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November 9, 2016 18:03
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<!DOCTYPE html> | |
<html> | |
<head> | |
<meta charset="utf-8"> | |
<style> | |
body { | |
background-color: #ffffff; | |
margin: 0; | |
overflow: hidden; | |
} | |
</style> | |
</head> | |
<body> | |
<script src='https://cdnjs.cloudflare.com/ajax/libs/three.js/r73/three.js'></script> | |
<script src='http://threejs.org/examples/js/renderers/CSS3DRenderer.js'></script> | |
<script src='http://threejs.org/examples/js/controls/TrackballControls.js'></script> | |
<script> | |
// http://stackoverflow.com/questions/24681170/three-js-properly-blending-css3d-and-webgl/24688807#24688807 | |
var camera, sceneGl, rendererGl; | |
var sceneCss, rendererCss; | |
var controls; | |
init(); | |
animate(); | |
function init() { | |
camera = new THREE.PerspectiveCamera(45, window.innerWidth / window.innerHeight, 1, 1000); | |
camera.position.set(60, 50, 100); | |
controls = new THREE.TrackballControls(camera); | |
sceneGl = new THREE.Scene(); | |
sceneCss = new THREE.Scene(); | |
var material = new THREE.MeshBasicMaterial({ | |
color: 0x000000, | |
opacity: 0.0, | |
side: THREE.DoubleSide | |
}); | |
var size_x = 400; | |
var size_y = 490; | |
var element = document.createElement('iframe') | |
element.src = 'https://www.w3.org/' | |
element.style.width = size_x + 'px'; | |
element.style.height = size_y + 'px'; | |
var object = new THREE.CSS3DObject(element); | |
object.position.set(0,0,0); | |
object.scale.x = 0.1; | |
object.scale.y = 0.1; | |
sceneCss.add(object); | |
var geometry = new THREE.PlaneGeometry(size_x, size_y); | |
var mesh = new THREE.Mesh(geometry, material); | |
mesh.position.copy(object.position); | |
mesh.rotation.copy(object.rotation); | |
mesh.scale.copy(object.scale); | |
sceneGl.add(mesh); | |
var geometry = new THREE.BoxGeometry( 10, 10, 10 ); | |
var material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } ); | |
var cube1 = new THREE.Mesh( geometry, material ); | |
cube1.position.copy( new THREE.Vector3(0, 0, 50) ); | |
sceneGl.add( cube1 ); | |
var geometry = new THREE.BoxGeometry( 10, 10, 10 ); | |
var material = new THREE.MeshBasicMaterial( { color: 0x0000ff } ); | |
var cube2 = new THREE.Mesh( geometry, material ); | |
cube2.position.copy( new THREE.Vector3(0, 0, -50) ); | |
sceneGl.add( cube2 ); | |
rendererCss = new THREE.CSS3DRenderer(); | |
rendererCss.setSize(window.innerWidth, window.innerHeight); | |
rendererCss.domElement.style.position = 'absolute'; | |
rendererCss.domElement.style.top = 0; | |
rendererGl = new THREE.WebGLRenderer({alpha:true}); | |
rendererGl.setClearColor(0x00ff00, 0.0); | |
rendererGl.setSize(window.innerWidth, window.innerHeight); | |
rendererGl.domElement.style.position = 'absolute'; | |
rendererGl.domElement.style.zIndex = 1; | |
rendererGl.domElement.style.top = 0; | |
rendererCss.domElement.appendChild(rendererGl.domElement); | |
document.body.appendChild(rendererCss.domElement); | |
} | |
function animate() { | |
requestAnimationFrame(animate); | |
controls.update(); | |
rendererGl.render(sceneGl, camera); | |
rendererCss.render(sceneCss, camera); | |
} | |
</script> | |
</body> | |
</html> |
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