A non-exhaustive list of WebGL and WebGPU frameworks and libraries. It is mostly for learning purposes as some of the libraries listed are wip/outdated/not maintained anymore.
Name | Stars | Last Commit | Description |
---|---|---|---|
three.js | ![GitHub |
:root { | |
--ease-in-quad: cubic-bezier(0.55, 0.085, 0.68, 0.53); | |
--ease-in-cubic: cubic-bezier(0.55, 0.055, 0.675, 0.19); | |
--ease-in-quart: cubic-bezier(0.895, 0.03, 0.685, 0.22); | |
--ease-in-quint: cubic-bezier(0.755, 0.05, 0.855, 0.06); | |
--ease-in-expo: cubic-bezier(0.95, 0.05, 0.795, 0.035); | |
--ease-in-circ: cubic-bezier(0.6, 0.04, 0.98, 0.335); | |
--ease-out-quad: cubic-bezier(0.25, 0.46, 0.45, 0.94); | |
--ease-out-cubic: cubic-bezier(0.215, 0.61, 0.355, 1); | |
--ease-out-quart: cubic-bezier(0.165, 0.84, 0.44, 1); |
A non-exhaustive list of WebGL and WebGPU frameworks and libraries. It is mostly for learning purposes as some of the libraries listed are wip/outdated/not maintained anymore.
Name | Stars | Last Commit | Description |
---|---|---|---|
three.js | ![GitHub |
* { | |
font-size: 12pt; | |
font-family: monospace; | |
font-weight: normal; | |
font-style: normal; | |
text-decoration: none; | |
color: black; | |
cursor: default; | |
} |
(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.
/* | |
* This work is free. You can redistribute it and/or modify it under the | |
* terms of the Do What The Fuck You Want To Public License, Version 2, | |
* as published by Sam Hocevar. See the COPYING file for more details. | |
*/ | |
/* | |
* Easing Functions - inspired from http://gizma.com/easing/ | |
* only considering the t value for the range [0, 1] => [0, 1] | |
*/ | |
EasingFunctions = { |