Created
January 26, 2012 23:38
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Simple Nunchuck/Servo mashup
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// Controlling a servo position using a Wii Nunchuck. | |
// by Fanjita <http://www.fanjita.org/> | |
// Includes code from 'Knob' sample by Michal Rinott <http://people.interaction-ivrea.it/m.rinott> | |
#include <Wire.h> | |
#include <Servo.h> | |
#include "wiichuck.h" | |
Servo myservo; // create servo object to control a servo | |
int potpin = 0; // analog pin used to connect the potentiometer | |
int val; // variable to read the value from the analog pin | |
void setup() | |
{ | |
myservo.attach(9); // attaches the servo on pin 9 to the servo object | |
// Initialise WiiChuck in pins A2-A5. | |
nunchuck_setpowerpins(); | |
nunchuck_init(); | |
pinMode(13, OUTPUT); | |
} | |
void loop() | |
{ | |
nunchuck_get_data(); | |
val = nunchuck_joyx(); // 0 - 256 | |
val = map(val, 0, 256, 0, 179); // scale it to use it with the servo (value between 0 and 180) | |
myservo.write(val); // sets the servo position according to the scaled value | |
delay(15); // waits for the servo to get there | |
// Let's also copy the Z-button state to pin13's built-in LED. | |
digitalWrite(13, nunchuck_zbutton()); | |
} |
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