Created
November 21, 2009 00:12
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Core Zipping interfaces
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using System; | |
using System.IO; | |
namespace Woolpert.Compression | |
{ | |
/// <summary> | |
/// Zips files up | |
/// </summary> | |
public interface IFileZipUtility | |
{ | |
/// <summary> | |
/// Zips files from a directory and subdirectories | |
/// </summary> | |
/// <param name="zipFilePath">The name of the zipped file</param> | |
/// <param name="directory">directory to zip files up in</param> | |
void GenerateZipFile(string zipFilePath, string directory); | |
/// <summary> | |
/// Zips files from a directory and subdirectories if recursive is true | |
/// </summary> | |
/// <param name="zipFilePath">The name of the zipped file</param> | |
/// <param name="directory">directory to zip files up in</param> | |
/// <param name="recursive">Would you like to zip up subdirectories as well?</param> | |
void GenerateZipFile(string zipFilePath, string directory, bool recursive); | |
/// <summary> | |
/// Zips a single file in to a compressed archive | |
/// </summary> | |
/// <param name="zipFilePath">The full name of the zip file that | |
/// will be created, e.g., "C:\Temp\MyArchive.7z". Make | |
/// sure that the file extension is appropriate to the | |
/// archive format that you are creating, e.g., zip or 7z. | |
/// | |
/// If the archive already exists then the file will be added | |
/// to that archive. Delete any existing files first if you | |
/// want a fresh archive.</param> | |
/// <param name="file">The file that you want to compress</param> | |
void GenerateZipFile(string zipFilePath, FileInfo file); | |
/// <summary> | |
/// Unzips all of the contents of a compressed archive | |
/// to a single directory | |
/// </summary> | |
/// <param name="zipFilePath">The full name of the zip file | |
/// that you want to uncompress, e.g., "C:\Temp\MyArchive.7z"</param> | |
/// <param name="outputDirectory">An existing directory | |
/// to which all the contents of the <paramref name="zipFilePath"/> | |
/// will be extracted.</param> | |
void Unzip(string zipFilePath, string outputDirectory); | |
} | |
} |
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using System.IO; | |
namespace Woolpert.Compression | |
{ | |
/// <summary> | |
/// Zips up files and folders | |
/// </summary> | |
public interface IZip | |
{ | |
/// <summary> | |
/// Generates zip files | |
/// </summary> | |
/// <param name="zipFilePath">Path of zip file to create</param> | |
/// <param name="directoryToZip">The top level directory to zip up</param> | |
/// <param name="recursive">Would you like to zip up subdirectories as well?</param> | |
void GenerateZipFile(string zipFilePath, string directoryToZip, bool recursive); | |
/// <summary> | |
/// Extracts files from a zip archive | |
/// </summary> | |
/// <param name="zipFile">Path of the zip file to create or overwrite</param> | |
/// <param name="directoryToUnzipTo">The existing directory to put unzipped files into</param> | |
void UnzipZipFile(string zipFile, string directoryToUnzipTo); | |
/// <summary> | |
/// Compress a single file | |
/// </summary> | |
/// <param name="zipFilePath">The archive file to create or overwrite</param> | |
/// <param name="fileToCompress">The single file to compress</param> | |
void GenerateZipFile(string zipFilePath, FileInfo fileToCompress); | |
} | |
} |
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