Created
August 22, 2023 22:01
-
-
Save dglaude/36f540a2b2776b69901c1ab908410e65 to your computer and use it in GitHub Desktop.
My Pico DV Base 3 buttons drums
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
"""Three button drum machine on Pico DV base""" | |
import time | |
import board | |
from digitalio import DigitalInOut, Direction, Pull | |
from adafruit_debouncer import Debouncer | |
import synthio | |
import audiobusio | |
import audiomixer | |
import drums | |
led = DigitalInOut(board.LED) | |
led.direction = Direction.OUTPUT | |
### import board ### | |
### from digitalio import DigitalInOut, Direction, Pull ### | |
pin_button_A = DigitalInOut(board.BUTTON_A) | |
pin_button_A.direction = Direction.INPUT | |
pin_button_A.pull = Pull.DOWN | |
pin_button_B = DigitalInOut(board.BUTTON_B) | |
pin_button_B.direction = Direction.INPUT | |
pin_button_B.pull = Pull.DOWN | |
pin_button_C = DigitalInOut(board.BUTTON_C) | |
pin_button_C.direction = Direction.INPUT | |
pin_button_C.pull = Pull.DOWN | |
### from adafruit_debouncer import Debouncer ### | |
switch_A = Debouncer(pin_button_A) | |
switch_B = Debouncer(pin_button_B) | |
switch_C = Debouncer(pin_button_C) | |
### import audiobusio ### | |
audio = audiobusio.I2SOut(bit_clock=board.GP27, word_select=board.GP28, data=board.GP26) | |
### import audiomixer ### | |
mixer = audiomixer.Mixer(sample_rate=22050, buffer_size=2048, channel_count=1) | |
synth = synthio.Synthesizer(sample_rate=22050, channel_count=1) | |
audio.play(mixer) | |
mixer.voice[0].play(synth) | |
mixer.voice[0].level = 0.25 # 25% volume might be better | |
### import drums ### | |
kick_drum=drums.KickDrum(synth) | |
snare=drums.Snare(synth) | |
#snare.setLPF(8500) | |
high_hat=drums.HighHat(synth) | |
#high_hat=drums.HighHat(synth, t=0.230) | |
#high_hat.setHPF(8000) | |
while True: | |
switch_A.update() | |
switch_B.update() | |
switch_C.update() | |
if switch_A.rose: | |
kick_drum.play() | |
if switch_B.rose: | |
snare.play() | |
if switch_C.rose: | |
high_hat.play() |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
To use this you need: