods_form_pre_fields', 'slug_form_header' ); | |
| function slug_form_header() { | |
| $header = '<h1>Title For Form</h1>'; | |
| $header .= '<p>Description and/ or instructions for the form.</p>'; | |
| echo $header; | |
| } | |
| import java.nio.IntBuffer; | |
| import java.nio.ByteOrder; | |
| public class Buffer extends PGraphics3D | |
| { | |
| protected int current_color = 0; | |
| public Buffer(PApplet parent) | |
| { | |
| setParent(parent); |