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# Text | |
*.bat text | |
*.c text | |
*.cginc text | |
*.cpp text | |
*.cs text diff=csharp | |
*.h text | |
*.inc text | |
*.info text |
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-nowarn:0168 #variable_declared_but_not_used | |
-nowarn:0219 #variable_assigned_but_not_used | |
-nowarn:0414 #private_field_assigned_but_not_used | |
-nowarn:0649 #field_is_never_assigned_to |
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[merge] | |
tool = unityyamlmerge | |
[mergetool "unityyamlmerge"] | |
# Change this path locally according to https://docs.unity3d.com/Manual/SmartMerge.html | |
cmd = '<path to UnityYAMLMerge>' merge -p "$BASE" "$REMOTE" "$LOCAL" "$MERGED" | |
trustExitCode = false |
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# Text | |
*.bat text | |
*.c text | |
*.cginc text | |
*.cpp text | |
*.cs text diff=csharp | |
*.h text | |
*.inc text | |
*.info text |
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using System; | |
using System.IO; | |
using System.Linq; | |
using System.Text.RegularExpressions; | |
using UnityEditor; | |
using UnityEngine; | |
#if UNITY_2018 || UNITY_2017 | |
using UnityEditor.Build.Reporting; | |
#else |