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A pseudo data format for a hypothetical text adventure game engine (I'm assuming stuff which is not shown or documented yet)
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1 You are in the Foyer of the Opera House. This room has doors to the south and | |
1 west, also an unusable exit to the north. The room is quiet and you don't see | |
1 anyone around. | |
2 You are in the cloak room. The room resembles a large walk in closet. You see | |
2 a brass hook on the wall. | |
3 You are in the bar and it is extremely dark, you cannot see anything right | |
3 now. You can't even see if there is a light switch. | |
4 You take off your cloak and hang it up on the hook. | |
6 Because you disturbed the room while moving around in the dark you made the | |
6 message written on the floor impossible to read. | |
7 The message on the floor reads, YOU WON! | |
8 I'm sorry but you have lost. | |
9 You cannot see anything in the room because it's too dark. | |
10 The room is lit vibrantly and you notice a message is scratched in sawdust on | |
10 the floor. | |
11 You can see the room now and there is nothing special about it. You do notice | |
11 that there is a mess on the floor but you cannot discern why it's there. | |
12 Your movement has disturbed things within the room and the room is no longer | |
12 as it was when you first entered. | |
13 A eerily dark velvet cloak | |
14 This garment is made of a light absorbing material causing it to cancels | |
14 available light shedding darkness on objects around you. | |
15 A message has been created on the floor that consists of what looks like | |
15 sand. | |
synonyms | |
1 cloak, dark cloak, velvet cloak, jacket, overcoat | |
2 hang, place, put, throw, toss | |
3 read, look, ponder, interpret, consider | |
4 message, words, inscription, sign | |
5 foyer, front room, entrance | |
6 cloak room, closet | |
7 bar | |
rooms | |
1 Opera House Foyer | |
1 synonyms: 5 | |
1 text: 1 | |
2 Cloak Room | |
2 synonyms: 6 | |
2 text: 2 | |
3 The Bar | |
3 synonyms: 7 | |
3 text: 3, 9, 11, 12 | |
actions | |
1 hang | |
1 synonyms: 2 | |
1 text: 4 | |
2 read | |
2 synonyms: 3 | |
2 text: 6, 7, 8 | |
triggers | |
1 movement | |
1 rooms: 3 | |
objects | |
1 cloak | |
1 synonyms: 1 | |
1 wearable: true | |
1 text: 13, 14 | |
2 message | |
2 synonyms: 4 | |
2 wearable: false | |
2 text: 15 | |
exits | |
1 0 0 0 3 0 0 0 2 | |
2 0 0 0 0 0 0 1 0 | |
3 1 0 0 0 0 0 0 0 |
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