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Chanwoo enghqii

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TL;DR

When Riot Games introduces the Vanguard anti-cheat to League of Legends, you should STOP playing and you must NOT install the anti-cheat when you get the pop-up. Vanguard is a kernel-level anticheat and these anticheats operate at a privilege level HIGHER THAN YOUR OWN. The anti-cheat can do things that even YOU can't do, without asking or letting you know. It's like Riot installing a camera in every room of your house and getting a copy of every key inside.

Here are just a few examples of what they can do:

@ekal901
ekal901 / Contact.java
Last active June 13, 2020 11:22
LinkedList 직접 구현
package com.test;
public class Contact {
String name;
String tel; // 010-1111-2222
String gender;
String birthDate; // 1991/09/01
public Contact() {
@raysan5
raysan5 / custom_game_engines_small_study.md
Last active July 10, 2025 04:43
A small state-of-the-art study on custom engines

CUSTOM GAME ENGINES: A Small Study

a_plague_tale

WARNING: Article moved to separate repo to allow users contributions: https://github.com/raysan5/custom_game_engines

A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.

Nowadays lots of companies choose engines like [Unreal](https:

@tomhicks
tomhicks / plink-plonk.js
Last active May 15, 2025 13:25
Listen to your web pages
@JoeyBurzynski
JoeyBurzynski / 55-bytes-of-css.md
Last active June 18, 2025 19:09
58 bytes of css to look great nearly everywhere

58 bytes of CSS to look great nearly everywhere

When making this website, i wanted a simple, reasonable way to make it look good on most displays. Not counting any minimization techniques, the following 58 bytes worked well for me:

main {
  max-width: 38rem;
  padding: 2rem;
  margin: auto;
}
@pierrejoubert73
pierrejoubert73 / markdown-details-collapsible.md
Last active June 28, 2025 20:00
How to add a collapsible section in markdown.

How to add a collapsible section in markdown

1. Example

Click me

Heading

  1. Foo
  2. Bar
    • Baz
  • Qux
@joyrexus
joyrexus / README.md
Last active June 12, 2025 20:55
collapsible markdown

collapsible markdown?

CLICK ME

yes, even hidden code blocks!

print("hello world!")
@didito
didito / real time camera + animation resources
Last active May 11, 2025 09:05
real time camera + animation resources
BOOKS:
======
Real Time Cameras
2009, Mark Haigh-Hutchinson
https://books.google.com/books/about/Real_Time_Cameras.html?id=nCEHvIpshFAC&hl=en
http://www.gamasutra.com/view/feature/132456/realtime_cameras__navigation_and_.php?print=1
Parallelizing the Naughty Dog engine using fibers by Christian Gyrling
http://www.swedishcoding.com/wp-content/uploads/2015/03/parallelizing_the_naughty_dog_engine_using_fibers.pdf
id Tech 5 Challenges
From Texture Virtualization to Massive Parallelization by J.M.P. van Waveren
http://s09.idav.ucdavis.edu/talks/05-JP_id_Tech_5_Challenges.pdf
Doom3 BFG Source Code Review: Multi-threading by Fabien Sanglard
@JunielKatarn
JunielKatarn / vsDiffMerge.gitconfig
Last active March 29, 2024 00:03
Git config to use vsdiffmerge.exe as a diff/merge tool
# PLEASE SEE FEEDBACK. This script is not up to date and may not use the best practices.
[diff]
tool = vsdiffmerge
[difftool]
prompt = false
[difftool "vsdiffmerge"]
cmd = '"C:/Program Files (x86)/Microsoft Visual Studio 14.0/Common7/IDE/vsdiffmerge.exe"' "$LOCAL" "$REMOTE" //t
keepbackup = false
trustexitcode = true