Created
July 30, 2024 20:16
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async determinarResultado(probabilidadeGanho: number, probabilidadebonus: number, id: number, gamecode: string) { | |
const resultadoAleatorio = Math.random() | |
const callpending = await this.getcall(id, gamecode) | |
let numeroAleatorio = 0 | |
if (callpending.length > 0 && callpending[0].status === "pending" && callpending[0].gamecode === `${gamecode}`) { | |
return { | |
result: "bonus", | |
gamecode: gamecode, | |
json: callpending[0].jsonname, | |
idcall: callpending[0].id, | |
} | |
} | |
if (resultadoAleatorio < probabilidadeGanho) { | |
if (resultadoAleatorio < probabilidadebonus) { | |
const user = await this.getuserbyid(id) | |
if (user[0].isinfluencer === 1) { | |
numeroAleatorio = Math.floor(Math.random() * 6) + 1 | |
await this.addcall(gamecode, id, numeroAleatorio) | |
} else { | |
numeroAleatorio = Math.floor(Math.random() * (12 - 7 + 1)) + 7 | |
await this.addcall(gamecode, id, numeroAleatorio) | |
} | |
return { result: "ganho" } | |
} else { | |
return { result: "ganho" } | |
} | |
} else { | |
return { result: "perda" } | |
} | |
} |
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