Created
February 14, 2024 04:12
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Sphere animation from BritPop.online
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import "./form"; | |
import * as THREE from "three"; | |
const image = new URL("britpop 2.webp", import.meta.url); | |
const canvas = document.querySelector("canvas")!; | |
const emailSignup = document.querySelector<HTMLElement>(".email-signup")!; | |
let scene: THREE.Scene, | |
camera: THREE.PerspectiveCamera, | |
renderer: THREE.WebGLRenderer, | |
sphere: THREE.Mesh; | |
const manager = new THREE.LoadingManager(); | |
// manager.onLoad = function () { | |
// // console.log("All resources loaded"); | |
// canvas.style.opacity = "1"; | |
// }; | |
let isDragging = false; | |
let previousMousePosition = { | |
x: 0, | |
y: 0, | |
}; | |
function init() { | |
scene = new THREE.Scene(); | |
camera = new THREE.PerspectiveCamera( | |
120, | |
window.innerWidth / window.innerHeight, | |
0.1, | |
1000 | |
); | |
camera.position.set(0, 0, 4.99); | |
renderer = new THREE.WebGLRenderer({ antialias: true, canvas }); | |
renderer.setPixelRatio(window.devicePixelRatio); | |
renderer.setSize(window.innerWidth, window.innerHeight); | |
renderer.setClearColor("#f4ded4"); | |
// Texture loading with manager | |
const textureLoader = new THREE.TextureLoader(manager); | |
textureLoader.load(image.toString(), function (tex) { | |
tex.wrapS = THREE.ClampToEdgeWrapping; | |
tex.wrapT = THREE.ClampToEdgeWrapping; | |
tex.colorSpace = THREE.DisplayP3ColorSpace; | |
// tex.needsUpdate = true; | |
const geometry = new THREE.SphereGeometry(5, 120, 120); // Adjusted segment count to 32 as previously discussed | |
const material = new THREE.MeshBasicMaterial({ | |
map: tex, | |
side: THREE.DoubleSide, | |
}); | |
sphere = new THREE.Mesh(geometry, material); | |
scene.add(sphere); | |
canvas.style.opacity = "1"; | |
}); | |
document.addEventListener("mousedown", startDragging); | |
document.addEventListener("mousemove", drag); | |
document.addEventListener("mouseup", stopDragging); | |
document.addEventListener("contextmenu", (e) => { | |
stopDragging(e, false); | |
}); | |
// Add touch event listeners | |
document.addEventListener( | |
"touchstart", | |
(event) => startDragging(event.touches[0]), | |
false | |
); | |
document.addEventListener( | |
"touchmove", | |
(event) => drag(event.touches[0]), | |
false | |
); | |
document.addEventListener("touchend", stopDragging, false); | |
emailSignup.addEventListener("mousedown", ignore); | |
emailSignup.addEventListener("mouseup", (e) => { | |
e.stopPropagation(); | |
stopDragging(e, false); | |
}); | |
emailSignup.addEventListener("touchstart", ignore); | |
emailSignup.addEventListener("touchend", (e) => { | |
e.stopPropagation(); | |
stopDragging(e, false); | |
}); | |
window.addEventListener("resize", onWindowResize, false); | |
requestAnimationFrame(animate); | |
} | |
const last_ω = { x: 0, y: 0 }; | |
const ω = { x: 0, y: 0 }; | |
const target_θ = { x: 0, y: 0 }; | |
const μ = 1 - 0.998; // Adjust for desired "slowing down" effect | |
function ignore(event: Event) { | |
event.stopPropagation(); | |
} | |
function startDragging(event: Touch | MouseEvent) { | |
// console.log("Start Dragging"); | |
isDragging = true; | |
[previousMousePosition.x, previousMousePosition.y] = [ | |
event.clientX, | |
event.clientY, | |
]; | |
target_θ.x = sphere.rotation.x; | |
target_θ.y = sphere.rotation.y; | |
[last_ω.x, last_ω.y] = [0, 0]; | |
} | |
function drag(event: Touch | MouseEvent) { | |
if (isDragging) { | |
const [currentX, currentY] = [event.clientX, event.clientY]; | |
// console.log("Drag Speed:", lastRotationSpeed.x, lastRotationSpeed.y); | |
const deltaMove = { | |
y: previousMousePosition.x - currentX, | |
x: previousMousePosition.y - currentY, | |
}; | |
// Calculate rotation speed based on delta movement | |
last_ω.x = (deltaMove.x / window.innerWidth) * Math.PI * 2; | |
last_ω.y = (deltaMove.y / window.innerHeight) * Math.PI * 2; | |
target_θ.x += last_ω.x; | |
target_θ.y += last_ω.y; | |
previousMousePosition = { x: currentX, y: currentY }; | |
} | |
} | |
function stopDragging(_event: Event, adjustVelocity = true) { | |
isDragging = false; | |
if (adjustVelocity) { | |
// Transfer the last rotation speed to the momentum | |
target_θ.x += last_ω.x * 0.1; | |
target_θ.y += last_ω.y * 0.1; | |
// console.log("Momentum Set:", angularVelocity.x, angularVelocity.y); | |
} | |
} | |
let lastTime: DOMHighResTimeStamp = 0; | |
const dragAmount = 0.3; | |
function animate(time: DOMHighResTimeStamp) { | |
requestAnimationFrame(animate); | |
const δt = (time - lastTime) / 10; | |
// console.log(δt2); | |
// const δt = 1; | |
// console.log("Applying Momentum:", rotationMomentum.x, rotationMomentum.y); | |
// Apply constant pitch rotation | |
// sphere.rotation.x += angularVelocity.x * 0.01; | |
if (!isDragging) { | |
if (sphere) { | |
ω.x += (0.01 - ω.x) * 0.002 * δt; | |
} | |
// Apply friction to slow down momentum over time | |
ω.x *= 1 - μ * δt; | |
ω.y *= 1 - μ * δt; | |
// console.log("After Friction:", rotationMomentum.x, rotationMomentum.y); | |
// Optional: stop rotation if momentum is very low | |
// if ( | |
// Math.abs(rotationMomentum.x) < 0.00001 && | |
// Math.abs(rotationMomentum.y) < 0.00001 | |
// ) { | |
// rotationMomentum.x = 0; | |
// rotationMomentum.y = 0; | |
// } | |
} else { | |
ω.x = (target_θ.x - sphere.rotation.x) * dragAmount * δt; | |
ω.y = (target_θ.y - sphere.rotation.y) * dragAmount * δt; | |
} | |
if (sphere) { | |
sphere.rotation.x += ω.x * δt; | |
sphere.rotation.y += ω.y * δt; | |
} | |
renderer.render(scene, camera); | |
lastTime = time; | |
} | |
function onWindowResize() { | |
camera.aspect = window.innerWidth / window.innerHeight; | |
camera.updateProjectionMatrix(); | |
renderer.setSize(window.innerWidth, window.innerHeight); | |
renderer.setPixelRatio(window.devicePixelRatio); | |
} | |
init(); |
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