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#pragma once | |
#include "IconsFontAwesome.h" // from https://github.com/juliettef/IconFontCppHeaders | |
namespace ImGui | |
{ | |
inline void SetupImGuiStyle( bool bStyleDark_, float alpha_ ) | |
{ | |
ImGuiStyle& style = ImGui::GetStyle(); | |
// light style from Pacôme Danhiez (user itamago) https://github.com/ocornut/imgui/pull/511#issuecomment-175719267 | |
style.Alpha = 1.0f; | |
style.FrameRounding = 3.0f; | |
style.Colors[ImGuiCol_Text] = ImVec4(0.00f, 0.00f, 0.00f, 1.00f); | |
style.Colors[ImGuiCol_TextDisabled] = ImVec4(0.60f, 0.60f, 0.60f, 1.00f); | |
style.Colors[ImGuiCol_WindowBg] = ImVec4(0.94f, 0.94f, 0.94f, 0.94f); | |
style.Colors[ImGuiCol_ChildWindowBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); | |
style.Colors[ImGuiCol_PopupBg] = ImVec4(1.00f, 1.00f, 1.00f, 0.94f); | |
style.Colors[ImGuiCol_Border] = ImVec4(0.00f, 0.00f, 0.00f, 0.39f); | |
style.Colors[ImGuiCol_BorderShadow] = ImVec4(1.00f, 1.00f, 1.00f, 0.10f); | |
style.Colors[ImGuiCol_FrameBg] = ImVec4(1.00f, 1.00f, 1.00f, 0.94f); | |
style.Colors[ImGuiCol_FrameBgHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.40f); | |
style.Colors[ImGuiCol_FrameBgActive] = ImVec4(0.26f, 0.59f, 0.98f, 0.67f); | |
style.Colors[ImGuiCol_TitleBg] = ImVec4(0.96f, 0.96f, 0.96f, 1.00f); | |
style.Colors[ImGuiCol_TitleBgCollapsed] = ImVec4(1.00f, 1.00f, 1.00f, 0.51f); | |
style.Colors[ImGuiCol_TitleBgActive] = ImVec4(0.82f, 0.82f, 0.82f, 1.00f); | |
style.Colors[ImGuiCol_MenuBarBg] = ImVec4(0.86f, 0.86f, 0.86f, 1.00f); | |
style.Colors[ImGuiCol_ScrollbarBg] = ImVec4(0.98f, 0.98f, 0.98f, 0.53f); | |
style.Colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.69f, 0.69f, 0.69f, 1.00f); | |
style.Colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.59f, 0.59f, 0.59f, 1.00f); | |
style.Colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.49f, 0.49f, 0.49f, 1.00f); | |
style.Colors[ImGuiCol_ComboBg] = ImVec4(0.86f, 0.86f, 0.86f, 0.99f); | |
style.Colors[ImGuiCol_CheckMark] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f); | |
style.Colors[ImGuiCol_SliderGrab] = ImVec4(0.24f, 0.52f, 0.88f, 1.00f); | |
style.Colors[ImGuiCol_SliderGrabActive] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f); | |
style.Colors[ImGuiCol_Button] = ImVec4(0.26f, 0.59f, 0.98f, 0.40f); | |
style.Colors[ImGuiCol_ButtonHovered] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f); | |
style.Colors[ImGuiCol_ButtonActive] = ImVec4(0.06f, 0.53f, 0.98f, 1.00f); | |
style.Colors[ImGuiCol_Header] = ImVec4(0.26f, 0.59f, 0.98f, 0.31f); | |
style.Colors[ImGuiCol_HeaderHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.80f); | |
style.Colors[ImGuiCol_HeaderActive] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f); | |
style.Colors[ImGuiCol_Column] = ImVec4(0.39f, 0.39f, 0.39f, 1.00f); | |
style.Colors[ImGuiCol_ColumnHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.78f); | |
style.Colors[ImGuiCol_ColumnActive] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f); | |
style.Colors[ImGuiCol_ResizeGrip] = ImVec4(1.00f, 1.00f, 1.00f, 0.50f); | |
style.Colors[ImGuiCol_ResizeGripHovered] = ImVec4(0.26f, 0.59f, 0.98f, 0.67f); | |
style.Colors[ImGuiCol_ResizeGripActive] = ImVec4(0.26f, 0.59f, 0.98f, 0.95f); | |
style.Colors[ImGuiCol_CloseButton] = ImVec4(0.59f, 0.59f, 0.59f, 0.50f); | |
style.Colors[ImGuiCol_CloseButtonHovered] = ImVec4(0.98f, 0.39f, 0.36f, 1.00f); | |
style.Colors[ImGuiCol_CloseButtonActive] = ImVec4(0.98f, 0.39f, 0.36f, 1.00f); | |
style.Colors[ImGuiCol_PlotLines] = ImVec4(0.39f, 0.39f, 0.39f, 1.00f); | |
style.Colors[ImGuiCol_PlotLinesHovered] = ImVec4(1.00f, 0.43f, 0.35f, 1.00f); | |
style.Colors[ImGuiCol_PlotHistogram] = ImVec4(0.90f, 0.70f, 0.00f, 1.00f); | |
style.Colors[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00f, 0.60f, 0.00f, 1.00f); | |
style.Colors[ImGuiCol_TextSelectedBg] = ImVec4(0.26f, 0.59f, 0.98f, 0.35f); | |
style.Colors[ImGuiCol_ModalWindowDarkening] = ImVec4(0.20f, 0.20f, 0.20f, 0.35f); | |
if( bStyleDark_ ) | |
{ | |
for (int i = 0; i <= ImGuiCol_COUNT; i++) | |
{ | |
ImVec4& col = style.Colors[i]; | |
float H, S, V; | |
ImGui::ColorConvertRGBtoHSV( col.x, col.y, col.z, H, S, V ); | |
if( S < 0.1f ) | |
{ | |
V = 1.0f - V; | |
} | |
ImGui::ColorConvertHSVtoRGB( H, S, V, col.x, col.y, col.z ); | |
if( col.w < 1.00f ) | |
{ | |
col.w *= alpha_; | |
} | |
} | |
} | |
else | |
{ | |
for (int i = 0; i <= ImGuiCol_COUNT; i++) | |
{ | |
ImVec4& col = style.Colors[i]; | |
if( col.w < 1.00f ) | |
{ | |
col.x *= alpha_; | |
col.y *= alpha_; | |
col.z *= alpha_; | |
col.w *= alpha_; | |
} | |
} | |
} | |
} | |
inline bool CheckBoxFont( const char* name_, bool* pB_, const char* pOn_ = "[X]", const char* pOff_="[ ]" ) | |
{ | |
if( *pB_ ) | |
{ | |
ImGui::Text(pOn_); | |
} | |
else | |
{ | |
ImGui::Text(pOff_); | |
} | |
bool bHover = false; | |
bHover = bHover || ImGui::IsItemHovered(); | |
ImGui::SameLine(); | |
ImGui::Text( name_ ); | |
bHover = bHover || ImGui::IsItemHovered(); | |
if( bHover && ImGui::IsMouseClicked(0) ) | |
{ | |
*pB_ = ! *pB_; | |
return true; | |
} | |
return false; | |
} | |
inline bool CheckBoxTick( const char* name_, bool* pB_ ) | |
{ | |
return CheckBoxFont( name_, pB_, ICON_FA_CHECK_SQUARE_O, ICON_FA_SQUARE_O ); | |
} | |
inline bool MenuItemCheckbox( const char* name_, bool* pB_ ) | |
{ | |
bool retval = ImGui::MenuItem( name_ ); | |
ImGui::SameLine(); | |
if( *pB_ ) | |
{ | |
ImGui::Text(ICON_FA_CHECK_SQUARE_O); | |
} | |
else | |
{ | |
ImGui::Text(ICON_FA_SQUARE_O); | |
} | |
if( retval ) | |
{ | |
*pB_ = ! *pB_; | |
} | |
return retval; | |
} | |
struct FrameTimeHistogram | |
{ | |
// configuration params - modify these at will | |
static const int NUM = 101; //last value is from T-1 to inf. | |
float dT = 0.001f; // in seconds, default 1ms | |
float refresh = 1.0f/60.0f;// set this to your target refresh rate | |
static const int NUM_MARKERS = 2; | |
float markers[NUM_MARKERS] = { 0.99f, 0.999f }; | |
// data | |
ImVec2 size = ImVec2( 3.0f * NUM, 40.0f ); | |
float lastdT = 0.0f; | |
float timesTotal; | |
float countsTotal; | |
float times[ NUM]; | |
float counts[NUM]; | |
float hitchTimes[ NUM]; | |
float hitchCounts[NUM]; | |
FrameTimeHistogram() | |
{ | |
Clear(); | |
} | |
void Clear() | |
{ | |
timesTotal = 0.0f; | |
countsTotal = 0.0f; | |
memset(times, 0, sizeof(times) ); | |
memset(counts, 0, sizeof(counts) ); | |
memset(hitchTimes, 0, sizeof(hitchTimes) ); | |
memset(hitchCounts, 0, sizeof(hitchCounts) ); | |
} | |
int GetBin( float time_ ) | |
{ | |
int bin = (int)floor( time_ / dT ); | |
if( bin >= NUM ) | |
{ | |
bin = NUM - 1; | |
} | |
return bin; | |
} | |
void Update( float deltaT_ ) | |
{ | |
if( deltaT_ < 0.0f ) | |
{ | |
assert(false); | |
return; | |
} | |
int bin = GetBin( deltaT_ ); | |
times[ bin] += deltaT_; | |
timesTotal += deltaT_; | |
counts[bin] += 1.0f; | |
countsTotal += 1.0f; | |
float hitch = abs( lastdT - deltaT_ ); | |
int deltaBin = GetBin( hitch ); | |
hitchTimes[ deltaBin] += hitch; | |
hitchCounts[deltaBin] += 1.0f; | |
lastdT = deltaT_; | |
} | |
void PlotRefreshLines( float total_ = 0.0f, float* pValues_ = NULL) | |
{ | |
ImDrawList* draw = ImGui::GetWindowDrawList(); | |
const ImGuiStyle& style = ImGui::GetStyle(); | |
ImVec2 pad = style.FramePadding; | |
ImVec2 min = ImGui::GetItemRectMin(); | |
min.x += pad.x; | |
ImVec2 max = ImGui::GetItemRectMax(); | |
max.x -= pad.x; | |
float xRefresh = (max.x - min.x) * refresh / ( dT * NUM ); | |
float xCurr = xRefresh + min.x; | |
while( xCurr < max.x ) | |
{ | |
float xP = ceil( xCurr ); // use ceil to get integer coords or else lines look odd | |
draw->AddLine( ImVec2( xP, min.y ), ImVec2( xP, max.y ), 0x50FFFFFF ); | |
xCurr += xRefresh; | |
} | |
if( pValues_ ) | |
{ | |
// calc markers | |
float currTotal = 0.0f; | |
int mark = 0; | |
for( int i = 0; i < NUM && mark < NUM_MARKERS; ++i ) | |
{ | |
currTotal += pValues_[i]; | |
if( total_ * markers[mark] < currTotal ) | |
{ | |
float xP = ceil( (float)(i+1)/(float)NUM * ( max.x - min.x ) + min.x ); // use ceil to get integer coords or else lines look odd | |
draw->AddLine( ImVec2( xP, min.y ), ImVec2( xP, max.y ), 0xFFFF0000 ); | |
++mark; | |
} | |
} | |
} | |
} | |
void CalcHistogramSize( int numShown_ ) | |
{ | |
ImVec2 wRegion = ImGui::GetContentRegionMax(); | |
float heightGone = 7.0f * ImGui::GetItemsLineHeightWithSpacing(); | |
wRegion.y -= heightGone; | |
wRegion.y /= (float) numShown_; | |
const ImGuiStyle& style = ImGui::GetStyle(); | |
ImVec2 pad = style.FramePadding; | |
wRegion.x -= 2.0f * pad.x; | |
size = wRegion; | |
} | |
void Draw(const char* name_, bool* pOpen_ = NULL ) | |
{ | |
if (ImGui::Begin( name_, pOpen_ )) | |
{ | |
int numShown = 0; | |
if(ImGui::CollapsingHeader("Time Histogram")) | |
{ | |
++numShown; | |
ImGui::PlotHistogram("", times, NUM, 0, NULL, FLT_MAX, FLT_MAX, size ); | |
PlotRefreshLines( timesTotal, times ); | |
} | |
if(ImGui::CollapsingHeader("Count Histogram")) | |
{ | |
++numShown; | |
ImGui::PlotHistogram("", counts, NUM, 0, NULL, FLT_MAX, FLT_MAX, size ); | |
PlotRefreshLines( countsTotal, counts ); | |
} | |
if(ImGui::CollapsingHeader("Hitch Time Histogram")) | |
{ | |
++numShown; | |
ImGui::PlotHistogram("", hitchTimes, NUM, 0, NULL, FLT_MAX, FLT_MAX, size ); | |
PlotRefreshLines(); | |
} | |
if(ImGui::CollapsingHeader("Hitch Count Histogram")) | |
{ | |
++numShown; | |
ImGui::PlotHistogram("", hitchCounts, NUM, 0, NULL, FLT_MAX, FLT_MAX, size ); | |
PlotRefreshLines(); | |
} | |
if( ImGui::Button("Clear") ) | |
{ | |
Clear(); | |
} | |
CalcHistogramSize( numShown ); | |
} | |
ImGui::End(); | |
} | |
}; | |
}; |
See the readme at https://github.com/juliettef/IconFontCppHeaders for IconFontCppHeaders Example code.
This Gist is old and out of date - I wouldn't use it other than to get some ideas.
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Hello, on the link to github, IconsFontAwesome.h is not available anymore, its either IconsFontAwesome4.h or IconsFontAwesome5.h. Do either of them work? I tried it with IconsFontAwesome4.h and it didn't work. Could be my issue also so I would like to hear. Thanks in advance