Created
March 3, 2015 02:52
-
-
Save dulacp/3a3fea367581878f3cd7 to your computer and use it in GitHub Desktop.
Download & Compile Exiv2 for iOS (all architectures)
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# Builds a Exiv2 framework for the iPhone and the iPhone Simulator. | |
# Creates a set of universal libraries that can be used on an iPhone and in the | |
# iPhone simulator. Then creates a pseudo-framework to make using libexiv2 in Xcode | |
# less painful. | |
# | |
# To configure the script, define: | |
# IPHONE_SDKVERSION: iPhone SDK version (e.g. 8.1) | |
# | |
# Then go get the source tar.bz of the libexiv2 you want to build, shove it in the | |
# same directory as this script, and run "./libexiv2.sh". Grab a cuppa. And voila. | |
#=============================================================================== | |
: ${LIB_VERSION:=0.24} | |
# Current iPhone SDK | |
: ${IPHONE_SDKVERSION:=`xcodebuild -showsdks | grep iphoneos | egrep "[[:digit:]]+\.[[:digit:]]+" -o | tail -1`} | |
# Specific iPhone SDK | |
# : ${IPHONE_SDKVERSION:=8.1} | |
: ${XCODE_ROOT:=`xcode-select -print-path`} | |
: ${TARBALLDIR:=`pwd`} | |
: ${SRCDIR:=`pwd`/src} | |
: ${IOSBUILDDIR:=`pwd`/ios/build} | |
: ${OSXBUILDDIR:=`pwd`/osx/build} | |
: ${PREFIXDIR:=`pwd`/ios/prefix} | |
: ${IOSFRAMEWORKDIR:=`pwd`/ios/framework} | |
: ${OSXFRAMEWORKDIR:=`pwd`/osx/framework} | |
LIB_TARBALL=$TARBALLDIR/exiv2-$LIB_VERSION.tar.gz | |
LIB_SRC=$SRCDIR/exiv2-${LIB_VERSION} | |
#=============================================================================== | |
ARM_DEV_CMD="xcrun --sdk iphoneos" | |
SIM_DEV_CMD="xcrun --sdk iphonesimulator" | |
#=============================================================================== | |
# Functions | |
#=============================================================================== | |
abort() | |
{ | |
echo | |
echo "Aborted: $@" | |
exit 1 | |
} | |
doneSection() | |
{ | |
echo | |
echo "=================================================================" | |
echo "Done" | |
echo | |
} | |
#=============================================================================== | |
cleanEverythingReadyToStart() | |
{ | |
echo Cleaning everything before we start to build... | |
rm -rf iphone-build iphonesim-build | |
rm -rf $IOSBUILDDIR | |
rm -rf $PREFIXDIR | |
rm -rf $IOSFRAMEWORKDIR/$FRAMEWORK_NAME.framework | |
doneSection | |
} | |
#=============================================================================== | |
downloadExiv2() | |
{ | |
if [ ! -s $LIB_TARBALL ]; then | |
echo "Downloading libexiv2 ${LIB_VERSION}" | |
curl -L -o $LIB_TARBALL http://www.exiv2.org/exiv2-${LIB_VERSION}.tar.gz | |
fi | |
doneSection | |
} | |
#=============================================================================== | |
unpackExiv2() | |
{ | |
[ -f "$LIB_TARBALL" ] || abort "Source tarball missing." | |
echo Unpacking libexiv2 into $SRCDIR... | |
[ -d $SRCDIR ] || mkdir -p $SRCDIR | |
[ -d $LIB_SRC ] || ( cd $SRCDIR; tar xfj $LIB_TARBALL ) | |
[ -d $LIB_SRC ] && echo " ...unpacked as $LIB_SRC" | |
doneSection | |
} | |
#=============================================================================== | |
buildExiv2ForIPhoneOS() | |
{ | |
export CC=$XCODE_ROOT/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang | |
export CC_BASENAME=clang | |
export CXX=$XCODE_ROOT/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang++ | |
export CXX_BASENAME=clang++ | |
# avoid the `LDFLAGS` env to include the homebrew Cellar | |
export LDFLAGS="" | |
# C preprocessor | |
export CPP=$XCODE_ROOT/Toolchains/XcodeDefault.xctoolchain/usr/bin/cpp | |
# Ensure that the zlib project has been created in the right path an compiled | |
ZLIB_TARBALL_DIR=$TARBALLDIR/../_zlib | |
if [ ! -s $ZLIB_TARBALL_DIR ]; then | |
echo " !!! You need to create the directory $ZLIB_TARBALL_DIR and put the `libz.sh` script in it" | |
exit 1 | |
fi | |
ZLIB_PREFIX_DIR=$ZLIB_TARBALL_DIR/ios/prefix | |
if [ ! -s $ZLIB_PREFIX_DIR ]; then | |
echo " !!! You need to run the `libz.sh` script in $ZLIB_TARBALL_DIR" | |
exit 1 | |
fi | |
cd $LIB_SRC | |
echo Building Exiv2 for iPhoneSimulator | |
export CXXFLAGS="-O3 -arch i386 -arch x86_64 -isysroot $XCODE_ROOT/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator${IPHONE_SDKVERSION}.sdk -mios-simulator-version-min=${IPHONE_SDKVERSION} -Wno-error-implicit-function-declaration" | |
export CPPFLAGS="" | |
export LDFLAGS="-arch i386 -arch x86_64 -isysroot $XCODE_ROOT/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator${IPHONE_SDKVERSION}.sdk -mios-simulator-version-min=${IPHONE_SDKVERSION}" | |
make distclean | |
./configure --host=x86_64-apple-darwin --prefix=$PREFIXDIR/iphonesim-build --disable-dependency-tracking --enable-static=yes --enable-shared=no --disable-dependency-tracking --enable-commercial --disable-nls --disable-lensdata --disable-xmp --without-libiconv-prefix --without-zlib # --with-zlib=$ZLIB_PREFIX_DIR/iphonesim-build | |
make | |
make install | |
doneSection | |
echo Building Exiv2 for iPhone | |
export CXXFLAGS="-O3 -arch armv7 -arch armv7s -arch arm64 -isysroot $XCODE_ROOT/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS${IPHONE_SDKVERSION}.sdk -mios-version-min=${IPHONE_SDKVERSION}" | |
export CPPFLAGS="" | |
export LDFLAGS="-arch armv7 -arch armv7s -arch arm64 -isysroot $XCODE_ROOT/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS${IPHONE_SDKVERSION}.sdk -mios-version-min=${IPHONE_SDKVERSION}" | |
make distclean | |
./configure --host=arm-apple-darwin --prefix=$PREFIXDIR/iphone-build --disable-dependency-tracking --enable-static=yes --enable-shared=no --disable-dependency-tracking --enable-commercial --disable-nls --disable-lensdata --disable-xmp --without-libiconv-prefix --without-zlib # --with-zlib=$ZLIB_PREFIX_DIR/iphone-build | |
make | |
make install | |
doneSection | |
} | |
#=============================================================================== | |
scrunchAllLibsTogetherInOneLibPerPlatform() | |
{ | |
cd $PREFIXDIR | |
# iOS Device | |
mkdir -p $IOSBUILDDIR/armv7 | |
mkdir -p $IOSBUILDDIR/armv7s | |
mkdir -p $IOSBUILDDIR/arm64 | |
# iOS Simulator | |
mkdir -p $IOSBUILDDIR/i386 | |
mkdir -p $IOSBUILDDIR/x86_64 | |
echo Splitting all existing fat binaries... | |
$ARM_DEV_CMD lipo "iphone-build/lib/libexiv2.a" -thin armv7 -o $IOSBUILDDIR/armv7/libexiv2.a | |
$ARM_DEV_CMD lipo "iphone-build/lib/libexiv2.a" -thin armv7s -o $IOSBUILDDIR/armv7s/libexiv2.a | |
$ARM_DEV_CMD lipo "iphone-build/lib/libexiv2.a" -thin arm64 -o $IOSBUILDDIR/arm64/libexiv2.a | |
$SIM_DEV_CMD lipo "iphonesim-build/lib/libexiv2.a" -thin i386 -o $IOSBUILDDIR/i386/libexiv2.a | |
$SIM_DEV_CMD lipo "iphonesim-build/lib/libexiv2.a" -thin x86_64 -o $IOSBUILDDIR/x86_64/libexiv2.a | |
} | |
#=============================================================================== | |
buildFramework() | |
{ | |
: ${1:?} | |
FRAMEWORKDIR=$1 | |
BUILDDIR=$2 | |
VERSION_TYPE=Alpha | |
FRAMEWORK_NAME=exiv2 | |
FRAMEWORK_VERSION=A | |
FRAMEWORK_CURRENT_VERSION=$LIB_VERSION | |
FRAMEWORK_COMPATIBILITY_VERSION=$LIB_VERSION | |
FRAMEWORK_BUNDLE=$FRAMEWORKDIR/$FRAMEWORK_NAME.framework | |
echo "Framework: Building $FRAMEWORK_BUNDLE from $BUILDDIR..." | |
rm -rf $FRAMEWORK_BUNDLE | |
echo "Framework: Setting up directories..." | |
mkdir -p $FRAMEWORK_BUNDLE | |
mkdir -p $FRAMEWORK_BUNDLE/Versions | |
mkdir -p $FRAMEWORK_BUNDLE/Versions/$FRAMEWORK_VERSION | |
mkdir -p $FRAMEWORK_BUNDLE/Versions/$FRAMEWORK_VERSION/Resources | |
mkdir -p $FRAMEWORK_BUNDLE/Versions/$FRAMEWORK_VERSION/Headers | |
mkdir -p $FRAMEWORK_BUNDLE/Versions/$FRAMEWORK_VERSION/Documentation | |
echo "Framework: Creating symlinks..." | |
ln -s $FRAMEWORK_VERSION $FRAMEWORK_BUNDLE/Versions/Current | |
ln -s Versions/Current/Headers $FRAMEWORK_BUNDLE/Headers | |
ln -s Versions/Current/Resources $FRAMEWORK_BUNDLE/Resources | |
ln -s Versions/Current/Documentation $FRAMEWORK_BUNDLE/Documentation | |
ln -s Versions/Current/$FRAMEWORK_NAME $FRAMEWORK_BUNDLE/$FRAMEWORK_NAME | |
FRAMEWORK_INSTALL_NAME=$FRAMEWORK_BUNDLE/Versions/$FRAMEWORK_VERSION/$FRAMEWORK_NAME | |
echo "Lipoing library into $FRAMEWORK_INSTALL_NAME..." | |
$ARM_DEV_CMD lipo -create $BUILDDIR/*/libexiv2.a -o "$FRAMEWORK_INSTALL_NAME" || abort "Lipo $1 failed" | |
echo "Framework: Copying includes..." | |
cp -r $PREFIXDIR/iphone-build/include/exiv2/* $FRAMEWORK_BUNDLE/Headers/ | |
echo "Framework: Creating plist..." | |
cat > $FRAMEWORK_BUNDLE/Resources/Info.plist <<EOF | |
<?xml version="1.0" encoding="UTF-8"?> | |
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> | |
<plist version="1.0"> | |
<dict> | |
<key>CFBundleDevelopmentRegion</key> | |
<string>English</string> | |
<key>CFBundleExecutable</key> | |
<string>${FRAMEWORK_NAME}</string> | |
<key>CFBundleIdentifier</key> | |
<string>org.libexiv2</string> | |
<key>CFBundleInfoDictionaryVersion</key> | |
<string>6.0</string> | |
<key>CFBundlePackageType</key> | |
<string>FMWK</string> | |
<key>CFBundleSignature</key> | |
<string>????</string> | |
<key>CFBundleVersion</key> | |
<string>${FRAMEWORK_CURRENT_VERSION}</string> | |
</dict> | |
</plist> | |
EOF | |
doneSection | |
} | |
#=============================================================================== | |
# Execution starts here | |
#=============================================================================== | |
mkdir -p $IOSBUILDDIR | |
# cleanEverythingReadyToStart #may want to comment if repeatedly running during dev | |
echo "LIB_VERSION: $LIB_VERSION" | |
echo "LIB_SRC: $LIB_SRC" | |
echo "IOSBUILDDIR: $IOSBUILDDIR" | |
echo "PREFIXDIR: $PREFIXDIR" | |
echo "IOSFRAMEWORKDIR: $IOSFRAMEWORKDIR" | |
echo "IPHONE_SDKVERSION: $IPHONE_SDKVERSION" | |
echo "XCODE_ROOT: $XCODE_ROOT" | |
echo | |
downloadExiv2 | |
unpackExiv2 | |
buildExiv2ForIPhoneOS | |
scrunchAllLibsTogetherInOneLibPerPlatform | |
buildFramework $IOSFRAMEWORKDIR $IOSBUILDDIR | |
echo "Completed successfully" | |
#=============================================================================== |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment