Created
October 5, 2014 03:06
My Cinder StarterApp
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#include "cinder/app/AppNative.h" | |
#include "cinder/Camera.h" | |
#include "cinder/gl/gl.h" | |
#include "cinder/gl/Vbo.h" | |
#include "cinder/Utilities.h" | |
using namespace ci; | |
using namespace ci::app; | |
using namespace std; | |
class StarterApp : public AppNative { | |
public: | |
void prepareSettings( Settings *settings ) override; | |
void setup(); | |
void resize(); | |
void draw(); | |
cinder::CameraOrtho mCam; | |
}; | |
void StarterApp::prepareSettings( Settings *settings ) | |
{ | |
settings->enableHighDensityDisplay(); | |
settings->setWindowSize(800, 800); | |
} | |
void StarterApp::setup() | |
{ | |
} | |
void StarterApp::resize() | |
{ | |
int height = getWindowHeight(); | |
int width = getWindowWidth(); | |
mCam.setOrtho( 0, width, height, 0, -100, 100 ); | |
gl::setMatrices( mCam ); | |
} | |
void StarterApp::draw() | |
{ | |
gl::clear( Color::white() ); | |
gl::color( Color::black() ); | |
gl::enableWireframe(); | |
gl::pushModelView(); | |
/* | |
// Save a frame in the home directory. | |
if (getElapsedFrames() == 1) { | |
writeImage( getHomeDirectory() / "StarterAppOutput.png", copyWindowSurface() ); | |
} | |
*/ | |
gl::popModelView(); | |
gl::disableWireframe(); | |
} | |
CINDER_APP_NATIVE( StarterApp, RendererGl ) |
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