Created
February 28, 2015 01:25
-
-
Save dulacp/75f1f49f53e544cef549 to your computer and use it in GitHub Desktop.
Download & Compile Libz (zlib) for iOS (all architectures)
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# Builds a ZLib framework for the iPhone and the iPhone Simulator. | |
# Creates a set of universal libraries that can be used on an iPhone and in the | |
# iPhone simulator. Then creates a pseudo-framework to make using libz in Xcode | |
# less painful. | |
# | |
# To configure the script, define: | |
# IPHONE_SDKVERSION: iPhone SDK version (e.g. 8.1) | |
# | |
# Then go get the source tar.bz of the libz you want to build, shove it in the | |
# same directory as this script, and run "./libz.sh". Grab a cuppa. And voila. | |
#=============================================================================== | |
: ${LIB_VERSION:=1.2.8} | |
# Current iPhone SDK | |
: ${IPHONE_SDKVERSION:=`xcodebuild -showsdks | grep iphoneos | egrep "[[:digit:]]+\.[[:digit:]]+" -o | tail -1`} | |
# Specific iPhone SDK | |
# : ${IPHONE_SDKVERSION:=8.1} | |
: ${XCODE_ROOT:=`xcode-select -print-path`} | |
: ${TARBALLDIR:=`pwd`} | |
: ${SRCDIR:=`pwd`/src} | |
: ${IOSBUILDDIR:=`pwd`/ios/build} | |
: ${OSXBUILDDIR:=`pwd`/osx/build} | |
: ${PREFIXDIR:=`pwd`/ios/prefix} | |
: ${IOSFRAMEWORKDIR:=`pwd`/ios/framework} | |
: ${OSXFRAMEWORKDIR:=`pwd`/osx/framework} | |
LIB_TARBALL=$TARBALLDIR/zlib-$LIB_VERSION.tar.gz | |
LIB_SRC=$SRCDIR/zlib-${LIB_VERSION} | |
#=============================================================================== | |
ARM_DEV_CMD="xcrun --sdk iphoneos" | |
SIM_DEV_CMD="xcrun --sdk iphonesimulator" | |
#=============================================================================== | |
# Functions | |
#=============================================================================== | |
abort() | |
{ | |
echo | |
echo "Aborted: $@" | |
exit 1 | |
} | |
doneSection() | |
{ | |
echo | |
echo "=================================================================" | |
echo "Done" | |
echo | |
} | |
#=============================================================================== | |
cleanEverythingReadyToStart() | |
{ | |
echo Cleaning everything before we start to build... | |
rm -rf iphone-build iphonesim-build | |
rm -rf $IOSBUILDDIR | |
rm -rf $PREFIXDIR | |
rm -rf $IOSFRAMEWORKDIR/$FRAMEWORK_NAME.framework | |
doneSection | |
} | |
#=============================================================================== | |
downloadZLib() | |
{ | |
if [ ! -s $LIB_TARBALL ]; then | |
echo "Downloading zlib ${LIB_VERSION}" | |
curl -L -o $LIB_TARBALL http://sourceforge.net/projects/libpng/files/zlib/${LIB_VERSION}/zlib-${LIB_VERSION}.tar.gz | |
fi | |
doneSection | |
} | |
#=============================================================================== | |
unpackZLib() | |
{ | |
[ -f "$LIB_TARBALL" ] || abort "Source tarball missing." | |
echo Unpacking zlib into $SRCDIR... | |
[ -d $SRCDIR ] || mkdir -p $SRCDIR | |
[ -d $LIB_SRC ] || ( cd $SRCDIR; tar xfj $LIB_TARBALL ) | |
[ -d $LIB_SRC ] && echo " ...unpacked as $LIB_SRC" | |
doneSection | |
} | |
#=============================================================================== | |
buildZLibForIPhoneOS() | |
{ | |
export CC=$XCODE_ROOT/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang | |
export CC_BASENAME=clang | |
export CXX=$XCODE_ROOT/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang++ | |
export CXX_BASENAME=clang++ | |
cd $LIB_SRC | |
echo Building ZLib for iPhoneSimulator | |
export CFLAGS="-O3 -arch i386 -arch x86_64 -isysroot $XCODE_ROOT/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator${IPHONE_SDKVERSION}.sdk -mios-simulator-version-min=${IPHONE_SDKVERSION} -Wno-error-implicit-function-declaration" | |
./configure --prefix=$PREFIXDIR/iphonesim-build | |
make | |
make install | |
doneSection | |
echo Building ZLib for iPhone | |
export CFLAGS="-O3 -arch armv7 -arch armv7s -arch arm64 -isysroot $XCODE_ROOT/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS${IPHONE_SDKVERSION}.sdk -mios-version-min=${IPHONE_SDKVERSION}" | |
./configure --prefix=$PREFIXDIR/iphone-build | |
make | |
make install | |
doneSection | |
} | |
#=============================================================================== | |
scrunchAllLibsTogetherInOneLibPerPlatform() | |
{ | |
cd $PREFIXDIR | |
# iOS Device | |
mkdir -p $IOSBUILDDIR/armv7 | |
mkdir -p $IOSBUILDDIR/armv7s | |
mkdir -p $IOSBUILDDIR/arm64 | |
# iOS Simulator | |
mkdir -p $IOSBUILDDIR/i386 | |
mkdir -p $IOSBUILDDIR/x86_64 | |
echo Splitting all existing fat binaries... | |
$ARM_DEV_CMD lipo "iphone-build/lib/libz.a" -thin armv7 -o $IOSBUILDDIR/armv7/libz.a | |
$ARM_DEV_CMD lipo "iphone-build/lib/libz.a" -thin armv7s -o $IOSBUILDDIR/armv7s/libz.a | |
$ARM_DEV_CMD lipo "iphone-build/lib/libz.a" -thin arm64 -o $IOSBUILDDIR/arm64/libz.a | |
$SIM_DEV_CMD lipo "iphonesim-build/lib/libz.a" -thin i386 -o $IOSBUILDDIR/i386/libz.a | |
$SIM_DEV_CMD lipo "iphonesim-build/lib/libz.a" -thin x86_64 -o $IOSBUILDDIR/x86_64/libz.a | |
} | |
#=============================================================================== | |
buildFramework() | |
{ | |
: ${1:?} | |
FRAMEWORKDIR=$1 | |
BUILDDIR=$2 | |
VERSION_TYPE=Alpha | |
FRAMEWORK_NAME=zlib | |
FRAMEWORK_VERSION=A | |
FRAMEWORK_CURRENT_VERSION=$LIB_VERSION | |
FRAMEWORK_COMPATIBILITY_VERSION=$LIB_VERSION | |
FRAMEWORK_BUNDLE=$FRAMEWORKDIR/$FRAMEWORK_NAME.framework | |
echo "Framework: Building $FRAMEWORK_BUNDLE from $BUILDDIR..." | |
rm -rf $FRAMEWORK_BUNDLE | |
echo "Framework: Setting up directories..." | |
mkdir -p $FRAMEWORK_BUNDLE | |
mkdir -p $FRAMEWORK_BUNDLE/Versions | |
mkdir -p $FRAMEWORK_BUNDLE/Versions/$FRAMEWORK_VERSION | |
mkdir -p $FRAMEWORK_BUNDLE/Versions/$FRAMEWORK_VERSION/Resources | |
mkdir -p $FRAMEWORK_BUNDLE/Versions/$FRAMEWORK_VERSION/Headers | |
mkdir -p $FRAMEWORK_BUNDLE/Versions/$FRAMEWORK_VERSION/Documentation | |
echo "Framework: Creating symlinks..." | |
ln -s $FRAMEWORK_VERSION $FRAMEWORK_BUNDLE/Versions/Current | |
ln -s Versions/Current/Headers $FRAMEWORK_BUNDLE/Headers | |
ln -s Versions/Current/Resources $FRAMEWORK_BUNDLE/Resources | |
ln -s Versions/Current/Documentation $FRAMEWORK_BUNDLE/Documentation | |
ln -s Versions/Current/$FRAMEWORK_NAME $FRAMEWORK_BUNDLE/$FRAMEWORK_NAME | |
FRAMEWORK_INSTALL_NAME=$FRAMEWORK_BUNDLE/Versions/$FRAMEWORK_VERSION/$FRAMEWORK_NAME | |
echo "Lipoing library into $FRAMEWORK_INSTALL_NAME..." | |
$ARM_DEV_CMD lipo -create $BUILDDIR/*/libz.a -o "$FRAMEWORK_INSTALL_NAME" || abort "Lipo $1 failed" | |
echo "Framework: Copying includes..." | |
cp -r $PREFIXDIR/include/zlib/* $FRAMEWORK_BUNDLE/Headers/ | |
echo "Framework: Creating plist..." | |
cat > $FRAMEWORK_BUNDLE/Resources/Info.plist <<EOF | |
<?xml version="1.0" encoding="UTF-8"?> | |
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> | |
<plist version="1.0"> | |
<dict> | |
<key>CFBundleDevelopmentRegion</key> | |
<string>English</string> | |
<key>CFBundleExecutable</key> | |
<string>${FRAMEWORK_NAME}</string> | |
<key>CFBundleIdentifier</key> | |
<string>org.zlib</string> | |
<key>CFBundleInfoDictionaryVersion</key> | |
<string>6.0</string> | |
<key>CFBundlePackageType</key> | |
<string>FMWK</string> | |
<key>CFBundleSignature</key> | |
<string>????</string> | |
<key>CFBundleVersion</key> | |
<string>${FRAMEWORK_CURRENT_VERSION}</string> | |
</dict> | |
</plist> | |
EOF | |
doneSection | |
} | |
#=============================================================================== | |
# Execution starts here | |
#=============================================================================== | |
mkdir -p $IOSBUILDDIR | |
# cleanEverythingReadyToStart #may want to comment if repeatedly running during dev | |
echo "LIB_VERSION: $LIB_VERSION" | |
echo "LIB_SRC: $LIB_SRC" | |
echo "IOSBUILDDIR: $IOSBUILDDIR" | |
echo "PREFIXDIR: $PREFIXDIR" | |
echo "IOSFRAMEWORKDIR: $IOSFRAMEWORKDIR" | |
echo "IPHONE_SDKVERSION: $IPHONE_SDKVERSION" | |
echo "XCODE_ROOT: $XCODE_ROOT" | |
echo | |
downloadZLib | |
unpackZLib | |
buildZLibForIPhoneOS | |
scrunchAllLibsTogetherInOneLibPerPlatform | |
buildFramework $IOSFRAMEWORKDIR $IOSBUILDDIR | |
echo "Completed successfully" | |
#=============================================================================== |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Hello, Pierre.
I suppose, that your awesome script have a race condition bug. Libz Makefile compile in zlib-1.2.8 folder. Sequence of configure and make calls leads to object files clash and linker fail e.g.
ld: warning: ignoring file inflate.lo, missing required architecture armv7 in file inflate.lo (2 slices)
Undefined symbols for architecture armv7:
"_inflate", referenced from:
...
To fix this issue need do "make distclean" after platform (iphonesim and iphone) builds. Attach test.patch
Fix.patch