Created
May 1, 2015 04:54
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Board Model Logic - Cara & Alex
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class Game | |
attr_reader :size, :board | |
def initialize(size=10, board = Array.new(size) { Array.new(size) {Cell.new}} ) | |
@size = size | |
@board = board | |
@directions = [[-1,-1],[-1,0],[-1,1],[0,1],[1,1],[1,0],[1,-1],[0,-1]] | |
# total_mines | |
@lose = false | |
@start_time = Time.now | |
@win = false | |
end | |
def total_mines | |
count = 0 | |
@board.each{|row| count += row.count{|cell| cell.mine}} | |
count | |
end | |
def count_neighbour_mines(r,c) | |
@board[r][c].neighbour_mines = 0 | |
@directions.each {|i,j| @board[r][c].neighbour_mines += 1 if mine?(r+i,c+j) && in_bounds?(r+i,c+j) } | |
@board[r][c].neighbour_mines | |
end | |
def mine?(r,c) | |
@board[r][c].mine | |
end | |
def in_bounds?(r,c) | |
r.between?(0,@size-1) && c.between?(0,@size-1) | |
end | |
def return_value(r,c) | |
if mine?(r,c) | |
@lose = true | |
return -1 | |
else | |
@board[r][c].known = true | |
if check_for_win | |
return "Game won" | |
# game_over | |
else | |
@board[r][c].neighbour_mines | |
end | |
end | |
end | |
def check_for_win | |
@board.each_with_index {|row, r| row.each_with_index {|col, c| @win = true if mine?(r,c) || @board[r][c].known }} | |
won? | |
end | |
def finish_time | |
(Time.now - @start_time).floor.to_s | |
end | |
def won? | |
@win | |
end | |
def game_over | |
#... | |
end | |
end |
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